wined3d: Add GL_APPLE_flush_buffer_range.

This commit is contained in:
Stefan Dösinger 2010-01-02 14:20:59 +01:00 committed by Alexandre Julliard
parent 71db272fee
commit ccc26a9e01
2 changed files with 16 additions and 1 deletions

View File

@ -46,6 +46,7 @@ static const struct {
{"GL_APPLE_flush_render", APPLE_FLUSH_RENDER, 0 },
{"GL_APPLE_ycbcr_422", APPLE_YCBCR_422, 0 },
{"GL_APPLE_float_pixels", APPLE_FLOAT_PIXELS, 0 },
{"GL_APPLE_flush_buffer_range", APPLE_FLUSH_BUFFER_RANGE, 0 },
/* ATI */
{"GL_ATI_separate_stencil", ATI_SEPARATE_STENCIL, 0 },

View File

@ -3263,6 +3263,15 @@ typedef void (WINE_GLAPI *PGLFNSETFRAGMENTSHADERCONSTANTATI) (GLuint dst, const
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
#endif
/* GL_APPLE_flush_buffer_range */
#ifndef GL_APPLE_flush_buffer_range
#define GL_APPLE_flush_buffer_range
#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
typedef void (WINE_GLAPI *PGLFNBUFFERPARAMETERIAPPLE) (GLenum target, GLenum pname, GLint param);
typedef void (WINE_GLAPI *PGLFNFLUSHMAPPEDBUFFERRANGEAPPLE) (GLenum target, GLintptr offset, GLsizeiptr size);
#endif
/* GL_VERSION_2_0 */
#ifndef GL_VERSION_2_0
#define GL_VERSION_2_0 1
@ -3572,6 +3581,7 @@ typedef enum _GL_SupportedExt {
APPLE_FLUSH_RENDER,
APPLE_YCBCR_422,
APPLE_FLOAT_PIXELS,
APPLE_FLUSH_BUFFER_RANGE,
/* SGI */
SGI_VIDEO_SYNC,
SGIS_GENERATE_MIPMAP,
@ -3920,7 +3930,11 @@ typedef enum _GL_SupportedExt {
USE_GL_FUNC(PGLFNALPHAFRAGMENTOP1ATI, glAlphaFragmentOp1ATI, ATI_FRAGMENT_SHADER, NULL )\
USE_GL_FUNC(PGLFNALPHAFRAGMENTOP2ATI, glAlphaFragmentOp2ATI, ATI_FRAGMENT_SHADER, NULL )\
USE_GL_FUNC(PGLFNALPHAFRAGMENTOP3ATI, glAlphaFragmentOp3ATI, ATI_FRAGMENT_SHADER, NULL )\
USE_GL_FUNC(PGLFNSETFRAGMENTSHADERCONSTANTATI, glSetFragmentShaderConstantATI, ATI_FRAGMENT_SHADER, NULL )
USE_GL_FUNC(PGLFNSETFRAGMENTSHADERCONSTANTATI, glSetFragmentShaderConstantATI, ATI_FRAGMENT_SHADER, NULL )\
/* GL_APPLE_flush_buffer_range */ \
USE_GL_FUNC(PGLFNBUFFERPARAMETERIAPPLE, glBufferParameteriAPPLE, APPLE_FLUSH_BUFFER_RANGE,NULL)\
USE_GL_FUNC(PGLFNFLUSHMAPPEDBUFFERRANGEAPPLE, glFlushMappedBufferRangeAPPLE, APPLE_FLUSH_BUFFER_RANGE,NULL)
/****************************************************
* OpenGL WGL defines and functions pointer