Henri Verbeet
fbcdf8c698
ddraw: Only do asynchronous clears when the application asked for them.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-28 01:12:04 +02:00
Henri Verbeet
8ac639d25c
ddraw: Do not request 3D-usages for DDRAW_NO3D surfaces.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-26 16:50:46 +02:00
Henri Verbeet
33d182dd54
ddraw: Reject creating DDSCAPS_VIDEOMEMORY surfaces with DDRAW_NO3D.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 12:29:06 +02:00
Zebediah Figura
2689f3e68b
ddraw: Avoid leaking references to the wined3d device.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-22 17:02:23 +02:00
Henri Verbeet
a362daeaf5
ddraw: Copy the entire front-buffer surface after a buffer swap.
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wined3d_swapchain_present() will invalidate everything except
WINED3D_LOCATION_DRAWABLE, which means a partial blit to the front-buffer
afterwards might need to read the drawable contents back to the texture. For
P8 front-buffers that's problematic, because the original palette indices are
lost. We may want to improve the wined3d side of this to avoid reading back
the drawable, but copying the entire surface in ddraw in this situation seems
like a good idea regardless.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-30 16:52:05 +02:00
Henri Verbeet
034e88e038
ddraw: Take the flip interval into account in ddraw_surface7_Flip().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-27 16:13:18 +02:00
Henri Verbeet
1bd9cb3471
ddraw: Compare with the correct view in ddraw_surface_delete_attached_surface().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-19 16:55:08 +01:00
Henri Verbeet
6ca15e9c13
wined3d: Split WINED3D_RESOURCE_ACCESS_MAP into WINED3D_RESOURCE_ACCESS_MAP_R and WINED3D_RESOURCE_ACCESS_MAP_W.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-19 13:43:52 +01:00
Henri Verbeet
acc0f49aae
wined3d: Introduce separate read and write resource map flags.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-19 13:43:52 +01:00
Henri Verbeet
72c31c146b
ddraw: Explicitly translate resource map flags.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-16 14:24:58 +01:00
Henri Verbeet
9cc7c6e99f
ddraw: Use the global memory allocation helpers.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-13 20:23:26 +01:00
Henri Verbeet
46f20e4198
ddraw: Set WINED3D_RESOURCE_ACCESS_MAP on textures.
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Like buffers, WINED3D_RESOURCE_ACCESS_MAP is not currently enforced on 2D
textures in wined3d.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-12 15:33:09 +01:00
Henri Verbeet
9275b06cc0
wined3d: Replace the pool in struct wined3d_resource_desc with resource access flags.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-02 18:36:45 +01:00
Józef Kucia
46fa862dc4
ddraw: Set depth test state while resetting device.
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wined3d will not do this anymore.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:31 +01:00
Henri Verbeet
fb4740bbb3
ddraw: Validate that non-fill blits have a source surface in ddraw_surface7_Blt().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-02 15:38:47 +02:00
Henri Verbeet
5ff2fdc452
wined3d: Make blits asynchronous by default.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-25 08:44:54 +02:00
Henri Verbeet
6b41501344
ddraw: Ignore unsupported blit flags.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-25 08:44:48 +02:00
Henri Verbeet
df6120274d
wined3d: Introduce a helper function to assign wined3d_box values.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-07 11:37:28 +02:00
Henri Verbeet
381cd03eb3
ddraw: Implement depth/colour fills on top of wined3d_device_clear_rendertarget_view().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-30 09:01:57 +02:00
Francois Gouget
b7d0b4d8a6
ddraw: Make ddraw_surface_release_iface() static.
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Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-24 20:51:15 +01:00
Stefan Dösinger
c3521cd673
ddraw/tests: Rewrite SrcColorKey32BlitTest.
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Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-09 20:13:23 +01:00
Nikolay Sivov
84a8f7f457
ddraw: Remove referenced to IWineD3D* interfaces.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-06 19:45:08 +01:00
Henri Verbeet
312cb81138
ddraw: Validate the primary surface format in ddraw_surface7_Restore().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-01 16:26:52 +01:00
Henri Verbeet
ca6b29983b
ddraw: Validate the primary surface dimensions in ddraw_surface7_Restore().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-01 16:26:51 +01:00
Józef Kucia
2bef0eafd0
ddraw: Relax "dwSize" validation in ddraw_surface*_Lock().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 15:52:35 +01:00
Henri Verbeet
c7c0415689
ddraw: Keep an explicit reference to the wined3d device in surfaces.
...
Version 1 and version 2 surfaces don't keep references to the ddraw interface
that created them, so such surfaces may get destroyed after the corresponding
ddraw object was destroyed. Wined3d requires that the device is destroyed
after all its resources are destroyed. In principle this issue always existed,
but it was probably made worse by changes in the texture cleanup code.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-04 11:11:09 +01:00
Henri Verbeet
db42c500e2
ddraw: Rename "wineD3DPalette" to "wined3d_palette".
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For consistency with other D3D libraries.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:45 +09:00
Michael Stefaniuc
3e8a683658
ddraw: Use SetRectEmpty() instead of memset().
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Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 09:57:50 -05:00
Michael Stefaniuc
36a1bc1f04
ddraw: Get rid of a cast from a COM object to an iface.
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Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-04 23:06:28 +09:00
Henri Verbeet
2afd2f705f
ddraw: Avoid accessing free'd memory on an error path in ddraw_surface_create().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-08 11:39:05 +09:00
Józef Kucia
00bf75066b
ddraw: Forbid creating flippable cubemaps.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-17 21:01:39 +09:00
Józef Kucia
64014ae3ed
wined3d: Add "layer_count" parameter to wined3d_texture_create().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 21:35:31 +09:00
Henri Verbeet
7cabef1457
ddraw: Require exclusive mode only for primary surface flips.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-22 12:22:45 +09:00
Henri Verbeet
1736431c68
ddraw: Allow DDSCAPS_FLIP without DDSCAPS_PRIMARYSURFACE.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-22 12:22:42 +09:00
Henri Verbeet
4e02cc3a86
ddraw: Fix the parameter names for the various Flip() functions.
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The "dst" surface is the source, not the destination.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-22 12:22:39 +09:00
Henri Verbeet
f519aca8b3
wined3d: Reject sub-resource types in wined3d_check_device_format().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 14:56:14 +09:00
Henri Verbeet
82a7f1ebf2
wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-15 12:32:25 +09:00
Henri Verbeet
c3d74913b7
wined3d: Be more lenient with wined3d_texture_get_dc() calls from ddraw.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-13 23:01:06 +09:00
Michael Stefaniuc
060387936d
ddraw: Use SetRect() instead of open coding it.
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Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-22 23:51:31 +09:00
Henri Verbeet
644724d32c
ddraw: Just return an error if we failed to find the predecessor in ddraw_surface_delete_attached_surface().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-16 12:10:03 +09:00
Henri Verbeet
130bd9d8c7
ddraw: Avoid d3d_device_update_depth_stencil() in ddraw_surface_delete_attached_surface().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-16 12:10:00 +09:00
Henri Verbeet
9ff40749f9
ddraw: Do not destroy surfaces that are still attached.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-16 12:09:58 +09:00
Michael Stefaniuc
3db08a49e1
ddraw: Use SetRectEmpty() instead of open coding it.
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Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 22:29:02 +09:00
Henri Verbeet
48580ccd42
ddraw: Use wined3d_texture_get_sub_resource_desc() in ddraw_surface_create().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:11 +09:00
Henri Verbeet
5c1976c43b
wined3d: Introduce wined3d_texture_set_sub_resource_parent().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:10 +09:00
Henri Verbeet
f984f56fd8
ddraw: Use wined3d_texture_get_sub_resource_parent() in ddraw_surface_create().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-17 13:05:59 +09:00
Henri Verbeet
9d7221b51d
wined3d: Replace WINEDDBLTFX with a new structure that only includes the used fields.
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It's a happy coincidence that none of the surface pointers are actually used.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:37 +09:00
Henri Verbeet
0b6b5176cc
wined3d: Get rid of unused/unimplemented WINEDDBLT_* flags.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:37 +09:00
Henri Verbeet
47635a60a0
ddraw: Handle DDBLT_DDROPS in ddraw_surface7_Blt().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:36 +09:00
Henri Verbeet
05b84945d5
wined3d: Get rid of the unused _WINEDDOVERLAYFX structure.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:36 +09:00