Ricardo Filipe
ac67331d6d
mshtml: Update Portuguese translation and convert to UTF8.
2009-07-16 11:21:38 +02:00
Ricardo Filipe
1656ddd06b
gphoto2.ds: Fix Portuguese translation and convert to UTF8.
2009-07-16 11:21:35 +02:00
Andrew Nguyen
f63f4026cf
kernel32: Implement WTSGetActiveConsoleSessionId as a stub.
2009-07-16 11:21:21 +02:00
Roderick Colenbrander
618b410aa8
winex11: Add a function for retrieving the bitmap GC.
2009-07-16 11:19:34 +02:00
Stefan Dösinger
9d14dcab68
wined3d: Use the unmodified source in MOVA.
...
The code removed by this patch was a leftover from the time when we tried to
emulate MOVA with a plain ARL, which only supports one source in plain ARB.
This breaks the more sophisticated MOVA and 4 component ADDR register we have
now however.
2009-07-16 11:15:45 +02:00
Stefan Dösinger
6a04c2d5cc
wined3d: Don't call glGetError if nobody is listening.
2009-07-16 11:15:40 +02:00
Dmitry Timoshkov
1d265bcac2
comctl32: Explicitly initialize visible order of a newly added item, force visible order recalculation on redraw.
2009-07-16 11:15:36 +02:00
Michael Stefaniuc
2bf4acb56c
Set the encoding of the Romanian resources to UTF-8.
2009-07-16 11:15:23 +02:00
Alexandre Julliard
fc8c8a5251
wrc: Report an error when encountering non-ASCII characters.
2009-07-16 11:15:15 +02:00
Alexandre Julliard
5d56995696
wrc: Avoid a crash if a file didn't contain any resources.
2009-07-16 11:15:00 +02:00
Ricardo Filipe
1eab4f2f3d
taskmgr: Update Portuguese translation and convert to UTF8.
2009-07-16 11:14:21 +02:00
Ricardo Filipe
2f48c23e58
reg: Update Portuguese translation and convert to UTF8.
2009-07-16 11:14:16 +02:00
Nikolay Sivov
3373ed8fbb
comctl32/dpa: Don't use start index on searching sorted array.
2009-07-16 11:13:07 +02:00
Aric Stewart
6a5bb87e3a
gdi32: In init_system_links, reinitialize val_len and data_len before continuing.
2009-07-16 11:13:02 +02:00
Jacek Caban
3935c81b21
include: Added netcon.idl.
2009-07-16 11:08:25 +02:00
Frédéric Delanoy
0c334f597b
appwiz.cpl: Fix French UI display and wording.
2009-07-16 11:08:13 +02:00
Juan Lang
235c6c1e1e
winhttp: Use the correct address length when connecting.
2009-07-16 11:08:06 +02:00
Juan Lang
a4a3953b2f
winhttp: Fix a comment typo.
2009-07-16 11:08:02 +02:00
Aurimas Fišeras
f220d1227a
appwiz.cpl: Update Lithuanian translation.
2009-07-16 11:07:56 +02:00
André Hentschel
4a70164d66
shell32: Correct German language.
2009-07-16 11:07:51 +02:00
André Hentschel
599942643b
appwiz.cpl: Correct German language.
2009-07-16 11:07:48 +02:00
Aric Stewart
a3bae05dec
sane: Remove BOM from Japanese resource.
2009-07-16 11:07:44 +02:00
Dmitry Timoshkov
ee7ca802f4
comctl32: Do not redraw treeview in TVM_INSERTITEM handler if bRedraw is not set, trigger the redraw on WM_SETREDRAW/TRUE.
2009-07-15 14:31:23 +02:00
Ricardo Filipe
1f710d7282
crypt32: Update Portuguese translation and convert to UTF8.
2009-07-15 14:31:19 +02:00
Vincent Povirk
81c7e81348
windowscodecs: Register BMP decoder as a bitmap decoder.
2009-07-15 14:28:39 +02:00
Alexandre Julliard
2c5bd49297
msi: Build a proper tab chain by walking through the controls list.
...
Simply changing Z-order as we encounter windows is not sufficient to
ensure correct ordering, we have to rebuild the list from scratch.
2009-07-15 14:22:14 +02:00
Juan Lang
bd7a2e70b0
winhttp: Issue CONNECT command to connect to a secure server through a proxy server.
2009-07-15 14:11:06 +02:00
Juan Lang
c2ba725196
winhttp: Don't set port number to a default before scheme is known.
2009-07-15 14:10:50 +02:00
Juan Lang
5c24a1c824
winhttp: Allow full path in addition to relative path in headers to accomodate proxy servers.
2009-07-15 14:10:43 +02:00
Juan Lang
31545206fb
winhttp: Use proxy server when redirecting.
2009-07-15 14:10:35 +02:00
Juan Lang
de12987d7f
winhttp: Use a helper function to set connect_t's servername and port.
2009-07-15 14:10:26 +02:00
Juan Lang
85579ebb4c
winhttp: Connect to the proxy port rather than the host port.
2009-07-15 14:10:13 +02:00
Juan Lang
6fad52bd14
winhttp: When connecting via a proxy include full hostname and scheme in path.
2009-07-15 14:10:04 +02:00
Juan Lang
0080a7f8a2
winhttp: Set connect_t's servername and port based on proxy settings.
2009-07-15 14:09:55 +02:00
Juan Lang
5575957657
winhttp: Honor WINHTTP_ACCESS_TYPE_DEFAULT_PROXY in WinHttpOpen.
2009-07-15 14:09:39 +02:00
Juan Lang
51e54a8b75
winhttp: Support getting the default proxy settings from the http_proxy environment variable.
2009-07-15 14:09:29 +02:00
Juan Lang
fd9aa244d3
winhttp: Implement WinHttpGetDefaultProxyConfiguration.
2009-07-15 14:06:53 +02:00
Juan Lang
3469a021be
winhttp: Implement WinHttpSetDefaultProxyConfiguration.
2009-07-15 14:06:40 +02:00
Juan Lang
461b124015
winhttp: Add tests for WinHttpSetDefaultProxyConfiguration.
2009-07-15 14:06:32 +02:00
Vladimir Pankratov
585e8dfbb4
comctl32: Fix division by zero.
2009-07-15 14:04:12 +02:00
Piotr Caban
f421746980
jscript: Added RegExp_test stub.
2009-07-15 13:54:08 +02:00
Piotr Caban
1cffc0eb73
jscript: Improve Number_toString implementation.
2009-07-15 13:54:02 +02:00
Piotr Caban
15b07c2a36
jscript: Improve to_string implementation.
2009-07-15 13:53:27 +02:00
Henri Verbeet
a5d9536542
d3d10: Implement ID3D10Effect::GetVariableByName().
2009-07-15 13:25:35 +02:00
Henri Verbeet
f58405f647
d3d10: Parse effect variables.
2009-07-15 13:25:27 +02:00
Henri Verbeet
ddc948b974
d3d10: Do all effect object parsing in parse_fx10_object().
2009-07-15 13:25:21 +02:00
Rico Schüller
2dd1b37922
d3d10: Rename struct d3d10_effect_variable to struct d3d10_effect_object.
...
The name d3d10_effect_variable is somewhat misleading, since these
aren't actually effect variables as returned by e.g.
ID3D10Effect::GetVariableByName(), but effect objects as referenced by
effect passes.
2009-07-15 13:25:15 +02:00
Henri Verbeet
ae8e8ac73f
wined3d: Check the return values for some wgl calls.
2009-07-15 13:24:24 +02:00
Henri Verbeet
476c83522b
wined3d: Remove the remains of an ATI_fragment_shader hack.
...
This was originally added as a workaround for a Mesa bug by commit
ddf52dda15
. The other half of the hack has since
been removed. This code causes problems when wglDeleteContext() from a
different thread causes our current context to be destroyed, since
wglGetCurrentContext() will return a destroyed context in that case. That is a
flaw in our wgl implementation, since wglDeleteContext() shouldn't allow a
context that's current in a different thread to be destroyed, but this hack is
a bad idea regardless.
2009-07-15 13:24:19 +02:00
Paul Vriens
3c876de7a4
winedbg: Remove an unneeded pragma from the Swedish translation.
2009-07-15 13:24:06 +02:00