Zebediah Figura
23cc300372
d3dcompiler: Iterate through the instruction list in reverse in free_instr_list() (Valgrind).
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-10 21:27:41 +02:00
Jactry Zeng
ca301488dc
d3dcompiler: Implement D3DCompileFromFile().
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Signed-off-by: Jactry Zeng <jzeng@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-10 21:27:36 +02:00
Jactry Zeng
87f51f2f75
d3dcompiler: Add D3D_COMPILE_STANDARD_FILE_INCLUDE support for D3DCompile2().
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Signed-off-by: Jactry Zeng <jzeng@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-10 21:27:26 +02:00
Paul Gofman
2acdde92e8
d3dcompiler/tests: Test bound resources' reflection for sm5.1.
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Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-10 21:27:04 +02:00
Paul Gofman
d95920e8d6
d3dcompiler: Fail parsing reflection data for sm51 in versions below 47.
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Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-10 21:27:02 +02:00
Paul Gofman
85e0a09cce
d3dcompiler: Parse register space and range id for sm51 in d3dcompiler_parse_rdef().
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Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-10 21:27:00 +02:00
Matteo Bruni
8928a41750
d3dcompiler: Don't link to dxguid or uuid.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-24 18:26:18 +02:00
Zebediah Figura
644dbf0644
d3dcompiler: Store the loop body directly in the hlsr_ir_loop structure.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-08 07:50:03 +02:00
Zebediah Figura
0a9f2d8b0a
d3dcompiler: Store the "then" and "else" instruction lists directly in the hlsl_ir_if structure.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-08 07:49:56 +02:00
Zebediah Figura
2ccf1db285
d3dcompiler: Allow hlsl_ir_constant to contain only scalar and vector constants.
...
We only emit scalar constants at parse time, and while there's certainly an
advantage to vectorizing constant instructions, there's not much point in
having hlsl_ir_constant hold matrices. Matrices should be lowered to vector
operations first.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-08 07:49:50 +02:00
Zebediah Figura
6bae008f55
d3dcompiler/tests: Check the reflection type of bool variables.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-08 07:49:45 +02:00
Zebediah Figura
8bd5fe3001
d3dcompiler: Track def-use chains for anonymous nodes.
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This is useful for replacing one instruction with another of a different type,
which is useful for some optimizations such as constant folding.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-02 18:12:57 +02:00
Zebediah Figura
d60b126b24
d3dcompiler: Print the data type when dumping IR.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-29 09:23:20 +02:00
Zebediah Figura
56be9dde92
d3dcompiler: Rename make_simple_assignment() to new_simple_assignment().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-29 09:23:17 +02:00
Zebediah Figura
7260f978f3
d3dcompiler: Add the node to the instruction list in new_expr().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-29 09:23:15 +02:00
Zebediah Figura
6083b1dd39
d3dcompiler: Create the expression in append_binop().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-29 09:23:12 +02:00
Zebediah Figura
251c8546b5
d3dcompiler: Pass the instruction list to implicit_conversion().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-23 10:11:17 +02:00
Zebediah Figura
9b3e6b1971
d3dcompiler: Add the assignment node to the instruction list in make_assignment().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-23 10:11:14 +02:00
Zebediah Figura
95ef2fa578
d3dcompiler: Append the instruction to its list in new_return().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-23 10:11:11 +02:00
Zebediah Figura
548f763f99
d3dcompiler: Pass an instruction list to the load creation functions.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-23 10:10:27 +02:00
Zebediah Figura
142be50629
d3dcompiler: Prepend static initializers to the function body.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-23 10:10:21 +02:00
Matteo Bruni
7d92b1abbd
d3dcompiler: Check shader for NULL.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 17:44:32 +02:00
Zebediah Figura
a9e720e54f
d3dcompiler: Factor out hlsl_ir_var allocation.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 17:32:08 +02:00
Zebediah Figura
610baeac56
d3dcompiler/tests: Add a simple test for global variable initializers.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 17:32:06 +02:00
Zebediah Figura
549fa04cbd
d3dcompiler/tests: Add a couple of extra tests for struct declaration syntax.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 17:32:04 +02:00
Zebediah Figura
f26a58a61b
d3dcompiler/tests: Add a test for struct field semantics.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 17:32:02 +02:00
Matteo Bruni
2d79e04bfe
d3dcompiler: Print float constants with more precision.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-12 17:16:26 +02:00
Zebediah Figura
24c84947c8
d3dcompiler: Return an HRESULT from parse_hlsl().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-11 22:07:47 +02:00
Zebediah Figura
fdb3db5275
d3dcompiler: Check for missing return value semantics on the entry point.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-11 22:03:05 +02:00
Zebediah Figura
d5486b6bb5
d3dcompiler: Allow hlsl_ir_constant to contain only numeric types.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-11 22:03:03 +02:00
Zebediah Figura
d5a4364f44
d3dcompiler: Emit constructors as sequences of stores to a synthetic variable.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-11 22:03:01 +02:00
Zebediah Figura
10601d9ac5
d3dcompiler: Cache vector types.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-11 22:02:57 +02:00
Zebediah Figura
9c985e703b
d3dcompiler: Use the cached scalar type in expr_common_type() where possible.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-11 22:01:06 +02:00
Zebediah Figura
93f3b062fd
d3dcompiler/tests: Add a test for struct assignment.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-08 21:01:33 +02:00
Zebediah Figura
3b66245922
d3dcompiler: Use hlsl_report_message() where possible.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-05 16:54:35 +02:00
Zebediah Figura
f114a0a8e6
d3dcompiler: Fix matrix dimension declaration for matrix<...> syntax.
...
Addendum to 4952bcfa4c
.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-05 16:54:35 +02:00
Zebediah Figura
1dcfb01b29
d3dcompiler: Coerce the RHS before unwrapping swizzles.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-05 16:54:35 +02:00
Zebediah Figura
24a4f52bbf
d3dcompiler: Remove a redundant check for writemasks on non-numeric types.
...
This can only happen if a swizzle is emitted on a non-numeric type, but this is
checked when emitting swizzles.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-05 16:54:35 +02:00
Zebediah Figura
9ba2bb0f3b
d3dcompiler: Fix up the swizzle data type when unwrapping it from the assignment LHS.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-05 16:54:35 +02:00
Zebediah Figura
513f0def41
d3dcompiler: Write to the function return value using a separate instruction.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-03 22:55:55 +02:00
Zebediah Figura
2b77cfb7be
d3dcompiler: Also check the type class when checking for void.
...
As of 867fe22346
, non-void types may have a base_type of HLSL_TYPE_VOID.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-03 22:55:49 +02:00
Zebediah Figura
c7b90bf348
d3dcompiler: Pass the semantic and location parameters to new_func_decl().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-03 22:55:40 +02:00
Zebediah Figura
5900f00148
d3dcompiler: Create assignment instructions more directly in struct_var_initializer().
...
In particular so that we can remove the need for creating a load instruction,
which besides being unnecessary was also never added to any instruction lists.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-03 22:55:31 +02:00
Zebediah Figura
7fc0b9a6bd
d3dcompiler: Don't add a record deref to the instruction list twice.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-03 22:55:27 +02:00
Zebediah Figura
2449ff4b8f
d3dcompiler: Store some builtin types in the hlsl_ctx structure.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-03 22:55:18 +02:00
Zebediah Figura
09fcfe27ac
d3dcompiler: Rename HLSL_IR_DEREF to HLSL_IR_LOAD.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-01 22:10:28 +02:00
Zebediah Figura
323be6c515
d3dcompiler: Store derefs as an offset to a variable.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-01 22:10:28 +02:00
Zebediah Figura
d46065d1f3
d3dcompiler: Do not store matrix and vector indexes as deref instructions.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-19 21:32:46 +02:00
Zebediah Figura
0d9ddc4372
d3dcompiler: Synthesize a variable when indexing a non-deref node.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-19 21:32:43 +02:00
Zebediah Figura
749e6be4d6
d3dcompiler: Synthesize a variable when subscripting a non-deref node.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-19 21:32:41 +02:00