ddraw: Rename "wineD3DPalette" to "wined3d_palette".
For consistency with other D3D libraries. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -396,7 +396,7 @@ struct ddraw_palette
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IDirectDrawPalette IDirectDrawPalette_iface;
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LONG ref;
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struct wined3d_palette *wineD3DPalette;
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struct wined3d_palette *wined3d_palette;
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struct ddraw *ddraw;
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IUnknown *ifaceToRelease;
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DWORD flags;
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@ -85,22 +85,22 @@ static ULONG WINAPI ddraw_palette_AddRef(IDirectDrawPalette *iface)
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*****************************************************************************/
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static ULONG WINAPI ddraw_palette_Release(IDirectDrawPalette *iface)
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{
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struct ddraw_palette *This = impl_from_IDirectDrawPalette(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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struct ddraw_palette *palette = impl_from_IDirectDrawPalette(iface);
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ULONG ref = InterlockedDecrement(&palette->ref);
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TRACE("%p decreasing refcount to %u.\n", This, ref);
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TRACE("%p decreasing refcount to %u.\n", palette, ref);
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if (ref == 0)
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{
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wined3d_mutex_lock();
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wined3d_palette_decref(This->wineD3DPalette);
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if ((This->flags & DDPCAPS_PRIMARYSURFACE) && This->ddraw->primary)
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This->ddraw->primary->palette = NULL;
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if (This->ifaceToRelease)
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IUnknown_Release(This->ifaceToRelease);
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wined3d_palette_decref(palette->wined3d_palette);
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if ((palette->flags & DDPCAPS_PRIMARYSURFACE) && palette->ddraw->primary)
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palette->ddraw->primary->palette = NULL;
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if (palette->ifaceToRelease)
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IUnknown_Release(palette->ifaceToRelease);
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wined3d_mutex_unlock();
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HeapFree(GetProcessHeap(), 0, This);
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HeapFree(GetProcessHeap(), 0, palette);
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}
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return ref;
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@ -174,7 +174,7 @@ static HRESULT WINAPI ddraw_palette_SetEntries(IDirectDrawPalette *iface,
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return DDERR_INVALIDPARAMS;
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wined3d_mutex_lock();
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hr = wined3d_palette_set_entries(palette->wineD3DPalette, flags, start, count, entries);
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hr = wined3d_palette_set_entries(palette->wined3d_palette, flags, start, count, entries);
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if (SUCCEEDED(hr) && palette->flags & DDPCAPS_PRIMARYSURFACE)
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ddraw_surface_update_frontbuffer(palette->ddraw->primary, NULL, FALSE);
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@ -214,7 +214,7 @@ static HRESULT WINAPI ddraw_palette_GetEntries(IDirectDrawPalette *iface,
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return DDERR_INVALIDPARAMS;
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wined3d_mutex_lock();
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hr = wined3d_palette_get_entries(palette->wineD3DPalette, flags, start, count, entries);
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hr = wined3d_palette_get_entries(palette->wined3d_palette, flags, start, count, entries);
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wined3d_mutex_unlock();
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return hr;
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@ -282,7 +282,7 @@ HRESULT ddraw_palette_init(struct ddraw_palette *palette,
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palette->flags = flags;
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if (FAILED(hr = wined3d_palette_create(ddraw->wined3d_device,
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wined3d_flags, entry_count, entries, &palette->wineD3DPalette)))
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wined3d_flags, entry_count, entries, &palette->wined3d_palette)))
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{
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WARN("Failed to create wined3d palette, hr %#x.\n", hr);
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return hr;
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@ -79,7 +79,7 @@ HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface, const RE
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return hr;
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}
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if (surface->palette)
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wined3d_palette_apply_to_dc(surface->palette->wineD3DPalette, surface_dc);
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wined3d_palette_apply_to_dc(surface->palette->wined3d_palette, surface_dc);
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if (!(screen_dc = GetDC(NULL)))
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{
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@ -472,7 +472,7 @@ static HRESULT ddraw_surface_set_palette(struct ddraw_surface *surface, IDirectD
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if (palette_impl)
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palette_impl->flags |= DDPCAPS_PRIMARYSURFACE;
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wined3d_swapchain_set_palette(surface->ddraw->wined3d_swapchain,
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palette_impl ? palette_impl->wineD3DPalette : NULL);
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palette_impl ? palette_impl->wined3d_palette : NULL);
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ddraw_surface_update_frontbuffer(surface, NULL, FALSE);
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}
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if (palette_impl)
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@ -2162,7 +2162,7 @@ static HRESULT WINAPI ddraw_surface7_GetDC(IDirectDrawSurface7 *iface, HDC *dc)
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palette = NULL;
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if (palette)
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wined3d_palette_apply_to_dc(palette->wineD3DPalette, *dc);
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wined3d_palette_apply_to_dc(palette->wined3d_palette, *dc);
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}
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}
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