Commit Graph

423 Commits

Author SHA1 Message Date
Dylan Smith bf0979f557 d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames. 2011-05-24 18:29:27 +02:00
Rico Schüller 0858dee303 d3dx9: Parse effect samplers. 2011-05-20 12:44:05 +02:00
Dylan Smith f272fb2921 d3dx9/tests: Correct ok messages to be consistent with their test. 2011-05-20 12:36:17 +02:00
Dylan Smith c3201a4678 d3dx9: Implement D3DXFrameDestroy. 2011-05-20 12:35:46 +02:00
Dylan Smith 147e120049 d3dx9/tests: Fix a normal comparison for triangles with zero area. 2011-05-20 10:34:46 +02:00
Dylan Smith bf202cfdfd d3dx9: Implement ID3DXMesh::Optimize using OptimizeInplace. 2011-05-18 10:59:47 +02:00
Rico Schüller e9c4e501f4 d3dx9: Fix copy and paste mistake in ID3DXBaseEffect::GetPassDesc(). 2011-05-17 12:04:12 +02:00
Rico Schüller b7b9db00e3 d3dx9: Remove some checks for defines argument in D3DXCreateEffect* functions. 2011-05-17 12:04:11 +02:00
Marcus Meissner e550c537f3 d3dx9_36: Mark internal symbols as hidden. 2011-05-16 16:35:34 +02:00
Rico Schüller 041a651431 d3dx9: Implement ID3DXBaseEffect::GetTexture(). 2011-05-13 17:57:12 +02:00
Rico Schüller ca5b8e11cc d3dx9: Parse effect textures. 2011-05-13 17:57:05 +02:00
Rico Schüller ae2c6a164f d3dx9: Improve get_parameter_by_name(). 2011-05-13 17:57:02 +02:00
Rico Schüller 1ac8f4d472 d3dx9/tests: Add ID3DXEffect::Get/SetStateManager() test. 2011-05-11 18:02:27 +02:00
Rico Schüller 72d3ee3ab6 d3dx9: Implement ID3DXEffect::GetStateManager(). 2011-05-11 18:02:22 +02:00
Rico Schüller cd121b10d6 d3dx9: Implement ID3DXEffect::SetStateManager(). 2011-05-11 18:02:18 +02:00
Dylan Smith f203aa1746 d3dx9: Implement D3DXMESHOPT_ATTRSORT|D3DXMESHOPT_IGNOREVERTS. 2011-05-11 17:51:21 +02:00
Dylan Smith 4ed3930e27 d3dx9: Create compact_mesh helper function for OptimizeInplace. 2011-05-11 17:50:38 +02:00
Dylan Smith 61ba38635b d3dx9: Implement D3DXMESHOPT_COMPACT for ID3DXMesh::OptimizeInplace. 2011-05-10 19:17:51 +02:00
Dylan Smith e62a4276ed d3dx9: Implement ID3DXMesh::CloneMesh without vertex buffer conversion. 2011-05-10 19:16:52 +02:00
Francois Gouget 5920de5ffb Assorted spelling and case fixes. 2011-05-09 12:09:27 +02:00
Rico Schüller 3ef0a28faf d3dx9: Implement ID3DXBaseEffect::GetFloat(). 2011-05-06 15:18:20 +02:00
Rico Schüller 033439908d d3dx9: Implement ID3DXBaseEffect::GetInt(). 2011-05-06 15:18:19 +02:00
Rico Schüller 7f3ce799de d3dx9: Implement ID3DXBaseEffect::GetBool(). 2011-05-06 15:18:19 +02:00
Rico Schüller 18e4876245 d3dx9: Implement ID3DXBaseEffect::GetDesc() partially. 2011-05-06 15:18:19 +02:00
Rico Schüller 1ffad65698 d3dx9: Implement ID3DXBaseEffect::GetAnnotationByName(). 2011-05-05 11:46:45 +02:00
Rico Schüller 7858a6f8e6 d3dx9: Implement ID3DXBaseEffect::GetAnnotation(). 2011-05-05 11:46:41 +02:00
Rico Schüller f0da0f8066 d3dx9: Implement ID3DXBaseEffect::GetParameterBySemantic(). 2011-05-05 11:46:36 +02:00
Rico Schüller 35bff043f2 d3dx9: Implement ID3DXBaseEffect::GetVertexShader(). 2011-05-04 20:42:33 +02:00
Rico Schüller 59abf094cf d3dx9: Implement ID3DXBaseEffect::GetPixelShader(). 2011-05-04 20:42:33 +02:00
Rico Schüller f3f59d2cf8 d3dx9: Implement ID3DXBaseEffect::GetString(). 2011-05-03 19:34:29 +02:00
Rico Schüller 46b3727df3 d3dx9: Implement ID3DXBaseEffect::GetValue(). 2011-05-03 19:34:29 +02:00
Alexandre Julliard f9c75812e4 d3dx9_36: Specify arguments for stub entry points. 2011-05-03 19:34:24 +02:00
Dylan Smith 417534fdb7 d3dx9: Implement ID3DXMesh::DrawSubset. 2011-04-28 11:10:22 +02:00
Dylan Smith e2d7fdf1f9 d3dx9: Implement GetAttributeTable and SetAttributeTable. 2011-04-28 11:10:18 +02:00
Dylan Smith 8baf96bb22 d3dx9: Implement LockAttributeBuffer & UnlockAttributeBuffer. 2011-04-28 11:10:13 +02:00
Dylan Smith b2dac1df27 d3dx9: Implement GetNumBytesPerVertex using the vertex declaration.
If a declaration without a corresponding FVF is used to create the mesh,
then its declaration must be used to get the vertex size.
2011-04-28 11:10:00 +02:00
Dylan Smith 96d5d06f2b d3dx9: D3DXCreateMesh rejects declarations with non-zero streams. 2011-04-28 11:09:23 +02:00
Dylan Smith 46a96b139e d3dx9/tests: Added tests for ID3DXMesh::GenerateAdjacency. 2011-04-27 11:49:36 +02:00
Dylan Smith c8a8bc3a62 d3dx9: Implement ID3DXMesh::GenerateAdjacency. 2011-04-27 11:49:15 +02:00
Dylan Smith e4fd5d0a60 d3dx9: Support the option flags for D3DXCreateMesh. 2011-04-27 11:49:08 +02:00
Matteo Bruni e1ac6078b5 d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code.
Spotted by Gerald Pfeifer and Nicolas Le Cam.
2011-04-26 16:18:08 +02:00
Matteo Bruni b17fd2a3af d3dx9: Print a FIXME when encountering an unknown surface format. 2011-04-26 16:18:03 +02:00
Rico Schüller a5fbbbe4a9 d3dx9: Fix flags for annotation structures. 2011-04-26 15:31:28 +02:00
Rico Schüller 03204e99b7 d3dx9: Improve get_parameter_by_name(). 2011-04-26 15:31:27 +02:00
Rico Schüller dbfc4dfc8d d3dx9: Improve ID3DXBaseEffect::GetParameter(). 2011-04-26 15:31:27 +02:00
Francois Gouget b383111574 d3dx9_36: Make some is_valid_xxx() functions static. 2011-04-22 10:45:05 +02:00
Rico Schüller f296fe68ff d3dx9: Implement ID3DXBaseEffect::GetParameterElement(). 2011-04-21 16:53:41 +02:00
Rico Schüller 1ae414bc64 d3dx9: Implement ID3DXBaseEffect::GetParameterDesc(). 2011-04-21 16:53:40 +02:00
Rico Schüller b483ab8200 d3dx9: Implement ID3DXBaseEffect::GetParameterByName(). 2011-04-21 16:53:27 +02:00
Rico Schüller 0a23fc7b29 d3dx9: Implement ID3DXBaseEffect::GetPassByName(). 2011-04-20 16:32:10 +02:00