d3d9/tests: Test ATI2N pitch and locking offset behaviour.
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@ -187,8 +187,10 @@ todo_wine ok(SUCCEEDED(hr), "Double IDirect3DTexture9_UnLockRect failed with %
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static void test_lockrect_offset(IDirect3DDevice9 *device)
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{
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IDirect3DSurface9 *surface = 0;
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IDirect3D9 *d3d;
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const RECT rect = {60, 60, 68, 68};
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D3DLOCKED_RECT locked_rect;
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int expected_pitch;
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unsigned int expected_offset;
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unsigned int offset;
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unsigned int i;
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@ -202,14 +204,24 @@ static void test_lockrect_offset(IDirect3DDevice9 *device)
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unsigned int block_height;
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unsigned int block_size;
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} dxt_formats[] = {
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{D3DFMT_DXT1, "D3DFMT_DXT1", 4, 4, 8},
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{D3DFMT_DXT2, "D3DFMT_DXT2", 4, 4, 16},
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{D3DFMT_DXT3, "D3DFMT_DXT3", 4, 4, 16},
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{D3DFMT_DXT4, "D3DFMT_DXT4", 4, 4, 16},
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{D3DFMT_DXT5, "D3DFMT_DXT5", 4, 4, 16},
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{D3DFMT_DXT1, "D3DFMT_DXT1", 4, 4, 8},
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{D3DFMT_DXT2, "D3DFMT_DXT2", 4, 4, 16},
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{D3DFMT_DXT3, "D3DFMT_DXT3", 4, 4, 16},
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{D3DFMT_DXT4, "D3DFMT_DXT4", 4, 4, 16},
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{D3DFMT_DXT5, "D3DFMT_DXT5", 4, 4, 16},
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{MAKEFOURCC('A','T','I','2'), "ATI2N", 1, 1, 1},
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};
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hr = IDirect3DDevice9_GetDirect3D(device, &d3d);
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ok(SUCCEEDED(hr), "IDirect3DDevice9_GetDirect3D failed (%08x)\n", hr);
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for (i = 0; i < (sizeof(dxt_formats) / sizeof(*dxt_formats)); ++i) {
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hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, 0, D3DRTYPE_TEXTURE, dxt_formats[i].fmt);
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if(FAILED(hr))
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{
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skip("Format %s not supported, skipping lockrect offset test\n", dxt_formats[i].name);
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continue;
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}
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hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, dxt_formats[i].fmt, D3DPOOL_SCRATCH, &surface, 0);
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ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (%08x)\n", hr);
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@ -217,6 +229,9 @@ static void test_lockrect_offset(IDirect3DDevice9 *device)
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ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr);
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base = locked_rect.pBits;
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expected_pitch = (128 + dxt_formats[i].block_height - 1) / dxt_formats[i].block_width
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* dxt_formats[i].block_size;
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ok(locked_rect.Pitch == expected_pitch, "Got pitch %d, expected pitch %d for format %s\n", locked_rect.Pitch, expected_pitch, dxt_formats[i].name);
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hr = IDirect3DSurface9_UnlockRect(surface);
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ok(SUCCEEDED(hr), "UnlockRect failed (%08x)\n", hr);
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@ -227,7 +242,7 @@ static void test_lockrect_offset(IDirect3DDevice9 *device)
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ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr);
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offset = (BYTE *)locked_rect.pBits - base;
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expected_offset = (rect.top / dxt_formats[i].block_height) * locked_rect.Pitch
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expected_offset = (rect.top / dxt_formats[i].block_height) * expected_pitch
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+ (rect.left / dxt_formats[i].block_width) * dxt_formats[i].block_size;
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ok(offset == expected_offset, "Got offset %u, expected offset %u for format %s\n", offset, expected_offset, dxt_formats[i].name);
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@ -236,6 +251,7 @@ static void test_lockrect_offset(IDirect3DDevice9 *device)
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IDirect3DSurface9_Release(surface);
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}
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IDirect3D9_Release(d3d);
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}
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static void test_lockrect_invalid(IDirect3DDevice9 *device)
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