David Adam
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5cc527d30d
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d3dx8: Implement D3DXMatrixReflect.
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2007-11-16 12:34:39 +01:00 |
David Adam
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a1010e6c94
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d3dx8: Implement D3DXMatrixShadow.
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2007-11-16 12:34:29 +01:00 |
David Adam
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c432b48a51
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d3dx8: Implement D3DXPlaneIntersectLine.
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2007-11-16 12:33:47 +01:00 |
David Adam
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8abfaa04cc
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d3dx8: Implement D3DXPlaneNormalize.
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2007-11-16 12:33:32 +01:00 |
David Adam
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6840049f2f
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d3dx8: Implement D3DXMatrixAffine Transformation.
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2007-11-13 13:34:56 +01:00 |
David Adam
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147600b671
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d3dx8: Implement D3DXVec3Unproject.
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2007-11-12 13:00:08 +01:00 |
David Adam
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6c902b42d5
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d3dx8: Implement D3XMatrixVec3Project.
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2007-11-12 13:00:01 +01:00 |
David Adam
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3231c01c42
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d3dx8: Implement D3XMatrixMultiplyTranspose.
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2007-11-12 12:59:53 +01:00 |
David Adam
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43643072da
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d3dx8: Implement D3XMatrixInverse.
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2007-11-12 12:59:44 +01:00 |
Francois Gouget
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8fc8f2625c
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d3dx8: Fix compilation on systems that don't support nameless unions.
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2007-11-09 13:06:16 +01:00 |
David Adam
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951ca73ff7
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d3dx8: Implement D3DXMatrixOrthoOffCenterLH.
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2007-11-06 13:01:41 +01:00 |
David Adam
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9fc132d02f
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d3dx8: Implement D3DXMatrixOrthoOffCenterRH.
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2007-11-06 13:01:31 +01:00 |
David Adam
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2a7d4bd3d2
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d3dx8: Uniformize the matrix format in the tests.
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2007-11-06 13:01:18 +01:00 |
David Adam
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597a77f7d6
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d3dx8: Fix the number and the type of variables in d3dx8.spec.
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2007-11-05 14:58:54 +01:00 |
David Adam
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4bbe41bb5e
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d3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
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2007-11-05 14:58:45 +01:00 |
David Adam
|
23d9da1eb9
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d3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
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2007-11-05 14:58:38 +01:00 |
David Adam
|
515d7101ce
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d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
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2007-11-05 14:58:31 +01:00 |
David Adam
|
110fcb4926
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d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
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2007-11-05 14:58:24 +01:00 |
David Adam
|
bc386fd753
|
d3dx8: Implement D3DXMatrixPerspectiveFovLH.
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2007-11-05 14:58:16 +01:00 |
David Adam
|
f45e991c78
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d3dx8: Implement D3DXMatrixPerspectiveFovRH.
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2007-11-05 14:58:09 +01:00 |
David Adam
|
bde962f0ff
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d3dx8: Implement D3DXMatrixPerspectiveLH.
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2007-11-05 14:58:02 +01:00 |
David Adam
|
5154b203b0
|
d3dx8: Implement D3DXMatrixPerspectiveRH.
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2007-11-05 14:57:55 +01:00 |
David Adam
|
324aad4545
|
d3dx8: Implement D3DXMatrixLookAtLH.
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2007-11-05 14:57:45 +01:00 |
David Adam
|
8d996a22a8
|
d3dx8: Implement D3DXMatrixLookAtRH.
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2007-11-05 14:57:33 +01:00 |
David Adam
|
15f029a5ee
|
d3dx8: Implement D3DXMatrixRotationYawPitchRoll.
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2007-11-05 14:57:21 +01:00 |
David Adam
|
11bd418aa2
|
d3dx8: Implement D3DXMatrixRotationQuaternion.
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2007-11-05 14:57:09 +01:00 |
Stefan Leichter
|
b84a7844b6
|
d3dx8: Fix number of parameter of functions D3DXVec4Cross and D3DXVec?CatmullRom.
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2007-10-31 12:39:54 +01:00 |
David Adam
|
035773b9fe
|
d3dx8: Implement D3DXMatrixRotationAxis.
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2007-10-31 12:39:54 +01:00 |
David Adam
|
ad911054dd
|
d3dx8: Implement D3DXMatrixRotationZ.
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2007-10-31 12:39:54 +01:00 |
David Adam
|
5098f39410
|
d3dx8: Implement D3DXMatrixRotationY.
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2007-10-31 12:39:54 +01:00 |
David Adam
|
4ee8e89510
|
d3dx8: Implement D3DXMatrixRotationX.
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2007-10-31 12:39:54 +01:00 |
David Adam
|
4cd47e8b64
|
d3dx8: Implement D3DXMatrixTranslation.
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2007-10-31 12:39:54 +01:00 |
David Adam
|
716862d696
|
d3dx8: Implement D3DXMatrixScaling.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
e8f887dc18
|
d3dx8: Implement D3DXMatrixTranspose.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
c392a8bc74
|
d3dx8: Implement D3DXMatrixMultiply.
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2007-10-31 12:39:54 +01:00 |
David Adam
|
720fb79d7f
|
d3dx8: Implement D3DXMatrixfDeterminant.
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2007-10-31 12:39:54 +01:00 |
David Adam
|
08d17fd27f
|
d3dx8: Fix the condition in D3DXMatrixIsIdentity.
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2007-10-31 12:39:54 +01:00 |
David Adam
|
0af358b52b
|
d3dx8: Implement D3DX*Vec4Cross.
|
2007-10-29 14:03:57 +01:00 |
David Adam
|
cc22eac10e
|
d3dx8: Implement D3DXTransformNormal.
|
2007-10-29 14:03:46 +01:00 |
David Adam
|
90c4757b8d
|
d3dx8: Implement D3DX*TransformCoord.
|
2007-10-29 14:03:36 +01:00 |
David Adam
|
fa58dcee8d
|
d3dx8: Implement D3DX*Transform.
|
2007-10-29 14:03:24 +01:00 |
David Adam
|
145264efa6
|
d3dx8: Test the function D3DXVec3Cross really.
|
2007-10-29 14:03:09 +01:00 |
David Adam
|
7d0f15f964
|
d3dx8: Implement D3DX*CatmullRom.
|
2007-10-29 14:02:58 +01:00 |
David Adam
|
4ff191a7eb
|
d3dx8: Implement D3DX*Hermite.
|
2007-10-29 14:02:44 +01:00 |
David Adam
|
ea8e7ce42d
|
d3dx8: Implement D3DX*BaryCentric.
|
2007-10-29 14:02:25 +01:00 |
David Adam
|
50ae1e3623
|
d3dx8: Implement D3DX*Normalize.
|
2007-10-29 14:02:02 +01:00 |
Francois Gouget
|
eb546b3b31
|
d3dx8: Fix compilation on systems that don't support nameless unions.
|
2007-10-29 12:05:03 +01:00 |
David Adam
|
5edd2cfaa7
|
d3dx8: Implement D3DXPlaneMatrixIsIdentity.
|
2007-10-24 14:15:25 +02:00 |
David Adam
|
5b685e6ad7
|
d3dx8: Implement D3DXPlaneColorSubtract.
|
2007-10-24 14:15:00 +02:00 |
David Adam
|
2567bd8a98
|
d3dx8: Implement D3DXPlaneColorAdd.
|
2007-10-24 14:14:51 +02:00 |