Alexandre Julliard
|
79d3f29061
|
gdi32: Add a null driver StretchBlt fallback using GetImage/PutImage.
|
2011-07-14 12:19:13 +02:00 |
Alexandre Julliard
|
cf05fca878
|
gdi32: Add driver entry points for GetImage and PutImage.
|
2011-07-14 11:30:58 +02:00 |
Rico Schüller
|
340643af30
|
d3dx9: Parse elements in d3dx9_parse_resource().
|
2011-07-13 18:39:56 +02:00 |
Michael Stefaniuc
|
9d94b1d402
|
ole32: COM cleanup for the IEnumCATEGORYINFO iface.
|
2011-07-13 15:00:22 +02:00 |
Huw Davies
|
ba33f5e667
|
gdi32: Add conversion routines for source dibs with an arbitrary order of red and blue 5-bit and green 5 or 6-bit channels.
|
2011-07-13 15:00:17 +02:00 |
Huw Davies
|
4c3cec75f2
|
gdi32: Add conversion routines for source dibs with an arbitrary order of 8-bit channels.
|
2011-07-13 15:00:16 +02:00 |
Huw Davies
|
dddc079d4f
|
gdi32: Implement the conversion between two identical bitfield dibs.
|
2011-07-13 15:00:14 +02:00 |
Ken Thomases
|
ebebee5b9e
|
winex11.drv: Map Meta keys to VK_{L, R}MENU, not just VK_MENU.
This fixes a problem with X11DRV_KeymapNotify sending incorrect key-up events.
|
2011-07-13 15:00:10 +02:00 |
Ken Thomases
|
c4daf28186
|
winex11.drv: Fix X11DRV_KeymapNotify when multiple keycodes map to same vkey.
|
2011-07-13 15:00:00 +02:00 |
Alexandre Julliard
|
c7a8ff26d3
|
gdi32: Graphics driver functions no longer need to be CDECL.
|
2011-07-13 14:56:12 +02:00 |
Alexandre Julliard
|
715d810073
|
gdi32: Sort the OpenGL driver functions alphabetically.
|
2011-07-13 14:23:22 +02:00 |
Alexandre Julliard
|
4c2f8bc35d
|
gdi32: Ask the graphics driver for the function table instead of loading functions one by one.
|
2011-07-13 14:18:26 +02:00 |
Alexandre Julliard
|
572d0863b1
|
wineps: Add a DC function structure and export it.
|
2011-07-13 14:05:13 +02:00 |
Alexandre Julliard
|
605b2e6d52
|
winex11: Add a DC function structure and export it.
|
2011-07-13 14:05:07 +02:00 |
Alexandre Julliard
|
a31e94d27a
|
gdi32: Make the DC function structure public.
|
2011-07-13 14:04:31 +02:00 |
Francois Gouget
|
be9a032693
|
ole32: Modify local_server_thread() to recreate the pipe for each request.
This avoids having the named pipe get stuck in the STATUS_PIPE_BUSY state after the DisconnectNamedPipe() call.
|
2011-07-13 11:52:59 +02:00 |
Francois Gouget
|
b6f28fc70f
|
ole32: Fix a handle leak in local_server_thread().
|
2011-07-13 11:52:45 +02:00 |
Adam Martinson
|
8371784ff6
|
msxml3: Don't cause an assert failure if the datatypes schema doesn't load.
|
2011-07-13 11:52:29 +02:00 |
Henri Verbeet
|
475225c275
|
wined3d: Pass a state pointer instead of a stateblock to loadVertexData().
|
2011-07-13 11:52:04 +02:00 |
Henri Verbeet
|
534151a79b
|
wined3d: Pass a state pointer instead of a stateblock to loadTexCoords().
|
2011-07-13 11:51:58 +02:00 |
Henri Verbeet
|
3d28cdb691
|
wined3d: Pass a state pointer instead of a stateblock to loadNumberedArrays().
|
2011-07-13 11:51:55 +02:00 |
Henri Verbeet
|
b2d32a4966
|
wined3d: Make the volume parameter to volume_load() const.
|
2011-07-13 11:51:52 +02:00 |
Henri Verbeet
|
1791a5afd5
|
wined3d: Make the volume parameter to volume_bind_and_dirtify() const.
|
2011-07-13 11:51:49 +02:00 |
Huw Davies
|
e844bddc36
|
gdi32: Allow dib_info structures to share colour tables.
|
2011-07-12 18:24:08 +02:00 |
Huw Davies
|
00a386ebf9
|
gdi32: Simplify the optional free'ing of bits pointer.
|
2011-07-12 18:24:06 +02:00 |
Huw Davies
|
dd39da49e5
|
gdi32: Use a local copy of the bitmap info structure to further simplify GetDIBits.
|
2011-07-12 18:24:04 +02:00 |
Huw Davies
|
74707e956e
|
gdi32: Don't use a dib-section's bitfields unless its depth matches the requested depth.
|
2011-07-12 18:24:02 +02:00 |
Francois Gouget
|
a369b2bd63
|
d3dx9_36: Use copysignf() instead of signbit().
|
2011-07-12 18:21:59 +02:00 |
Michael Stefaniuc
|
3808a6f371
|
d3d10core: COM cleanup for the ID3D10InputLayout iface.
|
2011-07-12 13:25:43 +02:00 |
Michael Stefaniuc
|
6c866e06bf
|
d3d10core: Use unsafe_impl_from_ID3D10InputLayout for an app provided iface.
|
2011-07-12 13:25:40 +02:00 |
Michael Stefaniuc
|
dc3ee8b947
|
d3d10core: COM cleanup for the ID3D10RenderTargetView iface.
|
2011-07-12 13:25:37 +02:00 |
Michael Stefaniuc
|
0b78866a0f
|
d3d10core: Use unsafe_impl_from_ID3D10RenderTargetView for app provided ifaces.
|
2011-07-12 13:25:34 +02:00 |
Misha Koshelev
|
14e93e79d6
|
d3dx9_36: Use cross-platform versions of infinity and NaN.
|
2011-07-12 12:31:46 +02:00 |
Alistair Leslie-Hughes
|
4b9b9b3be6
|
oleaut32: Correct ISupportErrorInfo clsid value.
|
2011-07-12 12:25:51 +02:00 |
Andrew Eikum
|
be158e48ad
|
winmm: Implement waveOut* on top of MMDevAPI.
|
2011-07-12 11:49:21 +02:00 |
Andrew Eikum
|
901af51ea3
|
winmm: Remove driver implementation of waveOut*.
|
2011-07-12 11:49:01 +02:00 |
Jay Yang
|
cde4993d62
|
shell32: Have the default shell view call SHChangeNotifyRegister with unixfs pidls.
|
2011-07-12 11:39:05 +02:00 |
Jay Yang
|
481dcb4b4b
|
shell32: Make IExplorerBrowser respond to CWM_GETISHELLBROWSER.
|
2011-07-12 11:37:57 +02:00 |
Lucas Fialho Zawacki
|
bc5d32bec6
|
dinput: EnumDevicesBySemantics enumerating all kinds of joysticks.
|
2011-07-12 11:37:36 +02:00 |
Lucas Fialho Zawacki
|
dc044e156d
|
dinput: BuildActionMap and SetActionMap stubs for generic joystick.
|
2011-07-12 11:37:23 +02:00 |
Michael Stefaniuc
|
f196050f28
|
d3d10core: COM cleanup for the ID3D10PixelShader iface.
|
2011-07-12 11:37:01 +02:00 |
Michael Stefaniuc
|
887a4ff3cc
|
d3d10core: Use unsafe_impl_from_ID3D10PixelShader for an app provided iface.
|
2011-07-12 11:36:57 +02:00 |
Michael Stefaniuc
|
cc0cc6a80f
|
d3d10core: COM cleanup for the ID3D10VertexShader iface.
|
2011-07-12 11:36:53 +02:00 |
Michael Stefaniuc
|
ec415eaf3c
|
d3d10core: Use unsafe_impl_from_ID3D10VertexShader for an app provided iface.
|
2011-07-12 11:36:49 +02:00 |
Henri Verbeet
|
d67d7ebbcb
|
wined3d: Make the shader parameter to shader_generate_main() const.
|
2011-07-12 11:35:12 +02:00 |
Henri Verbeet
|
48881c0792
|
wined3d: Make the shader parameter to vshader_get_input() const.
|
2011-07-12 11:35:08 +02:00 |
Henri Verbeet
|
a86785d065
|
wined3d: Make the swapchain parameter to x11_copy_to_screen() const.
|
2011-07-12 11:35:05 +02:00 |
Henri Verbeet
|
d1b650e959
|
wined3d: Explicitly pass gl_info to gen_arbfp_ffp_shader().
|
2011-07-12 11:34:58 +02:00 |
Henri Verbeet
|
1f6f94675e
|
wined3d: Only use state contained in the ffp_frag_settings structure in gen_arbfp_ffp_shader().
Note that the actual check looks off by one too.
|
2011-07-12 11:34:55 +02:00 |
Andrew Eikum
|
05df7e0b94
|
winecoreaudio.drv: Make AudioSessionManager methods static.
|
2011-07-11 19:49:01 +02:00 |