Michael Mc Donnell
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50f785ef11
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d3dx9/tests: Add a D3DXValidMesh test.
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2011-12-19 20:15:53 +01:00 |
Rico Schüller
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940b50b2d8
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d3dx9: Implement ID3DXBaseEffect::SetValue().
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2011-12-14 17:54:45 +01:00 |
Rico Schüller
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165afd63ce
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d3dx9: Implement ID3DXBaseEffect::SetVectorArray().
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2011-12-14 17:54:45 +01:00 |
Rico Schüller
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67591832a3
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d3dx9: Implement ID3DXBaseEffect::SetVector().
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2011-12-14 17:54:45 +01:00 |
Rico Schüller
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e2b1f0cce9
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d3dx9: Implement ID3DXBaseEffect::GetVector().
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2011-12-14 17:54:45 +01:00 |
Rico Schüller
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b83d322dba
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d3dx9: Implement D3DXSHAdd().
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2011-12-12 10:19:30 +01:00 |
Rico Schüller
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90415ebdfa
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d3dx9: Implement ID3DXBaseEffect::SetMatrixTranspose().
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2011-12-01 14:18:51 +01:00 |
Rico Schüller
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1e0f04e5cf
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d3dx9: Implement ID3DXBaseEffect::SetMatrixTransposeArray().
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2011-12-01 14:18:48 +01:00 |
Rico Schüller
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84f158025b
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d3dx9: Implement ID3DXBaseEffect::SetMatrixArray().
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2011-11-29 13:55:40 +01:00 |
Rico Schüller
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cebdbb34ac
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d3dx9: Implement ID3DXBaseEffect::SetMatrix().
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2011-11-29 13:55:35 +01:00 |
Rico Schüller
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0ca1efc578
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d3dx9: Implement ID3DXBaseEffect::SetBoolArray().
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2011-11-29 13:55:28 +01:00 |
Rico Schüller
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4b42b11303
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d3dx9: Implement ID3DXBaseEffect::SetBool().
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2011-11-29 13:55:16 +01:00 |
Rico Schüller
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bb6f22d10e
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d3dx9: Implement ID3DXBaseEffect::SetIntArray().
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2011-11-28 16:40:51 +01:00 |
Rico Schüller
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7998195f1c
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d3dx9: Implement ID3DXBaseEffect::SetInt().
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2011-11-28 16:40:51 +01:00 |
Rico Schüller
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d3ed67434e
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d3dx9: Implement ID3DXBaseEffect::SetFloatArray().
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2011-11-28 16:40:51 +01:00 |
Rico Schüller
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db6cf95a24
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d3dx9: Implement ID3DXBaseEffect::SetFloat().
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2011-11-28 16:40:51 +01:00 |
Rico Schüller
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aaa593c094
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d3dx9: Handle a special case in ID3DXBaseEffect::GetInt().
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2011-11-28 16:40:51 +01:00 |
Rico Schüller
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f7a4cabb46
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d3dx9: Add count to trace in ID3DXBaseEffect::GetMatrixArray().
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2011-11-16 17:18:21 +01:00 |
Rico Schüller
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7b902d2278
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d3dx9: Allow setting texture to NULL.
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2011-11-16 17:18:18 +01:00 |
Rico Schüller
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5bd3c9161c
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d3dx9: Improve argument check in ID3DXBaseEffect::GetBool/Int/Float().
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2011-11-16 17:18:14 +01:00 |
Michael Mc Donnell
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8f5543c34e
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d3dx9: Return error if D3DXMESH_VB_SHARE and new declaration.
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2011-11-15 19:37:34 +01:00 |
Michael Mc Donnell
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be8dd2e876
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d3dx9/tests: Show D3DXMESH_VB_SHARE with new declaration should fail.
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2011-11-15 19:37:34 +01:00 |
Michael Mc Donnell
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656e8a8726
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d3dx9/tests: Test for D3DXMESH_VB_SHARE option.
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2011-11-15 19:37:33 +01:00 |
Francois Gouget
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9b5ed14bd8
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d3dx9_36/tests: Add a trailing '\n' to an ok() call.
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2011-10-27 14:20:05 +02:00 |
Michael Mc Donnell
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da6363e377
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d3dx9/tests: Implemented CloneMesh test.
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2011-10-26 17:57:06 +02:00 |
Michael Mc Donnell
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3b693143eb
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d3dx9: Implemented non-equal declaration support in CloneMesh.
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2011-10-26 17:55:57 +02:00 |
Rico Schüller
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5b7834851f
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d3dx9/tests: Fix typo.
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2011-10-25 16:57:26 +02:00 |
Rico Schüller
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be68d56efc
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d3dx9: Improve argument check in D3DXFindShaderComment().
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2011-10-25 16:57:26 +02:00 |
Dylan Smith
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8f8e86eaa3
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d3dx9: Removed a duplicate NULL check.
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2011-10-13 21:06:47 +02:00 |
Michael Stefaniuc
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4906486959
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d3dx9_36/tests: Avoid using fmaxf.
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2011-09-27 16:24:25 +02:00 |
Michael Mc Donnell
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3ad5976407
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d3dx9_36/tests: Fixed adjacency double free (valgrind).
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2011-09-26 18:00:07 +02:00 |
Michael Mc Donnell
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97e621bd53
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d3dx9/test: Test for D3DXWeldVertices.
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2011-09-23 12:59:16 +02:00 |
Michael Mc Donnell
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012986c79d
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d3dx9: Implemented D3DXWeldVertices.
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2011-09-23 12:58:50 +02:00 |
Stefan Dösinger
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3b9f88555f
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d3dx9_36/tests: Account for NP2 limitations in a texture test.
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2011-09-21 11:35:43 +02:00 |
Stefan Dösinger
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b97b577e9f
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d3dx9_36/tests: Make sure NaN and negative NaN have the correct sign bits.
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2011-09-21 11:35:43 +02:00 |
Michael Stefaniuc
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977308365d
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d3dx9_36: Remove casts to the type of the casted expression.
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2011-09-20 16:21:43 +02:00 |
Rico Schüller
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a7df4958ab
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d3dx9: Use the variable instead of the type in HeapAlloc().
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2011-09-16 17:54:00 +02:00 |
Rico Schüller
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7cfdaedd3e
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d3dx9: Use the original bytecode in D3DXGetShaderSamplers() instead of using a constant table.
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2011-09-16 17:53:56 +02:00 |
Andrew Talbot
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22beb872f2
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d3dx9_36: Eliminate comparisons of unsigned values about zero.
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2011-09-12 10:07:11 +02:00 |
Alexandre Julliard
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4cddd5ffdf
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d3dx9_36: Avoid using fminf/fmaxf.
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2011-09-08 20:08:06 +02:00 |
Michael Mc Donnell
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2f1917956b
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d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateTextW.
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2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
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bae50905c5
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d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateCylinder.
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2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
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d6a7c2cce0
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d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateSphere.
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2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
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1150c1558e
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d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXLoadMeshFromXInMemory.
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2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
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41b6f4aec1
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d3dx9: Use 0 instead of D3DLOCK_DISCARD in load_skin_mesh_from_xof.
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2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
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342faea035
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d3dx9: Use 0 instead of D3DLOCK_DISCARD in OptimizeInPlace.
It does not make sense to use D3DLOCK_DISCARD for locking a newly created
vertex buffer because it will be allocated, freed, and then allocated again.
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2011-08-31 19:43:06 +02:00 |
André Hentschel
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3ddda7b66b
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d3dx9_36/tests: Fix printing a NULL string.
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2011-08-30 11:53:04 +02:00 |
Andrew Talbot
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8e9fabfa87
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d3dx9_36: Fix a logical operator typo.
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2011-08-29 12:08:20 +02:00 |
Marcus Meissner
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9ac18eabb9
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d3dx9_36: Fixed memset of a -2 32bit value (Coverity).
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2011-08-22 16:14:31 +02:00 |
Michael Mc Donnell
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507daa2154
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d3dx9: Implemented ConvertPointRepsToAdjacency.
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2011-08-02 21:16:38 +02:00 |