Alexandre Julliard
40f175f926
msvcp71: Share the string.c implementation with msvcp90.
2013-12-16 21:55:44 +01:00
Alexandre Julliard
0da244851f
msvcp90: Add MSVCP_ prefix on more of the string iterator functions.
2013-12-16 21:55:43 +01:00
Alexandre Bique
5af5179313
ntdll: Fixme once for NtFlushInstructionCache().
2013-12-16 16:11:36 +01:00
Alexandre Bique
ffccadd335
winealsa.drv: midiSeq must be protected by a critical section.
2013-12-16 16:10:40 +01:00
Nikolay Sivov
40c8d6aa0a
msxml3: Store document url in properties so every instance could see it.
2013-12-16 16:08:39 +01:00
Frédéric Delanoy
d066561625
dbghelp: Constify some character strings.
2013-12-16 12:02:49 +01:00
Alexandre Julliard
ca41acc1f9
makefiles: Automatically update the IDL_H_SRCS variable.
2013-12-15 10:23:06 +01:00
Alexandre Julliard
4f3d71cef3
makefiles: Get rid of the no longer used PO_SRCS variables.
2013-12-15 10:23:04 +01:00
Stefan Dösinger
fb75292875
wined3d: Don't store user memory in allocatedMemory.
2013-12-13 16:55:30 +01:00
Stefan Dösinger
a1762ba8a4
wined3d: Don't check for render target usage in wined3d_surface_set_mem.
...
Ddraw and d3d9 already take care of this.
2013-12-13 16:55:28 +01:00
Dmitry Timoshkov
25a0375432
secur32/tests: Add a test for QueryCredentialsAttributes(SECPKG_CRED_ATTR_NAMES).
2013-12-13 16:21:08 +01:00
Dmitry Timoshkov
476f57fd63
secur32/tests: Make sure that QueryContextAttributes(SECPKG_ATTR_STREAM_SIZES) succeeds.
2013-12-13 14:37:42 +01:00
Dmitry Timoshkov
79511d98b7
secur32/tests: Use LoadLibrary instead of GetModuleHandle to load advapi32.dll APIs.
2013-12-13 14:37:40 +01:00
Henri Verbeet
4e7b62a46d
wined3d: Get rid of unused palette flags.
2013-12-13 12:36:11 +01:00
Henri Verbeet
f27bb660b3
wined3d: Explicitly pass the palette size to wined3d_palette_create().
2013-12-13 12:36:11 +01:00
Henri Verbeet
89dedf6408
ddraw: Just set the palette caps in ddraw7_GetCaps().
2013-12-13 12:36:11 +01:00
Henri Verbeet
b9ab54a09a
ddraw/tests: Add a test for palettes on primary surfaces.
2013-12-13 12:36:11 +01:00
Henri Verbeet
c5a8b933af
ddraw: Unset the primary surface's palette when the palette is released.
2013-12-13 12:36:10 +01:00
Frédéric Delanoy
e0b68129fa
winemac.drv: Use BOOL type where appropriate.
2013-12-13 12:36:10 +01:00
Michael Stefaniuc
4281d19d76
oleaut32: Cast to the correct type instead to void pointer.
2013-12-13 12:36:10 +01:00
Ken Thomases
03f8f85dda
user32: Respect monitor work area when sizing or moving a top-level window.
...
This prevents dragging a window's title bar behind a menu bar across the top
of a screen, for example.
2013-12-13 12:36:08 +01:00
Ken Thomases
304ab65dbf
user32: Fix distance calculation for MONITOR_DEFAULTTONEAREST.
...
If the target rect is outside a monitor rect but is between its extremes in
one dimension, that dimension should contribute 0 to the distance, rather than
some arbitrary amount.
2013-12-13 12:05:27 +01:00
Stefan Dösinger
cc978c90d4
ddraw/tests: Use correct ddraw COM macros.
2013-12-12 19:21:37 +01:00
Stefan Dösinger
f53d83cf26
ddraw: Sysmem overlays are not allowed.
2013-12-12 19:21:37 +01:00
Stefan Dösinger
0fdb1aaff6
ddraw: SetSurfaceDesc does not work on primaries.
2013-12-12 19:21:36 +01:00
Stefan Dösinger
03fe6f3e07
d3d9/tests: Test user memory and getdc interaction.
2013-12-12 19:21:36 +01:00
Frédéric Delanoy
cc6f9c36cd
wined3d: Use BOOL type where appropriate.
2013-12-12 19:21:36 +01:00
Frédéric Delanoy
8a10493e6b
krnl386.exe16: Use BOOL type where appropriate.
2013-12-12 19:21:35 +01:00
Dmitry Timoshkov
ba1b572da2
crypt32: Add support for decoding serial number property in the certificate attributes.
2013-12-12 12:27:29 +01:00
Henri Verbeet
d5863f7f40
ddraw: Set DDPCAPS_PRIMARYSURFACE when attaching a palette to the primary surface.
2013-12-12 12:08:25 +01:00
Henri Verbeet
bf7f80f4b3
ddraw: Store the palette flags in the ddraw palette.
2013-12-12 12:08:23 +01:00
Henri Verbeet
9651079ff9
ddraw: Don't set the palette on attached backbuffers in ddraw_surface7_SetPalette().
...
Tests show this is just wrong. This patch fixes a regression introduced by
commit 74e3f516bc
.
2013-12-12 12:08:19 +01:00
Henri Verbeet
1f0bb534ec
ddraw: Keep a reference to the palette in the surface.
2013-12-12 12:08:16 +01:00
Henri Verbeet
27dc41d0dc
wined3d: Fix the source swizzle for WINED3DSIH_LOG and WINED3DSIH_LOGP.
2013-12-12 12:08:09 +01:00
Andrew Eikum
46cb582a71
dinput: Fix logging typos.
2013-12-12 12:07:08 +01:00
Ken Thomases
f068e329c1
winemac: Send WM_{ENTER, EXIT}SIZEMOVE before/after window dragging and run an internal event loop during.
...
This simulates some of what would happen if user32 were managing the drag. The
click in the caption would cause WM_SYSCOMMAND/SC_MOVE. The processing of that
message is synchronous and doesn't return until the move is complete.
Some games require that "blocking" in the internal event loop to prevent them
from misbehaving during the drag.
2013-12-12 12:06:47 +01:00
Ken Thomases
b3cc34e5b0
winemac: While a window is being dragged, suppress mouse events and disable cursor clipping and warping.
2013-12-12 12:06:39 +01:00
Ken Thomases
cd10a0df5e
winemac: Consolidate the logic for deciding if cursor clipping should be active.
2013-12-12 12:06:38 +01:00
Ken Thomases
e3dd277586
winemac: Don't change window order for SetFocus().
...
This fixes a problem where some apps move their window to the front after
the user switches away to another app. OS X prevents the background app
from actually coming in front of the active app's front window, but the
window gets ordered in second place, possibly obscuring other windows of the
active app.
2013-12-12 12:06:35 +01:00
Alexandre Julliard
fb4441df73
user32: Don't check for comctl32 class for integer atoms.
2013-12-12 12:05:36 +01:00
Jacek Caban
f50ead6358
oleaut32: Check OANOCACHE variable only on process attach.
2013-12-11 19:35:47 +01:00
Stefan Dösinger
78fda5cea0
wined3d: Rename surface_load_pbo to surface_create_pbo.
2013-12-11 18:17:02 +01:00
Stefan Dösinger
4de7249d23
wined3d: Call buffer_get_memory in surface_load_pbo.
2013-12-11 18:17:01 +01:00
Stefan Dösinger
800571c015
wined3d: Use surface_get_memory in surface_download_data.
2013-12-11 18:17:01 +01:00
Stefan Dösinger
5a656dead6
ddraw/tests: Test user memory and getdc interaction.
...
Some Windows Media Player 9 visualization plugins used ddraw in this way
to get a dc for their custom memory allocations.
2013-12-11 18:17:00 +01:00
Stefan Dösinger
9b67b1b8a1
wined3d: Support getdc with user memory.
2013-12-11 18:17:00 +01:00
Akihiro Sagawa
a88a121059
gdi32: Use ANSI character code as glyph index for bitmap fonts.
2013-12-11 18:16:59 +01:00
Akihiro Sagawa
882398b0a9
gdi32: Return ANSI character code as glyph index for bitmap fonts.
2013-12-11 16:30:22 +01:00
Austin English
bfafb1ffc5
dinput: Consistently use GetCurrentTime().
2013-12-11 16:26:01 +01:00
Huw Davies
710e3bc5ec
wbemprox: Add a partial implementation of Win32_PhysicalMedia.
2013-12-11 15:15:06 +01:00