Jason Green
|
0161d6b636
|
wined3d: Final move of the GLSL registry check (hopefully).
|
2006-05-27 10:57:32 +02:00 |
Jason Green
|
cef19b5769
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wined3d: Move the GLSL registry check again.
|
2006-05-26 11:56:11 +02:00 |
Roderick Colenbrander
|
54e5f9c465
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wined3d: Dynamicly load GL_ARB_multitexture functions.
|
2006-05-25 20:17:32 +02:00 |
Stefan Dösinger
|
d5f95961f1
|
wined3d: Fog fixes.
|
2006-05-25 10:36:40 +02:00 |
Stefan Dösinger
|
e18c89b3f4
|
wined3d: Silence the offscreen surface creation fixme.
|
2006-05-25 10:35:10 +02:00 |
Stefan Dösinger
|
93db443319
|
wined3d: Color keying emulation.
|
2006-05-25 10:34:53 +02:00 |
Stefan Dösinger
|
e902cd119f
|
wined3d: Swapchain and back buffer corrections + tests.
|
2006-05-24 13:56:55 +02:00 |
Roderick Colenbrander
|
9c018fd877
|
wined3d: Fix ARB_imaging abuse.
|
2006-05-24 10:52:28 +02:00 |
Alexandre Julliard
|
63199ca022
|
wined3d: Fixed a couple of boolean comparisons against TRUE.
|
2006-05-24 10:46:06 +02:00 |
Jonathan Ernst
|
360a3f9142
|
Update the address of the Free Software Foundation.
|
2006-05-23 14:11:13 +02:00 |
Stefan Dösinger
|
cfcdb6515b
|
wined3d: Sort of oversized surface support.
|
2006-05-20 14:06:09 +02:00 |
Stefan Dösinger
|
ebcbda72c4
|
wined3d: Allow SYSTEMMEM textures and surfaces.
|
2006-05-20 14:05:23 +02:00 |
Stefan Dösinger
|
566cdcf55c
|
wined3d: Implement IWineD3DDevice::SetDisplayMode.
|
2006-05-20 14:05:06 +02:00 |
Phil Costin
|
df3902e6c1
|
wined3d: Trace output corrections and cleanups.
|
2006-05-20 13:58:31 +02:00 |
Stefan Dösinger
|
7cd41b944b
|
wined3d: Implement IWineD3DDevice::SetFrontBackBuffers.
|
2006-05-16 12:41:41 +02:00 |
Stefan Dösinger
|
34b1482fdc
|
wined3d: Render state additions and fixes.
|
2006-05-15 14:02:57 +02:00 |
Stefan Dösinger
|
daa6a3d714
|
wined3d: Support for single buffering.
|
2006-05-15 14:02:18 +02:00 |
Stefan Dösinger
|
2f724834f8
|
wined3d: Implement IWineGDISurface.
|
2006-05-15 14:02:03 +02:00 |
Stefan Dösinger
|
9abdac6aaa
|
wined3d: Implement IWineD3DDevice::ProcessVertices.
|
2006-05-15 13:57:17 +02:00 |
Ivan Gyurdiev
|
b2d96086e5
|
wined3d: Set pIndexData to 0 in DrawIndexedPrimitiveUP.
|
2006-05-11 12:11:55 +02:00 |
Stefan Dösinger
|
a173c8e35a
|
wined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
|
2006-05-08 14:51:13 +02:00 |
Stefan Dösinger
|
1cfbc903d5
|
wined3d: Add some surface flags.
|
2006-05-08 14:50:58 +02:00 |
Ivan Gyurdiev
|
07f4f70487
|
wined3d: QueryInterface corrections.
|
2006-05-05 20:23:41 +02:00 |
Ivan Gyurdiev
|
1e86752812
|
wined3d: Fix mipmap level count.
|
2006-04-21 11:35:49 +02:00 |
Ivan Gyurdiev
|
74117baa6c
|
wined3d: Correct vtrace usage.
|
2006-04-21 11:34:31 +02:00 |
Stefan Dösinger
|
a6f71af021
|
wined3d: Implement IWineD3DPalette.
|
2006-04-21 11:28:11 +02:00 |
Stefan Dösinger
|
04da3ce2d1
|
wined3d: Implement GetHWND and SetHWND.
|
2006-04-19 12:55:03 +02:00 |
Stefan Dösinger
|
7fee88df9f
|
wined3d: Implement EnumTextureFormats.
|
2006-04-19 12:54:32 +02:00 |
Stefan Dösinger
|
ac964c3b61
|
wined3d: Implement EnumZBufferFormats.
|
2006-04-19 12:54:08 +02:00 |
Stefan Dösinger
|
a6206836e6
|
wined3d: Implement IWineD3DDevice::EnumDisplayModes.
|
2006-04-19 12:53:30 +02:00 |
Stefan Dösinger
|
d04f0507cf
|
wined3d: Implement Init3D and Uninit3D.
|
2006-04-19 12:43:22 +02:00 |
Stefan Dösinger
|
80bdb24cad
|
wined3d: Add the remaining IWineD3DDevice methods.
|
2006-04-18 11:13:47 +02:00 |
Stefan Dösinger
|
cff4e1ea4b
|
wined3d: Add IWineD3DPalette.
|
2006-04-18 11:11:49 +02:00 |
Stefan Dösinger
|
03b256b16d
|
wined3d: Add a parameter for surface type selection.
|
2006-04-18 11:09:17 +02:00 |
Stefan Dösinger
|
076fa811af
|
wined3d: Add a method to change the front and back buffers.
|
2006-04-17 11:21:22 +02:00 |
Sagar Mittal
|
4f986c842f
|
wined3d: Fix null pointer check in IWineD3DImpl_GetPixelShader.
|
2006-04-14 19:36:48 +02:00 |
Stefan Dösinger
|
d9cd05db80
|
wined3d: Add GetHWND and SetHWND methods to IWineD3DDevice.
|
2006-04-14 10:52:01 +02:00 |
Stefan Dösinger
|
d2510847b0
|
wined3d: Split device creation and opengl initialization.
|
2006-04-13 11:22:45 +02:00 |
Karsten Elfenbein
|
59189ba75b
|
wined3d: Combined unhandled renderstate cases into one.
|
2006-04-12 20:57:26 +02:00 |
Karsten Elfenbein
|
c90c04607e
|
wined3d: IWineD3DDeviceImpl_Reset cleanup.
Joined the functions as it looks like a typo in the function name
(IWineD3DDeviceImpl_Rest isn't used anywhere but contains comments).
|
2006-04-12 20:57:16 +02:00 |
Stefan Dösinger
|
e0c8773199
|
wined3d: Add a resource dumper.
|
2006-04-12 12:54:28 +02:00 |
Stefan Dösinger
|
cf4b91f074
|
wined3d: Add WINED3DBOX to wined3d_types.h.
|
2006-04-07 14:55:50 +02:00 |
Stefan Dösinger
|
9d67b4287e
|
wined3d: Rename return values from D3D* to WINED3D*.
|
2006-04-07 14:54:04 +02:00 |
Stefan Dösinger
|
bbe490abcc
|
wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
|
2006-04-06 22:23:31 +02:00 |
Stefan Dösinger
|
63fd9a7a98
|
wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
|
2006-04-06 22:22:35 +02:00 |
Jan Zerebecki
|
d4fa4f22cb
|
wined3d: CreateDevice should use the root window.
|
2006-04-04 20:34:47 +02:00 |
Jan Zerebecki
|
166b6d861d
|
wined3d: Output unhandled renderstates with debug_d3drenderstate.
|
2006-04-04 20:31:38 +02:00 |
Stefan Dösinger
|
be720179b6
|
wined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
|
2006-04-04 20:01:10 +02:00 |
Stefan Dösinger
|
c289b3cc51
|
wined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP / DDGAMMARAMP.
|
2006-04-04 20:00:41 +02:00 |
Stefan Dösinger
|
08c38a87e1
|
wined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
|
2006-04-04 11:51:37 +02:00 |