Stefan Dösinger
c290f4c7a3
wined3d: Detect geforce 7300 cards.
2008-01-08 17:04:36 +01:00
Alexandre Julliard
980ee365a0
wined3d: Use unsigned int instead of size_t for element counts.
2008-01-07 17:17:04 +01:00
Rob Shearman
d7cbaf572a
include: Add the strict_context_handle flag to the Irot interface.
2008-01-07 12:32:37 +01:00
Rob Shearman
53e8734049
include: Add defines for context handle flags to rpcfc.h.
2008-01-07 12:31:50 +01:00
Dmitry Timoshkov
e735e199ad
user32: Reimplement IsHungAppWindow.
2007-12-28 11:43:57 +01:00
Rob Shearman
9804aba758
rpcss: Use context handles to automatically free running object table entries if the client process quits without calling IrotRevoke.
2007-12-26 13:27:42 +01:00
Rob Shearman
70eb9e247e
include: Remove semi-colons from the end of cpp_quote statements as MIDL likes them.
2007-12-26 13:26:08 +01:00
Stefan Dösinger
b83dc6bbf6
wined3d: Move the GL info structure into the adapter.
2007-12-20 12:10:08 +01:00
Rob Shearman
f8582a5310
include: Add definitions for RPC_FC_SSTRING and RPC_FC_C_SSTRING.
2007-12-17 11:57:30 +01:00
Stefan Dösinger
54fa712981
wined3d: Initialize output texcoord .w to 1.0 if needed.
...
The GL_ARB_vertex_program extension does not define a standard value for
output texture coordinates. This makes problems when using vertex
shaders with fixed function fragment processing because fffp divides the
texture coords by its .w component. This means that gl shaders have to
write to the .w component of texture coords. Direct3D shaders however
do not.
2007-12-07 14:54:22 +01:00
Alexandre Julliard
a5e38b332d
server: Partial implementation of NtQueryDirectoryObject.
2007-12-05 16:57:41 +01:00
Alexandre Julliard
d30b5742ed
server: Implemented EnumWindowStations and EnumDesktops.
2007-12-05 16:45:32 +01:00
Stefan Dösinger
7ba04e6132
wined3d: Detect the Intel GPU in macbooks.
2007-12-03 13:44:31 +01:00
Rob Shearman
9f8d379fb3
include: Move Wine-specific EH_* defines from winnt.h to include/wine/exception.h.
2007-12-03 11:54:10 +01:00
Marco Schuster
15e1c57141
wined3d: Added a card ID for a 8600 Mobile GT.
2007-11-29 15:31:54 +01:00
Stefan Dösinger
0cfa7f99e6
wined3d: Add GL_ARB_texture_rectangles to our opengl extensions.
2007-11-29 13:36:16 +01:00
Stefan Dösinger
a0127f2e1f
wined3d: Allow using a different internal format for fbos.
...
OpenGL drivers do not support some low precision internal formats
like GL_RGB5 for fbo color targets. Direct3D application depend on them,
so provide a fallback format for render targets if the requested format
itself is not supported.
2007-11-28 13:40:29 +01:00
Stefan Dösinger
28170c1440
wined3d: Report some more geforce 7 cards as geforce 7.
2007-11-28 13:40:29 +01:00
Rob Shearman
bf2a35b78d
server: Change the get_dll_info server request to allow retrieving the image file name of a process.
...
Implement NtQueryInformationProcess(ProcessImageFileName).
2007-11-20 14:29:09 +01:00
Stefan Dösinger
f13bb40671
wined3d: Do not call PreLoad in surface_download_data.
2007-11-16 13:23:02 +01:00
Andrey Turkin
7a9210fa85
server: Pass Information field from async I/O APCs.
2007-11-15 14:24:50 +01:00
Andrey Turkin
27cb7c7274
ws2_32: Make certain winsock functions generate i/o completion messages.
2007-11-15 14:23:23 +01:00
Andrey Turkin
c702a91a3c
server: Allow async i/o operations to send completion messages.
2007-11-15 14:20:29 +01:00
Stefan Dösinger
894a705cc7
wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there.
2007-11-12 14:29:52 +01:00
Stefan Dösinger
07bbf1899d
wined3d: Extend the gl extension function loading table with ext info.
2007-11-12 14:26:49 +01:00
Stefan Dösinger
44a592bc74
wined3d: Align the gl function table.
2007-11-12 14:25:18 +01:00
Stefan Dösinger
f79ca75d08
wined3d: Implement a detection for the MacOS OpenGL implementation.
2007-11-09 12:29:55 +01:00
Stefan Dösinger
5ffea6e591
wined3d: Honor the driver's min point size.
2007-11-08 12:05:19 +01:00
Stefan Dösinger
fb0dde7b27
wined3d: Relative addressing offsets are limited to [-64; 63] in arb.
2007-11-08 11:54:43 +01:00
Alexandre Julliard
6678c07f57
include: Only use DECLSPEC_IMPORT for Windows compilers in unicode.h.
2007-11-07 12:30:51 +01:00
Stefan Dösinger
654571f2fc
wined3d: Add a max varyings member to the gl info structure.
2007-11-06 13:34:47 +01:00
Alexandre Julliard
a54a990b3b
server: Allow to specify the class name instead of the atom to find a window.
2007-11-02 15:26:49 +01:00
Alexandre Julliard
1fc461f98b
server: Allow to specify the class name instead of the atom to create a window.
2007-11-02 15:16:25 +01:00
Alexandre Julliard
b9b940fab9
server: Support using a name to destroy a window class too.
2007-11-01 15:28:30 +01:00
Alexandre Julliard
0762d98f7c
server: Allow to send a name instead of an atom when creating a window class.
2007-11-01 13:02:01 +01:00
Alexandre Julliard
917f288f1b
server: Also return the new extended style in the set_window_pos request.
2007-10-31 17:51:05 +01:00
Alexandre Julliard
94c976c97a
server: Add the generated files missing from the last commit.
2007-10-30 15:32:40 +01:00
Stefan Dösinger
123744910f
wined3d: Add a method for surface location updates.
2007-10-26 15:17:30 +02:00
Stefan Dösinger
dcff7dc213
wined3d: Begin centralizing surface location management.
2007-10-26 15:17:19 +02:00
Rob Shearman
23df453d38
server: Make create_mapping use struct object_attributes and set the security descriptor of file mapping objects.
2007-10-26 12:45:29 +02:00
Rob Shearman
1f86321964
server: Make create_mutex use struct object_attributes and set the security descriptor of mutex objects.
2007-10-26 12:44:51 +02:00
Rob Shearman
b0e5fb4384
server: Make create_semaphore use struct object_attributes and set the security descriptor of semaphore objects.
2007-10-26 12:44:26 +02:00
Rob Shearman
dd9e392796
server: Use the security descriptor passed in when creating events.
2007-10-25 12:47:22 +02:00
Bang Jun-young
ff96bd6aec
configure: Add check for presence of _strdup() and strdup().
2007-10-16 09:37:19 +02:00
Alexandre Julliard
235532ce28
server: Use the file_pos_t type for file sizes and offsets in the protocol structures.
2007-10-10 14:06:25 +02:00
Roderick Colenbrander
c2bf124a90
wined3d: Use EXT-versions of glBlend*.
2007-10-09 12:34:49 +02:00
Rob Shearman
5356bfde2c
server: Add a new get_security_object call for getting the security descriptor of an object.
...
Use it to implement NtQuerySecurityObject.
2007-10-03 11:16:45 +02:00
Roderick Colenbrander
dac5e5ff1e
wined3d: WINAPI compile fixes.
2007-10-01 12:43:52 +02:00
Andrey Turkin
d1a8155882
server: Allow completion object to be attached to an fd object.
2007-09-28 13:17:18 +02:00
Andrey Turkin
477582401b
server: Implement server-side completion queues and operations on them.
2007-09-26 13:56:43 +02:00
Roderick Colenbrander
243ac3ed75
wined3d: Move video memory tracking to the adapter.
2007-09-24 13:50:43 +02:00
Stefan Dösinger
1c4a15d2cd
wined3d: Recompile glsl pixelshaders if the sampler format changes.
2007-09-24 13:30:08 +02:00
Roderick Colenbrander
21a3c1d4be
wined3d: Better video memory reporting.
2007-09-20 15:53:40 +02:00
Roderick Colenbrander
0b0f353b7d
wined3d: Update list of pci ids.
2007-09-17 12:10:33 +02:00
Stefan Dösinger
c5410a6f22
wined3d: Use GL_NV_depth_clamp to implement clipping disable.
2007-09-17 12:08:40 +02:00
Rob Shearman
3f431a0646
server: Add get_token_statistics server call and use it to implement the TokenStatistics and TokenType levels for NtQueryInformationToken.
2007-09-14 14:43:46 +02:00
Roderick Colenbrander
ad692f2a83
wined3d: Add PBO support for dynamically locked surfaces.
2007-09-13 11:00:47 +02:00
Stefan Dösinger
160258b637
wined3d: Implement mipmap auto generation.
2007-09-12 12:10:25 +02:00
Stefan Dösinger
5ab9d85c39
wined3d: Implement texbeml.
2007-09-12 12:10:03 +02:00
Rob Shearman
cfc50f89d7
ole32: Add cross-process running-object table support.
2007-09-11 13:55:08 +02:00
Stefan Dösinger
643d1e8847
wined3d: Tidy up the vbo removal from the strided data.
2007-08-30 11:57:18 +02:00
Alexandre Julliard
2896540a34
server: Set the queue mask directly in get_message to avoid an extra server call.
2007-08-29 18:13:13 +02:00
Alexandre Julliard
b4edb573fd
server: Message results should be stored as longs, not ints.
2007-08-29 18:01:10 +02:00
Alexandre Julliard
df13cee288
server: Store a separate flag for windows that need to be erased in WM_PAINT.
...
This avoids the need to invalidate the window after WM_ERASEBKGND.
2007-08-27 16:41:08 +02:00
Stefan Dösinger
6ec6c941fa
wined3d: BaseVertexIndex can be negative.
2007-08-27 12:00:42 +02:00
Roderick Colenbrander
925e8964f1
wined3d: Add Geforce8 device ids.
2007-08-27 11:58:44 +02:00
Kirill K. Smirnov
f3e13174c7
wineconsole: Implement GetConsoleWindow.
2007-08-24 12:03:22 +02:00
Dmitry Timoshkov
db552fbf4b
include/wine/test.h: Use appropriate type.
2007-08-22 12:18:59 +02:00
Roderick Colenbrander
9ca3a22487
wined3d: Dynamically load WGL functions.
2007-08-17 12:03:13 +02:00
Stefan Dösinger
a06e002e93
wined3d: Add a wined3d private WINED3DSBT_RECORDED.
2007-08-15 09:36:20 +02:00
Roderick Colenbrander
6af80e44c0
wined3d: Use WINE_GLAPI for setting the calling convention needed for OpenGL.
2007-08-14 20:29:21 +02:00
Roderick Colenbrander
4ad17c0c38
wined3d: Dynamically load OpenGL.
2007-08-14 13:32:08 +02:00
Roderick Colenbrander
ac3927a73e
wined3d: Move over to WGL.
2007-08-08 15:32:01 +02:00
Stefan Dösinger
89dccc7c7c
ddraw: Implement IDirect3DDevice7::DrawIndexedPrimitiveStrided.
2007-08-08 15:32:00 +02:00
H. Verbeet
f11ca610ba
wined3d: Add definitions and detection for GL_NV_half_float.
2007-08-02 12:18:41 +02:00
Roderick Colenbrander
2c12c17ab6
wined3d: Compile against standard GL headers.
2007-07-31 21:36:56 +02:00
Roderick Colenbrander
8873478e05
wgl: Add WGL_NV_float_buffer and WGL_NV_texture_rectangle support.
2007-07-30 12:51:03 +02:00
Stefan Dösinger
d2016ff892
wined3d: Store the gl format table in the gl info structure.
2007-07-30 12:49:50 +02:00
Alexandre Julliard
fec5117e91
server: Merge APC processing into the select request.
...
This is needed to return the correct value when one of the handles
being waited on is set to signaled state by the APC.
2007-07-16 16:14:45 +02:00
Andrew Talbot
c208c3b90b
winelib: Cast-qual warnings fix.
2007-07-05 19:52:42 +02:00
H. Verbeet
61e1d1379e
wined3d: Cleanup GL extension detection.
2007-06-27 11:44:32 +02:00
H. Verbeet
9c44b67d28
wined3d: Add max_vertex_samplers and max_combined_samplers to WineD3D_GL_Info.
2007-06-26 11:57:05 +02:00
H. Verbeet
3ad03206ab
wined3d: Rename max_samplers to max_fragment_samplers.
2007-06-26 11:56:57 +02:00
John Klehm
3c3a879a86
include: Allow port.h to build on gcc4.
2007-06-15 12:03:23 +02:00
Stefan Dösinger
c9b8a79e0b
wined3d: Implement vertical refresh sync.
2007-06-14 13:21:54 +02:00
H. Verbeet
fc5582aef7
wined3d: Add wined3d vertex sampler definitions.
2007-06-13 11:23:27 +02:00
H. Verbeet
1d6d831099
wined3d: Fix GLSL definitions.
2007-06-07 20:23:39 +02:00
Francois Gouget
96c337f0a1
Assorted spelling fixes.
2007-06-07 19:24:32 +02:00
Phil Costin
e7578dca36
wined3d: Add support for loading gamma corrected textures.
2007-06-07 13:01:49 +02:00
Phil Costin
3650e31e85
wined3d: Add GL_EXT_texture_sRGB constants and corresponding CheckDeviceFormat query.
2007-06-07 13:01:23 +02:00
H. Verbeet
6ee356fca0
wined3d: Get rid of the pBaseVertexIndex parameter to IWineD3DDeviceImpl_GetIndices, use GetBaseVertexIndex instead.
2007-06-07 11:20:48 +02:00
H. Verbeet
262240adce
wined3d: Add IWineD3DDevice_GetBaseVertexIndex to retrieve the base vertex index.
2007-06-07 11:20:48 +02:00
Alexandre Julliard
156b205eb5
server: Add support for system processes, that can be signaled to exit when all non-system processes are done.
2007-06-06 20:33:13 +02:00
Dan Hipschman
6cf8e6bd77
list.h: Add macros for reverse iteration.
2007-06-06 12:12:27 +02:00
H. Verbeet
785771272a
wined3d: Get rid of the BaseVertexIndex parameter to IWineD3DDeviceImpl_SetIndices, use SetBaseVertexIndex instead.
2007-06-06 12:10:47 +02:00
Alexandre Julliard
8992f89f27
server: Remove the extra apc_arg parameter now that user APCs all require the same arg as the kernel APC.
2007-06-04 15:20:49 +02:00
Dmitry Timoshkov
ab2934781c
gdi32: Make SetDCHook 64-bit safe.
2007-05-30 11:51:26 +02:00
Alexandre Julliard
e6df00aa4f
libwine: Add support for glyph chars mapping in OEM codepage tables.
2007-05-29 23:31:14 +02:00
Francois Gouget
41b099172f
port.h: Issue an error if port.h is included after the regular Wine headers.
2007-05-23 13:43:56 +02:00
Dmitry Timoshkov
15f4bac787
include/wine/debug.h: Fix compilation warning in 64-bit mode.
2007-05-21 15:55:46 +02:00
Andrew Riedi
a9c2e15cf6
wined3d: Add hardware cursor support.
2007-05-16 14:27:39 +02:00
Kirill K. Smirnov
9d74661856
server: Move console codepages to the server.
2007-05-11 12:41:29 +02:00
Stefan Dösinger
28170f0474
wined3d: Implement environment bump mapping with GL_ATI_envmap_bumpmap.
2007-05-09 12:07:32 +02:00
Alexandre Julliard
aafcfe7663
server: Add support for retrieving results of queued ioctls once they are done.
2007-05-08 20:45:44 +02:00
Alexandre Julliard
78b75108cd
server: Add request to retrieve the next pending ioctl call for a device manager.
2007-05-08 20:40:26 +02:00
Alexandre Julliard
b43dc15c8a
server: Add support for generic device objects managed from the client side.
2007-05-08 20:28:37 +02:00
Stefan Dösinger
d93e161b1f
d3d: Move clippers from DDraw to wined3d.
2007-05-08 18:27:44 +02:00
Alexandre Julliard
fd59e158a7
server: Infrastructure to return a wait handle for blocking ioctls.
2007-05-03 17:43:18 +02:00
Stefan Dösinger
34f95c683e
wined3d: Add missing prototypes for GL_ARB_vertex_blend.
2007-05-03 14:24:09 +02:00
Stefan Dösinger
94b3fddec8
d3d: Pass the cube face to Create*Texture's surface creation callback.
2007-05-01 11:42:25 +02:00
Stefan Dösinger
460f71dcf8
d3d: Fix ProcessVertices.
...
IDirect3DDevice9::ProcessVertices takes a vertex declaration, not a
vertex buffer. The source for ProcessVertices is taken from the
stateblock, not the vertex declaration.
2007-04-26 14:54:29 +02:00
Stefan Dösinger
32cfbd127c
wined3d: Implement CreateVertexDeclarationFromFVF.
2007-04-26 14:53:48 +02:00
Stefan Dösinger
aec1553e50
wined3d: Add a method to create a declaration from a fvf.
2007-04-26 14:53:07 +02:00
H. Verbeet
2100b9dce9
wined3d: The second parameter to glTexImage3DEXT isn't a GLenum.
2007-04-24 10:20:39 +02:00
Alexandre Julliard
133b8bc3ed
server: Return a more correct fd type for anonymous files.
2007-04-23 15:13:22 +02:00
Alexandre Julliard
6105a93be6
server: Moved the FSCTL_PIPE_LISTEN implementation to the server.
2007-04-18 16:26:37 +02:00
Alexandre Julliard
3684dc181c
server: Move the FSCTL_PIPE_WAIT ioctl implementation to the server.
2007-04-17 22:07:07 +02:00
Alexandre Julliard
737148c57b
server: Add a specific data type for ioctl codes so they can be printed as symbols.
2007-04-17 22:06:13 +02:00
Alexandre Julliard
aaf477f292
server: Change the timeout handling to use NT-style 64-bit timeouts everywhere.
2007-04-17 20:08:59 +02:00
Alexandre Julliard
2669af73df
server: Move the server part of device unmounting to the ioctl processing.
2007-04-16 14:54:52 +02:00
Alexandre Julliard
8c46095484
server: Implement the FSCTL_PIPE_DISCONNECT ioctl on the server side.
2007-04-16 14:51:29 +02:00
Alexandre Julliard
635714397f
server: Add infrastructure for ioctl server request.
2007-04-16 14:45:03 +02:00
Stefan Dösinger
725057da47
d3d: Remove dependency on ddraw.h header.
2007-04-16 13:20:15 +02:00
Andrew Talbot
b0418622c8
user32: Make function definitions and declarations agree.
2007-04-16 12:25:26 +02:00
Alexandre Julliard
d85121f199
ntdll: Store the file access and options in the fd cache, and get rid of the dynamic flags.
...
This avoids server round-trips for all file I/O.
2007-04-10 22:32:46 +02:00
Alexandre Julliard
72bff2e445
server: Add support for restarting an async I/O when the client side couldn't finish it right away.
2007-04-10 17:07:27 +02:00
Stefan Dösinger
290f2eb146
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
...
This is to allow StretchRect to pass the texture filter to WineD3D.
DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all
other functions which do not need filtering.
2007-04-07 10:58:10 +02:00
Stefan Dösinger
1c1fdbe96a
wined3d: Add D3DDEVCAPS3_* to the wined3d caps header.
2007-04-07 10:57:48 +02:00
Fabian Bieler
dcd416edbe
wined3d: Add GL_EXT_framebuffer_blit to extension handler.
2007-04-06 12:31:09 +02:00
Alexandre Julliard
0cb29f47ca
server: Add support for associating a file descriptor to a message queue.
2007-04-04 18:02:01 +02:00
Stefan Dösinger
f9ee2355d0
wined3d: Add GL_APPLE_client_storage to our extension list.
2007-04-02 11:30:04 +02:00
Alexandre Julliard
c16eb8efd9
server: Add support for queuing a user APC upon async I/O completion.
2007-03-27 16:42:27 +02:00
Andrew Talbot
4125821a99
winelib: Replace inline static with static inline.
2007-03-27 12:38:06 +02:00
Alexandre Julliard
de1866d4fd
server: Implement the open_file method for named pipes.
...
Get rid of the open_named_pipe request, we can now use a normal open_file_object.
2007-03-22 16:47:46 +01:00
Alexandre Julliard
806bb49eda
server: Implement the open_file method for mailslots.
...
Get rid of the open_mailslot request, we can now use a normal open_file_object.
2007-03-22 16:36:54 +01:00
Alexandre Julliard
94655c8493
server: Implemented the open_file method for named pipe and mailslot devices.
2007-03-22 11:52:40 +01:00
Stefan Dösinger
e213d7eff5
wined3d: Add GL_ATI_envmap_bumpmap to our gl extension header.
2007-03-21 22:50:30 +01:00
Alexandre Julliard
2082a97d45
server: Use a standard async I/O event to signal directory changes.
2007-03-21 14:50:15 +01:00
Alexandre Julliard
fa4679fea6
server: Add support for storing an event to signal upon async I/O completion.
2007-03-21 14:27:52 +01:00
Alexandre Julliard
111610c45e
server: Add an async_data_t structure to store parameters for async I/O requests.
2007-03-20 20:21:12 +01:00
Alexandre Julliard
50975c81f0
server: Return the status from an async I/O APC call to the server.
2007-03-20 19:27:10 +01:00
Alexandre Julliard
eb3728d34e
server: Use the common pattern for async I/O parameters in named pipe requests.
2007-03-20 19:21:15 +01:00
Stefan Dösinger
022e884342
wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
2007-03-19 12:17:18 +01:00
Alexandre Julliard
a79b26284a
libwine: Pass flags to wine_utf8_wcstombs to allow supporting WC_ERR_INVALID_CHARS.
2007-03-14 15:57:50 +01:00
Andrew Talbot
bb9dea6b29
winmm: Replace const pointer parameters with correct pointers to const.
2007-03-07 21:56:54 +01:00
Alexandre Julliard
d7ea855a3e
wine_common_ver: Set company name to Microsoft, some apps check for that.
2007-03-07 21:33:44 +01:00
Juan Lang
c2cb296277
ntdll: Implement NtAllocateLocallyUniqueId with server call.
2007-03-07 13:45:11 +01:00
Stefan Dösinger
c54a0fc2cf
wined3d: Rework surface dirtification.
...
Previously the surfaces stored a flag if the system memory copy was
ahead of the gl copy(SFLAG_DIRTY) or the gl copy is
ahead(SFLAG_GLDIRTY). The pbuffer copy was 'managed' differently using
SFLAG_INPBUFFER and SFLAG_INTEXTURE.
This patch replaces them with 3 flags, INSYSMEM, INPBUFFER and
INTEXTURE which specify which copy contains the most up to date
copy. It is perfectly valid to have more than one of those flags
set. One must be set at least (except at init, when no content is in
the surface yet). When one copy is modified, the flags for the others
are removed.
2007-03-07 12:18:14 +01:00
Stefan Dösinger
ebe274feed
wined3d: Remove IWineD3DSurface::SetPBufferState.
...
The method is removed because it does not really help with
anything. It should not be exported from wined3d, there is no need for
the other libs to call it. It does not help abstraction and code
simplification in any way because it is very specific and the code
calling it has to know what is happening in the surface to use this
method.
2007-03-07 12:17:33 +01:00
Stefan Dösinger
5f05906f3b
wined3d: Store the number of aux buffers in the gl limits structure.
2007-03-06 22:16:25 +01:00