wined3d: Silence the offscreen surface creation fixme.
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@ -736,7 +736,7 @@ HRESULT WINAPI IWineD3DDeviceImpl_CreateSurface(IWineD3DDevice *iface, UINT Wid
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case WINED3DPOOL_DEFAULT: /*TODO: Create offscreen plain can cause this check to fail..., find out if it should */
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if(!(Usage & WINED3DUSAGE_DYNAMIC) && !(Usage & WINED3DUSAGE_RENDERTARGET)
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&& !(Usage && WINED3DUSAGE_DEPTHSTENCIL ) && Lockable)
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FIXME("Creating a surface with a POOL of DEFAULT with Locable true, that doesn't specify DYNAMIC usage.\n");
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WARN("Creating a surface with a POOL of DEFAULT with Lockable true, that doesn't specify DYNAMIC usage.\n");
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break;
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default:
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FIXME("(%p) Unknown pool %d\n", This, Pool);
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