include: Some DirectX headers are supposed to define COM_NO_WINDOWS_H.
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@ -20,6 +20,8 @@
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#define __WINE_D3D_H
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#include <stdlib.h>
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#include <d3dtypes.h> /* must precede d3dcaps.h */
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#include <d3dcaps.h>
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@ -23,6 +23,7 @@
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#define DIRECT3D_VERSION 0x0800
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#endif
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#include <d3d8types.h>
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@ -24,6 +24,7 @@
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#define DIRECT3D_VERSION 0x0900
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#endif
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#include <d3d9types.h>
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@ -19,6 +19,7 @@
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#ifndef __WINE_DDRAW_H
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#define __WINE_DDRAW_H
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#ifdef __cplusplus
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@ -19,6 +19,7 @@
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#ifndef __WINE_DINPUT_H
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#define __WINE_DINPUT_H
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#ifndef DIRECTINPUT_VERSION
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@ -25,6 +25,7 @@
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#include <windows.h>
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#endif /* __WINESRC__ */
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#include <mmsystem.h>
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#include <dmusici.h>
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@ -24,6 +24,7 @@
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#include <windows.h>
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#endif /* __WINESRC__ */
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#include <mmsystem.h>
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@ -25,6 +25,7 @@
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#include <windows.h>
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#endif /* __WINESRC__ */
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#include <mmsystem.h>
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#include <pshpack8.h>
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@ -27,6 +27,7 @@
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#include <oleauto.h> /* VARIANT */
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#endif /* __WINESRC__ */
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#include <mmsystem.h>
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#include <dmusicc.h>
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