opengl32: Use BOOL type where appropriate.

This commit is contained in:
Frédéric Delanoy 2013-11-19 01:05:56 +01:00 committed by Alexandre Julliard
parent 6021107afd
commit 1c53957f08
1 changed files with 2 additions and 2 deletions

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@ -1233,11 +1233,11 @@ static void (WINAPI *pgluTessVertex)(GLUtesselator *tess, GLdouble *location, GL
static HMODULE load_libglu(void)
{
static const WCHAR glu32W[] = {'g','l','u','3','2','.','d','l','l',0};
static int already_loaded;
static BOOL already_loaded;
static HMODULE module;
if (already_loaded) return module;
already_loaded = 1;
already_loaded = TRUE;
TRACE("Trying to load GLU library\n");
module = LoadLibraryW( glu32W );