Rico Schüller
31383cad51
d3d10: Implement ID3D10EffectVariable::AsRenderTargetView().
2009-10-28 13:15:18 +01:00
Rico Schüller
fee2d53204
d3d10: Implement ID3D10EffectVariable::AsShaderResource().
2009-10-28 13:15:13 +01:00
Rico Schüller
2c3674d6ce
d3d10: Implement ID3D10EffectVariable::AsString().
2009-10-28 13:15:08 +01:00
Rico Schüller
607a643bcc
d3d10: Fix a HeapFree() in d3d10_effect_Release().
2009-10-28 13:15:02 +01:00
Henri Verbeet
e6ca176a48
wined3d: Rename DestroyContext() to context_destroy().
2009-10-28 11:16:05 +01:00
Henri Verbeet
c0050b8ec9
wined3d: Restore the thread's GL context on context_release() if it wasn't created by wined3d.
...
The background on this is that some applications use OpenGL and DirectDraw/Direct3D on
the same thread, typically using OpenGL for rendering and DirectDraw to get
the amount of available video memory. This means that we might replace the
application's current GL context with one with a completely different state,
but also that our current GL context might not be what we think it is.
2009-10-28 11:15:59 +01:00
Henri Verbeet
98027cb535
wined3d: Call context_release() for wined3d contexts made current by context_create().
2009-10-28 11:15:27 +01:00
Henri Verbeet
eeb54b9922
wined3d: Keep better track of where we're using wined3d contexts.
...
The idea here is that we can restore the thread's current GL context on
context_release() if it doesn't correspond to the current wined3d context on
context_acquire().
2009-10-28 11:15:19 +01:00
Henri Verbeet
401173ffde
wined3d: Restore the thread's previous GL context in context_destroy_gl_resources().
2009-10-28 11:15:00 +01:00
Paul Vriens
7cc43213d7
advapi32: Add a stubbed GetEventLogInformation with input param checking.
2009-10-28 11:14:52 +01:00
Paul Vriens
400d62167f
advapi32/tests: Add some GetEventLogInformation tests.
2009-10-28 11:14:39 +01:00
Dan Kegel
5e25a23409
crypt32/tests: CryptUnprotectData: test zero-length payload.
2009-10-28 11:13:59 +01:00
Jacek Caban
d7edf0162d
jscript: Store a copy of code in parser_ctx_t.
2009-10-28 11:12:34 +01:00
Vincent Povirk
911e923fbc
ole32: Don't use IEnumSTATSTGImpl to search for a parent directory entry.
...
Use a binary search to find the parent of a storage object being deleted.
We currently use IEnumSTATSTGImpl to do a linear search, which is
unnecessary.
2009-10-28 11:12:24 +01:00
Jacek Caban
67e6c7f1f3
mshtml: Added HTML frames support.
2009-10-28 11:11:45 +01:00
Jacek Caban
faf0b6bb2a
mshtml: Avoid crash in nsIURI:Equals if other_url is NULL.
2009-10-28 11:11:36 +01:00
Jacek Caban
361f9a30ba
mshtml: Moved event_vector to HTMLDocumentNode.
2009-10-28 11:11:31 +01:00
Jacek Caban
d52f41ba41
mshtml: Moved nsIDOMEventListener implementations to HTMLDocumentNode.
2009-10-28 11:11:24 +01:00
Juan Lang
7690ff2f0e
cryptui: Display <None> for a cert's friendly name if no friendly name property is set.
2009-10-28 11:11:13 +01:00
Vincent Povirk
0359a47d0d
ole32: Fix the LEFTCHILD and RIGHTCHILD offset defines.
2009-10-28 11:10:59 +01:00
Alexandre Julliard
c9e25dbe35
kernel32: Set the 64-bit flag for builtin executables based on their load directory.
2009-10-28 11:09:20 +01:00
Alexandre Julliard
4313c95526
kernel32: Retrieve the executable information as soon as we open the file.
2009-10-28 11:03:05 +01:00
Alexandre Julliard
28f13f83a6
kernel32: Add a structure to store all the information about an executable.
2009-10-28 11:03:04 +01:00
Alexandre Julliard
072b737059
kernel32: Specify the full application path when starting wineboot.exe.
2009-10-28 10:55:35 +01:00
Alexandre Julliard
aadf703fc0
ntdll: The meaning of the flag is inverted between RtlWow64EnableFsRedirection and RtlWow64EnableFsRedirectionEx.
2009-10-28 10:55:19 +01:00
Alexandre Julliard
1aa749d9e7
libwine: Reserve some low memory space even without a preloader.
2009-10-27 19:06:48 +01:00
Alexandre Julliard
e487b560d9
kernel32: Make GetQueuedCompletionStatus return failure for I/O errors, as per MSDN.
2009-10-27 16:52:48 +01:00
Nate Gallaher
07c321ba73
msi: Test that a query on a join of two tables returns data from the correct table.
2009-10-27 14:01:50 +01:00
Nate Gallaher
cc366e1282
msi: Add tablename tracking to VIEW_find_column.
...
This fixes the bug where multiple columns of the same name, but
different tables are members of a join. Any attempt to refer to these
columns will resolve to the first available column with that name,
irregardless of any tablename modifier.
2009-10-27 14:01:23 +01:00
Matteo Bruni
c6af1f5cd4
d3dx9: Add D3DXAssembleShader tests.
2009-10-27 13:57:31 +01:00
Huw Davies
76e0090565
oledb32: Add a couple of conversions to DBTYPE_FILETIME.
2009-10-27 13:44:32 +01:00
Huw Davies
ed53dafcab
oledb32: Add CanConvert support for DBTYPE_FILETIME.
2009-10-27 13:44:26 +01:00
Huw Davies
021eaadea3
msdaps: Implement IRowsetInfo_GetProperties proxy and stub.
2009-10-27 13:44:13 +01:00
Huw Davies
64dc7306d8
include: Add rstinf.idl.
2009-10-27 13:44:09 +01:00
Huw Davies
d52a9cdd44
msdaps: Implement SetCommandText proxy and stub.
2009-10-27 13:43:57 +01:00
Huw Davies
19672d7167
include: Add cmdtxt.idl.
2009-10-27 13:43:51 +01:00
Huw Davies
8b5431ad3a
include: Add cmdbas.idl.
2009-10-27 13:43:37 +01:00
Paul Vriens
4af8e5f24d
advapi32/tests: Add a input parameter check (CloseEventLog).
2009-10-27 13:42:49 +01:00
Paul Vriens
6bdbf6ee4c
advapi32/tests: Cope with empty servername.
2009-10-27 13:42:44 +01:00
Paul Vriens
84d689bd58
advapi32/tests: Add some input parameter checks.
2009-10-27 13:42:37 +01:00
Paul Vriens
48033db67e
advapi32/tests: Add some basic eventlog tests.
2009-10-27 13:42:31 +01:00
Ken Thomases
e606da3be9
winex11: Allow assigning non-OEM virtual key codes for remaining keys.
...
This is safe because the keyboard layout tables and standard virtual
key code assignments have all already been done. This is necessary
because some X11 keyboard mappings (e.g. Greek keyboard layout on a
Mac) are full of non-Latin keysyms.
2009-10-27 11:32:04 +01:00
Ken Thomases
58156740f9
winex11: Use a table of available OEM virtual key codes.
...
Restore availability of vkeys prior to VK_OEM_8. That's safe now that OEM
vkeys are assigned in a separate loop after standard OEM vkey assignments
have been made.
2009-10-27 11:31:34 +01:00
Ken Thomases
f6a6712a31
winex11: Assign OEM virtual key codes in a separate loop.
2009-10-27 11:31:18 +01:00
Rico Schüller
8c090941bb
d3d10: Improve set_variable_vtbl().
2009-10-27 11:28:56 +01:00
Rico Schüller
da5cd60008
d3d10: Add ID3D10EffectShaderVariableVtbl.
2009-10-27 11:28:50 +01:00
Rico Schüller
5fe60e8bdb
d3d10: Add ID3D10EffectDepthStencilViewVariableVtbl.
2009-10-27 11:28:41 +01:00
Rico Schüller
baa3d77fde
d3d10: Add ID3D10EffectRenderTargetViewVariableVtbl.
2009-10-27 11:28:28 +01:00
Rico Schüller
d070923e69
d3d10: Add ID3D10EffectShaderResourceVariableVtbl.
2009-10-27 11:28:22 +01:00
Rico Schüller
d7ad962854
d3d10: Add ID3D10EffectStringVariableVtbl.
2009-10-27 11:28:15 +01:00