Erich E. Hoover
bc68b30d20
krnl386: Invalid console handles should translate into real handles when creating a new process.
2015-04-24 14:31:08 +09:00
Thomas Faber
3d9693fa61
ntdll/tests: Avoid printing an unterminated string (DPH).
2015-04-24 14:30:04 +09:00
Henri Verbeet
168dd496cb
d2d1: Implement d2d_bitmap_brush_GetBitmap().
2015-04-24 14:29:45 +09:00
Henri Verbeet
b313680ab4
d2d1: Take scaling into account for the source offset in d2d_d3d_render_target_DrawBitmap().
2015-04-24 14:29:43 +09:00
Henri Verbeet
4b3ca58fe9
d2d1: Do not flip/mirror the bitmap in d2d_d3d_render_target_DrawBitmap().
2015-04-24 14:29:41 +09:00
Henri Verbeet
cfd280fd66
wined3d: Get rid of the tracing code in shader_vaddline().
2015-04-24 14:29:39 +09:00
Henri Verbeet
dd2398297c
wined3d: Simplify shader_arb_dump_program_source().
2015-04-24 14:29:32 +09:00
Huw Davies
9f2c668c99
rpcrt4/tests: Fix some tests on Win 8.
2015-04-24 14:29:28 +09:00
Stefan Dösinger
4fbaab2020
wined3d: Shadow format flags in wined3d_rendertarget_view.
2015-04-23 20:43:20 +09:00
Nikolay Sivov
a457b5e069
dwrite: Trace text strings up to specified length.
2015-04-23 20:43:20 +09:00
Nikolay Sivov
d7a40fd298
dwrite: Track a run this cluster came from.
2015-04-23 20:43:20 +09:00
Nikolay Sivov
68edc995c5
dwrite: Set some more cluster properties.
2015-04-23 20:43:20 +09:00
Jianqiu Zhang
4c41f2bb52
ntdll/tests: Add test for FileFsFullSizeInformation.
2015-04-23 20:43:19 +09:00
Francois Gouget
6f6dfe91d6
wined3d: Make glsl_vertex_pipe_view() static.
2015-04-23 20:43:19 +09:00
Francois Gouget
9561037fe0
ws2_32/tests: Add a trailing '\n' to an ok() call.
2015-04-23 19:43:28 +09:00
Aric Stewart
bed7e69a14
server: Do not replace focus and active windows with NULL on thread_attach_input.
2015-04-23 17:48:33 +09:00
Nikolay Sivov
3f7c47118a
msdmo: Next() method should use CoTaskMemAlloc() for returned names.
2015-04-23 15:49:14 +09:00
Nikolay Sivov
65bf359d6f
msdmo: Remove a helper only used once.
2015-04-23 15:49:11 +09:00
Matteo Bruni
e7548fc421
ddraw: Cleanup d3d_light_SetLight() a bit.
2015-04-23 15:14:03 +09:00
Matteo Bruni
969e72396d
ddraw/tests: Fix ddraw2 test_lighting() cleanup code.
2015-04-23 15:13:59 +09:00
Erich E. Hoover
4b559f02dd
kernel32: Invalid console handles for new processes are 0, not INVALID_HANDLE_VALUE.
2015-04-23 15:06:36 +09:00
Stefan Leichter
0c525e79c4
wtsapi32: Add stub for WTSEnableChildSessions.
2015-04-23 15:02:18 +09:00
Piotr Caban
a406abbec8
msvcp120: Add _Getcvt tests.
2015-04-22 23:29:04 +09:00
Piotr Caban
d7f6eac058
msvcp110: Fix _Getcvt implementation.
2015-04-22 23:28:42 +09:00
Jacek Caban
bdf8c7a148
inseng: Added IInstallEngine2 stub.
2015-04-22 23:27:09 +09:00
Jacek Caban
c61d9981e8
inseng.idl: Added more declarations.
2015-04-22 23:26:46 +09:00
Jacek Caban
4d7b7b71e1
inseng.idl: Added new IDL.
2015-04-22 23:26:38 +09:00
Nikolay Sivov
6238adc817
msdmo: Fix DMOGetName() error handling and error values.
2015-04-22 23:25:57 +09:00
Michael Stefaniuc
c954d50b16
d3dxof: Don't ERR on alloc failures for small compile time known sizes.
2015-04-22 23:25:41 +09:00
Nikolay Sivov
84a8ae79d2
wbemprox: Fix BSTR leaks caused by incorrect use of SafeArrayPutElement() (Valgrind).
2015-04-22 23:25:20 +09:00
Nikolay Sivov
f068eb9acd
wbemprox/tests: Fix interface instance leak (Valgrind).
2015-04-22 23:25:04 +09:00
Stefan Dösinger
9076612e2d
wined3d: Shadow format flags in the resource.
2015-04-22 23:24:41 +09:00
Matteo Bruni
b6717dc2e3
ddraw/tests: Port the lighting test to the previous d3d versions.
2015-04-22 23:24:18 +09:00
Matteo Bruni
319e7fb201
ddraw/tests: Add more d3d7 lighting tests.
2015-04-22 23:24:12 +09:00
Matteo Bruni
589f1072df
d3d8/tests: Add a lighting test with non-affine worldview matrix.
2015-04-22 23:24:06 +09:00
Matteo Bruni
92cb56a2f8
d3d9/tests: Add a lighting test with non-affine worldview matrix.
2015-04-22 23:23:57 +09:00
Matteo Bruni
6c6f92ee42
opengl32: Update to the current OpenGL spec.
2015-04-22 14:07:53 +09:00
Stefan Leichter
a9ae8dbf14
ntdll: Add stub for WinSqmIsOptedIn.
2015-04-22 14:02:21 +09:00
Stefan Leichter
11af7fda4f
netapi: Add stub for NetGroupAddUser.
2015-04-22 14:01:07 +09:00
Thomas Faber
bb781b4468
ntdll/tests: Ensure 4-byte alignment for ATOM_BASIC_INFORMATION.
2015-04-22 14:00:48 +09:00
Nikolay Sivov
0c27e5cd66
dwrite: Fix script position reported with SetScriptAnalysis().
2015-04-21 23:45:00 +09:00
Nikolay Sivov
e0403efc21
dwrite: Added a helper to get source text pointer.
2015-04-21 23:44:59 +09:00
Henri Verbeet
6e4ad78ff4
wined3d: Slightly simplify get_info_log_line().
2015-04-21 23:44:59 +09:00
Henri Verbeet
de1450788b
wined3d: Completely initialize "correction_params" in shader_glsl_load_constants() (Valgrind).
...
Leaving the last two elements uninitialized is mostly harmless since the
shader doesn't actually use them, but the driver might try to do some kind of
analysis on them.
2015-04-21 22:22:00 +09:00
Henri Verbeet
c7780791ea
wined3d: Introduce a function to compile ARB vertex/fragment programs.
2015-04-21 22:21:56 +09:00
Henri Verbeet
8063d4cfcc
wined3d: Initialize "type.padding" in arbfp_blit_set() (Valgrind).
2015-04-21 22:21:52 +09:00
Henri Verbeet
ca00d72da3
d3d9/tests: Release "d3d9ex" after we're done with it in test_wndproc() (Valgrind).
2015-04-21 22:21:48 +09:00
Hans Leidekker
1c5e704af6
winhttp: Fix a memory leak (valgrind).
2015-04-21 22:21:43 +09:00
Hans Leidekker
d36f8d52cf
winhttp: Initialize some variables (valgrind).
2015-04-21 22:21:40 +09:00
Hans Leidekker
4710e973f8
msi: Initialize a variable (valgrind).
2015-04-21 22:21:36 +09:00