kernel32: Implement WTSGetActiveConsoleSessionId as a stub.
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618b410aa8
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@ -1133,7 +1133,7 @@
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@ stdcall VirtualQuery(ptr ptr long)
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@ stdcall VirtualQueryEx(long ptr ptr long)
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@ stdcall VirtualUnlock(ptr long)
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# @ stub WTSGetActiveConsoleSessionId
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@ stdcall WTSGetActiveConsoleSessionId()
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@ stdcall WaitCommEvent(long ptr ptr)
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@ stdcall WaitForDebugEvent(ptr long)
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@ stdcall WaitForMultipleObjects(long ptr long long)
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@ -3324,3 +3324,12 @@ HRESULT WINAPI RegisterApplicationRestart(PCWSTR pwzCommandLine, DWORD dwFlags)
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return S_OK;
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}
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/**********************************************************************
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* WTSGetActiveConsoleSessionId (KERNEL32.@)
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*/
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DWORD WINAPI WTSGetActiveConsoleSessionId(void)
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{
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FIXME("stub\n");
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return 0;
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}
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@ -2136,6 +2136,7 @@ WINBASEAPI BOOL WINAPI VirtualProtectEx(HANDLE,LPVOID,SIZE_T,DWORD,LPDWOR
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WINBASEAPI SIZE_T WINAPI VirtualQuery(LPCVOID,PMEMORY_BASIC_INFORMATION,SIZE_T);
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WINBASEAPI SIZE_T WINAPI VirtualQueryEx(HANDLE,LPCVOID,PMEMORY_BASIC_INFORMATION,SIZE_T);
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WINBASEAPI BOOL WINAPI VirtualUnlock(LPVOID,SIZE_T);
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WINBASEAPI DWORD WINAPI WTSGetActiveConsoleSessionId(void);
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WINBASEAPI BOOL WINAPI WaitCommEvent(HANDLE,LPDWORD,LPOVERLAPPED);
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WINBASEAPI BOOL WINAPI WaitForDebugEvent(LPDEBUG_EVENT,DWORD);
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WINBASEAPI DWORD WINAPI WaitForMultipleObjects(DWORD,const HANDLE*,BOOL,DWORD);
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