d3dcompiler: Fix up the swizzle data type when unwrapping it from the assignment LHS.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1403,29 +1403,29 @@ static enum hlsl_ir_expr_op op_from_assignment(enum parse_assign_op op)
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return ops[op];
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}
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static unsigned int invert_swizzle(unsigned int *swizzle, unsigned int writemask)
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static BOOL invert_swizzle(unsigned int *swizzle, unsigned int *writemask, unsigned int *ret_width)
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{
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unsigned int i, j, bit = 0, inverted = 0, components, new_writemask = 0, new_swizzle = 0;
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unsigned int i, j, bit = 0, inverted = 0, width, new_writemask = 0, new_swizzle = 0;
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/* Apply the writemask to the swizzle to get a new writemask and swizzle. */
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for (i = 0; i < 4; ++i)
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{
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if (writemask & (1 << i))
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if (*writemask & (1 << i))
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{
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unsigned int s = (*swizzle >> (i * 2)) & 3;
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new_swizzle |= s << (bit++ * 2);
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if (new_writemask & (1 << s))
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return 0;
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return FALSE;
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new_writemask |= 1 << s;
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}
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}
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components = bit;
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width = bit;
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/* Invert the swizzle. */
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bit = 0;
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for (i = 0; i < 4; ++i)
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{
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for (j = 0; j < components; ++j)
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for (j = 0; j < width; ++j)
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{
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unsigned int s = (new_swizzle >> (j * 2)) & 3;
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if (s == i)
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@ -1434,7 +1434,9 @@ static unsigned int invert_swizzle(unsigned int *swizzle, unsigned int writemask
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}
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*swizzle = inverted;
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return new_writemask;
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*writemask = new_writemask;
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*ret_width = width;
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return TRUE;
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}
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struct hlsl_ir_node *make_assignment(struct hlsl_ir_node *lhs, enum parse_assign_op assign_op,
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@ -1463,6 +1465,8 @@ struct hlsl_ir_node *make_assignment(struct hlsl_ir_node *lhs, enum parse_assign
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else if (lhs->type == HLSL_IR_SWIZZLE)
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{
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struct hlsl_ir_swizzle *swizzle = swizzle_from_node(lhs);
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const struct hlsl_type *swizzle_type = swizzle->node.data_type;
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unsigned int width;
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if (lhs->data_type->type == HLSL_CLASS_MATRIX)
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FIXME("Assignments with writemasks and matrices on lhs are not supported yet.\n");
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@ -1472,12 +1476,23 @@ struct hlsl_ir_node *make_assignment(struct hlsl_ir_node *lhs, enum parse_assign
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list_add_after(&rhs->entry, &lhs->entry);
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swizzle->val = rhs;
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if (!(writemask = invert_swizzle(&swizzle->swizzle, writemask)))
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if (!invert_swizzle(&swizzle->swizzle, &writemask, &width))
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{
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hlsl_report_message(lhs->loc, HLSL_LEVEL_ERROR, "invalid writemask");
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d3dcompiler_free(assign);
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return NULL;
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}
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assert(swizzle_type->type == HLSL_CLASS_VECTOR);
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if (swizzle_type->dimx != width)
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{
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struct hlsl_type *type;
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if (!(type = new_hlsl_type(NULL, HLSL_CLASS_VECTOR, swizzle_type->base_type, width, 1)))
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{
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d3dcompiler_free(assign);
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return NULL;
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}
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swizzle->node.data_type = type;
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}
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rhs = &swizzle->node;
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}
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else
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