Alistair Leslie-Hughes
2b0278c703
d3dx9/tests: DDS magic isn't part of the DDS header.
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 14:08:44 +09:00
Alistair Leslie-Hughes
6097695d4b
d3dx9/tests: Add D3DXCreateAnimationController tests.
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 14:08:41 +09:00
Alistair Leslie-Hughes
94cc44883f
d3dx9: Implement GetMaxNum* functions.
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 14:08:39 +09:00
Christian Costa
16eaf69526
d3dx9: Implement D3DXCreateAnimationController with a stubbed ID3DXAnimationController interface.
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 14:08:33 +09:00
Christian Costa
d2307b1ffc
d3dx9: Improve generated DDS file header.
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-08 21:37:32 +09:00
Alistair Leslie-Hughes
54ebbfdc63
d3dx9/tests: Add D3DXSaveSurfaceToFileInMemory DDS header tests.
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Also update the structure dds_header to be the same as d3dx9_36/surface.c.
Use (DDS_CAPS_TEXTURE | DDSCAPS_ALPHA) with a todo.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-08 21:37:20 +09:00
Alistair Leslie-Hughes
af4ece26d2
d3dx9: Add D3DXConvertMeshSubsetToSingleStrip stub.
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-05 11:52:04 +01:00
Matteo Bruni
d71970f658
d3dx9: Don't take the fastpath when converting between texture formats of different type.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-30 23:16:49 +09:00
Nikolay Sivov
236d97fed9
d3dx9: Use proper enum member (Clang).
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-27 20:53:31 +09:00
Stefan Dösinger
1e78257109
d3dx9_36: Replace powf(2, unsigned int) with (1u << unsigned int).
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Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-25 12:57:29 +09:00
Marcus Meissner
d17341dbd0
d3dx9_36: Remove unneeded vertex_remap variable (Coverity).
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Signed-off-by: Marcus Meissner <marcus@jet.franken.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:38 +09:00
Alistair Leslie-Hughes
418a7c6c73
d3dx9: Don't always fail if an ID3DXAnimationController pointer is passed to D3DXLoadMeshHierarchyFromXInMemory.
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D3DXLoadMeshHierarchyFromXInMemory will only return an AnimationController
when the xfile has an AnimationSet.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-03 21:49:21 +09:00
Nikolay Sivov
67738a41c4
d3dx9_36/tests: Use proper printf format (PVS-Studio).
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-28 22:31:31 +09:00
Gediminas Jakutis
329fb2f728
d3dx9: Add adjacency generation for D3DXCreateCylinder().
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Signed-off-by: Gediminas Jakutis <gediminas@varciai.lt>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:14 +09:00
Frédéric Delanoy
3cdea7e50e
d3dx9_36: Simplify conditional expression (PVS-Studio).
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Signed-off-by: Frédéric Delanoy <frederic.delanoy@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-16 13:22:45 +09:00
Andrey Gusev
d3177504b1
Assorted spelling and typos fixes.
2015-08-31 20:18:46 +09:00
Józef Kucia
ece3af7855
d3dx9: Use D3DFMT constants instead of MAKEFOURCC codes.
2015-08-25 16:57:55 +09:00
Józef Kucia
520deb14d2
d3dx9/tests: Add tests for DDS file format size validation.
2015-08-25 16:57:55 +09:00
Józef Kucia
853be6e1d8
d3dx9: Fix miplevels handling for DDS file format.
2015-08-25 16:57:55 +09:00
Józef Kucia
ba53012fcf
d3dx9: Fix typo in DDS_WIDTH define.
2015-08-25 16:57:55 +09:00
Józef Kucia
a0a8556fd1
d3dx9/tests: Fix HFONT leaks.
2015-08-07 23:50:49 +09:00
Józef Kucia
567ab59c79
d3dx9: Correctly handle whitespace character in D3DXCreateText.
2015-08-07 23:50:48 +09:00
Józef Kucia
9361832863
d3dx9/tests: Add tests for normals computation.
2015-07-31 12:06:12 +02:00
Józef Kucia
8eca2df900
d3dx9: Implement D3DXComputeNormals().
2015-07-31 12:06:04 +02:00
Józef Kucia
4346b79c2f
d3dx9: Partially implement D3DXComputeTangentFrameEx().
2015-07-31 12:05:57 +02:00
Józef Kucia
55ef5afbda
d3dx9/tests: Use new_test_context() to create device in mesh tests.
2015-07-31 12:05:37 +02:00
Alistair Leslie-Hughes
d55fe1f9ce
d3dx9_36: Add D3DXCreateFragmentLinker, D3DXCreateFragmentLinkerEx stubs.
2015-07-31 12:05:14 +02:00
Alistair Leslie-Hughes
0bd896f0f8
d3dx9_36: Add D3DXTessellateNPatches stub ( try 2).
2015-07-31 12:04:44 +02:00
Christian Costa
b82fab89a1
d3dx9_36: Add stub for D3DXIntersect.
2015-07-21 16:33:24 +02:00
Christian Costa
05390ccc65
d3dx9_36: Add stub for D3DXComputeTangentFrameEx.
2015-07-21 16:33:23 +02:00
Stefan Dösinger
7109bebd02
wined3d: Move volume DXTn handling to apply_format_fixups.
2015-04-27 15:07:42 +09:00
Andrey Gusev
07630a9eae
d3dx9_36: Assorted spelling and typos fixes.
2015-03-31 00:04:42 +09:00
Francois Gouget
3266ff8ab2
d3dx9_36: Make d3dx_decltype_size[] static.
2015-03-17 14:18:35 +09:00
Francois Gouget
f572279576
d3dx9_36: Remove unneeded NONAMELESSXXX directives.
2015-03-06 12:54:01 +09:00
Christian Costa
27c72ae986
d3dx9_36: Fix d3dx9_skin_info_ConvertToIndexedBlendedMesh stub.
2015-03-05 21:41:58 +09:00
Austin English
c19876ed4e
d3dx9_36: Add D3DXDisassembleShader stub.
2015-02-16 23:22:04 +09:00
Michael Stefaniuc
ceef3a844a
d3dx9_36/tests: Actually test retrieve_device_state calls (PVS-Studio).
2015-01-13 19:54:03 +01:00
Alistair Leslie-Hughes
e5d7982c4d
d3dx9: Make ID3DXFont_PreloadCharacters return S_OK.
2014-12-12 11:07:26 +01:00
André Hentschel
09761309ad
d3dx9_36/tests: Remove unused function (Clang).
2014-12-01 11:00:19 +01:00
André Hentschel
67ee1faba2
d3dx9_36/tests: Remove unused functions (Clang).
2014-11-25 19:49:37 +01:00
Sebastian Lackner
b69038e3d9
d3dx9_36: Allow NULL pointer for optional arguments of D3DXIntersectTri.
2014-11-14 14:16:41 +09:00
Sebastian Lackner
fc0392a24e
d3dx9_36/tests: Remove code to skip test which should never fail.
2014-11-11 16:20:05 +09:00
Sebastian Lackner
b8814764aa
d3dx9_36/tests: Add tests for D3DXCreatePolygon.
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Based on a patch by David Adam.
2014-11-11 16:20:02 +09:00
Sebastian Lackner
0cde50d223
d3dx9_36: Implement D3DXCreatePolygon.
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Based on a patch by David Adam.
2014-11-11 16:19:44 +09:00
Matteo Bruni
beb72c91af
d3dx9: Improve the scoring for fallback formats.
2014-11-11 14:21:12 +09:00
Matteo Bruni
1569698d9e
d3dx9: Use an alpha-capable format when creating textures with a color key.
2014-11-11 14:21:07 +09:00
Matteo Bruni
fb9c01f1dc
d3dx9: Handle GUID_WICPixelFormat8bppGray format.
2014-11-11 14:21:00 +09:00
Matteo Bruni
5aeb834dd4
d3dx9: Allow implicit conversions in D3DXCreateTextureFromFileInMemoryEx.
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They should be generally supported by the existing code.
Specific missing format conversions are caught and reported by
D3DXLoadSurfaceFromMemory(), which is called directly or indirectly
from here.
2014-08-27 19:24:41 +02:00
Matteo Bruni
807c01727c
d3dx9: Avoid reading outside of the allocated surface memory (Valgrind).
2014-08-27 19:23:06 +02:00
Matteo Bruni
78e02675ab
d3dx9: Correctly handle out of memory conditions while reallocating children array.
2014-08-26 18:48:42 +02:00