Commit Graph

56661 Commits

Author SHA1 Message Date
Massimo Del Fedele a11a450e33 gdi32: PATH_ExtTextOut remove incorrect shift to DC origin. 2009-03-31 16:43:04 +02:00
Massimo Del Fedele 23acdb7143 gdi32: Correctly handle space char on Path_ExtTextOut(). 2009-03-31 16:43:04 +02:00
Massimo Del Fedele 97e81bc3bd gdi32/tests: Add test for GetGlyphOutlineW() requesting buffer size for space char. 2009-03-31 16:43:04 +02:00
Rob Shearman fc10ba8fc7 include: Add a stub implementation of gai_strerror{A,W}. 2009-03-31 16:43:04 +02:00
Rob Shearman b4ee082d8a include: Add TCP and IPv6 option defines to ws2ipdef.h.
Add more IP option defines.

Add defines for address string lengths for IPv4 and IPv6.
2009-03-31 16:43:04 +02:00
Rob Shearman 76fdd19476 include: Move some declarations in ws2tcpip.h to where they belong in new ws2ipdef.h header. 2009-03-31 16:43:04 +02:00
Alexandre Julliard 2ef9411434 winecrt0: Don't bother passing the environment to the _init function.
We'd have to use the Windows environment anyway, not the Unix one.
2009-03-31 16:06:11 +02:00
Huw Davies 61fa9bb061 ole32/tests: Add some tests for stream data. 2009-03-31 15:00:38 +02:00
Huw Davies d28d731b61 ole32/tests: Add broken return value for win98. 2009-03-31 15:00:33 +02:00
Huw Davies 5492fd2b0d ole32/tests: On win9x GetClipboardData returns a new handle. 2009-03-31 15:00:28 +02:00
Huw Davies 2c6be9521b ole32: Simplify some of the error handling. 2009-03-31 15:00:23 +02:00
Henri Verbeet 7f740f2a51 wined3d: Don't leak the swapchain in IWineD3DDeviceImpl_Reset() if the display mode is unsupported. 2009-03-31 12:42:20 +02:00
Henri Verbeet 4ccbc948a1 d3d10core: Set the initial buffer data, when present. 2009-03-31 12:42:07 +02:00
Henri Verbeet 0591442469 wined3d: Care for things like pitch and blocksize when copying DXT surfaces. 2009-03-31 12:42:00 +02:00
Henri Verbeet 9ef184c168 d3d10core: Implement ID3D10Device::IASetVertexBuffers(). 2009-03-31 12:41:54 +02:00
Henri Verbeet de7749b3fb d3d10core: Implement ID3D10Device::IASetInputLayout(). 2009-03-31 12:41:49 +02:00
Hans Leidekker e3b558887d msi: Build a proper source path in MsiConfigureProductExW.
We were passing uninitialized data which would ultimately end up in the
registry.
2009-03-31 12:41:42 +02:00
Hans Leidekker 965698cd28 msi: Don't publish package name as part of product properties.
This value does not exist directly under the product key on Windows.
2009-03-31 12:41:36 +02:00
Damjan Jovanovic 612d47d3b5 winemenubuilder: Use the user-dirs desktop directory instead of hardcoding ~/Desktop. 2009-03-31 12:41:26 +02:00
Jacek Caban 1929bfb98f urlmon.idl: Added PROTOCOLFILTERDATA declaration. 2009-03-31 12:41:19 +02:00
Michael Stefaniuc 9f3055e192 credui: Add the Romanian translation. 2009-03-31 12:41:16 +02:00
Nikolay Sivov fd3b57c53a rpcrt4: Implemented RpcEpRegisterW wrapping RpcEpRegisterA. 2009-03-31 12:41:11 +02:00
Igor Tarasov 2d751ee56a comctl32: Correct handling of toolbar separators size. 2009-03-31 12:40:59 +02:00
Igor Tarasov 88b64d486d comctl32: CCS_VERT flips toolbar separators orientation. 2009-03-31 12:40:51 +02:00
Tobias Jakobi 94a7cd42ed wined3d: Simplify sampler_texmatrix using pow2Matrix_identity. 2009-03-31 12:40:30 +02:00
Tobias Jakobi 38239be58c wined3d: GLSL: Implement texrect coord fixup. 2009-03-31 12:40:21 +02:00
Tobias Jakobi 1b335dfaaa wined3d: Add texrect_fixup bitfield to ps_compile_args struct.
Initialization of the bitfield done in find_ps_compile_args
based on the previously introduced pow2Matrix_identity flag.
2009-03-31 12:40:10 +02:00
Tobias Jakobi 31f8cd9621 wined3d: Add pow2Matrix_identity flag to BaseTextureClass struct.
New flag helps to quickly find out whether the pow2Matrix is a
identity matrix (no texcoord fixup needed) or not.
2009-03-31 12:39:27 +02:00
Alexandre Julliard c5bdfdfb2d winedos: Release the 16-bit lock before calling ExitThread.
This avoids deadlocks with the loader lock.
2009-03-31 12:39:10 +02:00
Alexandre Julliard a6aa7771d3 include: Try to avoid socklen_t redefinition in winsock.h. 2009-03-31 12:19:03 +02:00
Alexandre Julliard 65e71259df ws2_32/tests: Don't use socklen_t. 2009-03-31 12:13:15 +02:00
Alexandre Julliard 2e8d68d683 inetcomm: Include ws2tcpip.h before anything else. 2009-03-31 12:12:13 +02:00
Rico Schüller 3400c03346 Implement d3dx9_41 and forward the functions to d3dx9_36. 2009-03-30 17:55:15 +02:00
Detlef Riekenberg 03ff6ba641 msi/tests: Fix a copy & paste typo in a test message. 2009-03-30 17:51:03 +02:00
Aric Stewart 4ea704d15a advapi32: Alias some sids in LookupAccountName and make comparison case insensitive. 2009-03-30 17:48:24 +02:00
Joerg-Cyril.Hoehle@t-systems.com 110c287f2f amstream: Log GUID instead of pointer. 2009-03-30 17:39:23 +02:00
Christian Costa 893fc77332 mciqtz32: Add basic play capability. 2009-03-30 17:38:26 +02:00
Christian Costa e0574936dc mciqtz32: Implement driver messages. 2009-03-30 17:38:22 +02:00
Huw Davies 59501e037b ole32/tests: Tests for EnumFormatEtc. 2009-03-30 16:42:46 +02:00
Huw Davies 89dcb968a3 ole32/tests: Fix DVTARGETDEVICE offsets. 2009-03-30 16:42:41 +02:00
Huw Davies 969e5d7ee1 ole32: Reimplement the formatetc enumerator using 'Ole Private Data'. 2009-03-30 16:42:22 +02:00
Huw Davies fc78f552a0 ole32: AddRef does not return an HRESULT. Have the constructor create the object with one reference. 2009-03-30 16:42:12 +02:00
Huw Davies 25f1b058a8 ole32: Change the enum formatetc constructor to return HRESULT. 2009-03-30 16:42:08 +02:00
Huw Davies 1cc023c53a ole32: Don't hold a reference on the parent IDataObject. 2009-03-30 16:42:03 +02:00
Huw Davies 1213964330 ole32: Rename a variable. 2009-03-30 16:41:56 +02:00
Huw Davies d93688a721 ole32: Use a helper function to access the enum format implementation. 2009-03-30 16:41:51 +02:00
Henri Verbeet 5c8985002f bcrypt: Add a mostly empty bcrypt.dll.
This is the "Cryptography API: Next Generation" introduced by Vista.
2009-03-30 15:12:47 +02:00
Henri Verbeet ec0370a2d2 d3d10core: Create a vertex declaration from the input layout. 2009-03-30 15:11:46 +02:00
Henri Verbeet 7c3fa5d76d d3d10core: Add a DXBC parser.
We may want to push this into either wined3d or our future shader compiler
dll. It's not a whole lot of code though.
2009-03-30 15:11:38 +02:00
Henri Verbeet 1205c33c90 wined3d: Use the output slot when we have one. 2009-03-30 15:11:29 +02:00