Commit Graph

146 Commits

Author SHA1 Message Date
Christian Costa 1dcc3ab292 d3dx9: Ignore vertices reordering for D3DXMESHOPT_ATTRSORT in OptimizeInPlace().
Not reordering vertices shouldn't have effects aside from performance.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48529
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-29 12:02:38 +02:00
Matteo Bruni 18ae539c91 d3dx9: Simplify D3DXSphereBoundProbe() a bit.
Spurred by a patch by Alex Henrie.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-10 00:04:31 +02:00
Alexandre Julliard 08b569d505 d3dx9: Make qsort() callback functions cdecl.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-22 09:56:27 +02:00
Alexandre Julliard 9fb5745a79 d3dx9: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-30 20:20:09 +02:00
Vijay Kiran Kamuju 70d722340a d3dx9: Generate ID3DXSkinInfo in D3DXLoadSkinMeshFromXof() when needed.
Based on a patch by Michael Müller.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33904
Signed-off-by: Vijay Kiran Kamuju <infyquest@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-04 17:24:14 +02:00
Alistair Leslie-Hughes 135d458d34 d3dx9: Return a mesh in D3DXCreateTeapot().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=36884
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 10:16:03 +02:00
David Adam 32ffef3333 d3dx9: Improve vertices computation in D3DXCreatePolygon().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-14 22:38:43 +01:00
Michael Stefaniuc f46c96332b d3dx9: Use the available ARRAY_SIZE() macro.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-21 15:31:29 +01:00
Nikolay Sivov 6bae0a003e d3dx9: Implement D3DXFrameFind().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-11-08 20:38:07 +01:00
Nikolay Sivov 29fee71f1d d3dx9: Remove dead assignment (Coverity).
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 14:49:58 -05:00
Matteo Bruni 4d1192ad89 d3dx9: Cleanup header includes.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 14:12:29 +09:00
Paul Gofman fda55a3fdf d3dx9: Fix D3DXIntersectTri function.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 12:26:10 +09:00
Alistair Leslie-Hughes af4ece26d2 d3dx9: Add D3DXConvertMeshSubsetToSingleStrip stub.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-05 11:52:04 +01:00
Marcus Meissner d17341dbd0 d3dx9_36: Remove unneeded vertex_remap variable (Coverity).
Signed-off-by: Marcus Meissner <marcus@jet.franken.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:38 +09:00
Alistair Leslie-Hughes 418a7c6c73 d3dx9: Don't always fail if an ID3DXAnimationController pointer is passed to D3DXLoadMeshHierarchyFromXInMemory.
D3DXLoadMeshHierarchyFromXInMemory will only return an AnimationController
when the xfile has an AnimationSet.

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-03 21:49:21 +09:00
Gediminas Jakutis 329fb2f728 d3dx9: Add adjacency generation for D3DXCreateCylinder().
Signed-off-by: Gediminas Jakutis <gediminas@varciai.lt>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:14 +09:00
Józef Kucia 567ab59c79 d3dx9: Correctly handle whitespace character in D3DXCreateText. 2015-08-07 23:50:48 +09:00
Józef Kucia 8eca2df900 d3dx9: Implement D3DXComputeNormals(). 2015-07-31 12:06:04 +02:00
Józef Kucia 4346b79c2f d3dx9: Partially implement D3DXComputeTangentFrameEx(). 2015-07-31 12:05:57 +02:00
Alistair Leslie-Hughes 0bd896f0f8 d3dx9_36: Add D3DXTessellateNPatches stub ( try 2). 2015-07-31 12:04:44 +02:00
Christian Costa b82fab89a1 d3dx9_36: Add stub for D3DXIntersect. 2015-07-21 16:33:24 +02:00
Christian Costa 05390ccc65 d3dx9_36: Add stub for D3DXComputeTangentFrameEx. 2015-07-21 16:33:23 +02:00
Andrey Gusev 07630a9eae d3dx9_36: Assorted spelling and typos fixes. 2015-03-31 00:04:42 +09:00
Francois Gouget 3266ff8ab2 d3dx9_36: Make d3dx_decltype_size[] static. 2015-03-17 14:18:35 +09:00
Sebastian Lackner b69038e3d9 d3dx9_36: Allow NULL pointer for optional arguments of D3DXIntersectTri. 2014-11-14 14:16:41 +09:00
Sebastian Lackner 0cde50d223 d3dx9_36: Implement D3DXCreatePolygon.
Based on a patch by David Adam.
2014-11-11 16:19:44 +09:00
Matteo Bruni bd4fcdbde5 d3dx9: Remove stray hunk. 2014-08-26 16:44:58 +02:00
Matteo Bruni 7c2c242b2e d3dx9: Release child mesh objects (Valgrind). 2014-08-26 16:44:54 +02:00
Gediminas Jakutis fe802d92bb d3dx9: Implement D3DXCreateTorus() + tests. 2014-07-10 12:40:34 +02:00
Gediminas Jakutis dc115a2c91 d3dx9: Add adjacency generation for D3DXCreateSphere(). 2014-07-03 11:41:48 +02:00
Henri Verbeet c91c8ca92d d3dx9: Use a 1x1x1 unit box in D3DXCreateBox(). 2014-03-07 11:34:00 +01:00
Gediminas Jakutis cc3ec2da1a d3dx9: Implement D3DXCreateBox(). 2014-03-03 17:46:42 +01:00
Stefan Dösinger 6bd6193cb1 d3dx9_36: Make emsquare an unsigned int in create_outline. 2014-01-13 18:41:51 +01:00
Stefan Dösinger 86e88f51b8 d3dx9_36: Improve error handling in remap_faces_for_attrsort. 2014-01-06 20:46:48 +01:00
Stefan Dösinger 303a5f05f7 d3dx9_36: Don't make the input parameter to remap_faces_for_attrsort const. 2014-01-06 20:46:47 +01:00
Stefan Dösinger f06fc7f858 d3dx9_36: Use float math functions. 2014-01-02 17:28:24 +01:00
Stefan Dösinger 4734771f28 d3dx9_36: Make NUM_ELEM a define. 2014-01-01 20:45:29 +01:00
Stefan Dösinger dcb101666b d3dx9_36: Use SIZE_T for some iterators. 2014-01-01 20:45:28 +01:00
Stefan Dösinger f6c90ec59f d3dx9_36: Use D3DX_PI instead of M_PI. 2014-01-01 20:45:26 +01:00
Henri Verbeet 778b644fc6 d3dx9: Get rid of the ID3DXMeshImpl typedef. 2013-09-24 12:57:31 +02:00
Henri Verbeet 49a3dbc453 d3dx9: Avoid CONST. 2013-09-20 11:27:49 +02:00
Henri Verbeet 871967d0fb d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
Henri Verbeet 76e35a2939 d3dx9: Avoid LPCVOID. 2013-09-03 16:58:18 +02:00
Henri Verbeet 77ee90b59f d3dx9: Avoid LPSTR. 2013-09-03 16:58:17 +02:00
Henri Verbeet 2a24b11af5 d3dx9: Avoid LPWSTR. 2013-09-02 18:02:46 +02:00
Christian Costa cfe08e719b d3dx9_36: Simplify code + fix typo. 2013-06-07 12:26:15 +02:00
Christian Costa e558925d75 d3dx9_36: Implement skin mesh loading. 2013-05-28 19:46:42 +02:00
Christian Costa 31ae8b6a12 d3dx9_36: Port mesh code to use ID3DXFile instead of IDirectXFile and enable D3DXLoadSkinMeshFromXof. 2013-05-28 19:45:38 +02:00
Andrew Talbot 2cf00836ef d3dx9_36: Avoid signed-unsigned integer comparisons. 2013-01-03 11:52:08 +01:00
Henri Verbeet c4ef74bd19 d3dx9: Avoid LPD3DXALLOCATEHIERARCHY. 2012-12-05 12:43:31 +01:00