Commit Graph

97278 Commits

Author SHA1 Message Date
Michael Stefaniuc 81de7e1511 include: Avoid using CONST in the d3dx9 headers. 2013-09-27 10:33:56 +02:00
Michael Stefaniuc e22d33e683 dplayx/tests: Fix typo in ok() message. 2013-09-27 10:33:49 +02:00
Henri Verbeet be2e845cb3 d3dx9: Get rid of the SPRITEVERTEX typedef. 2013-09-27 10:33:45 +02:00
Henri Verbeet be1dbc0dbb d3dx9: Get rid of the ID3DXFileDataImpl typedef. 2013-09-27 10:33:44 +02:00
Henri Verbeet baf285d46a wined3d: Send draw operation through the command stream. 2013-09-27 10:33:36 +02:00
Henri Verbeet 708b938f64 wined3d: Send clear operations through the command stream. 2013-09-27 10:33:34 +02:00
Henri Verbeet 602c82bce8 wined3d: Send present operations through a command stream.
The eventual goal is to have a multithreaded implementation of wined3d_cs_ops
and offload some processing to a different thread.
2013-09-27 10:33:15 +02:00
Jacek Caban 7bcbb93c5a mshtml: Add trailing null byte to post data. 2013-09-26 21:34:15 +02:00
Jacek Caban fe252319f0 mshtml: Use proper BINF flags for form submit. 2013-09-26 21:34:15 +02:00
Jacek Caban 29d27ef669 mshtml: Added separated structure to store request data. 2013-09-26 21:34:15 +02:00
Jacek Caban 553eae881b mshtml: Call set_current_mon in channelbsc_load_stream. 2013-09-26 21:34:15 +02:00
Frédéric Delanoy 8683b6dee5 winevdm: Use BOOL type where appropriate. 2013-09-26 21:34:14 +02:00
Frédéric Delanoy 6918c86544 kernel32: Use BOOL type where appropriate. 2013-09-26 21:34:13 +02:00
Ken Thomases 4e0e9ca84a winemac: When programmatically focusing a window, don't generate WINDOW_LOST_FOCUS event for previously focused window.
That event can confuse things if the program switches focus from A to B and
then back to A and then processes events.  It will get an event saying that
A lost focus in Cocoa, check that A does indeed have current focus in Wine,
and so switch focus away from it (to the desktop window).  (It then gets an
event that B lost focus, but that does nothing at that point.)
2013-09-26 20:05:41 +02:00
Akihiro Sagawa e2bce62a6d gdi32: Return GDI_ERROR when requested empty glyph bitmaps. 2013-09-26 19:56:57 +02:00
Michael Stefaniuc 2693d5af71 include: Avoid using CONST in d3dx9math.inl. 2013-09-26 18:15:14 +02:00
Huw Davies b47a391e93 server: Android declares syscall() in sys/syscall.h . 2013-09-26 18:15:14 +02:00
Alexandre Julliard 626be2eab1 libwine: Look for all libraries in the dll search path on Android. 2013-09-26 18:15:12 +02:00
Alexandre Julliard 770d902d10 configure: Store all libraries in libdir on Android. 2013-09-26 17:58:44 +02:00
Alexandre Julliard 90520f7fc4 configure: Set the library prefix to "lib" on Android. 2013-09-26 14:36:02 +02:00
Alexandre Julliard a83c598c79 makefiles: Add support for specifying a prefix for installed library file names. 2013-09-26 14:35:45 +02:00
Dmitry Timoshkov a63be0823a ntdll: Make set_line_control() for a serial device print slightly more informative messages. 2013-09-26 10:46:56 +02:00
Dmitry Timoshkov a20b07c558 ntdll: Make asynchronous WaitCommEvent report correct number of bytes returned. 2013-09-26 10:46:54 +02:00
Henri Verbeet 38871d842f d3dx9: Get rid of the ID3DXFileEnumObjectImpl typedef. 2013-09-26 10:45:56 +02:00
Henri Verbeet 177aa5c26f d3dx9: Get rid of the ID3DXFileImpl typedef. 2013-09-26 10:45:54 +02:00
Henri Verbeet 4a9da034ab wined3d: Explicitly pass gl_info to state_init_default(). 2013-09-26 10:45:52 +02:00
Henri Verbeet abbc595fc1 wined3d: Initialize the fb state pointer in state_init(). 2013-09-26 10:45:50 +02:00
Henri Verbeet 6793fa7157 wined3d: Initialize the default state in device_init(). 2013-09-26 10:45:47 +02:00
Michael Stefaniuc df64b0fbe2 include: Avoid using CONST in d3d8.h. 2013-09-26 10:45:21 +02:00
André Hentschel e99e9d8d82 winebuild: Update IMAGE_FILE_MACHINE_ARM64.
According to pecoff 8.3.
2013-09-26 10:45:10 +02:00
Frédéric Delanoy 2413841ecb windowscodecs: Use BOOL type where appropriate. 2013-09-25 19:51:10 +02:00
Frédéric Delanoy ce88fd16ae advapi32: Use BOOL type where appropriate. 2013-09-25 19:51:09 +02:00
Jacek Caban 0be56d27d2 mshtml: Wine Gecko 2.24 release. 2013-09-25 19:31:38 +02:00
Piotr Caban a449b2d57b msvcrt: Call MSVCRT_strtoi64_l in strtoul implementation. 2013-09-25 19:30:32 +02:00
Piotr Caban c3c44544ff msvcrt: Call MSVCRT_strtoi64_l in strtol implementation. 2013-09-25 19:30:30 +02:00
Piotr Caban b01f888129 msvcrt: Fix internal LONG_MAX and ULONG_MAX definitions. 2013-09-25 19:30:23 +02:00
Lu Jiashu a0ed65f593 winmm: Clone the whole adwInfo array in MMIO_Open. 2013-09-25 13:38:14 +02:00
Alistair Leslie-Hughes 3d193930ab oledb32: Correct DataLinks interface for win64. 2013-09-25 13:33:26 +02:00
Rico Schüller f7ba8e1472 d3dx9: Use struct d3dx_object for objects. 2013-09-25 13:33:25 +02:00
Sebastian Lackner 5fb74c48d1 winex11: Added missing release_win_data() to create_foreign_window(). 2013-09-25 11:54:52 +02:00
Dmitry Timoshkov b4e375ecf4 kernel32/tests: Add DuplicateHandle test to the file access tests. 2013-09-25 11:50:03 +02:00
Michael Stefaniuc 2a39cb377a dlls: Replace the remaining CONSTs. 2013-09-25 11:49:20 +02:00
Henri Verbeet 0f965d16f0 d3dx9: Get rid of the ID3DXSpriteImpl typedef. 2013-09-25 11:49:16 +02:00
Henri Verbeet 0a993f14b4 d3dx9: Get rid of the ID3DXSkinInfoImpl typedef. 2013-09-25 11:49:14 +02:00
Henri Verbeet 8866d733e4 wined3d: Introduce a function to initialize swapchain specific device state. 2013-09-25 11:49:08 +02:00
Henri Verbeet cfe16a4bd1 d3d10core: Translate d3d10 bind flags / usage to wined3d usage for textures. 2013-09-25 11:49:05 +02:00
Henri Verbeet 991e47e3c9 wined3d: Allow WINED3DFMT_R8G8B8A8_UNORM render targets. 2013-09-25 11:49:01 +02:00
Dmitry Timoshkov 2ffd28cff7 ntdll: Perform the offset checks in NtWriteFile also for a serial device. 2013-09-25 11:48:56 +02:00
Dmitry Timoshkov 4544826291 ntdll/tests: Use official path for temporary files instead of current directory. 2013-09-24 20:42:35 +02:00
Francois Gouget cccba76091 wined3d: Make device_invalidate_shader_constants() static. 2013-09-24 19:08:35 +02:00