d3dcompiler: Fix matrix dimension declaration for matrix<...> syntax.
Addendum to 4952bcfa4c
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1866,7 +1866,7 @@ type: base_type
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YYABORT;
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}
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$$ = new_hlsl_type(NULL, HLSL_CLASS_MATRIX, $3->base_type, $5, $7);
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$$ = new_hlsl_type(NULL, HLSL_CLASS_MATRIX, $3->base_type, $7, $5);
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}
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base_type:
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@ -897,9 +897,10 @@ static void test_constant_table(void)
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"uniform float2 g[5];\n"
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"uniform matrix_t i;\n"
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"uniform struct matrix_record j;\n"
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"uniform matrix<float,3,1> k;\n"
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"float4 main(uniform float4 h) : COLOR\n"
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"{\n"
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" return a + b + c._31 + d._31 + f.d._22 + g[e].x + h + i._33 + j.a._33;\n"
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" return a + b + c._31 + d._31 + f.d._22 + g[e].x + h + i._33 + j.a._33 + k._31;\n"
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"}";
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D3DXCONSTANTTABLE_DESC table_desc;
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@ -923,6 +924,7 @@ static void test_constant_table(void)
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{"g", D3DXRS_FLOAT4, 0, 5, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 2, 5, 0, 40},
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{"i", D3DXRS_FLOAT4, 0, 3, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 3, 1, 0, 36},
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{"j", D3DXRS_FLOAT4, 0, 3, D3DXPC_STRUCT, D3DXPT_VOID, 1, 9, 1, 1, 36},
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{"k", D3DXRS_FLOAT4, 0, 3, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 1, 1, 0, 12},
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};
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static const D3DXCONSTANT_DESC expect_fields_f[] =
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