gdi32: Forward SetPixelFormat to opengl32 which in turn calls GdiSetPixelFormat.
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@ -214,7 +214,7 @@
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@ stub GdiSetAttrs
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@ stdcall GdiSetBatchLimit(long)
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# @ stub GdiSetLastError
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# @ stub GdiSetPixelFormat
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@ stdcall GdiSetPixelFormat(long long ptr)
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@ stub GdiSetServerAttr
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# @ stub GdiStartDocEMF
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# @ stub GdiStartPageEMF
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@ -42,6 +42,7 @@ static const WCHAR opengl32W[] = {'o','p','e','n','g','l','3','2','.','d','l','l
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static HMODULE opengl32;
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static INT (WINAPI *wglChoosePixelFormat)(HDC,const PIXELFORMATDESCRIPTOR *);
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static INT (WINAPI *wglDescribePixelFormat)(HDC,INT,UINT,PIXELFORMATDESCRIPTOR*);
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static BOOL (WINAPI *wglSetPixelFormat)(HDC,INT,const PIXELFORMATDESCRIPTOR*);
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static HDC default_hdc = 0;
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@ -252,3 +253,17 @@ INT WINAPI DescribePixelFormat( HDC hdc, INT fmt, UINT size, PIXELFORMATDESCRIPT
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}
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return wglDescribePixelFormat( hdc, fmt, size, pfd );
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}
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/******************************************************************************
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* SetPixelFormat (GDI32.@)
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*/
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BOOL WINAPI SetPixelFormat( HDC hdc, INT fmt, const PIXELFORMATDESCRIPTOR *pfd )
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{
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if (!wglSetPixelFormat)
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{
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if (!opengl32) opengl32 = LoadLibraryW( opengl32W );
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if (!(wglSetPixelFormat = (void *)GetProcAddress( opengl32, "wglSetPixelFormat" )))
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return 0;
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}
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return wglSetPixelFormat( hdc, fmt, pfd );
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}
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@ -486,20 +486,11 @@ COLORREF WINAPI GetPixel( HDC hdc, INT x, INT y )
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/******************************************************************************
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* SetPixelFormat [GDI32.@]
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* Sets pixel format of device context
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* GdiSetPixelFormat [GDI32.@]
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*
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* PARAMS
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* hdc [I] Device context to search for best pixel match
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* iPixelFormat [I] Pixel format index
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* ppfd [I] Pixel format for which a match is sought
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*
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* RETURNS
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* Success: TRUE
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* Failure: FALSE
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* Probably not the correct semantics, it's supposed to be an internal backend for SetPixelFormat.
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*/
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BOOL WINAPI SetPixelFormat( HDC hdc, INT iPixelFormat,
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const PIXELFORMATDESCRIPTOR *ppfd)
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BOOL WINAPI GdiSetPixelFormat( HDC hdc, INT iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
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{
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INT bRet = FALSE;
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DC * dc = get_dc_ptr( hdc );
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@ -48,7 +48,6 @@ WINE_DECLARE_DEBUG_CHANNEL(opengl);
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static struct
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{
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PROC (WINAPI *p_wglGetProcAddress)(LPCSTR lpszProc);
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BOOL (WINAPI *p_SetPixelFormat)(HDC hdc, INT iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd);
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BOOL (WINAPI *p_wglMakeCurrent)(HDC hdc, HGLRC hglrc);
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HGLRC (WINAPI *p_wglCreateContext)(HDC hdc);
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INT (WINAPI *p_GetPixelFormat)(HDC hdc);
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@ -88,7 +87,9 @@ static char* internal_gl_extensions = NULL;
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const GLubyte * WINAPI wine_glGetString( GLenum name );
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/* internal GDI functions */
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extern INT WINAPI GdiDescribePixelFormat( HDC hdc, INT fmt, UINT size, PIXELFORMATDESCRIPTOR *pfd );
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extern BOOL WINAPI GdiSetPixelFormat( HDC hdc, INT fmt, const PIXELFORMATDESCRIPTOR *pfd );
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/***********************************************************************
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* wglSetPixelFormat(OPENGL32.@)
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@ -96,7 +97,7 @@ extern INT WINAPI GdiDescribePixelFormat( HDC hdc, INT fmt, UINT size, PIXELFORM
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BOOL WINAPI wglSetPixelFormat( HDC hdc, INT iPixelFormat,
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const PIXELFORMATDESCRIPTOR *ppfd)
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{
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return wine_wgl.p_SetPixelFormat(hdc, iPixelFormat, ppfd);
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return GdiSetPixelFormat(hdc, iPixelFormat, ppfd);
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}
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/***********************************************************************
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@ -1086,7 +1087,6 @@ static BOOL process_attach(void)
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wine_tsx11_unlock_ptr = (void *)GetProcAddress( mod_x11, "wine_tsx11_unlock" );
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wine_wgl.p_wglGetProcAddress = (void *)GetProcAddress(mod_gdi32, "wglGetProcAddress");
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wine_wgl.p_SetPixelFormat = (void *)GetProcAddress(mod_gdi32, "SetPixelFormat");
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wine_wgl.p_wglMakeCurrent = (void *)GetProcAddress(mod_gdi32, "wglMakeCurrent");
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wine_wgl.p_wglCreateContext = (void *)GetProcAddress(mod_gdi32, "wglCreateContext");
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wine_wgl.p_GetPixelFormat = (void *)GetProcAddress(mod_gdi32, "GetPixelFormat");
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