Alexandre Julliard
b72c8a7680
opengl32: Make sure the function table is initialized in all threads.
2014-06-25 11:51:31 +02:00
Frédéric Delanoy
1c53957f08
opengl32: Use BOOL type where appropriate.
2013-11-19 18:47:52 +01:00
Rico Schüller
8a23fbf56f
opengl32: Allow multiple extensions to support the same function.
...
This allows that gl functions are available for different extensions,
e.g. "glVertexP2ui" which is new GL_ARB_vertex_type_2_10_10_10_rev and
also in GL_VERSION_3_3. It is valid to get that function for each gl
version when GL_ARB_vertex_type_2_10_10_10_rev is in the extension list.
On the other hand that function is available, when the gl version is >= 3.3.
2013-11-05 20:38:21 +01:00
Frédéric Delanoy
129df098a2
opengl32: Use BOOL type where appropriate.
2013-10-31 09:58:43 +01:00
Akihiro Sagawa
33e05eb6c5
opengl32: Fix empty glyph handling.
2013-09-23 20:32:25 +02:00
Andrew Talbot
538a0e4a9e
opengl32: Remove unused variable.
2012-11-26 11:51:36 +01:00
Sam Edwards
001726fcbd
opengl32: Apply correct normals to text rendered with wglUseFontOutlines.
2012-11-08 15:37:50 +01:00
Alexandre Julliard
2480c9395b
opengl32: Get rid of wine_ prefix on generated functions.
2012-11-08 15:37:45 +01:00
Alexandre Julliard
a3d896897c
opengl32: Get rid of the extension removal hack in wglGetProcAddress and clean up the tracing.
2012-11-08 15:37:44 +01:00
Sam Edwards
ced7d66a11
opengl32: Implement the wglUseFontOutlines WGL_FONT_LINES format.
2012-11-07 13:55:37 +01:00
Sam Edwards
2a208bd2ad
opengl32: Implement wglUseFontOutlines curve smoothing.
2012-11-05 11:53:44 +01:00
Sam Edwards
a428416a8a
opengl32: Fix outline-font glyphs rendering with incorrect front faces.
2012-10-29 10:47:04 +01:00
Alexandre Julliard
025f4aed1e
winex11: Move the fps tracing to opengl32.
2012-09-10 11:38:30 +02:00
Alexandre Julliard
05c32b9b89
gdi32: Move the SwapBuffers entry point to the OpenGL driver.
2012-09-10 11:38:28 +02:00
Michael Stefaniuc
6a6806944c
opengl32: Move the opengl_ext.h include before the other Wine headers.
2012-09-05 11:48:19 +02:00
Alexandre Julliard
96e80c2623
gdi32: Move DescribePixelFormat and SetPixelFormat to the WGL driver.
2012-07-30 22:12:13 +02:00
Alexandre Julliard
5923e32ef1
opengl32: Store the modified extension string in the context.
2012-07-25 16:11:16 +02:00
Alexandre Julliard
5f157e18e2
opengl32: Store the context current DCs on the opengl32 side.
2012-07-25 16:11:05 +02:00
Alexandre Julliard
2077a58c21
opengl32: Allocate a separate context structure to store generic information.
2012-07-25 14:50:25 +02:00
Alexandre Julliard
719db58a92
opengl32: Load GLU functions from glu32.dll instead of the Unix library.
2012-07-23 15:51:14 +02:00
Alexandre Julliard
6a3aa4eb49
opengl32: Use proper handles for PBuffers instead of raw pointers.
2012-07-20 12:36:41 +02:00
Alexandre Julliard
98bd066c95
opengl32: Add a mechanism for managing different types of OpenGL handles.
2012-07-20 12:27:19 +02:00
Alexandre Julliard
1b9455e65d
opengl32: Add supported wgl extension functions to the OpenGL function table.
2012-07-20 00:40:42 +02:00
Alexandre Julliard
4c0779006e
opengl32: Move the wgl functions to the main OpenGL function table.
2012-07-19 22:50:37 +02:00
Alexandre Julliard
93eff3e862
opengl32: Call all OpenGL functions through the current context table and don't link against libGL.
2012-07-18 17:12:33 +02:00
Alexandre Julliard
df91c7bc83
opengl32: Redirect standard OpenGL functions through the TEB function table.
2012-07-18 17:12:29 +02:00
Alexandre Julliard
d66fa61e09
opengl32: Call OpenGL extension functions through the TEB function table.
2012-07-18 17:12:21 +02:00
Alexandre Julliard
edb0044e50
opengl32: Generate a function table with null OpenGL entry points and store it in the TEB.
2012-07-18 17:10:45 +02:00
Alexandre Julliard
8b97ff3278
opengl32: Mark invalid handles with ffff instead of 0.
2012-07-16 15:21:47 +02:00
Alexandre Julliard
83be88953b
opengl32: Make the WGL driver context-specific.
2012-06-29 20:41:36 +02:00
Alexandre Julliard
676194383c
opengl32: Don't allow making a thread current in multiple threads.
2012-06-29 20:41:35 +02:00
Alexandre Julliard
d89f7f2563
opengl32: Move checks of the context thread id to opengl32.
2012-06-29 20:41:35 +02:00
Alexandre Julliard
0045ec9dfb
opengl32: Use proper handles for GL contexts and pass a context pointer to the WGL driver functions.
2012-06-29 20:41:34 +02:00
Alexandre Julliard
855f225498
opengl32: Move wglGetCurrentContext implementation to opengl32.
2012-06-28 18:52:11 +02:00
Alexandre Julliard
edfc7f0de0
opengl32: Move wglGetProcAddress to the WGL driver.
2012-06-28 16:14:55 +02:00
Alexandre Julliard
8a13afedd6
opengl32: Move GetPixelFormat to the WGL driver.
2012-06-28 15:53:14 +02:00
Alexandre Julliard
bbdf77a311
opengl32: Move wglCreateContext to the WGL driver.
2012-06-28 15:47:31 +02:00
Alexandre Julliard
3bcb8057a1
opengl32: Move wglCreateContextAttribsARB to the WGL driver.
2012-06-28 15:07:44 +02:00
Alexandre Julliard
47fe838b15
opengl32: Move wglMakeContextCurrentARB to the WGL driver.
2012-06-28 14:49:49 +02:00
Alexandre Julliard
7a031d9b92
opengl32: Add the concept of a WGL driver.
2012-06-28 14:37:31 +02:00
Julian Rüger
581c705ccc
opengl32: Remove spaces preceding punctuation, streamline some debug messages.
2012-06-28 11:37:04 +02:00
Julian Rüger
2f38107556
opengl32: Fix typos in comments.
2012-06-28 11:37:03 +02:00
Alexandre Julliard
4a367c5719
winex11: Export wglMakeCurrent and wglMakeContextCurrentARB as standard extension functions.
2012-06-28 01:44:03 +02:00
Alexandre Julliard
312dd5297b
opengl32: Get rid of the X11 locking.
2012-06-26 17:06:13 +02:00
Alexandre Julliard
b6a7a3fe23
opengl32: Generate an entry point for glDebugEntry.
2012-06-26 17:06:13 +02:00
Alexandre Julliard
370a8c10d2
opengl32: Add a helper function to build the extension list, and do it only when requested.
2012-06-26 17:06:13 +02:00
Alexandre Julliard
b349aa676f
opengl32: Add a helper function to correctly compare extension strings.
2012-06-26 17:06:12 +02:00
Roderick Colenbrander
71faef0f50
opengl32: Disable wglGetProcAddress for core GL 1.0/1.1 functions.
2012-06-26 17:06:11 +02:00
Alexandre Julliard
67e7eda96c
gdi32: Forward SwapBuffers to opengl32 which in turn calls GdiSwapBuffers.
2012-06-26 12:24:15 +02:00
Alexandre Julliard
c013945728
gdi32: Forward SetPixelFormat to opengl32 which in turn calls GdiSetPixelFormat.
2012-06-26 12:24:15 +02:00