From 1c53957f082a645e7246086ee740274d6db65f9e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fr=C3=A9d=C3=A9ric=20Delanoy?= Date: Tue, 19 Nov 2013 01:05:56 +0100 Subject: [PATCH] opengl32: Use BOOL type where appropriate. --- dlls/opengl32/wgl.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/opengl32/wgl.c b/dlls/opengl32/wgl.c index dc5282a5a9c..9255e340d69 100644 --- a/dlls/opengl32/wgl.c +++ b/dlls/opengl32/wgl.c @@ -1233,11 +1233,11 @@ static void (WINAPI *pgluTessVertex)(GLUtesselator *tess, GLdouble *location, GL static HMODULE load_libglu(void) { static const WCHAR glu32W[] = {'g','l','u','3','2','.','d','l','l',0}; - static int already_loaded; + static BOOL already_loaded; static HMODULE module; if (already_loaded) return module; - already_loaded = 1; + already_loaded = TRUE; TRACE("Trying to load GLU library\n"); module = LoadLibraryW( glu32W );