Commit Graph

65187 Commits

Author SHA1 Message Date
Alexandre Julliard c7a57ee1a1 winedos: Merge the parallel port device I/O handling into ioports.c. 2010-01-04 17:06:58 +01:00
Alexandre Julliard 9492e1808b winedos: Merge the UMB management into dosvm.c. 2010-01-04 17:06:58 +01:00
Alexandre Julliard 741690faa4 winedos: Merge the XMS handler into int31.c. 2010-01-04 17:06:58 +01:00
Alexandre Julliard 58cd87abb1 winedos: Internal functions don't need to be WINAPI. 2010-01-04 17:06:58 +01:00
Josselin Bardet 2b07ae5e6f msiexec: Support of /package option. 2010-01-04 17:06:52 +01:00
Alexandre Julliard 2b5d06afb9 wpp: Reset the line position when parsing a new file. 2010-01-04 13:02:16 +01:00
Alexandre Julliard 82f910eb62 wrc: Merge the menu and menuex structures. 2010-01-04 12:41:16 +01:00
Alexandre Julliard 1b305dd2df wrc: Merge the menuitem and menuitemex structures. 2010-01-04 12:31:22 +01:00
Alexandre Julliard 0fb8203654 wrc: Merge the dialog and dialogex structures. 2010-01-04 12:23:37 +01:00
Stefan Dösinger a756caac0c wined3d: Implement subrange flushing with GL_APPLE_flush_buffer_range. 2010-01-04 12:09:34 +01:00
Stefan Dösinger 5296d5b016 wined3d: Prepare for dynamic vertex buffers. 2010-01-04 12:09:28 +01:00
Stefan Dösinger ccc26a9e01 wined3d: Add GL_APPLE_flush_buffer_range. 2010-01-04 12:09:18 +01:00
Stefan Dösinger 71db272fee wined3d: Add GLintptr and GLsizeiptr. 2010-01-04 12:09:12 +01:00
Stefan Dösinger 716520b4b8 wined3d: Track separate dirty ranges in buffers. 2010-01-04 12:08:14 +01:00
Stefan Dösinger 1bd98719e6 wined3d: Set WINED3D_BUFFER_CREATEBO in buffer_init(). 2010-01-04 12:07:50 +01:00
Stefan Dösinger b9976c3d20 wined3d: Revert the GL usage confusion.
This is functionally a revert of
8eeb513b1a. The language of the extension
is slightly confusing to me, but GL_STREAM_*_ARB is more dynamic than
GL_DYNAMIC_*_ARB. So use GL_STREAM usage for D3DUSAGE_DYNAMIC buffers and
GL_DYNAMIC usage for non-dynamic buffers.
2010-01-04 12:07:45 +01:00
Gerald Pfeifer feecb8ebaf include: Move WINED3DTS_WORLD et al directly into _WINED3DTRANSFORMSTATETYPE. 2010-01-04 11:50:11 +01:00
Gerald Pfeifer 0cf44ae02e wined3d: Introduce WINED3DFMT_INST and use it in CheckTextureCapability(). 2010-01-04 11:49:58 +01:00
Marcus Meissner a55399f5b6 kernel32: Check if buffer is NULL before derefencing it (Coverity). 2010-01-04 11:49:45 +01:00
Marcus Meissner b53b7f1ec3 krnl386.exe: Removed unused owner_exists variable (Coverity). 2010-01-04 11:49:38 +01:00
Vincent Povirk 7afd9603b5 gdiplus: Reset the lock count when unlocking a bitmap in write mode. 2010-01-04 11:45:21 +01:00
Vincent Povirk 495c42b617 gdiplus: Add traces to unimplemented functions in image.c. 2010-01-04 11:45:07 +01:00
Vincent Povirk d694679ab6 gdiplus: Add trace to GdipBitmapUnlockBits. 2010-01-04 11:45:01 +01:00
Vincent Povirk 221bde44de gdiplus: Add trace to unimplemented function in graphicspath.c. 2010-01-04 11:44:57 +01:00
Vincent Povirk 2005fe9881 gdiplus: Add traces to unimplemented functions in graphics.c. 2010-01-04 11:44:52 +01:00
Vincent Povirk e1f55929da gdiplus: Add traces to unimplemented functions in customlinecap.c. 2010-01-04 11:44:46 +01:00
Nikolay Sivov acec38873f comctl32/comboex: Fix a leak for text string stored for edit item. 2010-01-04 11:42:34 +01:00
Christian Costa 3ac5064ba7 d3drm: Add some definitions. 2010-01-04 11:42:27 +01:00
Jacek Caban e4a936a2d2 mshtml: Store body event target in HTMLDocumentNode. 2010-01-04 11:41:30 +01:00
Jacek Caban 2e6353d4bc mshtml: Use nsIDocShell to load a page in set_moniker. 2010-01-04 11:41:29 +01:00
Jacek Caban d60ebb308f mshtml: Don't try to wrap necko channel in nsChannel implementation. 2010-01-04 11:41:29 +01:00
Jacek Caban 8c5baf3a09 mshtml: Make sure that event listeners of connection point are set. 2010-01-04 11:41:29 +01:00
Jacek Caban b0bb5e6a78 mshtml: Store ConnectionPointContainer pointer in ConnectionPoint. 2010-01-04 11:41:29 +01:00
Henri Verbeet ce2c3ea6c7 wined3d: Handle source and destination rectangles in IWineD3DSwapChainImpl_Present(). 2010-01-04 11:41:29 +01:00
Henri Verbeet b5907e23cc wined3d: Add support for source and destination rectangles to swapchain_blit(). 2010-01-04 11:41:29 +01:00
Henri Verbeet 73c6355d75 d3d10core: Add a wined3d geoemtry shader to struct d3d10_geometry_shader. 2010-01-04 11:41:28 +01:00
Henri Verbeet 41401fb8cf wined3d: Add a geometry shader object.
This is just the object used to store the byte code, the shader compiler
doesn't know how to handle geometry shaders yet.
2010-01-04 11:41:28 +01:00
Henri Verbeet f50b4c7d71 wined3d: Move "wrap_lookup" to struct wined3d_gl_info. 2010-01-04 11:41:28 +01:00
Dan Kegel b6e8e13599 cmd: Fix echoing of multiline commands. 2010-01-04 11:41:28 +01:00
Dan Kegel 27235ecb65 cmd: Echoed prompts are preceded by a blank line. 2010-01-04 11:41:28 +01:00
Vincent Povirk 0debd2fef4 ole32: Remove fixme for transacted mode. 2010-01-04 11:41:28 +01:00
André Hentschel 9d9c4061f9 comctl32: Improve German translation. 2010-01-04 11:41:28 +01:00
Nikolay Sivov d7b7f783ab comdlg32/tests: Free global blocks after PrintDlg() with PD_RETURNDEFAULT. 2010-01-04 11:41:28 +01:00
Andrew Eikum 4fec073d49 hlink/tests: Fix some memory leaks (valgrind). 2010-01-04 11:41:27 +01:00
Andrew Eikum 9b164cf6f4 hlink: Fix copy-paste typo. 2010-01-04 11:41:27 +01:00
Vincent Povirk 01b32951a5 gdiplus: Fix a memory leak in GdipCreateMetafileFromWmf. 2010-01-04 11:41:27 +01:00
William Waghorn 0c582dca3a wined3d: Added NVidia GT240 detection. 2010-01-04 11:41:27 +01:00
Andrew Nguyen c4ffbade86 wine.inf: Add CommonProgramFiles system environment variable. 2010-01-04 11:41:22 +01:00
Rob Shearman 9dc584d0a2 jscript: Fix various memory and reference count leaks. 2009-12-31 14:27:06 +01:00
Christian Costa e54b46021d d3drm: Add stub for Direct3DRMCreate. 2009-12-31 12:12:18 +01:00