Stefan Dösinger
38548df04b
d3d/tests: Test fog interpolation.
2014-11-12 20:07:56 +09:00
Stefan Dösinger
a6f7b213af
ddraw/tests: Ddraw restores the mode settings from the registry.
2014-11-12 20:07:55 +09:00
Stefan Dösinger
a04eb0c21b
ddraw/tests: Rename modes and rectangles in test_coop_level_mode_set.
2014-11-12 20:07:55 +09:00
Stefan Dösinger
5d17f9bc7c
ddraw/tests: Fix some COM macro versions in test_coop_level_mode_set.
2014-11-07 21:31:58 +09:00
Stefan Dösinger
c436a525e4
ddraw/tests: Check if the current display settings match the registry settings.
2014-11-07 21:31:56 +09:00
Frédéric Delanoy
1e214eb5d3
Assorted spelling/grammar fixes.
2014-10-02 16:58:53 +02:00
Henri Verbeet
97856bcfee
wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc().
2014-09-29 10:37:35 +02:00
Henri Verbeet
5000eba6d0
ddraw: Set user memory in ddraw_surface_create() instead of ddraw_surface_init().
2014-09-29 10:37:25 +02:00
Henri Verbeet
e28800c6a4
ddraw: Move the pitch / linear size validation from ddraw_surface_init() to ddraw_surface_create().
2014-09-29 10:37:22 +02:00
Francois Gouget
0dd5cb1cef
Assorted spelling fixes.
2014-09-29 10:36:36 +02:00
Henri Verbeet
74ab8e8ce9
wined3d: Do not increment the reference count of the returned buffer in wined3d_device_get_stream_source().
...
None of the other getters increment the reference count either.
2014-09-18 13:06:32 +02:00
Henri Verbeet
07985a8c38
wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
...
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet
b005ad6f90
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
Stefan Dösinger
9bb5b00dd5
ddraw: Do not set lpSurface in GetSurfaceDesc.
...
This reverts a5c484cbf3
. The test included
in a5c484cb
is wrong and contains a typo that leads to incorrect
assumptions. The Dungeon Keeper 2 crash that was the reason for patch
a5c484cb
is fixed properly by the previous patch.
2014-08-19 14:50:17 +02:00
Stefan Dösinger
61ee3323ad
ddraw: Clear application-passed lpSurface pointers.
2014-08-19 14:50:12 +02:00
Henri Verbeet
1fb7ccdc13
ddraw: Clamp video memory to UINT_MAX in ddraw7_GetAvailableVidMem().
2014-08-18 12:47:04 +02:00
Erich E. Hoover
45147b82ef
ddraw: Return empty D3D hardware flags for RGB device enumeration.
2014-08-11 12:51:43 +02:00
Erich E. Hoover
a56ea6e5d9
ddraw/tests: Remove broken tests of D3DTRANSFORM_UNCLIPPED.
2014-08-11 12:51:39 +02:00
Stefan Dösinger
341db6d8d3
wined3d: Remove wined3d_texture_set/get_priority.
2014-07-16 16:10:05 +02:00
Stefan Dösinger
2abecc46c6
wined3d: Remove wined3d_surface_set/get_priority.
2014-07-16 16:09:51 +02:00
Stefan Dösinger
8b367c7909
ddraw/tests: Add a test for IDirectDrawSurface7::SetPriority.
2014-07-16 16:09:27 +02:00
Stefan Dösinger
5b9f91c18d
ddraw: Add validation to SetPriority / GetPriority.
2014-07-16 16:09:22 +02:00
Henri Verbeet
ce60e4ec71
ddraw/tests: Get rid of struct sVertexT.
2014-07-15 15:29:55 +02:00
Henri Verbeet
ee5e469fd8
ddraw/tests: Get rid of struct sVertex.
2014-07-15 15:29:53 +02:00
Stefan Dösinger
403d7c1dee
ddraw: Refuse SetPalette and GetPalette on lost surfaces.
...
The SetPalette check is outside of ddraw_surface_set_palette to make
sure the palettes are properly freed when a lost P8 surface is destroyed.
2014-07-07 15:49:06 +02:00
Henri Verbeet
7447b37ff5
ddraw/tests: Get rid of struct nvertex.
2014-07-01 12:52:16 +02:00
Henri Verbeet
ecf20e2630
ddraw/tests: Get rid of struct tvertex.
2014-07-01 12:52:13 +02:00
Henri Verbeet
3cf189af64
ddraw/tests: Get rid of struct vertex.
2014-07-01 12:52:11 +02:00
Henri Verbeet
8ebc82cd8d
ddraw: Check for a lost surface in ddraw_surface7_Flip().
2014-07-01 12:51:46 +02:00
Henri Verbeet
881219354f
ddraw: Implement ddraw7_RestoreAllSurfaces().
2014-06-30 22:04:53 +02:00
Henri Verbeet
8d4988a43f
ddraw: Improve ddraw7_TestCooperativeLevel().
2014-06-30 22:04:53 +02:00
Stefan Dösinger
9d49b7a9be
wined3d: Set palettes on the swapchain.
2014-06-30 22:04:53 +02:00
Henri Verbeet
09fda3b805
d3d9: Improve d3d9_device_TestCooperativeLevel().
2014-06-27 10:37:36 +02:00
Henri Verbeet
1b4c55df29
ddraw/tests: Add some lost device tests.
2014-06-27 10:37:33 +02:00
Frédéric Delanoy
2ab8729020
Assorted spelling/grammar fixes.
2014-06-20 12:19:31 +02:00
Henri Verbeet
9031adfd5c
ddraw/tests: Properly declare matrices.
2014-06-16 14:00:16 +02:00
Henri Verbeet
b9bfcf2c2a
ddraw/tests: Get rid of some unused assignments.
2014-06-16 14:00:14 +02:00
Henri Verbeet
d30720d825
ddraw: Don't try to create surfaces for wined3d internal textures.
2014-06-13 10:11:56 +02:00
Henri Verbeet
b0f1feb4f0
ddraw: Properly support creating compressed user memory surfaces.
2014-06-12 18:05:20 +02:00
Henri Verbeet
e2d9cb69ba
ddraw: Use wined3d_surface_get_pitch() to calculate dwLinearSize for compressed surfaces.
2014-06-12 18:05:20 +02:00
Henri Verbeet
92ea79a198
ddraw: Clear DDSD_PITCH on compressed surfaces.
2014-06-12 18:05:19 +02:00
Henri Verbeet
64a5dc11bf
ddraw: Clear DDSD_LINEARSIZE on uncompressed surfaces.
2014-06-12 18:05:18 +02:00
Henri Verbeet
7e33bc7a47
ddraw/tests: 64-bit ddraw only has DWORD surface pitch alignment in some cases.
2014-06-12 18:05:17 +02:00
Stefan Dösinger
e7163c802d
ddraw/tests: Test D3DVBCAPS_WRITEONLY.
2014-06-11 16:14:58 +02:00
Stefan Dösinger
fd0189bbfa
wined3d: Move get_dc palette updates to ddraw.
2014-05-15 19:05:02 +02:00
Stefan Dösinger
544816797a
wined3d: Don't update the color table on palette changes.
2014-05-14 13:30:33 +02:00
Stefan Dösinger
fc25510fad
wined3d: Remove wined3d_surface_get_palette.
2014-05-12 21:24:59 +02:00
Francois Gouget
22acc5cb30
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2014-05-09 16:28:04 +02:00
Stefan Dösinger
8ca711f428
ddraw/tests: Test palette alpha behavior.
...
What I care about here is that setting peFlags != 0 doesn't cause errors
either during ddraw palette creation or DIB section creation. peFlags
isn't an alpha channel, but P8 textures abuse it that way, hence the
name of the test. It probably has deeper meaning in DDSCL_NORMAL when
the X server is running in 8 bit paletteindexed mode, but I don't think
we really care about this.
2014-05-07 20:21:57 +02:00
Stefan Dösinger
a227188573
ddraw: Alpha palettes can only be attached to textures.
2014-05-07 20:21:57 +02:00