Commit Graph

89 Commits

Author SHA1 Message Date
Alexander Dorofeyev e169bb0a7f include/d3d.h: Fix method calling macros for IDirect3DTexture. 2008-01-02 13:20:21 +01:00
Francois Gouget 6688acce7d include: Some DirectX headers are supposed to define COM_NO_WINDOWS_H. 2006-11-07 15:25:17 +01:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Alexandre Julliard b8d3075d83 Uncomment the typedef in the DECLARE_INTERFACE macro, and get rid of
duplicate typedefs.
2005-07-26 18:32:53 +00:00
Peter Berg Larsen 2db7165005 Added D3DERR_COLORKEYATTACHED and DDGDI_GETHOSTIDENTIFIER. 2004-12-21 16:03:55 +00:00
Alexandre Julliard 5d0160ea75 Get rid of the non-standard Ixxx_METHODS macro definitions, declare
the interfaces explicitly instead.
2004-10-05 04:38:15 +00:00
Francois Gouget 179dc259e4 Fix incorrect usage of COBJMACROS.
Duplicate and adapt the COM access macros so they also work in C++.
Fix the IDirectPlayX access macros.
2004-10-04 19:39:32 +00:00
Alexandre Julliard 616940eb9a Get rid of the non-standard ICOM_DEFINE macro. 2004-08-12 03:33:30 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Dimitrie O. Paun 53f9c21fb7 Use angle brackets (<>) rather than quotes ("") for the include
directives in our .h files. This should avoid some potentially nasty
surprises for Winelib apps.
2003-08-28 21:43:34 +00:00
Alexandre Julliard aae3cb61cd Simplified COM interface declarations, removing the need to define
both an xxx_METHODS and an xxx_IMETHODS macro.
2003-04-11 00:31:02 +00:00
Alexandre Julliard 55379110c5 Get rid of the ICOM_CALL macros. 2003-04-10 21:13:58 +00:00
Alexandre Julliard f00c46f030 Use a more compatible technique to declare COM interfaces methods,
using Microsoft's STDMETHOD macros instead of the Wine-specific
ICOM_METHOD ones.
2003-04-10 00:19:24 +00:00
Lionel Ulmer 5f87d778aa - some additionnal flags logged
- fixes in the vertex buffer thunking + optimized flag support
2003-01-03 19:10:48 +00:00
Christian Costa ae24769927 Add some DDRAW and D3D definitions. 2002-11-27 20:12:10 +00:00
Lionel Ulmer 43c3dc4d33 - Clean up all the D3D COM handling (but the underlaying code is still
as ugly as before).
- Handle properly (ie as on real Windows) negative values in
  rectangles during blitting.
2002-11-21 21:04:16 +00:00
Vincent Béron 9a62491660 Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Ove Kaaven a9ea8574d4 Direct3D header update. 2001-04-16 19:02:22 +00:00
Ove Kaaven 3c1f362ca9 Added some DirectDraw7-related definitions. 2000-07-23 13:42:13 +00:00
Francois Gouget ae41e8c804 Reordered the CALLBACK and WINAPI directives so that it compiles with
old g++ versions.
2000-06-11 20:07:58 +00:00
Peter Hunnisett 0b56446e35 - Added remaining DirectX 3D3 6&7 3D interfaces.
- Added d3dcaps.h, d3dtypes.h and rearranged contents according to
  DirectX 7 headers.
- Fixed dsound.h include list (d3d.h->d3dtypes.h).
2000-05-18 01:26:42 +00:00
Lionel Ulmer 1f135c812d Suppressed the inclusion of OpenGL headers. 1999-12-04 03:57:47 +00:00
Francois Gouget be9fd31b92 Define the COM macros even in C++. 1999-10-23 20:09:05 +00:00
Lionel Ulmer 4e407605a6 Added definitions of COM objects for D3D 6.x support. 1999-09-10 14:21:27 +00:00
Patrik Stridvall 0f8bc5b5c7 Fixed ANSI compabillity. 1999-04-22 16:27:50 +00:00
Francois Gouget 81de59a76a Removed all implementation aspects.
Modified to use the latest ICOM macros.
Added the macros for use in C.
Added the method parameter names (when I had them).
1999-03-27 16:48:25 +00:00
Alexandre Julliard a396029270 Large-scale renaming of all Win32 functions and types to use the
standard Windows names.
1999-02-26 11:11:13 +00:00
Marcus Meissner fb0192236b Some ddraw/d3d bugfixes, updated Diablo/WC4 ddraw status. 1999-02-14 09:25:37 +00:00
Lionel Ulmer 1b95d7369f Added stubs for new DirectDraw4 and DirectDrawSurface4 methods. 1999-02-02 13:27:38 +00:00
Lionel Ulmer a1d6d247d4 Added check for the presence of Mesa's header files. 1999-01-30 15:54:43 +00:00
Lionel Ulmer 0155445059 - better support for ExecuteBuffers 1999-01-23 12:29:44 +00:00
Alexandre Julliard 8da12c43a9 Group commit for recovery after disk crash.
See Changelog for changes WRT release 990110.
1999-01-17 16:55:11 +00:00
Alexandre Julliard 638f169b1e Recovery of release 990110 after disk crash.
See Changelog for changes between 990103 and 990110.
1999-01-17 16:32:32 +00:00
Lionel Ulmer 5ff007747f - beginning of implementation of Direct3D2 (DX 5.0) and associated classes
- some basic code for Direct3D and Direct3DExecuteBuffer (DX 3.0)
- added stretching to Blt function
1999-01-03 17:00:19 +00:00
Juergen Schmied 69f2ea69f5 Fixed tons of incomplete prototypes, assignment's of pointer with
different signedness, superflous ',' and ';' in structures, wrong
return-types, lose of digits and some small glitches.
1998-12-26 19:44:13 +00:00
Marcus Meissner 73458b03cd Changed // comments to /* */ so WINE compiles with non-gcc compilers
again.
1998-12-26 12:54:29 +00:00
Robert Riggs 4021f5cceb include ddraw.h, questionable fix for questionable struct/union
construct in MS's D3DVECTOR definition.
1998-11-22 15:10:19 +00:00
Alexandre Julliard 60ce85c965 Release 980201
Sun Feb  1 13:24:54 1998  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [files/drive.c]
	Added Device= parameter to drive configuration.

	* [if1632/relay.c]
	Throw() and Catch() now use the correct CATCHBUF layout (untested).

	* [tools/build.c] [include/stackframe.h] [loader/task.c]
	Moved 16-bit stack pointer into thread database.
	Save current %fs while running 16-bit code.

Fri Jan 30 09:25:49 1998  Martin Boehme  <boehme@informatik.mu-luebeck.de>

	* [graphics/mapping.c]
	Made DPtoLP32 and LPtoDP32 respect world transforms.

	* [graphics/path.c] [graphics/painting.c] [if1632/gdi.spec]
	  [include/path.h]
	More path support.

	* [include/gdi.h] [include/windows.h] [objects/dc.c]
	  [relay/gdi32.spec]
	Support for Get/SetArcDirection and Get/SetWorldTransform

	* [windows/hook.c]
	Fixed a bug in HOOK_Map16To32Common.

Thu Jan 29 23:43:18 1998  Douglas Ridgway <ridgway@taiga.gmcl.com>

	* [graphics/metafiledrv/init.c] [objects/metafile.c]
	Documentation for metafile related API calls. Fixed a bug to avoid
	documenting it.

	* [include/windows.h]
	Declaration for LoadImage.

Thu Jan 29 21:44:45 1998  Huw D M Davies <h.davies1@physics.oxford.ac.uk>

	* [graphics/win16drv/*]
	Changes to printing code to enable use of printer fonts with the
	win3.1 postscript driver. Remember to add printer=on to [wine]
	section of wine.conf . You will also need to disable truetype
	fonts from control panel. Winword 6.0 and Write seem to be happy
	with this...

	* [include/bitmap.h]
	Fix Widthbytes for 15bpp displays.

Tue Jan 27 20:54:08 1998  Kristian Nielsen <kristian.nielsen@risoe.dk>

	* [tsx11/*] [include/ts*] [tools/make_X11wrappers]
	Implemented thread-safe X11 wrappers.

Tue Jan 27 13:54:09 1998  Constantine Sapuntzakis  <csapuntz@tma-1.lcs.mit.edu>

	* [windows/queue.c]
	Forgot to convert thdb to thread_id.

	* [misc/registry.c]
	Sped up Windows 95 registry reading. Changed code to traverse
	registry as a tree rather than read in all possible keys
	(including dead ones). 

Tue Jan 27 12:46:09 1998  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>

	* [loader/pe_image.c][Makefile.in][scheduler/thread.c]
	  [libtest/hello5.c]
	Don't exit() on failed to load referenced dlls.
	Fixed static tls allocation for multiple threads.
	WINELIB should now be able to load PE dlls. A sample
	winelib program, that dynamically loads a internal dll
	is included.

	* [graphics/ddraw.c][include/ddraw.h][include/d3d.h]
	Cleaned up and enhanced further. Added several DirectX5
	interface definitions and DirectSurface3 implementation.
	Stubs for D3D (NOT coming soon, just there so it fails safely).

	* [multimedia/dsound.c][include/dsound.h]
	Actually works now for a lot of cases. Some DirectX5 stuff
	added. Still lacking several features.

	* [windows/dinput.c][include/dinput.h]
	Started implementing DirectInput. Doesn't work yet, don't 
	know why.

	* [if1632/thunk.c][misc/callbacks.c]
	  [win32/kernel.c][include/callbacks.h]
	Added WOWCallback16Ex, WOWHandle32.

	* [misc/cpu.c]
	Fixed GetSystemInfo, IsProcessorFeaturePresent.

	* [multimedia/joystick.c][multimedia/time.c]
	Several fixes. Small hack to get timerevents in timeGetTime() loops.

Tue Jan 20 11:26:27 1998  Slaven Rezic  <eserte@cs.tu-berlin.de>

	* [configure.in]
	Fixed check for union semun on FreeBSD systems.

Sun Jan 18 23:05:04 1998  Karl Backstrm <karl_b@geocities.com>

	* [misc/ole2nls.c] [programs/progman/Sw.rc] [programs/winhelp/Sw.rc]
	  [resources/sysres_Sw.rc]
	Added/updated Swedish language support.

Sun Jan 18 18:49:01 1998  Alex Korobka <alex@trantor.pharm.sunysb.edu>

	* [misc/winsock.c] [misc/winsock_dns.c] [windows/event.c]
	  [windows/win.c] [windows/dce.c] [windows/winpos.c]
	Bug fixes.

Sun Jan 18 12:45:23 1997  Andreas Mohr <100.30936@germany.net>

	* [msdos/int25.c] [msdos/int26.c]
        Implemented "native" absolute disk read/write access.

	* [msdos/int13.c] [msdos/ioports.c]
	Enhanced GET DRIVE PARAMETERS (int13 AH=08).

	* [graphics/win16drv/prtdrv.c] [if1632/gdi.spec]
	Fixed typos, implemented dmEnumDFonts,
	Started implementation of dmRealizeObject.

	* [if1632/compobj.spec] [ole/compobj.c] [relay32/ole32.spec]
	Stubs CoCreateInstance, CoFreeUnusedLibraries, implemented
	CoFileTimeNow.

	* [if1632/kernel.spec] [include/windows.h] [memory/global.c]
	  [memory/string.c] [misc/kernel.c] [misc/Makefile.in]
	  [misc/toolhelp.c] [msdos/int21.c]
	Implemented GlobalHandleNoRIP, GetFreeMemInfo, DebugFillBuffer, 
	stubs GetSetKernelDOSProc, DiagQuery, DiagOutput, ToolHelpHook
	(Undocumented Windows).

	* [if1632/user.spec] [if1632/win32s16.spec] [misc/win32s16.c]
	Misc stubs.

	* [if1632/winaspi.spec] [misc/aspi.c]
	Implemented GetASPIDLLVersion.

	* [if1632/wprocs.spec] [msdos/int20.c] [msdos/Makefile.in]
	Added handler for Int 0x20 (terminate program, _very_ old-fashioned).

	* [misc/w32scomb.c]
	Implemented Get16DLLAddress() partially
	(big thanks to Marcus and Alexandre).

	* [relay32/Makefile.in] [relay32/builtin32.c] [relay32/dplay.spec]
	Added built-in DPLAY.DLL.

	* [relay32/winmm.spec] [multimedia/joystick.c]
	Added joySetThreshold.

	* [misc/windebug.c]
	Added WinNotify.

	* [win32/console.c]
	Stubs CreateConsoleScreenBuffer, SetConsoleActiveScreenBuffer,
	WriteConsoleOutput32A.

	* [windows/user.c]
	Stub SetEventHook.

Sat Jan 17 19:30:35 1998  Matthew Toseland  <Paul.Toseland@btinternet.com>

	* [windows/painting.c]
	Fixed broken restore-to-maximized.

Mon Jan 12 21:25:32 1998  Perceval - Marc Huguet Puig <mhp@tinet.fut.es>

	* [documentation/wine.man] [include/options.h]
	  [misc/main.c] [ole/ole2nls.c] [resources/sysres.c]
	  [resources/sysres_Ca.rc] [resources/Makefile.in]
	Added language catalan. (Afegit l'idioma catal).
1998-02-01 18:33:27 +00:00