Commit Graph

95586 Commits

Author SHA1 Message Date
Christian Costa 4102d8a0dc d3dxof: Fix list of float and integer in binary mode. 2013-06-03 11:56:18 +02:00
Christian Costa 7325b798b4 d3dxof: Move list type and list nb elements into the parse context. 2013-06-03 11:56:09 +02:00
Christian Costa f39547f5a8 d3dxof: Uncomment some traces and use better name for some variables. 2013-06-03 11:56:00 +02:00
Henri Verbeet edf46d91bc d3drm: Avoid LPDIRECT3DRMOBJECTARRAY. 2013-06-03 11:30:50 +02:00
Henri Verbeet 97bc1eb389 d3drm: Avoid LPDIRECT3DRMUSERVISUAL. 2013-06-03 11:30:47 +02:00
Henri Verbeet a3f59cf618 wined3d: Allow textures as swapchain surfaces. 2013-06-03 11:30:43 +02:00
Henri Verbeet 48d470f60c wined3d: Add base format info for some typeless formats. 2013-06-03 11:30:34 +02:00
Henri Verbeet 51bbfa5ced wined3d: Allow 32 bpc UINT formats in vertex declarations. 2013-06-03 11:30:31 +02:00
Akihiro Sagawa 9ab603b033 kernel32: Don't move fixed memory area in GlobalReAlloc. 2013-06-03 11:29:55 +02:00
Akihiro Sagawa 4874b806f3 progman: Use LMEM_MOVEABLE when reallocating memory. 2013-06-03 11:29:44 +02:00
Akihiro Sagawa 884ead472b ole32: Use LMEM_MOVEABLE when reallocating memory. 2013-06-03 11:29:41 +02:00
Akihiro Sagawa 1451aa58a6 kernel32: Add more GlobalReAlloc/LocalReAlloc tests. 2013-06-03 11:29:38 +02:00
Nikolay Sivov 842798f846 shell32: Some cleanup for IExplorerBrowser. 2013-06-03 11:29:02 +02:00
Nikolay Sivov 7a5ca2d3d4 shell32: Fix some tests failures on Win8. 2013-06-03 11:28:55 +02:00
André Hentschel 70a7c6d3d1 winetest: Set font in resources. 2013-06-03 11:28:31 +02:00
André Hentschel 010399a3f7 winetest: Report number of failures in more places. 2013-06-03 11:28:28 +02:00
André Hentschel 09fb0ca5ee winecfg: Add more room for the license. 2013-06-03 11:28:25 +02:00
Andrew Eikum 205671f355 oleaut32: Implement ICreateTypeInfo::AddVarDesc. 2013-06-03 11:27:12 +02:00
Andrew Eikum 4b2201b11c oleaut32: Implement ICreateTypeInfo::SetVarDocString. 2013-06-03 11:27:10 +02:00
Andrew Eikum 5ae88daf63 oleaut32: Implement ICreateTypeInfo::SetVarHelpContext. 2013-06-03 11:27:07 +02:00
Nikolay Sivov caa452e958 xmllite: Set PI target value just after it's parsed. 2013-05-31 19:16:04 +02:00
Andrew Eikum d4560b0ce0 winmm/tests: Fix test that fails on NT4. 2013-05-31 19:16:00 +02:00
Andrew Eikum 892068f96c dsound/tests: Fix test that fails on older Windows 2000. 2013-05-31 19:15:56 +02:00
Kyle Luna 7f5f166a19 wined3d: Add Mobility Radeon HD 4200. 2013-05-31 18:25:01 +02:00
Hans Leidekker 30c00ea16d rpcrt4: Specify INTERNET_FLAG_NO_CACHE_WRITE for the HTTP transport pipes. 2013-05-31 16:39:31 +02:00
Matteo Bruni 667bd327be winex11.drv: Fix wglCreateContextAttribsARB's attributes handling for real. 2013-05-31 16:39:19 +02:00
Nikolay Sivov facc14ead9 msxml3: Properly trace variant value. 2013-05-31 12:00:28 +02:00
Vincent Povirk e21af554b5 gdiplus: Add test for measuring a single line that exactly fits. 2013-05-31 12:00:16 +02:00
Andrew Eikum 35342cef60 oleaut32: Store all GUIDs in typelibs. 2013-05-31 11:59:53 +02:00
Andrew Eikum f7dbebef66 oleaut32: Pull TYPEATTR struct contents out. 2013-05-31 11:59:44 +02:00
Andrew Eikum 3a16568f41 oleaut32: Pull TLIBATTR struct contents out.
So we can store GUIDs outside of the structs.
2013-05-31 11:59:30 +02:00
Andrew Eikum 379e1c035a oleaut32: Store all Names in typelibs, too. 2013-05-31 11:59:17 +02:00
Andrew Eikum dc9cd02264 oleaut32: Load and store all of the strings in a typelib.
This lets us easily avoid duplicate strings in the typelib.
2013-05-31 11:59:07 +02:00
André Hentschel ef856a29ef ntdll: Actually store PC in RtlCaptureContext on ARM. 2013-05-31 11:58:03 +02:00
Henri Verbeet 007d50e983 d3drm: Avoid LPDIRECT3DRMANIMATIONSET2. 2013-05-31 11:57:54 +02:00
Henri Verbeet 78afa17fbe d3drm: Avoid LPDIRECT3DRMANIMATIONSET. 2013-05-31 11:57:52 +02:00
Henri Verbeet c97c51120c d3d10core/tests: Add a small test for ID3D10Device_CreatePredicate(). 2013-05-31 11:57:48 +02:00
Henri Verbeet 7b84e3234b d3d10core: Implement d3d10_device_CreatePredicate(). 2013-05-31 11:57:44 +02:00
Henri Verbeet e4f50de336 wined3d: Get rid of the unused "half" GLSL variable in shader_glsl_ffp_vertex_lighting(). 2013-05-31 11:57:40 +02:00
Austin English d42ed7595c msvcrt: Remove warning hack. 2013-05-31 11:57:29 +02:00
Marcus Meissner 038e3d3773 wininet: Avoid one-byte overflows (Coverity). 2013-05-31 11:57:19 +02:00
Aric Stewart c6d307533b macdrv: Rework the way we handle cursor position and composition text. 2013-05-30 20:19:34 +02:00
Francois Gouget 49dbf2464f wined3d: Add a trailing '\n' to a shader_addline() call. 2013-05-30 20:19:33 +02:00
Dmitry Timoshkov 748c3ea9c9 ole32: Add a couple more defaulthandler tests. 2013-05-30 20:19:32 +02:00
Matěj Laitl 84c07af48e gdi32: More specific error messages in osmesa opengl initialization. 2013-05-30 20:19:32 +02:00
Fabian Müntefering 5d0b201059 dwrite: Added missing JUSTIFIED text alignment mode. 2013-05-30 20:19:30 +02:00
Alistair Leslie-Hughes 805abf6d89 oledb32: Pass the correct value to SafeArrayPutElement. 2013-05-30 19:35:18 +02:00
Alistair Leslie-Hughes 5faa69d3e3 oledb32: DBTYPE_BYTES->DBTYPE_VARIANT only uses the source length. 2013-05-30 19:35:12 +02:00
Alistair Leslie-Hughes 471bdafa3b oledb32: Implement DataConvert DBTYPE_VARIANT->DBTYPE_BYTES. 2013-05-30 19:35:00 +02:00
Alistair Leslie-Hughes 40fcf66752 oledb32: Implement GetConversionSize, DBTYPE_VARIANT(VT_ARRAY|VT_UI1)->DBTYPE_BYTES. 2013-05-30 19:34:53 +02:00