d3d9/tests: Trace the viewport in clear_test().

There are some failures in this test on Win7 that appear to be related to the
initial viewport. Perhaps this trace will help narrow it down.
This commit is contained in:
Henri Verbeet 2009-12-01 11:27:48 +01:00 committed by Alexandre Julliard
parent 212ee15bd7
commit bdad5ace2a
1 changed files with 3 additions and 0 deletions

View File

@ -495,6 +495,9 @@ static void clear_test(IDirect3DDevice9 *device)
hr = IDirect3DDevice9_GetViewport(device, &old_vp);
ok(hr == D3D_OK, "IDirect3DDevice9_GetViewport failed with %08x\n", hr);
trace("viewport: X %u, Y %u, W %u, H %u, MinZ %.8e, MaxZ %.8e.\n",
old_vp.X, old_vp.Y, old_vp.Width, old_vp.Height, old_vp.MinZ, old_vp.MaxZ);
vp.X = 160;
vp.Y = 120;
vp.Width = 160;