ddraw: Make ddraw_surface_release_iface() static.
Signed-off-by: Francois Gouget <fgouget@free.fr> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -215,7 +215,6 @@ struct wined3d_rendertarget_view *ddraw_surface_get_rendertarget_view(struct ddr
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void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
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struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
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const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
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ULONG ddraw_surface_release_iface(struct ddraw_surface *This) DECLSPEC_HIDDEN;
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HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface,
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const RECT *rect, BOOL read) DECLSPEC_HIDDEN;
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@ -529,7 +529,7 @@ static void ddraw_surface_cleanup(struct ddraw_surface *surface)
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wined3d_texture_decref(surface->wined3d_texture);
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}
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ULONG ddraw_surface_release_iface(struct ddraw_surface *This)
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static ULONG ddraw_surface_release_iface(struct ddraw_surface *This)
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{
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ULONG iface_count;
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