Henri Verbeet
|
49019368c2
|
d2d1/tests: Add some bitmap brush tests for skew transformations and transformed geometry.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-09-25 11:02:37 +02:00 |
Henri Verbeet
|
2a770ae741
|
d2d1/tests: Introduce get_surface_readback().
As in the Direct3D tests.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-09-25 11:02:34 +02:00 |
Nikolay Sivov
|
e6c18792f1
|
d2d1: Improve figure bounds updating for quadratic beziers.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-09-18 14:15:58 +02:00 |
Nikolay Sivov
|
00fea0298b
|
d2d1: Implement GetBounds() for path geometries.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-09-15 17:00:53 +02:00 |
Nikolay Sivov
|
dcccaaf7f3
|
d2d1: Use better bezier segment bounds approximation when updating figure bounds.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-09-15 17:00:53 +02:00 |
Nikolay Sivov
|
38d314ba92
|
d2d1: Use 8bpp text bitmaps for grayscale mode.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-09-05 17:52:16 +02:00 |
Nikolay Sivov
|
0a315ba065
|
d2d1: Fix rounding when setting scissor rectangle.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-08-30 16:28:56 +02:00 |
Nikolay Sivov
|
7316c96239
|
d2d1: Pass inline object effect through rendering context.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-08-24 17:46:20 +02:00 |
Henri Verbeet
|
2187a1edb3
|
d2d1: Split overlapping bezier control triangles.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-08-18 08:07:04 +09:00 |
Henri Verbeet
|
3895f07c4b
|
d2d1: Use segment indices in d2d_geometry_resolve_beziers().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-08-18 08:07:02 +09:00 |
Henri Verbeet
|
00fafb27e3
|
d2d1: Implement bezier/bezier intersections.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-08-18 08:06:59 +09:00 |
Henri Verbeet
|
a4f23ea148
|
d2d1: Implement bezier/line intersections.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-08-18 08:06:57 +09:00 |
Henri Verbeet
|
a5f02132d3
|
d2d1: Introduce a separate function for calculating line/line intersections.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-08-18 08:06:55 +09:00 |
Henri Verbeet
|
01d4767aed
|
d2d1/tests: Add a test for bezier intersections.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-08-18 08:06:53 +09:00 |
Henri Verbeet
|
0ede13e1df
|
d2d1: Return S_OK on success in d2d_geometry_resolve_beziers().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-08-18 08:06:50 +09:00 |
Nikolay Sivov
|
b9a03b70af
|
d2d1: Fix trace message typo.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-08-08 20:13:56 +09:00 |
Nikolay Sivov
|
977f8cc64d
|
d2d1: Force appropriate antialiasing mode when drawing text elements using 2D primitives.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-07-18 20:43:33 +02:00 |
Nikolay Sivov
|
c2257c072b
|
d2d1: Enforce text antialias mode vs text rendering mode consistency.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-07-18 20:43:33 +02:00 |
Nikolay Sivov
|
1ec12ec7c5
|
d2d1: Pass current text antialias mode down to IDWriteGlyphRunAnalysis.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-07-18 20:43:33 +02:00 |
Nikolay Sivov
|
d6e2a6f370
|
d2d1/tests: Fix stroke style object leak (Valgrind).
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-07-11 18:23:42 +02:00 |
Nikolay Sivov
|
9fe40c24f8
|
d2d1: Added a helper to trace D2D1_RECT_F arguments.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-07-11 18:23:39 +02:00 |
Michael Stefaniuc
|
6f22d67077
|
d2d1: Make use of the available ARRAY_SIZE macro.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-07-10 20:51:10 +02:00 |
Alistair Leslie-Hughes
|
4fc2dbb14a
|
d2d1/tests: Use standard wine_dbgstr_longlong.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-07-05 13:57:15 +02:00 |
Henri Verbeet
|
4dcdc80ad5
|
d2d1: Fix the segment count for open figures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-06-07 22:55:05 +02:00 |
Henri Verbeet
|
09ff685aa0
|
d2d1: Implement d2d_path_geometry_Simplify().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-06-07 22:55:02 +02:00 |
Henri Verbeet
|
208eb09e3c
|
d2d1: Implement d2d_transformed_geometry_Simplify().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-06-07 22:54:59 +02:00 |
Henri Verbeet
|
e5733e7cd4
|
d2d1: Implement d2d_rectangle_geometry_Simplify().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-06-02 18:41:20 +02:00 |
Henri Verbeet
|
828e62c8e2
|
d2d1: Implement d2d_transformed_geometry_GetBounds().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-06-02 18:41:19 +02:00 |
Henri Verbeet
|
2485305b55
|
d2d1: Implement d2d_rectangle_geometry_GetBounds().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-06-02 18:41:17 +02:00 |
Henri Verbeet
|
bc47dc3f41
|
d2d1: Implement d2d_layer_GetSize().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-06-02 18:41:15 +02:00 |
Henri Verbeet
|
6d638b9e28
|
d2d1: Implement d2d_d3d_render_target_CreateLayer().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-06-02 18:41:13 +02:00 |
Henri Verbeet
|
ee4280ef6c
|
d2d1: Take the render target transform into account when evaluating flatness in vs_code_bezier_outline[].
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-05-31 20:51:45 +02:00 |
Henri Verbeet
|
bd2141e521
|
d2d1: Implement initial support for quadratic bezier outlines.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-05-22 13:45:08 +02:00 |
Nikolay Sivov
|
b7125b6790
|
d2d1: Use render target transform in bitmap text rendering mode.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-04-04 14:54:50 +02:00 |
Nikolay Sivov
|
bfb953894e
|
d2d1: Support strikethrough in DrawText()/DrawTextLayout().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-27 09:56:41 +01:00 |
Nikolay Sivov
|
d51c60e11d
|
d2d1: Use DrawLine() to draw underlines.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-24 13:54:17 +01:00 |
Henri Verbeet
|
0be8d44665
|
d2d1: Create open, hollow geometry in d2d_d3d_render_target_DrawLine().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-23 08:55:55 +01:00 |
Henri Verbeet
|
d7fb78184f
|
d2d1/tests: Add tests for drawing simple shapes.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-23 08:55:52 +01:00 |
Nikolay Sivov
|
93959d21e9
|
d2d1/tests: Test to show that WIC bitmap is locked within BeginDraw()/EndDraw().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-17 20:54:05 +01:00 |
Nikolay Sivov
|
74ed5c7067
|
d2d1: Added support for ID2D1GdiInteropRenderTarget interface.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-14 22:47:00 +01:00 |
Nikolay Sivov
|
1226765403
|
d2d1: Create gdi-compatible texture for WIC target when asked for it.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-13 18:50:11 +01:00 |
Henri Verbeet
|
a525b69781
|
d2d1: Properly invert join directions when needed.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-13 18:50:10 +01:00 |
Nikolay Sivov
|
71cb1be214
|
d2d1: Always create HWND target as gdi-compatible.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-10 21:29:27 +01:00 |
Henri Verbeet
|
d10dfd4102
|
d2d1: Take the source transformation into account when creating a transformed geometry.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-03 19:05:11 +01:00 |
Henri Verbeet
|
7ed032a014
|
d2d1: Implement rectangle geometry outlines.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-03 19:05:11 +01:00 |
Henri Verbeet
|
39406039c0
|
d2d1: Implement initial support for line joins.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-03 19:05:11 +01:00 |
Henri Verbeet
|
f3563f4e62
|
d2d1: Add an initial d2d_d3d_render_target_DrawGeometry() implementation.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-03 19:05:11 +01:00 |
Henri Verbeet
|
ac3824fe63
|
d2d1: Avoid degenerate line segments.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-03 19:05:11 +01:00 |
Nikolay Sivov
|
621675e8f8
|
d2d1: Check for NULL pointer when releasing previous render target view.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-01-25 15:54:13 +01:00 |
Nikolay Sivov
|
6ab887c057
|
d2d1: Fix ID2D1HwndRenderTarget::Resize() prototype.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-01-25 15:54:11 +01:00 |