Fix incorrect usage of COBJMACROS.

Duplicate and adapt the COM access macros so they also work in C++.
Fix the IDirectPlayX access macros.
This commit is contained in:
Francois Gouget 2004-10-04 19:39:32 +00:00 committed by Alexandre Julliard
parent 52ecbf73b1
commit 179dc259e4
11 changed files with 2378 additions and 174 deletions

View File

@ -211,18 +211,30 @@ typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE;
DECLARE_INTERFACE_(IDirect3D,IUnknown) { IDirect3D_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3D methods ***/
/*** IDirect3D methods ***/
#define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
#define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
#define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
#define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
#define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3D_AddRef(p) (p)->AddRef()
#define IDirect3D_Release(p) (p)->Release()
/*** IDirect3D methods ***/
#define IDirect3D_Initialize(p,a) (p)->Initialize(a)
#define IDirect3D_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
#define IDirect3D_CreateLight(p,a,b) (p)->CreateLight(a,b)
#define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
#define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
#define IDirect3D_FindDevice(p,a,b) (p)->FindDevice(a,b)
#endif
@ -241,7 +253,7 @@ DECLARE_INTERFACE_(IDirect3D,IUnknown) { IDirect3D_METHODS };
DECLARE_INTERFACE_(IDirect3D2,IUnknown) { IDirect3D2_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3D2_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -253,6 +265,18 @@ DECLARE_INTERFACE_(IDirect3D2,IUnknown) { IDirect3D2_METHODS };
#define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
#define IDirect3D2_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
#define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3D2_AddRef(p) (p)->AddRef()
#define IDirect3D2_Release(p) (p)->Release()
/*** IDirect3D2 methods ***/
#define IDirect3D2_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
#define IDirect3D2_CreateLight(p,a,b) (p)->CreateLight(a,b)
#define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
#define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
#define IDirect3D2_FindDevice(p,a,b) (p)->FindDevice(a,b)
#define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
#endif
@ -274,7 +298,7 @@ DECLARE_INTERFACE_(IDirect3D2,IUnknown) { IDirect3D2_METHODS };
DECLARE_INTERFACE_(IDirect3D3,IUnknown) { IDirect3D3_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3D3_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -289,6 +313,21 @@ DECLARE_INTERFACE_(IDirect3D3,IUnknown) { IDirect3D3_METHODS };
#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
#define IDirect3D3_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
#else
/*** IUnknown methods ***/
#define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3D3_AddRef(p) (p)->AddRef()
#define IDirect3D3_Release(p) (p)->Release()
/*** IDirect3D3 methods ***/
#define IDirect3D3_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
#define IDirect3D3_CreateLight(p,a,b) (p)->CreateLight(a,b)
#define IDirect3D3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
#define IDirect3D3_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
#define IDirect3D3_FindDevice(p,a,b) (p)->FindDevice(a,b)
#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->CreateDevice(a,b,c,d)
#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d)
#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
#define IDirect3D3_EvictManagedTextures(p) (p)->EvictManagedTextures()
#endif
/*****************************************************************************
@ -305,7 +344,7 @@ DECLARE_INTERFACE_(IDirect3D3,IUnknown) { IDirect3D3_METHODS };
DECLARE_INTERFACE_(IDirect3D7,IUnknown) { IDirect3D7_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3D7_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -316,6 +355,17 @@ DECLARE_INTERFACE_(IDirect3D7,IUnknown) { IDirect3D7_METHODS };
#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
#define IDirect3D7_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
#else
/*** IUnknown methods ***/
#define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3D7_AddRef(p) (p)->AddRef()
#define IDirect3D7_Release(p) (p)->Release()
/*** IDirect3D3 methods ***/
#define IDirect3D7_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
#define IDirect3D7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->CreateVertexBuffer(a,b,c)
#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
#define IDirect3D7_EvictManagedTextures(p) (p)->EvictManagedTextures()
#endif
@ -331,7 +381,7 @@ DECLARE_INTERFACE_(IDirect3D7,IUnknown) { IDirect3D7_METHODS };
DECLARE_INTERFACE_(IDirect3DLight,IUnknown) { IDirect3DLight_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -340,6 +390,15 @@ DECLARE_INTERFACE_(IDirect3DLight,IUnknown) { IDirect3DLight_METHODS };
#define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#define IDirect3DLight_SetLight(p,a) (p)->lpVtbl->SetLight(p,a)
#define IDirect3DLight_GetLight(p,a) (p)->lpVtbl->GetLight(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DLight_AddRef(p) (p)->AddRef()
#define IDirect3DLight_Release(p) (p)->Release()
/*** IDirect3DLight methods ***/
#define IDirect3DLight_Initialize(p,a) (p)->Initialize(a)
#define IDirect3DLight_SetLight(p,a) (p)->SetLight(a)
#define IDirect3DLight_GetLight(p,a) (p)->GetLight(a)
#endif
@ -358,8 +417,8 @@ DECLARE_INTERFACE_(IDirect3DLight,IUnknown) { IDirect3DLight_METHODS };
DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown) { IDirect3DMaterial_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DMaterial_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DMaterial_Release(p) (p)->lpVtbl->Release(p)
@ -370,6 +429,18 @@ DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown) { IDirect3DMaterial_METHODS };
#define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
#define IDirect3DMaterial_Reserve(p) (p)->lpVtbl->Reserve(p)
#define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p)
#else
/*** IUnknown methods ***/
#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DMaterial_AddRef(p) (p)->AddRef()
#define IDirect3DMaterial_Release(p) (p)->Release()
/*** IDirect3DMaterial methods ***/
#define IDirect3DMaterial_Initialize(p,a) (p)->Initialize(a)
#define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a)
#define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a)
#define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b)
#define IDirect3DMaterial_Reserve(p) (p)->Reserve()
#define IDirect3DMaterial_Unreserve(p) (p)->Unreserve()
#endif
@ -385,15 +456,24 @@ DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown) { IDirect3DMaterial_METHODS };
DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown) { IDirect3DMaterial2_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DMaterial2_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DMaterial2_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DMaterial2 methods ***/
/*** IDirect3DMaterial2 methods ***/
#define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
#define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DMaterial2_AddRef(p) (p)->AddRef()
#define IDirect3DMaterial2_Release(p) (p)->Release()
/*** IDirect3DMaterial2 methods ***/
#define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a)
#define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a)
#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b)
#endif
@ -409,15 +489,24 @@ DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown) { IDirect3DMaterial2_METHODS };
DECLARE_INTERFACE_(IDirect3DMaterial3,IUnknown) { IDirect3DMaterial3_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DMaterial3_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DMaterial3_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DMaterial3 methods ***/
/*** IDirect3DMaterial3 methods ***/
#define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
#define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DMaterial3_AddRef(p) (p)->AddRef()
#define IDirect3DMaterial3_Release(p) (p)->Release()
/*** IDirect3DMaterial3 methods ***/
#define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a)
#define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a)
#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b)
#endif
@ -435,17 +524,28 @@ DECLARE_INTERFACE_(IDirect3DMaterial3,IUnknown) { IDirect3DMaterial3_METHODS };
DECLARE_INTERFACE_(IDirect3DTexture,IUnknown) { IDirect3DTexture_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DTexture methods ***/
/*** IDirect3DTexture methods ***/
#define IDirect3DTexture_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->lpVtbl->GetHandle(p,a,b,c)
#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->lpVtbl->PaletteChanged(p,a,b,c)
#define IDirect3DTexture_Load(p,a,b,c) (p)->lpVtbl->Load(p,a,b,c)
#define IDirect3DTexture_Unload(p,a,b,c) (p)->lpVtbl->Unload(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DTexture_AddRef(p) (p)->AddRef()
#define IDirect3DTexture_Release(p) (p)->Release()
/*** IDirect3DTexture methods ***/
#define IDirect3DTexture_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->GetHandle(a,b,c)
#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->PaletteChanged(a,b,c)
#define IDirect3DTexture_Load(p,a,b,c) (p)->Load(a,b,c)
#define IDirect3DTexture_Unload(p,a,b,c) (p)->Unload(a,b,c)
#endif
@ -461,15 +561,24 @@ DECLARE_INTERFACE_(IDirect3DTexture,IUnknown) { IDirect3DTexture_METHODS };
DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown) { IDirect3DTexture2_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DTexture2_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DTexture2_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DTexture2 methods ***/
/*** IDirect3DTexture2 methods ***/
#define IDirect3DTexture2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
#define IDirect3DTexture2_Load(p,a) (p)->lpVtbl->Load(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DTexture2_AddRef(p) (p)->AddRef()
#define IDirect3DTexture2_Release(p) (p)->Release()
/*** IDirect3DTexture2 methods ***/
#define IDirect3DTexture2_GetHandle(p,a,b) (p)->GetHandle(a,b)
#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
#define IDirect3DTexture2_Load(p,a) (p)->Load(a)
#endif
@ -495,12 +604,12 @@ DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown) { IDirect3DTexture2_METHODS };
DECLARE_INTERFACE_(IDirect3DViewport,IUnknown) { IDirect3DViewport_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DViewport_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DViewport_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DViewport methods ***/
/*** IDirect3DViewport methods ***/
#define IDirect3DViewport_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#define IDirect3DViewport_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
#define IDirect3DViewport_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
@ -514,6 +623,25 @@ DECLARE_INTERFACE_(IDirect3DViewport,IUnknown) { IDirect3DViewport_METHODS };
#define IDirect3DViewport_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
#define IDirect3DViewport_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
#define IDirect3DViewport_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DViewport_AddRef(p) (p)->AddRef()
#define IDirect3DViewport_Release(p) (p)->Release()
/*** IDirect3DViewport methods ***/
#define IDirect3DViewport_Initialize(p,a) (p)->Initialize(a)
#define IDirect3DViewport_GetViewport(p,a) (p)->GetViewport(a)
#define IDirect3DViewport_SetViewport(p,a) (p)->SetViewport(a)
#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
#define IDirect3DViewport_LightElements(p,a,b) (p)->LightElements(a,b)
#define IDirect3DViewport_SetBackground(p,a) (p)->SetBackground(a)
#define IDirect3DViewport_GetBackground(p,a,b) (p)->GetBackground(a,b)
#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
#define IDirect3DViewport_Clear(p,a,b,c) (p)->Clear(a,b,c)
#define IDirect3DViewport_AddLight(p,a) (p)->AddLight(a)
#define IDirect3DViewport_DeleteLight(p,a) (p)->DeleteLight(a)
#define IDirect3DViewport_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
#endif
@ -528,8 +656,8 @@ DECLARE_INTERFACE_(IDirect3DViewport,IUnknown) { IDirect3DViewport_METHODS };
DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport) { IDirect3DViewport2_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DViewport2_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DViewport2_Release(p) (p)->lpVtbl->Release(p)
@ -547,9 +675,31 @@ DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport) { IDirect3DViewport2_ME
#define IDirect3DViewport2_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
#define IDirect3DViewport2_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
/*** IDirect3DViewport2 methods ***/
/*** IDirect3DViewport2 methods ***/
#define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
#define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DViewport2_AddRef(p) (p)->AddRef()
#define IDirect3DViewport2_Release(p) (p)->Release()
/*** IDirect3Viewport methods ***/
#define IDirect3DViewport2_Initialize(p,a) (p)->Initialize(a)
#define IDirect3DViewport2_GetViewport(p,a) (p)->GetViewport(a)
#define IDirect3DViewport2_SetViewport(p,a) (p)->SetViewport(a)
#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
#define IDirect3DViewport2_LightElements(p,a,b) (p)->LightElements(a,b)
#define IDirect3DViewport2_SetBackground(p,a) (p)->SetBackground(a)
#define IDirect3DViewport2_GetBackground(p,a,b) (p)->GetBackground(a,b)
#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
#define IDirect3DViewport2_Clear(p,a,b,c) (p)->Clear(a,b,c)
#define IDirect3DViewport2_AddLight(p,a) (p)->AddLight(a)
#define IDirect3DViewport2_DeleteLight(p,a) (p)->DeleteLight(a)
#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
/*** IDirect3DViewport2 methods ***/
#define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a)
#define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
#endif
/*****************************************************************************
@ -564,8 +714,8 @@ DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport) { IDirect3DViewport2_ME
DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2) { IDirect3DViewport3_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DViewport3_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DViewport3_Release(p) (p)->lpVtbl->Release(p)
@ -583,13 +733,39 @@ DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2) { IDirect3DViewport3_M
#define IDirect3DViewport3_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
#define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
/*** IDirect3DViewport2 methods ***/
/*** IDirect3DViewport2 methods ***/
#define IDirect3DViewport3_GetViewport3(p,a) (p)->lpVtbl->GetViewport2(p,a)
#define IDirect3DViewport3_SetViewport3(p,a) (p)->lpVtbl->SetViewport2(p,a)
/*** IDirect3DViewport3 methods ***/
/*** IDirect3DViewport3 methods ***/
#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
#else
/*** IUnknown methods ***/
#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DViewport3_AddRef(p) (p)->AddRef()
#define IDirect3DViewport3_Release(p) (p)->Release()
/*** IDirect3Viewport methods ***/
#define IDirect3DViewport3_Initialize(p,a) (p)->Initialize(a)
#define IDirect3DViewport3_GetViewport(p,a) (p)->GetViewport(a)
#define IDirect3DViewport3_SetViewport(p,a) (p)->SetViewport(a)
#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
#define IDirect3DViewport3_LightElements(p,a,b) (p)->LightElements(a,b)
#define IDirect3DViewport3_SetBackground(p,a) (p)->SetBackground(a)
#define IDirect3DViewport3_GetBackground(p,a,b) (p)->GetBackground(a,b)
#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
#define IDirect3DViewport3_Clear(p,a,b,c) (p)->Clear(a,b,c)
#define IDirect3DViewport3_AddLight(p,a) (p)->AddLight(a)
#define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a)
#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
/*** IDirect3DViewport2 methods ***/
#define IDirect3DViewport3_GetViewport3(p,a) (p)->GetViewport2(a)
#define IDirect3DViewport3_SetViewport3(p,a) (p)->SetViewport2(a)
/*** IDirect3DViewport3 methods ***/
#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)
#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->Clear2(a,b,c,d,e,f)
#endif
@ -610,12 +786,12 @@ DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2) { IDirect3DViewport3_M
DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown) { IDirect3DExecuteBuffer_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DExecuteBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DExecuteBuffer_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DExecuteBuffer methods ***/
/*** IDirect3DExecuteBuffer methods ***/
#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirect3DExecuteBuffer_Lock(p,a) (p)->lpVtbl->Lock(p,a)
#define IDirect3DExecuteBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
@ -623,6 +799,19 @@ DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown) { IDirect3DExecuteBuffer_MET
#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->lpVtbl->Optimize(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DExecuteBuffer_AddRef(p) (p)->AddRef()
#define IDirect3DExecuteBuffer_Release(p) (p)->Release()
/*** IDirect3DExecuteBuffer methods ***/
#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirect3DExecuteBuffer_Lock(p,a) (p)->Lock(a)
#define IDirect3DExecuteBuffer_Unlock(p) (p)->Unlock()
#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a)
#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a)
#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d)
#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->Optimize(a)
#endif
@ -654,12 +843,12 @@ DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown) { IDirect3DExecuteBuffer_MET
DECLARE_INTERFACE_(IDirect3DDevice,IUnknown) { IDirect3DDevice_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DDevice_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DDevice methods ***/
/*** IDirect3DDevice methods ***/
#define IDirect3DDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
#define IDirect3DDevice_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
@ -679,6 +868,31 @@ DECLARE_INTERFACE_(IDirect3DDevice,IUnknown) { IDirect3DDevice_METHODS };
#define IDirect3DDevice_BeginScene(p) (p)->lpVtbl->BeginScene(p)
#define IDirect3DDevice_EndScene(p) (p)->lpVtbl->EndScene(p)
#define IDirect3DDevice_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DDevice_AddRef(p) (p)->AddRef()
#define IDirect3DDevice_Release(p) (p)->Release()
/*** IDirect3DDevice methods ***/
#define IDirect3DDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
#define IDirect3DDevice_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c)
#define IDirect3DDevice_GetStats(p,a) (p)->GetStats(a)
#define IDirect3DDevice_Execute(p,a,b,c) (p)->Execute(a,b,c)
#define IDirect3DDevice_AddViewport(p,a) (p)->AddViewport(a)
#define IDirect3DDevice_DeleteViewport(p,a) (p)->DeleteViewport(a)
#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->Pick(a,b,c,d)
#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->GetPickRecords(a,b)
#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
#define IDirect3DDevice_CreateMatrix(p,a) (p)->CreateMatrix(a)
#define IDirect3DDevice_SetMatrix(p,a,b) (p)->SetMatrix(a,b)
#define IDirect3DDevice_GetMatrix(p,a,b) (p)->GetMatrix(a,b)
#define IDirect3DDevice_DeleteMatrix(p,a) (p)->DeleteMatrix(a)
#define IDirect3DDevice_BeginScene(p) (p)->BeginScene()
#define IDirect3DDevice_EndScene(p) (p)->EndScene()
#define IDirect3DDevice_GetDirect3D(p,a) (p)->GetDirect3D(a)
#endif
@ -722,12 +936,12 @@ DECLARE_INTERFACE_(IDirect3DDevice,IUnknown) { IDirect3DDevice_METHODS };
DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown) { IDirect3DDevice2_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DDevice2_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DDevice2 methods ***/
/*** IDirect3DDevice2 methods ***/
#define IDirect3DDevice2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
#define IDirect3DDevice2_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
@ -758,6 +972,42 @@ DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown) { IDirect3DDevice2_METHODS };
#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
#define IDirect3DDevice2_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
#define IDirect3DDevice2_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DDevice2_AddRef(p) (p)->AddRef()
#define IDirect3DDevice2_Release(p) (p)->Release()
/*** IDirect3DDevice2 methods ***/
#define IDirect3DDevice2_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
#define IDirect3DDevice2_GetStats(p,a) (p)->GetStats(a)
#define IDirect3DDevice2_AddViewport(p,a) (p)->AddViewport(a)
#define IDirect3DDevice2_DeleteViewport(p,a) (p)->DeleteViewport(a)
#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
#define IDirect3DDevice2_BeginScene(p) (p)->BeginScene()
#define IDirect3DDevice2_EndScene(p) (p)->EndScene()
#define IDirect3DDevice2_GetDirect3D(p,a) (p)->GetDirect3D(a)
#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
#define IDirect3DDevice2_Begin(p,a,b,c) (p)->Begin(a,b,c)
#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
#define IDirect3DDevice2_Vertex(p,a) (p)->Vertex(a)
#define IDirect3DDevice2_Index(p,a) (p)->Index(a)
#define IDirect3DDevice2_End(p,a) (p)->End(a)
#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
#define IDirect3DDevice2_GetLightState(p,a,b) (p)->GetLightState(a,b)
#define IDirect3DDevice2_SetLightState(p,a,b) (p)->SetLightState(a,b)
#define IDirect3DDevice2_SetTransform(p,a,b) (p)->SetTransform(a,b)
#define IDirect3DDevice2_GetTransform(p,a,b) (p)->GetTransform(a,b)
#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
#define IDirect3DDevice2_SetClipStatus(p,a) (p)->SetClipStatus(a)
#define IDirect3DDevice2_GetClipStatus(p,a) (p)->GetClipStatus(a)
#endif
/*****************************************************************************
@ -809,12 +1059,12 @@ DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown) { IDirect3DDevice2_METHODS };
DECLARE_INTERFACE_(IDirect3DDevice3,IUnknown) { IDirect3DDevice3_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice3_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DDevice3_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DDevice3 methods ***/
/*** IDirect3DDevice3 methods ***/
#define IDirect3DDevice3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
#define IDirect3DDevice3_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
#define IDirect3DDevice3_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
@ -854,6 +1104,51 @@ DECLARE_INTERFACE_(IDirect3DDevice3,IUnknown) { IDirect3DDevice3_METHODS };
#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
#define IDirect3DDevice3_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DDevice3_AddRef(p) (p)->AddRef()
#define IDirect3DDevice3_Release(p) (p)->Release()
/*** IDirect3DDevice3 methods ***/
#define IDirect3DDevice3_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirect3DDevice3_GetStats(p,a) (p)->GetStats(a)
#define IDirect3DDevice3_AddViewport(p,a) (p)->AddViewport(a)
#define IDirect3DDevice3_DeleteViewport(p,a) (p)->DeleteViewport(a)
#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
#define IDirect3DDevice3_BeginScene(p) (p)->BeginScene()
#define IDirect3DDevice3_EndScene(p) (p)->EndScene()
#define IDirect3DDevice3_GetDirect3D(p,a) (p)->GetDirect3D(a)
#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
#define IDirect3DDevice3_Begin(p,a,b,c) (p)->Begin(a,b,c)
#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
#define IDirect3DDevice3_Vertex(p,a) (p)->Vertex(a)
#define IDirect3DDevice3_Index(p,a) (p)->Index(a)
#define IDirect3DDevice3_End(p,a) (p)->End(a)
#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
#define IDirect3DDevice3_GetLightState(p,a,b) (p)->GetLightState(a,b)
#define IDirect3DDevice3_SetLightState(p,a,b) (p)->SetLightState(a,b)
#define IDirect3DDevice3_SetTransform(p,a,b) (p)->SetTransform(a,b)
#define IDirect3DDevice3_GetTransform(p,a,b) (p)->GetTransform(a,b)
#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
#define IDirect3DDevice3_SetClipStatus(p,a) (p)->SetClipStatus(a)
#define IDirect3DDevice3_GetClipStatus(p,a) (p)->GetClipStatus(a)
#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e)
#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
#define IDirect3DDevice3_GetTexture(p,a,b) (p)->GetTexture(a,b)
#define IDirect3DDevice3_SetTexture(p,a,b) (p)->SetTexture(a,b)
#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
#define IDirect3DDevice3_ValidateDevice(p,a) (p)->ValidateDevice(a)
#endif
/*****************************************************************************
@ -911,10 +1206,12 @@ DECLARE_INTERFACE_(IDirect3DDevice3,IUnknown) { IDirect3DDevice3_METHODS };
DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown) { IDirect3DDevice7_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DDevice7_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DDevice7 methods ***/
#define IDirect3DDevice7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
#define IDirect3DDevice7_BeginScene(p) (p)->lpVtbl->BeginScene(p)
@ -961,6 +1258,58 @@ DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown) { IDirect3DDevice7_METHODS };
#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DDevice7_AddRef(p) (p)->AddRef()
#define IDirect3DDevice7_Release(p) (p)->Release()
/*** IDirect3DDevice7 methods ***/
#define IDirect3DDevice7_GetCaps(p,a) (p)->GetCaps(a)
#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
#define IDirect3DDevice7_BeginScene(p) (p)->BeginScene()
#define IDirect3DDevice7_EndScene(p) (p)->EndScene()
#define IDirect3DDevice7_GetDirect3D(p,a) (p)->GetDirect3D(a)
#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
#define IDirect3DDevice7_SetTransform(p,a,b) (p)->SetTransform(a,b)
#define IDirect3DDevice7_GetTransform(p,a,b) (p)->GetTransform(a,b)
#define IDirect3DDevice7_SetViewport(p,a) (p)->SetViewport(a)
#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
#define IDirect3DDevice7_GetViewport(p,a) (p)->GetViewport(a)
#define IDirect3DDevice7_SetMaterial(p,a) (p)->SetMaterial(a)
#define IDirect3DDevice7_GetMaterial(p,a) (p)->GetMaterial(a)
#define IDirect3DDevice7_SetLight(p,a,b) (p)->SetLight(a,b)
#define IDirect3DDevice7_GetLight(p,a,b) (p)->GetLight(a,b)
#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
#define IDirect3DDevice7_BeginStateBlock(p) (p)->BeginStateBlock()
#define IDirect3DDevice7_EndStateBlock(p,a) (p)->EndStateBlock(a)
#define IDirect3DDevice7_PreLoad(p,a) (p)->PreLoad(a)
#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
#define IDirect3DDevice7_SetClipStatus(p,a) (p)->SetClipStatus(a)
#define IDirect3DDevice7_GetClipStatus(p,a) (p)->GetClipStatus(a)
#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g)
#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
#define IDirect3DDevice7_GetTexture(p,a,b) (p)->GetTexture(a,b)
#define IDirect3DDevice7_SetTexture(p,a,b) (p)->SetTexture(a,b)
#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
#define IDirect3DDevice7_ValidateDevice(p,a) (p)->ValidateDevice(a)
#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e)
#define IDirect3DDevice7_LightEnable(p,a,b) (p)->LightEnable(a,b)
#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
#endif
@ -979,17 +1328,28 @@ DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown) { IDirect3DDevice7_METHODS };
DECLARE_INTERFACE_(IDirect3DVertexBuffer,IUnknown) { IDirect3DVertexBuffer_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVertexBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DVertexBuffer_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DVertexBuffer methods ***/
/*** IDirect3DVertexBuffer methods ***/
#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
#define IDirect3DVertexBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DVertexBuffer_AddRef(p) (p)->AddRef()
#define IDirect3DVertexBuffer_Release(p) (p)->Release()
/*** IDirect3DVertexBuffer methods ***/
#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->Lock(a,b,c)
#define IDirect3DVertexBuffer_Unlock(p) (p)->Unlock()
#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->Optimize(a,b)
#endif
/*****************************************************************************
@ -1007,7 +1367,7 @@ DECLARE_INTERFACE_(IDirect3DVertexBuffer,IUnknown) { IDirect3DVertexBuffer_METHO
DECLARE_INTERFACE_(IDirect3DVertexBuffer7,IUnknown) { IDirect3DVertexBuffer7_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVertexBuffer7_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -1019,6 +1379,18 @@ DECLARE_INTERFACE_(IDirect3DVertexBuffer7,IUnknown) { IDirect3DVertexBuffer7_MET
#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
#else
/*** IUnknown methods ***/
#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DVertexBuffer7_AddRef(p) (p)->AddRef()
#define IDirect3DVertexBuffer7_Release(p) (p)->Release()
/*** IDirect3DVertexBuffer7 methods ***/
#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->Lock(a,b,c)
#define IDirect3DVertexBuffer7_Unlock(p) (p)->Unlock()
#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->Optimize(a,b)
#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g)
#endif
#endif /* __WINE_D3D_H */

View File

@ -135,7 +135,7 @@ typedef struct IDirect3DVolumeTexture8 IDirect3DVolumeTexture8, *LPDIRECT3DVOL
DECLARE_INTERFACE_(IDirect3D8,IUnknown) { IDirect3D8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3D8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3D8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -154,6 +154,25 @@ DECLARE_INTERFACE_(IDirect3D8,IUnknown) { IDirect3D8_METHODS };
#define IDirect3D8_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
#define IDirect3D8_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
#define IDirect3D8_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
#else
/*** IUnknown methods ***/
#define IDirect3D8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3D8_AddRef(p) (p)->AddRef()
#define IDirect3D8_Release(p) (p)->Release()
/*** IDirect3D8 methods ***/
#define IDirect3D8_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
#define IDirect3D8_GetAdapterCount(p) (p)->GetAdapterCount()
#define IDirect3D8_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
#define IDirect3D8_GetAdapterModeCount(p,a) (p)->GetAdapterModeCount(a)
#define IDirect3D8_EnumAdapterModes(p,a,b,c) (p)->EnumAdapterModes(a,b,c)
#define IDirect3D8_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
#define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
#define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
#define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->CheckDeviceMultiSampleType(a,b,c,d,e)
#define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
#define IDirect3D8_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
#define IDirect3D8_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
#define IDirect3D8_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
#endif
/*****************************************************************************
@ -259,7 +278,7 @@ DECLARE_INTERFACE_(IDirect3D8,IUnknown) { IDirect3D8_METHODS };
DECLARE_INTERFACE_(IDirect3DDevice8,IUnknown) { IDirect3DDevice8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -359,6 +378,106 @@ DECLARE_INTERFACE_(IDirect3DDevice8,IUnknown) { IDirect3DDevice8_METHODS };
#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
#define IDirect3DDevice8_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DDevice8_AddRef(p) (p)->AddRef()
#define IDirect3DDevice8_Release(p) (p)->Release()
/*** IDirect3DDevice8 methods ***/
#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->ResourceManagerDiscardBytes(a)
#define IDirect3DDevice8_GetDirect3D(p,a) (p)->GetDirect3D(a)
#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
#define IDirect3DDevice8_ShowCursor(p,a) (p)->ShowCursor(a)
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
#define IDirect3DDevice8_Reset(p,a) (p)->Reset(a)
#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b)
#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->GetGammaRamp(a)
#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->CreateTexture(a,b,c,d,e,f,g)
#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h)
#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->CreateCubeTexture(a,b,c,d,e,f)
#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->CreateVertexBuffer(a,b,c,d,e)
#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->CreateIndexBuffer(a,b,c,d,e)
#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->CreateRenderTarget(a,b,c,d,e,f)
#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->CreateDepthStencilSurface(a,b,c,d,e)
#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->CreateImageSurface(a,b,c,d)
#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->CopyRects(a,b,c,d,e)
#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->GetFrontBuffer(a)
#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
#define IDirect3DDevice8_BeginScene(p) (p)->BeginScene()
#define IDirect3DDevice8_EndScene(p) (p)->EndScene()
#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
#define IDirect3DDevice8_SetTransform(p,a,b) (p)->SetTransform(a,b)
#define IDirect3DDevice8_GetTransform(p,a,b) (p)->GetTransform(a,b)
#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
#define IDirect3DDevice8_SetViewport(p,a) (p)->SetViewport(a)
#define IDirect3DDevice8_GetViewport(p,a) (p)->GetViewport(a)
#define IDirect3DDevice8_SetMaterial(p,a) (p)->SetMaterial(a)
#define IDirect3DDevice8_GetMaterial(p,a) (p)->GetMaterial(a)
#define IDirect3DDevice8_SetLight(p,a,b) (p)->SetLight(a,b)
#define IDirect3DDevice8_GetLight(p,a,b) (p)->GetLight(a,b)
#define IDirect3DDevice8_LightEnable(p,a,b) (p)->LightEnable(a,b)
#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
#define IDirect3DDevice8_BeginStateBlock(p) (p)->BeginStateBlock()
#define IDirect3DDevice8_EndStateBlock(p,a) (p)->EndStateBlock(a)
#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
#define IDirect3DDevice8_SetClipStatus(p,a) (p)->SetClipStatus(a)
#define IDirect3DDevice8_GetClipStatus(p,a) (p)->GetClipStatus(a)
#define IDirect3DDevice8_GetTexture(p,a,b) (p)->GetTexture(a,b)
#define IDirect3DDevice8_SetTexture(p,a,b) (p)->SetTexture(a,b)
#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
#define IDirect3DDevice8_ValidateDevice(p,a) (p)->ValidateDevice(a)
#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->DrawIndexedPrimitive(a,b,c,d,e)
#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->processVertices(a,b,c,d,e)
#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->CreateVertexShader(a,b,c,d)
#define IDirect3DDevice8_SetVertexShader(p,a) (p)->SetVertexShader(a)
#define IDirect3DDevice8_GetVertexShader(p,a) (p)->GetVertexShader(a)
#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->DeleteVertexShader(a)
#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->SetVertexShaderConstant(a,b,c)
#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->GetVertexShaderConstant(a,b,c)
#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->GetVertexShaderDeclaration(a,b,c)
#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->GetVertexShaderFunction(a,b,c)
#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->SetStreamSource(a,b,c)
#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->GetStreamSource(a,b,c)
#define IDirect3DDevice8_SetIndices(p,a,b) (p)->SetIndices(a,b)
#define IDirect3DDevice8_GetIndices(p,a,b) (p)->GetIndices(a,b)
#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
#define IDirect3DDevice8_SetPixelShader(p,a) (p)->SetPixelShader(a)
#define IDirect3DDevice8_GetPixelShader(p,a) (p)->GetPixelShader(a)
#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->DeletePixelShader(a)
#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->SetPixelShaderConstant(a,b,c)
#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->GetPixelShaderConstant(a,b,c)
#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->GetPixelShaderFunction(a,b,c)
#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
#define IDirect3DDevice8_DeletePatch(p,a) (p)->DeletePatch(a)
#endif
/*****************************************************************************
@ -378,7 +497,7 @@ DECLARE_INTERFACE_(IDirect3DDevice8,IUnknown) { IDirect3DDevice8_METHODS };
DECLARE_INTERFACE_(IDirect3DVolume8,IUnknown) { IDirect3DVolume8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVolume8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -392,6 +511,20 @@ DECLARE_INTERFACE_(IDirect3DVolume8,IUnknown) { IDirect3DVolume8_METHODS };
#define IDirect3DVolume8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#define IDirect3DVolume8_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
#define IDirect3DVolume8_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
#else
/*** IUnknown methods ***/
#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DVolume8_AddRef(p) (p)->AddRef()
#define IDirect3DVolume8_Release(p) (p)->Release()
/*** IDirect3DVolume8 methods ***/
#define IDirect3DVolume8_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DVolume8_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DVolume8_GetContainer(p,a,b) (p)->GetContainer(a,b)
#define IDirect3DVolume8_GetDesc(p,a) (p)->GetDesc(a)
#define IDirect3DVolume8_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
#define IDirect3DVolume8_UnlockBox(p) (p)->UnlockBox()
#endif
/*****************************************************************************
@ -405,7 +538,7 @@ DECLARE_INTERFACE_(IDirect3DVolume8,IUnknown) { IDirect3DVolume8_METHODS };
DECLARE_INTERFACE_(IDirect3DSwapChain8,IUnknown) { IDirect3DSwapChain8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DSwapChain8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DSwapChain8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -413,6 +546,14 @@ DECLARE_INTERFACE_(IDirect3DSwapChain8,IUnknown) { IDirect3DSwapChain8_METHODS }
/*** IDirect3DSwapChain8 methods ***/
#define IDirect3DSwapChain8_Present(p,a,b,c) (p)->lpVtbl->Present(p,a,b,c)
#define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirect3DSwapChain8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DSwapChain8_AddRef(p) (p)->AddRef()
#define IDirect3DSwapChain8_Release(p) (p)->Release()
/*** IDirect3DSwapChain8 methods ***/
#define IDirect3DSwapChain8_Present(p,a,b,c) (p)->Present(a,b,c)
#define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
#endif
/*****************************************************************************
@ -432,7 +573,7 @@ DECLARE_INTERFACE_(IDirect3DSwapChain8,IUnknown) { IDirect3DSwapChain8_METHODS }
DECLARE_INTERFACE_(IDirect3DSurface8,IUnknown) { IDirect3DSurface8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DSurface8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DSurface8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -446,6 +587,20 @@ DECLARE_INTERFACE_(IDirect3DSurface8,IUnknown) { IDirect3DSurface8_METHODS };
#define IDirect3DSurface8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#define IDirect3DSurface8_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
#define IDirect3DSurface8_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
#else
/*** IUnknown methods ***/
#define IDirect3DSurface8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DSurface8_AddRef(p) (p)->AddRef()
#define IDirect3DSurface8_Release(p) (p)->Release()
/*** IDirect3DSurface8 methods ***/
#define IDirect3DSurface8_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DSurface8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DSurface8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DSurface8_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DSurface8_GetContainer(p,a,b) (p)->GetContainer(a,b)
#define IDirect3DSurface8_GetDesc(p,a) (p)->GetDesc(a)
#define IDirect3DSurface8_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
#define IDirect3DSurface8_UnlockRect(p) (p)->UnlockRect()
#endif
/*****************************************************************************
@ -465,7 +620,7 @@ DECLARE_INTERFACE_(IDirect3DSurface8,IUnknown) { IDirect3DSurface8_METHODS };
DECLARE_INTERFACE_(IDirect3DResource8,IUnknown) { IDirect3DResource8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DResource8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DResource8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -479,6 +634,20 @@ DECLARE_INTERFACE_(IDirect3DResource8,IUnknown) { IDirect3DResource8_METHODS };
#define IDirect3DResource8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
#define IDirect3DResource8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
#define IDirect3DResource8_GetType(p) (p)->lpVtbl->GetType(p)
#else
/*** IUnknown methods ***/
#define IDirect3DResource8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DResource8_AddRef(p) (p)->AddRef()
#define IDirect3DResource8_Release(p) (p)->Release()
/*** IDirect3DResource8 methods ***/
#define IDirect3DResource8_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DResource8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DResource8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DResource8_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DResource8_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DResource8_GetPriority(p) (p)->GetPriority()
#define IDirect3DResource8_PreLoad(p) (p)->PreLoad()
#define IDirect3DResource8_GetType(p) (p)->GetType()
#endif
/*****************************************************************************
@ -493,7 +662,7 @@ DECLARE_INTERFACE_(IDirect3DResource8,IUnknown) { IDirect3DResource8_METHODS };
DECLARE_INTERFACE_(IDirect3DVertexBuffer8,IDirect3DResource8) { IDirect3DVertexBuffer8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DVertexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVertexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -511,6 +680,24 @@ DECLARE_INTERFACE_(IDirect3DVertexBuffer8,IDirect3DResource8) { IDirect3DVertexB
#define IDirect3DVertexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
#define IDirect3DVertexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p)
#define IDirect3DVertexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DVertexBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DVertexBuffer8_AddRef(p) (p)->AddRef()
#define IDirect3DVertexBuffer8_Release(p) (p)->Release()
/*** IDirect3DVertexBuffer8 methods: IDirect3DResource8 ***/
#define IDirect3DVertexBuffer8_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DVertexBuffer8_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DVertexBuffer8_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DVertexBuffer8_GetPriority(p) (p)->GetPriority()
#define IDirect3DVertexBuffer8_PreLoad(p) (p)->PreLoad()
#define IDirect3DVertexBuffer8_GetType(p) (p)->GetType()
/*** IDirect3DVertexBuffer8 methods ***/
#define IDirect3DVertexBuffer8_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
#define IDirect3DVertexBuffer8_Unlock(p) (p)->Unlock()
#define IDirect3DVertexBuffer8_GetDesc(p,a) (p)->GetDesc(a)
#endif
/*****************************************************************************
@ -525,7 +712,7 @@ DECLARE_INTERFACE_(IDirect3DVertexBuffer8,IDirect3DResource8) { IDirect3DVertexB
DECLARE_INTERFACE_(IDirect3DIndexBuffer8,IDirect3DResource8) { IDirect3DIndexBuffer8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DIndexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DIndexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -543,6 +730,24 @@ DECLARE_INTERFACE_(IDirect3DIndexBuffer8,IDirect3DResource8) { IDirect3DIndexBuf
#define IDirect3DIndexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
#define IDirect3DIndexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p)
#define IDirect3DIndexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DIndexBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DIndexBuffer8_AddRef(p) (p)->AddRef()
#define IDirect3DIndexBuffer8_Release(p) (p)->Release()
/*** IDirect3DIndexBuffer8 methods: IDirect3DResource8 ***/
#define IDirect3DIndexBuffer8_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DIndexBuffer8_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DIndexBuffer8_GetPriority(p) (p)->GetPriority()
#define IDirect3DIndexBuffer8_PreLoad(p) (p)->PreLoad()
#define IDirect3DIndexBuffer8_GetType(p) (p)->GetType()
/*** IDirect3DIndexBuffer8 methods ***/
#define IDirect3DIndexBuffer8_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
#define IDirect3DIndexBuffer8_Unlock(p) (p)->Unlock()
#define IDirect3DIndexBuffer8_GetDesc(p,a) (p)->GetDesc(a)
#endif
/*****************************************************************************
@ -557,7 +762,7 @@ DECLARE_INTERFACE_(IDirect3DIndexBuffer8,IDirect3DResource8) { IDirect3DIndexBuf
DECLARE_INTERFACE_(IDirect3DBaseTexture8,IDirect3DResource8) { IDirect3DBaseTexture8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DBaseTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -575,6 +780,24 @@ DECLARE_INTERFACE_(IDirect3DBaseTexture8,IDirect3DResource8) { IDirect3DBaseText
#define IDirect3DBaseTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
#define IDirect3DBaseTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
#define IDirect3DBaseTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
#else
/*** IUnknown methods ***/
#define IDirect3DBaseTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DBaseTexture8_AddRef(p) (p)->AddRef()
#define IDirect3DBaseTexture8_Release(p) (p)->Release()
/*** IDirect3DBaseTexture8 methods: IDirect3DResource8 ***/
#define IDirect3DBaseTexture8_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DBaseTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DBaseTexture8_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DBaseTexture8_GetPriority(p) (p)->GetPriority()
#define IDirect3DBaseTexture8_PreLoad(p) (p)->PreLoad()
#define IDirect3DBaseTexture8_GetType(p) (p)->GetType()
/*** IDirect3DBaseTexture8 methods ***/
#define IDirect3DBaseTexture8_SetLOD(p,a) (p)->SetLOD(a)
#define IDirect3DBaseTexture8_GetLOD(p) (p)->GetLOD()
#define IDirect3DBaseTexture8_GetLevelCount(p) (p)->GetLevelCount()
#endif
/*****************************************************************************
@ -591,7 +814,7 @@ DECLARE_INTERFACE_(IDirect3DBaseTexture8,IDirect3DResource8) { IDirect3DBaseText
DECLARE_INTERFACE_(IDirect3DCubeTexture8,IDirect3DBaseTexture8) { IDirect3DCubeTexture8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DCubeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DCubeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -615,6 +838,30 @@ DECLARE_INTERFACE_(IDirect3DCubeTexture8,IDirect3DBaseTexture8) { IDirect3DCubeT
#define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
#define IDirect3DCubeTexture8_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
#define IDirect3DCubeTexture8_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3DCubeTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DCubeTexture8_AddRef(p) (p)->AddRef()
#define IDirect3DCubeTexture8_Release(p) (p)->Release()
/*** IDirect3DCubeTexture8 methods: IDirect3DResource8 ***/
#define IDirect3DCubeTexture8_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DCubeTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DCubeTexture8_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DCubeTexture8_GetPriority(p) (p)->GetPriority()
#define IDirect3DCubeTexture8_PreLoad(p) (p)->PreLoad()
#define IDirect3DCubeTexture8_GetType(p) (p)->GetType()
/*** IDirect3DCubeTexture8 methods: IDirect3DBaseTexture8 ***/
#define IDirect3DCubeTexture8_SetLOD(p,a) (p)->SetLOD(a)
#define IDirect3DCubeTexture8_GetLOD(p) (p)->GetLOD()
#define IDirect3DCubeTexture8_GetLevelCount(p) (p)->GetLevelCount()
/*** IDirect3DCubeTexture8 methods ***/
#define IDirect3DCubeTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
#define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
#define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
#define IDirect3DCubeTexture8_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
#define IDirect3DCubeTexture8_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
#endif
/*****************************************************************************
@ -631,7 +878,7 @@ DECLARE_INTERFACE_(IDirect3DCubeTexture8,IDirect3DBaseTexture8) { IDirect3DCubeT
DECLARE_INTERFACE_(IDirect3DTexture8,IDirect3DBaseTexture8) { IDirect3DTexture8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -655,6 +902,30 @@ DECLARE_INTERFACE_(IDirect3DTexture8,IDirect3DBaseTexture8) { IDirect3DTexture8_
#define IDirect3DTexture8_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
#define IDirect3DTexture8_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
#define IDirect3DTexture8_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DTexture8_AddRef(p) (p)->AddRef()
#define IDirect3DTexture8_Release(p) (p)->Release()
/*** IDirect3DTexture8 methods: IDirect3DResource8 ***/
#define IDirect3DTexture8_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DTexture8_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DTexture8_GetPriority(p) (p)->GetPriority()
#define IDirect3DTexture8_PreLoad(p) (p)->PreLoad()
#define IDirect3DTexture8_GetType(p) (p)->GetType()
/*** IDirect3DTexture8 methods: IDirect3DBaseTexture8 ***/
#define IDirect3DTexture8_SetLOD(p,a) (p)->SetLOD(a)
#define IDirect3DTexture8_GetLOD(p) (p)->GetLOD()
#define IDirect3DTexture8_GetLevelCount(p) (p)->GetLevelCount()
/*** IDirect3DTexture8 methods ***/
#define IDirect3DTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
#define IDirect3DTexture8_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
#define IDirect3DTexture8_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
#define IDirect3DTexture8_UnlockRect(p,a) (p)->UnlockRect(a)
#define IDirect3DTexture8_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
#endif
/*****************************************************************************
@ -671,7 +942,7 @@ DECLARE_INTERFACE_(IDirect3DTexture8,IDirect3DBaseTexture8) { IDirect3DTexture8_
DECLARE_INTERFACE_(IDirect3DVolumeTexture8,IDirect3DBaseTexture8) { IDirect3DVolumeTexture8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DVolumeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVolumeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -695,6 +966,30 @@ DECLARE_INTERFACE_(IDirect3DVolumeTexture8,IDirect3DBaseTexture8) { IDirect3DVol
#define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
#define IDirect3DVolumeTexture8_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
#define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DVolumeTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DVolumeTexture8_AddRef(p) (p)->AddRef()
#define IDirect3DVolumeTexture8_Release(p) (p)->Release()
/*** IDirect3DVolumeTexture8 methods: IDirect3DResource8 ***/
#define IDirect3DVolumeTexture8_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DVolumeTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DVolumeTexture8_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DVolumeTexture8_GetPriority(p) (p)->GetPriority()
#define IDirect3DVolumeTexture8_PreLoad(p) (p)->PreLoad()
#define IDirect3DVolumeTexture8_GetType(p) (p)->GetType()
/*** IDirect3DVolumeTexture8 methods: IDirect3DBaseTexture8 ***/
#define IDirect3DVolumeTexture8_SetLOD(p,a) (p)->SetLOD(a)
#define IDirect3DVolumeTexture8_GetLOD(p) (p)->GetLOD()
#define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->GetLevelCount()
/*** IDirect3DVolumeTexture8 methods ***/
#define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
#define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
#define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
#define IDirect3DVolumeTexture8_UnlockBox(p,a) (p)->UnlockBox(a)
#define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
#endif
#ifdef __cplusplus

View File

@ -166,7 +166,7 @@ typedef struct IDirect3DQuery9 IDirect3DQuery9, *LPDIRECT3DQUERY9
DECLARE_INTERFACE_(IDirect3D9,IUnknown) { IDirect3D9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -186,6 +186,26 @@ DECLARE_INTERFACE_(IDirect3D9,IUnknown) { IDirect3D9_METHODS };
#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
#define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
#else
/*** IUnknown methods ***/
#define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3D9_AddRef(p) (p)->AddRef()
#define IDirect3D9_Release(p) (p)->Release()
/*** IDirect3D9 methods ***/
#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
#define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
#define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
#endif
/*****************************************************************************
@ -313,7 +333,7 @@ DECLARE_INTERFACE_(IDirect3D9,IUnknown) { IDirect3D9_METHODS };
DECLARE_INTERFACE_(IDirect3DDevice9, IUnknown) { IDirect3DDevice9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -435,6 +455,128 @@ DECLARE_INTERFACE_(IDirect3DDevice9, IUnknown) { IDirect3DDevice9_METHODS };
#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
#define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DDevice9_AddRef(p) (p)->AddRef()
#define IDirect3DDevice9_Release(p) (p)->Release()
/*** IDirect3DDevice9 methods ***/
#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
#define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
#define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
#define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
#define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
#define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
#define IDirect3DDevice9_EndScene(p) (p)->EndScene()
#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
#define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
#define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
#define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
#define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
#define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
#define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
#define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
#define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
#define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
#define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
#define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
#define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
#define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
#define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
#define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
#define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
#define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
#define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
#define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
#define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
#define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
#define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
#define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
#define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
#define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
#define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
#define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
#define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
#endif
/*****************************************************************************
@ -454,7 +596,7 @@ DECLARE_INTERFACE_(IDirect3DDevice9, IUnknown) { IDirect3DDevice9_METHODS };
DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown) { IDirect3DVolume9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -468,6 +610,20 @@ DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown) { IDirect3DVolume9_METHODS };
#define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
#define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
#else
/*** IUnknown methods ***/
#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DVolume9_AddRef(p) (p)->AddRef()
#define IDirect3DVolume9_Release(p) (p)->Release()
/*** IDirect3DVolume9 methods ***/
#define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
#define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
#define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
#endif
/*****************************************************************************
@ -486,7 +642,7 @@ DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown) { IDirect3DVolume9_METHODS };
DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown) { IDirect3DSwapChain9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -499,6 +655,19 @@ DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown) { IDirect3DSwapChain9_METHODS }
#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
#define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
#define IDirect3DSwapChain9_Release(p) (p)->Release()
/*** IDirect3DSwapChain9 methods ***/
#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
#define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
#endif
/*****************************************************************************
@ -518,7 +687,7 @@ DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown) { IDirect3DSwapChain9_METHODS }
DECLARE_INTERFACE_(IDirect3DResource9,IUnknown) { IDirect3DResource9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -532,6 +701,20 @@ DECLARE_INTERFACE_(IDirect3DResource9,IUnknown) { IDirect3DResource9_METHODS };
#define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
#define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
#define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
#else
/*** IUnknown methods ***/
#define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DResource9_AddRef(p) (p)->AddRef()
#define IDirect3DResource9_Release(p) (p)->Release()
/*** IDirect3DResource9 methods ***/
#define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
#define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
#define IDirect3DResource9_GetType(p) (p)->GetType()
#endif
/*****************************************************************************
@ -549,7 +732,7 @@ DECLARE_INTERFACE_(IDirect3DResource9,IUnknown) { IDirect3DResource9_METHODS };
DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9) { IDirect3DSurface9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -570,6 +753,27 @@ DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9) { IDirect3DSurface9_MET
#define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
#define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
#define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DSurface9_AddRef(p) (p)->AddRef()
#define IDirect3DSurface9_Release(p) (p)->Release()
/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
#define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
#define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
#define IDirect3DSurface9_GetType(p) (p)->GetType()
/*** IDirect3DSurface9 methods ***/
#define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
#define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
#define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
#define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
#define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
#endif
/*****************************************************************************
@ -584,7 +788,7 @@ DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9) { IDirect3DSurface9_MET
DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9) { IDirect3DVertexBuffer9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -602,6 +806,24 @@ DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9) { IDirect3DVertexB
#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
#define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
#define IDirect3DVertexBuffer9_Release(p) (p)->Release()
/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
#define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
#define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
/*** IDirect3DVertexBuffer9 methods ***/
#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
#define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
#endif
/*****************************************************************************
@ -616,7 +838,7 @@ DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9) { IDirect3DVertexB
DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9) { IDirect3DIndexBuffer9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -634,6 +856,24 @@ DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9) { IDirect3DIndexBuf
#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
#define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
#define IDirect3DIndexBuffer9_Release(p) (p)->Release()
/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
#define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
#define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
/*** IDirect3DIndexBuffer9 methods ***/
#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
#define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
#endif
/*****************************************************************************
@ -651,7 +891,7 @@ DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9) { IDirect3DIndexBuf
DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9) { IDirect3DBaseTexture9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -672,6 +912,27 @@ DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9) { IDirect3DBaseText
#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
#else
/*** IUnknown methods ***/
#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
#define IDirect3DBaseTexture9_Release(p) (p)->Release()
/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
#define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
#define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
/*** IDirect3DBaseTexture9 methods ***/
#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
#define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
#endif
/*****************************************************************************
@ -688,7 +949,7 @@ DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9) { IDirect3DBaseText
DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9) { IDirect3DCubeTexture9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -715,6 +976,33 @@ DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9) { IDirect3DCubeT
#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
#define IDirect3DCubeTexture9_Release(p) (p)->Release()
/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
#define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
#define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
#define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
/*** IDirect3DCubeTexture9 methods ***/
#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
#endif
/*****************************************************************************
@ -731,7 +1019,7 @@ DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9) { IDirect3DCubeT
DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9) { IDirect3DTexture9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -758,6 +1046,33 @@ DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9) { IDirect3DTexture9_
#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
#define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DTexture9_AddRef(p) (p)->AddRef()
#define IDirect3DTexture9_Release(p) (p)->Release()
/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
#define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
#define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
#define IDirect3DTexture9_GetType(p) (p)->GetType()
/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
#define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
#define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
#define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
/*** IDirect3DTexture9 methods ***/
#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
#define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
#endif
/*****************************************************************************
@ -774,7 +1089,7 @@ DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9) { IDirect3DTexture9_
DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9) { IDirect3DVolumeTexture9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -801,6 +1116,33 @@ DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9) { IDirect3DVol
#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
#define IDirect3DVolumeTexture9_Release(p) (p)->Release()
/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
#define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
#define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
#define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
/*** IDirect3DVolumeTexture9 methods ***/
#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
#endif
/*****************************************************************************
@ -814,7 +1156,7 @@ DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9) { IDirect3DVol
DECLARE_INTERFACE_(IDirect3DVertexDeclaration9, IUnknown) { IDirect3DVertexDeclaration9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -822,6 +1164,14 @@ DECLARE_INTERFACE_(IDirect3DVertexDeclaration9, IUnknown) { IDirect3DVertexDecla
/*** IDirect3DVertexShader9 methods ***/
#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
#define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
/*** IDirect3DVertexShader9 methods ***/
#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
#endif
/*****************************************************************************
@ -835,7 +1185,7 @@ DECLARE_INTERFACE_(IDirect3DVertexDeclaration9, IUnknown) { IDirect3DVertexDecla
DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown) { IDirect3DVertexShader9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -843,6 +1193,14 @@ DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown) { IDirect3DVertexShader9_MET
/*** IDirect3DVertexShader9 methods ***/
#define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
#define IDirect3DVertexShader9_Release(p) (p)->Release()
/*** IDirect3DVertexShader9 methods ***/
#define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
#endif
/*****************************************************************************
@ -856,7 +1214,7 @@ DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown) { IDirect3DVertexShader9_MET
DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown) { IDirect3DPixelShader9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -864,6 +1222,14 @@ DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown) { IDirect3DPixelShader9_METHO
/*** IDirect3DPixelShader9 methods ***/
#define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
#define IDirect3DPixelShader9_Release(p) (p)->Release()
/*** IDirect3DPixelShader9 methods ***/
#define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
#endif
/*****************************************************************************
@ -878,7 +1244,7 @@ DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown) { IDirect3DPixelShader9_METHO
DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown) { IDirect3DStateBlock9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -887,6 +1253,15 @@ DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown) { IDirect3DStateBlock9_METHODS
#define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
#define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
#else
/*** IUnknown methods ***/
#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
#define IDirect3DStateBlock9_Release(p) (p)->Release()
/*** IDirect3DStateBlock9 methods ***/
#define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DStateBlock9_Capture(p) (p)->Capture()
#define IDirect3DStateBlock9_Apply(p) (p)->Apply()
#endif
/*****************************************************************************
@ -903,7 +1278,7 @@ DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown) { IDirect3DStateBlock9_METHODS
DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown) { IDirect3DQuery9_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -914,6 +1289,17 @@ DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown) { IDirect3DQuery9_METHODS };
#define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
#define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
#define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DQuery9_AddRef(p) (p)->AddRef()
#define IDirect3DQuery9_Release(p) (p)->Release()
/*** IDirect3DQuery9 ***/
#define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DQuery9_GetType(p) (p)->GetType()
#define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
#define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
#define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
#endif
#ifdef __cplusplus

View File

@ -1211,16 +1211,26 @@ typedef struct tagDDDEVICEIDENTIFIER2 {
DECLARE_INTERFACE_(IDirectDrawPalette,IUnknown) { IDirectDrawPalette_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDrawPalette_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawPalette_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDrawPalette_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectDrawPalette methods ***/
/*** IDirectDrawPalette methods ***/
#define IDirectDrawPalette_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectDrawPalette_GetEntries(p,a,b,c,d) (p)->lpVtbl->GetEntries(p,a,b,c,d)
#define IDirectDrawPalette_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
#define IDirectDrawPalette_SetEntries(p,a,b,c,d) (p)->lpVtbl->SetEntries(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirectDrawPalette_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDrawPalette_AddRef(p) (p)->AddRef()
#define IDirectDrawPalette_Release(p) (p)->Release()
/*** IDirectDrawPalette methods ***/
#define IDirectDrawPalette_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectDrawPalette_GetEntries(p,a,b,c,d) (p)->GetEntries(a,b,c,d)
#define IDirectDrawPalette_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
#define IDirectDrawPalette_SetEntries(p,a,b,c,d) (p)->SetEntries(a,b,c,d)
#endif
@ -1239,18 +1249,30 @@ DECLARE_INTERFACE_(IDirectDrawPalette,IUnknown) { IDirectDrawPalette_METHODS };
DECLARE_INTERFACE_(IDirectDrawClipper,IUnknown) { IDirectDrawClipper_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDrawClipper_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawClipper_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDrawClipper_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectDrawClipper methods ***/
/*** IDirectDrawClipper methods ***/
#define IDirectDrawClipper_GetClipList(p,a,b,c) (p)->lpVtbl->GetClipList(p,a,b,c)
#define IDirectDrawClipper_GetHWnd(p,a) (p)->lpVtbl->GetHWnd(p,a)
#define IDirectDrawClipper_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectDrawClipper_IsClipListChanged(p,a) (p)->lpVtbl->IsClipListChanged(p,a)
#define IDirectDrawClipper_SetClipList(p,a,b) (p)->lpVtbl->SetClipList(p,a,b)
#define IDirectDrawClipper_SetHWnd(p,a,b) (p)->lpVtbl->SetHWnd(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectDrawClipper_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDrawClipper_AddRef(p) (p)->AddRef()
#define IDirectDrawClipper_Release(p) (p)->Release()
/*** IDirectDrawClipper methods ***/
#define IDirectDrawClipper_GetClipList(p,a,b,c) (p)->GetClipList(a,b,c)
#define IDirectDrawClipper_GetHWnd(p,a) (p)->GetHWnd(a)
#define IDirectDrawClipper_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectDrawClipper_IsClipListChanged(p,a) (p)->IsClipListChanged(a)
#define IDirectDrawClipper_SetClipList(p,a,b) (p)->SetClipList(a,b)
#define IDirectDrawClipper_SetHWnd(p,a,b) (p)->SetHWnd(a,b)
#endif
@ -1283,12 +1305,12 @@ DECLARE_INTERFACE_(IDirectDrawClipper,IUnknown) { IDirectDrawClipper_METHODS };
DECLARE_INTERFACE_(IDirectDraw,IUnknown) { IDirectDraw_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDraw_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDraw_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDraw_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectDraw methods ***/
/*** IDirectDraw methods ***/
#define IDirectDraw_Compact(p) (p)->lpVtbl->Compact(p)
#define IDirectDraw_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c)
#define IDirectDraw_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d)
@ -1309,6 +1331,32 @@ DECLARE_INTERFACE_(IDirectDraw,IUnknown) { IDirectDraw_METHODS };
#define IDirectDraw_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
#define IDirectDraw_SetDisplayMode(p,a,b,c) (p)->lpVtbl->SetDisplayMode(p,a,b,c)
#define IDirectDraw_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectDraw_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDraw_AddRef(p) (p)->AddRef()
#define IDirectDraw_Release(p) (p)->Release()
/*** IDirectDraw methods ***/
#define IDirectDraw_Compact(p) (p)->Compact()
#define IDirectDraw_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c)
#define IDirectDraw_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d)
#define IDirectDraw_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c)
#define IDirectDraw_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b)
#define IDirectDraw_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d)
#define IDirectDraw_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d)
#define IDirectDraw_FlipToGDISurface(p) (p)->FlipToGDISurface()
#define IDirectDraw_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectDraw_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
#define IDirectDraw_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b)
#define IDirectDraw_GetGDISurface(p,a) (p)->GetGDISurface(a)
#define IDirectDraw_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a)
#define IDirectDraw_GetScanLine(p,a) (p)->GetScanLine(a)
#define IDirectDraw_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a)
#define IDirectDraw_Initialize(p,a) (p)->Initialize(a)
#define IDirectDraw_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
#define IDirectDraw_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectDraw_SetDisplayMode(p,a,b,c) (p)->SetDisplayMode(a,b,c)
#define IDirectDraw_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b)
#endif
@ -1357,12 +1405,12 @@ DECLARE_INTERFACE_(IDirectDraw,IUnknown) { IDirectDraw_METHODS };
DECLARE_INTERFACE_(IDirectDraw2,IUnknown) { IDirectDraw2_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDraw2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDraw2_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDraw2_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectDraw methods ***/
/*** IDirectDraw methods ***/
#define IDirectDraw2_Compact(p) (p)->lpVtbl->Compact(p)
#define IDirectDraw2_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c)
#define IDirectDraw2_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d)
@ -1385,6 +1433,34 @@ DECLARE_INTERFACE_(IDirectDraw2,IUnknown) { IDirectDraw2_METHODS };
#define IDirectDraw2_WaitForVerticalBlank(p,a,b) (p)->lpVtbl->WaitForVerticalBlank(p,a,b)
/*** IDirectDraw2 methods ***/
#define IDirectDraw2_GetAvailableVidMem(p,a,b,c) (p)->lpVtbl->GetAvailableVidMem(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirectDraw2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDraw2_AddRef(p) (p)->AddRef()
#define IDirectDraw2_Release(p) (p)->Release()
/*** IDirectDraw methods ***/
#define IDirectDraw2_Compact(p) (p)->Compact()
#define IDirectDraw2_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c)
#define IDirectDraw2_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d)
#define IDirectDraw2_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c)
#define IDirectDraw2_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b)
#define IDirectDraw2_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d)
#define IDirectDraw2_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d)
#define IDirectDraw2_FlipToGDISurface(p) (p)->FlipToGDISurface()
#define IDirectDraw2_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectDraw2_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
#define IDirectDraw2_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b)
#define IDirectDraw2_GetGDISurface(p,a) (p)->GetGDISurface(a)
#define IDirectDraw2_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a)
#define IDirectDraw2_GetScanLine(p,a) (p)->GetScanLine(a)
#define IDirectDraw2_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a)
#define IDirectDraw2_Initialize(p,a) (p)->Initialize(a)
#define IDirectDraw2_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
#define IDirectDraw2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectDraw2_SetDisplayMode(p,a,b,c,d,e) (p)->SetDisplayMode(a,b,c,d,e)
#define IDirectDraw2_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b)
/*** IDirectDraw2 methods ***/
#define IDirectDraw2_GetAvailableVidMem(p,a,b,c) (p)->GetAvailableVidMem(a,b,c)
#endif
@ -1424,12 +1500,12 @@ DECLARE_INTERFACE_(IDirectDraw2,IUnknown) { IDirectDraw2_METHODS };
DECLARE_INTERFACE_(IDirectDraw4,IUnknown) { IDirectDraw4_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDraw4_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDraw4_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDraw4_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectDraw methods ***/
/*** IDirectDraw methods ***/
#define IDirectDraw4_Compact(p) (p)->lpVtbl->Compact(p)
#define IDirectDraw4_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c)
#define IDirectDraw4_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d)
@ -1457,6 +1533,39 @@ DECLARE_INTERFACE_(IDirectDraw4,IUnknown) { IDirectDraw4_METHODS };
#define IDirectDraw4_RestoreAllSurfaces(pc) (p)->lpVtbl->RestoreAllSurfaces(p)
#define IDirectDraw4_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->lpVtbl->GetDeviceIdentifier(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectDraw4_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDraw4_AddRef(p) (p)->AddRef()
#define IDirectDraw4_Release(p) (p)->Release()
/*** IDirectDraw methods ***/
#define IDirectDraw4_Compact(p) (p)->Compact()
#define IDirectDraw4_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c)
#define IDirectDraw4_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d)
#define IDirectDraw4_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c)
#define IDirectDraw4_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b)
#define IDirectDraw4_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d)
#define IDirectDraw4_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d)
#define IDirectDraw4_FlipToGDISurface(p) (p)->FlipToGDISurface()
#define IDirectDraw4_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectDraw4_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
#define IDirectDraw4_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b)
#define IDirectDraw4_GetGDISurface(p,a) (p)->GetGDISurface(a)
#define IDirectDraw4_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a)
#define IDirectDraw4_GetScanLine(p,a) (p)->GetScanLine(a)
#define IDirectDraw4_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a)
#define IDirectDraw4_Initialize(p,a) (p)->Initialize(a)
#define IDirectDraw4_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
#define IDirectDraw4_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectDraw4_SetDisplayMode(p,a,b,c,d,e) (p)->SetDisplayMode(a,b,c,d,e)
#define IDirectDraw4_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b)
/*** IDirectDraw2 methods ***/
#define IDirectDraw4_GetAvailableVidMem(p,a,b,c) (p)->GetAvailableVidMem(a,b,c)
/*** IDirectDraw4 methods ***/
#define IDirectDraw4_GetSurfaceFromDC(p,a,b) (p)->GetSurfaceFromDC(a,b)
#define IDirectDraw4_RestoreAllSurfaces(pc) (p)->RestoreAllSurfaces()
#define IDirectDraw4_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->GetDeviceIdentifier(a,b)
#endif
@ -1502,12 +1611,12 @@ DECLARE_INTERFACE_(IDirectDraw4,IUnknown) { IDirectDraw4_METHODS };
DECLARE_INTERFACE_(IDirectDraw7,IUnknown) { IDirectDraw7_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDraw7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDraw7_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDraw7_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectDraw methods ***/
/*** IDirectDraw methods ***/
#define IDirectDraw7_Compact(p) (p)->lpVtbl->Compact(p)
#define IDirectDraw7_CreateClipper(p,a,b,c) (p)->lpVtbl->CreateClipper(p,a,b,c)
#define IDirectDraw7_CreatePalette(p,a,b,c,d) (p)->lpVtbl->CreatePalette(p,a,b,c,d)
@ -1538,6 +1647,42 @@ DECLARE_INTERFACE_(IDirectDraw7,IUnknown) { IDirectDraw7_METHODS };
/*** added in IDirectDraw 7 ***/
#define IDirectDraw7_StartModeTest(p,a,b,c) (p)->lpVtbl->StartModeTest(p,a,b,c)
#define IDirectDraw7_EvaluateMode(p,a,b) (p)->lpVtbl->EvaluateMode(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectDraw7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDraw7_AddRef(p) (p)->AddRef()
#define IDirectDraw7_Release(p) (p)->Release()
/*** IDirectDraw methods ***/
#define IDirectDraw7_Compact(p) (p)->Compact()
#define IDirectDraw7_CreateClipper(p,a,b,c) (p)->CreateClipper(a,b,c)
#define IDirectDraw7_CreatePalette(p,a,b,c,d) (p)->CreatePalette(a,b,c,d)
#define IDirectDraw7_CreateSurface(p,a,b,c) (p)->CreateSurface(a,b,c)
#define IDirectDraw7_DuplicateSurface(p,a,b) (p)->DuplicateSurface(a,b)
#define IDirectDraw7_EnumDisplayModes(p,a,b,c,d) (p)->EnumDisplayModes(a,b,c,d)
#define IDirectDraw7_EnumSurfaces(p,a,b,c,d) (p)->EnumSurfaces(a,b,c,d)
#define IDirectDraw7_FlipToGDISurface(p) (p)->FlipToGDISurface()
#define IDirectDraw7_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectDraw7_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
#define IDirectDraw7_GetFourCCCodes(p,a,b) (p)->GetFourCCCodes(a,b)
#define IDirectDraw7_GetGDISurface(p,a) (p)->GetGDISurface(a)
#define IDirectDraw7_GetMonitorFrequency(p,a) (p)->GetMonitorFrequency(a)
#define IDirectDraw7_GetScanLine(p,a) (p)->GetScanLine(a)
#define IDirectDraw7_GetVerticalBlankStatus(p,a) (p)->GetVerticalBlankStatus(a)
#define IDirectDraw7_Initialize(p,a) (p)->Initialize(a)
#define IDirectDraw7_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
#define IDirectDraw7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectDraw7_SetDisplayMode(p,a,b,c,d,e) (p)->SetDisplayMode(a,b,c,d,e)
#define IDirectDraw7_WaitForVerticalBlank(p,a,b) (p)->WaitForVerticalBlank(a,b)
/*** added in IDirectDraw2 ***/
#define IDirectDraw7_GetAvailableVidMem(p,a,b,c) (p)->GetAvailableVidMem(a,b,c)
/*** added in IDirectDraw4 ***/
#define IDirectDraw7_GetSurfaceFromDC(p,a,b) (p)->GetSurfaceFromDC(a,b)
#define IDirectDraw7_RestoreAllSurfaces(p) (p)->RestoreAllSurfaces()
#define IDirectDraw7_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
#define IDirectDraw7_GetDeviceIdentifier(p,a,b) (p)->GetDeviceIdentifier(a,b)
/*** added in IDirectDraw 7 ***/
#define IDirectDraw7_StartModeTest(p,a,b,c) (p)->StartModeTest(a,b,c)
#define IDirectDraw7_EvaluateMode(p,a,b) (p)->EvaluateMode(a,b)
#endif
@ -1583,12 +1728,12 @@ DECLARE_INTERFACE_(IDirectDraw7,IUnknown) { IDirectDraw7_METHODS };
DECLARE_INTERFACE_(IDirectDrawSurface,IUnknown) { IDirectDrawSurface_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawSurface_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDrawSurface_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectDrawSurface methods ***/
/*** IDirectDrawSurface methods ***/
#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
@ -1622,6 +1767,45 @@ DECLARE_INTERFACE_(IDirectDrawSurface,IUnknown) { IDirectDrawSurface_METHODS };
#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDrawSurface_AddRef(p) (p)->AddRef()
#define IDirectDrawSurface_Release(p) (p)->Release()
/*** IDirectDrawSurface methods ***/
#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
#define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
#define IDirectDrawSurface_Flip(p,a,b) (p)->Flip(a,b)
#define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
#define IDirectDrawSurface_GetBltStatus(p,a) (p)->GetBltStatus(a)
#define IDirectDrawSurface_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectDrawSurface_GetClipper(p,a) (p)->GetClipper(a)
#define IDirectDrawSurface_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
#define IDirectDrawSurface_GetDC(p,a) (p)->GetDC(a)
#define IDirectDrawSurface_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
#define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
#define IDirectDrawSurface_GetPalette(p,a) (p)->GetPalette(a)
#define IDirectDrawSurface_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
#define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
#define IDirectDrawSurface_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectDrawSurface_IsLost(p) (p)->IsLost()
#define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
#define IDirectDrawSurface_ReleaseDC(p,a) (p)->ReleaseDC(a)
#define IDirectDrawSurface_Restore(p) (p)->Restore()
#define IDirectDrawSurface_SetClipper(p,a) (p)->SetClipper(a)
#define IDirectDrawSurface_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
#define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
#define IDirectDrawSurface_SetPalette(p,a) (p)->SetPalette(a)
#define IDirectDrawSurface_Unlock(p,a) (p)->Unlock(a)
#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
#endif
@ -1674,8 +1858,8 @@ DECLARE_INTERFACE_(IDirectDrawSurface,IUnknown) { IDirectDrawSurface_METHODS };
DECLARE_INTERFACE_(IDirectDrawSurface2,IUnknown) { IDirectDrawSurface2_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawSurface2_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDrawSurface2_Release(p) (p)->lpVtbl->Release(p)
@ -1717,6 +1901,49 @@ DECLARE_INTERFACE_(IDirectDrawSurface2,IUnknown) { IDirectDrawSurface2_METHODS }
#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a)
#define IDirectDrawSurface2_PageLock(p,a) (p)->lpVtbl->PageLock(p,a)
#define IDirectDrawSurface2_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a)
#else
/*** IUnknown methods ***/
#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDrawSurface2_AddRef(p) (p)->AddRef()
#define IDirectDrawSurface2_Release(p) (p)->Release()
/*** IDirectDrawSurface methods (almost) ***/
#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
#define IDirectDrawSurface2_Flip(p,a,b) (p)->Flip(a,b)
#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->GetBltStatus(a)
#define IDirectDrawSurface2_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectDrawSurface2_GetClipper(p,a) (p)->GetClipper(a)
#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
#define IDirectDrawSurface2_GetDC(p,a) (p)->GetDC(a)
#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
#define IDirectDrawSurface2_GetPalette(p,a) (p)->GetPalette(a)
#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
#define IDirectDrawSurface2_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectDrawSurface2_IsLost(p) (p)->IsLost()
#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->ReleaseDC(a)
#define IDirectDrawSurface2_Restore(p) (p)->Restore()
#define IDirectDrawSurface2_SetClipper(p,a) (p)->SetClipper(a)
#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
#define IDirectDrawSurface2_SetPalette(p,a) (p)->SetPalette(a)
#define IDirectDrawSurface2_Unlock(p,a) (p)->Unlock(a)
#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
/*** IDirectDrawSurface2 methods ***/
#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->GetDDInterface(a)
#define IDirectDrawSurface2_PageLock(p,a) (p)->PageLock(a)
#define IDirectDrawSurface2_PageUnlock(p,a) (p)->PageUnlock(a)
#endif
@ -1771,8 +1998,8 @@ DECLARE_INTERFACE_(IDirectDrawSurface2,IUnknown) { IDirectDrawSurface2_METHODS }
DECLARE_INTERFACE_(IDirectDrawSurface3,IUnknown) { IDirectDrawSurface3_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawSurface3_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDrawSurface3_Release(p) (p)->lpVtbl->Release(p)
@ -1816,6 +2043,51 @@ DECLARE_INTERFACE_(IDirectDrawSurface3,IUnknown) { IDirectDrawSurface3_METHODS }
#define IDirectDrawSurface3_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a)
/*** IDirectDrawSurface3 methods ***/
#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDrawSurface3_AddRef(p) (p)->AddRef()
#define IDirectDrawSurface3_Release(p) (p)->Release()
/*** IDirectDrawSurface methods (almost) ***/
#define IDirectDrawSurface3_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
#define IDirectDrawSurface3_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
#define IDirectDrawSurface3_Flip(p,a,b) (p)->Flip(a,b)
#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
#define IDirectDrawSurface3_GetBltStatus(p,a) (p)->GetBltStatus(a)
#define IDirectDrawSurface3_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectDrawSurface3_GetClipper(p,a) (p)->GetClipper(a)
#define IDirectDrawSurface3_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
#define IDirectDrawSurface3_GetDC(p,a) (p)->GetDC(a)
#define IDirectDrawSurface3_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
#define IDirectDrawSurface3_GetPalette(p,a) (p)->GetPalette(a)
#define IDirectDrawSurface3_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
#define IDirectDrawSurface3_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
#define IDirectDrawSurface3_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectDrawSurface3_IsLost(p) (p)->IsLost()
#define IDirectDrawSurface3_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
#define IDirectDrawSurface3_ReleaseDC(p,a) (p)->ReleaseDC(a)
#define IDirectDrawSurface3_Restore(p) (p)->Restore()
#define IDirectDrawSurface3_SetClipper(p,a) (p)->SetClipper(a)
#define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
#define IDirectDrawSurface3_SetPalette(p,a) (p)->SetPalette(a)
#define IDirectDrawSurface3_Unlock(p,a) (p)->Unlock(a)
#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
/*** IDirectDrawSurface2 methods ***/
#define IDirectDrawSurface3_GetDDInterface(p,a) (p)->GetDDInterface(a)
#define IDirectDrawSurface3_PageLock(p,a) (p)->PageLock(a)
#define IDirectDrawSurface3_PageUnlock(p,a) (p)->PageUnlock(a)
/*** IDirectDrawSurface3 methods ***/
#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b)
#endif
@ -1875,8 +2147,8 @@ DECLARE_INTERFACE_(IDirectDrawSurface3,IUnknown) { IDirectDrawSurface3_METHODS }
DECLARE_INTERFACE_(IDirectDrawSurface4,IUnknown) { IDirectDrawSurface4_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawSurface4_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDrawSurface4_Release(p) (p)->lpVtbl->Release(p)
@ -1926,6 +2198,57 @@ DECLARE_INTERFACE_(IDirectDrawSurface4,IUnknown) { IDirectDrawSurface4_METHODS }
#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
#define IDirectDrawSurface4_GetUniquenessValue(p,a) (p)->lpVtbl->GetUniquenessValue(p,a)
#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->lpVtbl->ChangeUniquenessValue(p)
#else
/*** IUnknown methods ***/
#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDrawSurface4_AddRef(p) (p)->AddRef()
#define IDirectDrawSurface4_Release(p) (p)->Release()
/*** IDirectDrawSurface (almost) methods ***/
#define IDirectDrawSurface4_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
#define IDirectDrawSurface4_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
#define IDirectDrawSurface4_Flip(p,a,b) (p)->Flip(a,b)
#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
#define IDirectDrawSurface4_GetBltStatus(p,a) (p)->GetBltStatus(a)
#define IDirectDrawSurface4_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectDrawSurface4_GetClipper(p,a) (p)->GetClipper(a)
#define IDirectDrawSurface4_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
#define IDirectDrawSurface4_GetDC(p,a) (p)->GetDC(a)
#define IDirectDrawSurface4_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
#define IDirectDrawSurface4_GetPalette(p,a) (p)->GetPalette(a)
#define IDirectDrawSurface4_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
#define IDirectDrawSurface4_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
#define IDirectDrawSurface4_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectDrawSurface4_IsLost(p) (p)->IsLost()
#define IDirectDrawSurface4_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
#define IDirectDrawSurface4_ReleaseDC(p,a) (p)->ReleaseDC(a)
#define IDirectDrawSurface4_Restore(p) (p)->Restore()
#define IDirectDrawSurface4_SetClipper(p,a) (p)->SetClipper(a)
#define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
#define IDirectDrawSurface4_SetPalette(p,a) (p)->SetPalette(a)
#define IDirectDrawSurface4_Unlock(p,a) (p)->Unlock(a)
#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
/*** IDirectDrawSurface2 methods ***/
#define IDirectDrawSurface4_GetDDInterface(p,a) (p)->GetDDInterface(a)
#define IDirectDrawSurface4_PageLock(p,a) (p)->PageLock(a)
#define IDirectDrawSurface4_PageUnlock(p,a) (p)->PageUnlock(a)
/*** IDirectDrawSurface3 methods ***/
#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b)
/*** IDirectDrawSurface4 methods ***/
#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirectDrawSurface4_GetUniquenessValue(p,a) (p)->GetUniquenessValue(a)
#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->ChangeUniquenessValue()
#endif
@ -1988,8 +2311,8 @@ DECLARE_INTERFACE_(IDirectDrawSurface4,IUnknown) { IDirectDrawSurface4_METHODS }
DECLARE_INTERFACE_(IDirectDrawSurface7,IUnknown) { IDirectDrawSurface7_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDrawSurface7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawSurface7_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDrawSurface7_Release(p) (p)->lpVtbl->Release(p)
@ -2044,6 +2367,62 @@ DECLARE_INTERFACE_(IDirectDrawSurface7,IUnknown) { IDirectDrawSurface7_METHODS }
#define IDirectDrawSurface7_GetPriority(p,a) (p)->lpVtbl->GetPriority(p,a)
#define IDirectDrawSurface7_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
#define IDirectDrawSurface7_GetLOD(p,a) (p)->lpVtbl->GetLOD(p,a)
#else
/*** IUnknown methods ***/
#define IDirectDrawSurface7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDrawSurface7_AddRef(p) (p)->AddRef()
#define IDirectDrawSurface7_Release(p) (p)->Release()
/*** IDirectDrawSurface (almost) methods ***/
#define IDirectDrawSurface7_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
#define IDirectDrawSurface7_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
#define IDirectDrawSurface7_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
#define IDirectDrawSurface7_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
#define IDirectDrawSurface7_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
#define IDirectDrawSurface7_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
#define IDirectDrawSurface7_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
#define IDirectDrawSurface7_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
#define IDirectDrawSurface7_Flip(p,a,b) (p)->Flip(a,b)
#define IDirectDrawSurface7_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
#define IDirectDrawSurface7_GetBltStatus(p,a) (p)->GetBltStatus(a)
#define IDirectDrawSurface7_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectDrawSurface7_GetClipper(p,a) (p)->GetClipper(a)
#define IDirectDrawSurface7_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
#define IDirectDrawSurface7_GetDC(p,a) (p)->GetDC(a)
#define IDirectDrawSurface7_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
#define IDirectDrawSurface7_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
#define IDirectDrawSurface7_GetPalette(p,a) (p)->GetPalette(a)
#define IDirectDrawSurface7_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
#define IDirectDrawSurface7_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
#define IDirectDrawSurface7_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectDrawSurface7_IsLost(p) (p)->IsLost()
#define IDirectDrawSurface7_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
#define IDirectDrawSurface7_ReleaseDC(p,a) (p)->ReleaseDC(a)
#define IDirectDrawSurface7_Restore(p) (p)->Restore()
#define IDirectDrawSurface7_SetClipper(p,a) (p)->SetClipper(a)
#define IDirectDrawSurface7_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
#define IDirectDrawSurface7_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
#define IDirectDrawSurface7_SetPalette(p,a) (p)->SetPalette(a)
#define IDirectDrawSurface7_Unlock(p,a) (p)->Unlock(a)
#define IDirectDrawSurface7_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
#define IDirectDrawSurface7_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
#define IDirectDrawSurface7_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
/*** IDirectDrawSurface2 methods ***/
#define IDirectDrawSurface7_GetDDInterface(p,a) (p)->GetDDInterface(a)
#define IDirectDrawSurface7_PageLock(p,a) (p)->PageLock(a)
#define IDirectDrawSurface7_PageUnlock(p,a) (p)->PageUnlock(a)
/*** IDirectDrawSurface3 methods ***/
#define IDirectDrawSurface7_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b)
/*** IDirectDrawSurface4 methods ***/
#define IDirectDrawSurface7_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirectDrawSurface7_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirectDrawSurface7_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirectDrawSurface7_GetUniquenessValue(p,a) (p)->GetUniquenessValue(a)
#define IDirectDrawSurface7_ChangeUniquenessValue(p) (p)->ChangeUniquenessValue()
/*** IDirectDrawSurface7 methods ***/
#define IDirectDrawSurface7_SetPriority(p,a) (p)->SetPriority(a)
#define IDirectDrawSurface7_GetPriority(p,a) (p)->GetPriority(a)
#define IDirectDrawSurface7_SetLOD(p,a) (p)->SetLOD(a)
#define IDirectDrawSurface7_GetLOD(p,a) (p)->GetLOD(a)
#endif
/*****************************************************************************
@ -2057,14 +2436,22 @@ DECLARE_INTERFACE_(IDirectDrawSurface7,IUnknown) { IDirectDrawSurface7_METHODS }
DECLARE_INTERFACE_(IDirectDrawColorControl,IUnknown) { IDirectDrawColorControl_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDrawColorControl_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawColorControl_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDrawColorControl_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectDrawColorControl methods ***/
/*** IDirectDrawColorControl methods ***/
#define IDirectDrawColorControl_GetColorControls(p,a) (p)->lpVtbl->GetColorControls(p,a)
#define IDirectDrawColorControl_SetColorControls(p,a) (p)->lpVtbl->SetColorControls(p,a)
#else
/*** IUnknown methods ***/
#define IDirectDrawColorControl_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDrawColorControl_AddRef(p) (p)->AddRef()
#define IDirectDrawColorControl_Release(p) (p)->Release()
/*** IDirectDrawColorControl methods ***/
#define IDirectDrawColorControl_GetColorControls(p,a) (p)->GetColorControls(a)
#define IDirectDrawColorControl_SetColorControls(p,a) (p)->SetColorControls(a)
#endif
/*****************************************************************************
@ -2078,14 +2465,22 @@ DECLARE_INTERFACE_(IDirectDrawColorControl,IUnknown) { IDirectDrawColorControl_M
DECLARE_INTERFACE_(IDirectDrawGammaControl,IUnknown) { IDirectDrawGammaControl_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectDrawGammaControl_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawGammaControl_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDrawGammaControl_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectDrawGammaControl methods ***/
/*** IDirectDrawGammaControl methods ***/
#define IDirectDrawGammaControl_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
#define IDirectDrawGammaControl_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectDrawGammaControl_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectDrawGammaControl_AddRef(p) (p)->AddRef()
#define IDirectDrawGammaControl_Release(p) (p)->Release()
/*** IDirectDrawGammaControl methods ***/
#define IDirectDrawGammaControl_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
#define IDirectDrawGammaControl_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b)
#endif

View File

@ -1280,12 +1280,12 @@ DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFOHEADER)
DECLARE_INTERFACE_(IDirectInputEffect,IUnknown) { IDirectInputEffect_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectInputEffect methods ***/
/*** IDirectInputEffect methods ***/
#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a)
#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b)
@ -1296,6 +1296,22 @@ DECLARE_INTERFACE_(IDirectInputEffect,IUnknown) { IDirectInputEffect_METHODS };
#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p)
#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p)
#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a)
#else
/*** IUnknown methods ***/
#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectInputEffect_AddRef(p) (p)->AddRef()
#define IDirectInputEffect_Release(p) (p)->Release()
/*** IDirectInputEffect methods ***/
#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a)
#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b)
#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b)
#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b)
#define IDirectInputEffect_Stop(p) (p)->Stop()
#define IDirectInputEffect_GetEffectStatus(p,a,b) (p)->GetEffectStatus(a)
#define IDirectInputEffect_Download(p) (p)->Download()
#define IDirectInputEffect_Unload(p) (p)->Unload()
#define IDirectInputEffect_Escape(p,a) (p)->Escape(a)
#endif
@ -1347,8 +1363,8 @@ DECLARE_INTERFACE_(IDirectInputDeviceA,IUnknown) { IDirectInputDeviceA_METHODS }
DECLARE_INTERFACE_(IDirectInputDeviceW,IUnknown) { IDirectInputDeviceW_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p)
@ -1368,6 +1384,27 @@ DECLARE_INTERFACE_(IDirectInputDeviceW,IUnknown) { IDirectInputDeviceW_METHODS }
#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectInputDevice_AddRef(p) (p)->AddRef()
#define IDirectInputDevice_Release(p) (p)->Release()
/*** IDirectInputDevice methods ***/
#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a)
#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b)
#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b)
#define IDirectInputDevice_Acquire(p) (p)->Acquire()
#define IDirectInputDevice_Unacquire(p) (p)->Unacquire()
#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a)
#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a)
#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
#endif
@ -1407,7 +1444,7 @@ DECLARE_INTERFACE_(IDirectInputDevice2A,IDirectInputDeviceA) { IDirectInputDevic
DECLARE_INTERFACE_(IDirectInputDevice2W,IDirectInputDeviceW) { IDirectInputDevice2W_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -1438,6 +1475,37 @@ DECLARE_INTERFACE_(IDirectInputDevice2W,IDirectInputDeviceW) { IDirectInputDevic
#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a)
#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p)
#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectInputDevice2_AddRef(p) (p)->AddRef()
#define IDirectInputDevice2_Release(p) (p)->Release()
/*** IDirectInputDevice methods ***/
#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a)
#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b)
#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b)
#define IDirectInputDevice2_Acquire(p) (p)->Acquire()
#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire()
#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a)
#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a)
#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
/*** IDirectInputDevice2 methods ***/
#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a)
#define IDirectInputDevice2_Poll(p) (p)->Poll()
#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
#endif
#if DIRECTINPUT_VERSION >= 0x0700
@ -1463,7 +1531,7 @@ DECLARE_INTERFACE_(IDirectInputDevice7A,IDirectInputDevice2A) { IDirectInputDevi
DECLARE_INTERFACE_(IDirectInputDevice7W,IDirectInputDevice2W) { IDirectInputDevice7W_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -1497,6 +1565,40 @@ DECLARE_INTERFACE_(IDirectInputDevice7W,IDirectInputDevice2W) { IDirectInputDevi
/*** IDirectInputDevice7 methods ***/
#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectInputDevice7_AddRef(p) (p)->AddRef()
#define IDirectInputDevice7_Release(p) (p)->Release()
/*** IDirectInputDevice methods ***/
#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a)
#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b)
#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b)
#define IDirectInputDevice7_Acquire(p) (p)->Acquire()
#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire()
#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a)
#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a)
#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
/*** IDirectInputDevice2 methods ***/
#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a)
#define IDirectInputDevice7_Poll(p) (p)->Poll()
#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
/*** IDirectInputDevice7 methods ***/
#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
#endif
#endif /* DI7 */
@ -1526,7 +1628,7 @@ DECLARE_INTERFACE_(IDirectInputDevice8A,IDirectInputDevice7A) { IDirectInputDevi
DECLARE_INTERFACE_(IDirectInputDevice8W,IDirectInputDevice7W) { IDirectInputDevice8W_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -1564,6 +1666,44 @@ DECLARE_INTERFACE_(IDirectInputDevice8W,IDirectInputDevice7W) { IDirectInputDevi
#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c)
#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c)
#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a)
#else
/*** IUnknown methods ***/
#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectInputDevice8_AddRef(p) (p)->AddRef()
#define IDirectInputDevice8_Release(p) (p)->Release()
/*** IDirectInputDevice methods ***/
#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a)
#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b)
#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b)
#define IDirectInputDevice8_Acquire(p) (p)->Acquire()
#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire()
#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a)
#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a)
#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
/*** IDirectInputDevice2 methods ***/
#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a)
#define IDirectInputDevice8_Poll(p) (p)->Poll()
#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
/*** IDirectInputDevice7 methods ***/
#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
/*** IDirectInputDevice8 methods ***/
#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c)
#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c)
#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a)
#endif
#endif /* DI8 */
@ -1636,17 +1776,28 @@ DECLARE_INTERFACE_(IDirectInputA,IUnknown) { IDirectInputA_METHODS };
DECLARE_INTERFACE_(IDirectInputW,IUnknown) { IDirectInputW_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectInput_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectInput methods ***/
/*** IDirectInput methods ***/
#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectInput_AddRef(p) (p)->AddRef()
#define IDirectInput_Release(p) (p)->Release()
/*** IDirectInput methods ***/
#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b)
#endif
/*****************************************************************************
@ -1669,19 +1820,32 @@ DECLARE_INTERFACE_(IDirectInput2A,IDirectInputA) { IDirectInput2A_METHODS };
DECLARE_INTERFACE_(IDirectInput2W,IDirectInputW) { IDirectInput2W_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectInput methods ***/
/*** IDirectInput methods ***/
#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
/*** IDirectInput2 methods ***/
/*** IDirectInput2 methods ***/
#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectInput2_AddRef(p) (p)->AddRef()
#define IDirectInput2_Release(p) (p)->Release()
/*** IDirectInput methods ***/
#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b)
/*** IDirectInput2 methods ***/
#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
#endif
#if DIRECTINPUT_VERSION >= 0x0700
@ -1705,21 +1869,36 @@ DECLARE_INTERFACE_(IDirectInput7A,IDirectInput2A) { IDirectInput7A_METHODS };
DECLARE_INTERFACE_(IDirectInput7W,IDirectInput2W) { IDirectInput7W_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectInput methods ***/
/*** IDirectInput methods ***/
#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
/*** IDirectInput2 methods ***/
/*** IDirectInput2 methods ***/
#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
/*** IDirectInput7 methods ***/
/*** IDirectInput7 methods ***/
#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectInput7_AddRef(p) (p)->AddRef()
#define IDirectInput7_Release(p) (p)->Release()
/*** IDirectInput methods ***/
#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b)
/*** IDirectInput2 methods ***/
#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
/*** IDirectInput7 methods ***/
#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d)
#endif
#endif /* DI7 */
@ -1759,12 +1938,12 @@ DECLARE_INTERFACE_(IDirectInput8A,IUnknown) { IDirectInput8A_METHODS };
DECLARE_INTERFACE_(IDirectInput8W,IUnknown) { IDirectInput8W_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectInput8 methods ***/
/*** IDirectInput8 methods ***/
#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
@ -1773,6 +1952,20 @@ DECLARE_INTERFACE_(IDirectInput8W,IUnknown) { IDirectInput8W_METHODS };
#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e)
#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectInput8_AddRef(p) (p)->AddRef()
#define IDirectInput8_Release(p) (p)->Release()
/*** IDirectInput8 methods ***/
#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e)
#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d)
#endif
#endif /* DI8 */

View File

@ -227,7 +227,7 @@ DECLARE_INTERFACE_(IDirectPlay8Address,IUnknown) { IDirectPlay8Address_METHODS }
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlay8Address_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay8Address_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -252,6 +252,31 @@ DECLARE_INTERFACE_(IDirectPlay8Address,IUnknown) { IDirectPlay8Address_METHODS }
#define IDirectPlay8Address_SetDevice(p,a) (p)->lpVtbl->SetDevice(p,a)
#define IDirectPlay8Address_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirectPlay8Address_BuildFromDirectPlay4Address(p,a,b) (p)->lpVtbl->BuildFromDirectPlay4Address(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectPlay8Address_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay8Address_AddRef(p) (p)->AddRef()
#define IDirectPlay8Address_Release(p) (p)->Release()
/*** IDirectPlay8Address methods ***/
#define IDirectPlay8Address_BuildFromURLW(p,a) (p)->BuildFromURLW(a)
#define IDirectPlay8Address_BuildFromURLA(p,a) (p)->BuildFromURLA(a)
#define IDirectPlay8Address_Duplicate(p,a) (p)->Duplicate(a)
#define IDirectPlay8Address_SetEqual(p,a) (p)->SetEqual(a)
#define IDirectPlay8Address_IsEqual(p,a) (p)->IsEqual(a)
#define IDirectPlay8Address_Clear(p) (p)->Clear()
#define IDirectPlay8Address_GetURLW(p,a,b) (p)->GetURLW(a,b)
#define IDirectPlay8Address_GetURLA(p,a,b) (p)->GetURLA(a,b)
#define IDirectPlay8Address_GetSP(p,a) (p)->GetSP(a)
#define IDirectPlay8Address_GetUserData(p,a,b) (p)->GetUserData(a,b)
#define IDirectPlay8Address_SetSP(p,a) (p)->SetSP(a)
#define IDirectPlay8Address_SetUserData(p,a,b) (p)->SetUserData(a,b)
#define IDirectPlay8Address_GetNumComponents(p,a) (p)->GetNumComponents(a)
#define IDirectPlay8Address_GetComponentByName(p,a,b,c,d) (p)->GetComponentByName(a,b,c,d)
#define IDirectPlay8Address_GetComponentByIndex(p,a,b,c,d,e,f) (p)->GetComponentByIndex(a,b,c,d,e,f)
#define IDirectPlay8Address_AddComponent(p,a,b,c,d) (p)->AddComponent(a,b,c,d)
#define IDirectPlay8Address_SetDevice(p,a) (p)->SetDevice(a)
#define IDirectPlay8Address_GetDevice(p,a) (p)->GetDevice(a)
#define IDirectPlay8Address_BuildFromDirectPlay4Address(p,a,b) (p)->BuildFromDirectPlay4Address(a,b)
#endif
/*****************************************************************************
@ -269,7 +294,19 @@ DECLARE_INTERFACE_(IDirectPlay8Address,IUnknown) { IDirectPlay8Address_METHODS }
DECLARE_INTERFACE_(IDirectPlay8AddressIP,IUnknown) { IDirectPlay8AddressIP_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlay8AddressIP_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(a,b)
#define IDirectPlay8AddressIP_AddRef(p) (p)->lpVtbl->AddRef()
#define IDirectPlay8AddressIP_Release(p) (p)->lpVtbl->Release()
/*** IDirectPlay8AddressIP methods ***/
#define IDirectPlay8AddressIP_BuildFromSockAddr(p,a) (p)->lpVtbl->BuildFromSockAddr(a)
#define IDirectPlay8AddressIP_BuildAddress(p,a,b) (p)->lpVtbl->BuildAddress(a,b)
#define IDirectPlay8AddressIP_BuildLocalAddress(p,a,b) (p)->lpVtbl->BuildLocalAddress(a,b)
#define IDirectPlay8AddressIP_GetSockAddress(p,a,b) (p)->lpVtbl->GetSockAddress(a,b)
#define IDirectPlay8AddressIP_GetLocalAddress(p,a,b) (p)->lpVtbl->GetLocalAddress(a,b)
#define IDirectPlay8AddressIP_GetAddress(p,a,b,c) (p)->lpVtbl->GetAddress(a,b,c)
#else
/*** IUnknown methods ***/
#define IDirectPlay8AddressIP_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay8AddressIP_AddRef(p) (p)->AddRef()

View File

@ -447,8 +447,8 @@ typedef BOOL (CALLBACK *LPDPENUMSESSIONSCALLBACK2)(
DECLARE_INTERFACE_(IDirectPlay,IUnknown) { IDirectPlay_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlay_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlay_Release(p) (p)->lpVtbl->Release(p)
@ -475,6 +475,34 @@ DECLARE_INTERFACE_(IDirectPlay,IUnknown) { IDirectPlay_METHODS };
#define IDirectPlay_SaveSession(p,a) (p)->lpVtbl->SaveSession(p,a)
#define IDirectPlay_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e)
#define IDirectPlay_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirectPlay_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay_AddRef(p) (p)->AddRef()
#define IDirectPlay_Release(p) (p)->Release()
/*** IDirectPlay methods ***/
#define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
#define IDirectPlay_Close(p) (p)->Close()
#define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->CreatePlayer(a,b,c,d)
#define IDirectPlay_CreateGroup(p,a,b,c) (p)->CreateGroup(a,b,c)
#define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
#define IDirectPlay_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
#define IDirectPlay_DestroyGroup(p,a) (p)->DestroyGroup(a)
#define IDirectPlay_EnableNewPlayers(p,a) (p)->EnableNewPlayers(a)
#define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->EnumGroupPlayers(a,b,c,d)
#define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
#define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
#define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
#define IDirectPlay_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectPlay_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
#define IDirectPlay_GetPlayerCaps(p,a,b) (p)->GetPlayerCaps(a,b)
#define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->GetPlayerName(a,b,c,d,e)
#define IDirectPlay_Initialize(p,a) (p)->Initialize(a)
#define IDirectPlay_Open(p,a) (p)->Open(a)
#define IDirectPlay_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
#define IDirectPlay_SaveSession(p,a) (p)->SaveSession(a)
#define IDirectPlay_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
#define IDirectPlay_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
#endif
@ -516,12 +544,12 @@ DECLARE_INTERFACE_(IDirectPlay,IUnknown) { IDirectPlay_METHODS };
DECLARE_INTERFACE_(IDirectPlay2,IUnknown) { IDirectPlay2_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlay2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay2_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlay2_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectPlay2 methods ***/
/*** IDirectPlay2 methods ***/
#define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
#define IDirectPlay2_Close(p) (p)->lpVtbl->Close(p)
#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
@ -551,6 +579,41 @@ DECLARE_INTERFACE_(IDirectPlay2,IUnknown) { IDirectPlay2_METHODS };
#define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
#define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c)
#define IDirectPlay2_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectPlay2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay2_AddRef(p) (p)->AddRef()
#define IDirectPlay2_Release(p) (p)->Release()
/*** IDirectPlay2 methods ***/
#define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
#define IDirectPlay2_Close(p) (p)->Close()
#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
#define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f)
#define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
#define IDirectPlay2_DestroyGroup(p,a) (p)->DestroyGroup(a)
#define IDirectPlay2_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
#define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e)
#define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
#define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
#define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
#define IDirectPlay2_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d)
#define IDirectPlay2_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c)
#define IDirectPlay2_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
#define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c)
#define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c)
#define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d)
#define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c)
#define IDirectPlay2_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b)
#define IDirectPlay2_Initialize(p,a) (p)->Initialize(a)
#define IDirectPlay2_Open(p,a,b) (p)->Open(a,b)
#define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
#define IDirectPlay2_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
#define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d)
#define IDirectPlay2_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c)
#define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d)
#define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
#define IDirectPlay2_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b)
#endif
@ -578,7 +641,7 @@ DECLARE_INTERFACE_(IDirectPlay2,IUnknown) { IDirectPlay2_METHODS };
DECLARE_INTERFACE_(IDirectPlay3,IDirectPlay2) { IDirectPlay3_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlay3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay3_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -629,6 +692,57 @@ DECLARE_INTERFACE_(IDirectPlay3,IDirectPlay2) { IDirectPlay3_METHODS };
#define IDirectPlay3_GetGroupParent(p,a,b) (p)->lpVtbl->GetGroupParent(p,a,b)
#define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
#define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->lpVtbl->GetPlayerFlags(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectPlay3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay3_AddRef(p) (p)->AddRef()
#define IDirectPlay3_Release(p) (p)->Release()
/*** IDirectPlay2 methods ***/
#define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
#define IDirectPlay3_Close(p) (p)->Close()
#define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
#define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f)
#define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
#define IDirectPlay3_DestroyGroup(p,a) (p)->DestroyGroup(a)
#define IDirectPlay3_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
#define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e)
#define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
#define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
#define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
#define IDirectPlay3_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d)
#define IDirectPlay3_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c)
#define IDirectPlay3_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
#define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c)
#define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c)
#define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d)
#define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c)
#define IDirectPlay3_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b)
#define IDirectPlay3_Initialize(p,a) (p)->Initialize(a)
#define IDirectPlay3_Open(p,a,b) (p)->Open(a,b)
#define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
#define IDirectPlay3_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
#define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d)
#define IDirectPlay3_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c)
#define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d)
#define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
#define IDirectPlay3_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b)
/*** IDirectPlay3 methods ***/
#define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b)
#define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
#define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b)
#define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d)
#define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
#define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
#define IDirectPlay3_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b)
#define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d)
#define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d)
#define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
#define IDirectPlay3_StartSession(p,a,b) (p)->StartSession(a,b)
#define IDirectPlay3_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b)
#define IDirectPlay3_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b)
#define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d)
#define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b)
#endif
/*****************************************************************************
@ -646,7 +760,7 @@ DECLARE_INTERFACE_(IDirectPlay3,IDirectPlay2) { IDirectPlay3_METHODS };
DECLARE_INTERFACE_(IDirectPlay4,IDirectPlay3) { IDirectPlay4_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlayX_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlayX_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -700,10 +814,68 @@ DECLARE_INTERFACE_(IDirectPlay4,IDirectPlay3) { IDirectPlay4_METHODS };
/*** IDirectPlay4 methods ***/
#define IDirectPlayX_GetGroupOwner(p,a,b) (p)->lpVtbl->GetGroupOwner(p,a,b)
#define IDirectPlayX_SetGroupOwner(p,a,b) (p)->lpVtbl->SetGroupOwner(p,a,b)
#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (a)->lpVtbl->SendEx(a,b,c,d,e,f,g,h,i)
#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (a)->lpVtbl->GetMessageQueue(a,b,c,d,e)
#define IDirectPlayX_CancelMessage(p,a,b) (a)->lpVtbl->CancelMessage(a,b)
#define IDirectPlayX_CancelPriority(p,a,b,c) (a)->lpVtbl->CancelPriority(a,b,c)
#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->SendEx(p,a,b,c,d,e,f,g,h,i)
#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->lpVtbl->GetMessageQueue(p,a,b,c,d,e)
#define IDirectPlayX_CancelMessage(p,a,b) (p)->lpVtbl->CancelMessage(p,a,b)
#define IDirectPlayX_CancelPriority(p,a,b,c) (p)->lpVtbl->CancelPriority(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirectPlayX_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlayX_AddRef(p) (p)->AddRef()
#define IDirectPlayX_Release(p) (p)->Release()
/*** IDirectPlay2 methods ***/
#define IDirectPlayX_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
#define IDirectPlayX_Close(p) (p)->Close()
#define IDirectPlayX_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
#define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f)
#define IDirectPlayX_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
#define IDirectPlayX_DestroyGroup(p,a) (p)->DestroyGroup(a)
#define IDirectPlayX_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
#define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e)
#define IDirectPlayX_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
#define IDirectPlayX_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
#define IDirectPlayX_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
#define IDirectPlayX_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectPlayX_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d)
#define IDirectPlayX_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c)
#define IDirectPlayX_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
#define IDirectPlayX_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c)
#define IDirectPlayX_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c)
#define IDirectPlayX_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d)
#define IDirectPlayX_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c)
#define IDirectPlayX_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b)
#define IDirectPlayX_Initialize(p,a) (p)->Initialize(a)
#define IDirectPlayX_Open(p,a,b) (p)->Open(a,b)
#define IDirectPlayX_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
#define IDirectPlayX_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
#define IDirectPlayX_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d)
#define IDirectPlayX_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c)
#define IDirectPlayX_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d)
#define IDirectPlayX_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
#define IDirectPlayX_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b)
/*** IDirectPlay3 methods ***/
#define IDirectPlayX_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b)
#define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
#define IDirectPlayX_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b)
#define IDirectPlayX_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d)
#define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
#define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
#define IDirectPlayX_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b)
#define IDirectPlayX_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d)
#define IDirectPlayX_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d)
#define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
#define IDirectPlayX_StartSession(p,a,b) (p)->StartSession(a,b)
#define IDirectPlayX_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b)
#define IDirectPlayX_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b)
#define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d)
#define IDirectPlayX_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b)
/*** IDirectPlay4 methods ***/
#define IDirectPlayX_GetGroupOwner(p,a,b) (p)->GetGroupOwner(a,b)
#define IDirectPlayX_SetGroupOwner(p,a,b) (p)->SetGroupOwner(a,b)
#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->SendEx(a,b,c,d,e,f,g,h,i)
#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->GetMessageQueue(a,b,c,d,e)
#define IDirectPlayX_CancelMessage(p,a,b) (p)->CancelMessage(a,b)
#define IDirectPlayX_CancelPriority(p,a,b,c) (p)->CancelPriority(a,b,c)
#endif

View File

@ -505,7 +505,7 @@ typedef struct IDirectPlay8LobbiedApplication *PIDirectPlay8LobbiedApplication,
DECLARE_INTERFACE_(IDirectPlay8Client,IUnknown) { IDirectPlay8Client_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlay8Client_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay8Client_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -530,6 +530,31 @@ DECLARE_INTERFACE_(IDirectPlay8Client,IUnknown) { IDirectPlay8Client_METHODS };
#define IDirectPlay8Client_GetSPCaps(p,a,b,c) (p)->lpVtbl->GetSPCaps(p,a,b,c)
#define IDirectPlay8Client_GetConnectionInfo(p,a,b) (p)->lpVtbl->GetConnectionInfo(p,a,b)
#define IDirectPlay8Client_RegisterLobby(p,a,b,c) (p)->lpVtbl->RegisterLobby(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirectPlay8Client_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay8Client_AddRef(p) (p)->AddRef()
#define IDirectPlay8Client_Release(p) (p)->Release()
/*** IDirectPlay8Client methods ***/
#define IDirectPlay8Client_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
#define IDirectPlay8Client_EnumServiceProviders(p,a,b,c,d,e,f) (p)->EnumServiceProviders(a,b,c,d,e,f)
#define IDirectPlay8Client_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) (p)->EnumHosts(a,b,c,d,e,f,g,h,i,j,k)
#define IDirectPlay8Client_CancelAsyncOperation(p,a,b) (p)->CancelAsyncOperation(a,b)
#define IDirectPlay8Client_Connect(p,a,b,c,d,e,f,g,h,i,j) (p)->Connect(a,b,c,d,e,f,g,h,i,j)
#define IDirectPlay8Client_Send(p,a,b,c,d,e,f) (p)->Send(a,b,c,d,e,f)
#define IDirectPlay8Client_GetSendQueueInfo(p,a,b,c) (p)->GetSendQueueInfo(a,b,c)
#define IDirectPlay8Client_GetApplicationDesc(p,a,b,c) (p)->GetApplicationDesc(a,b,c)
#define IDirectPlay8Client_SetClientInfo(p,a,b,c,d) (p)->SetClientInfo(a,b,c,d)
#define IDirectPlay8Client_GetServerInfo(p,a,b,c) (p)->GetServerInfo(a,b,c)
#define IDirectPlay8Client_GetServerAddress(p,a,b) (p)->GetServerAddress(a,b)
#define IDirectPlay8Client_Close(p,a) (p)->Close(a)
#define IDirectPlay8Client_ReturnBuffer(p,a,b) (p)->ReturnBuffer(a,b)
#define IDirectPlay8Client_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectPlay8Client_SetCaps(p,a,b) (p)->SetCaps(a,b)
#define IDirectPlay8Client_SetSPCaps(p,a,b,c) (p)->SetSPCaps(a,b,c)
#define IDirectPlay8Client_GetSPCaps(p,a,b,c) (p)->GetSPCaps(a,b,c)
#define IDirectPlay8Client_GetConnectionInfo(p,a,b) (p)->GetConnectionInfo(a,b)
#define IDirectPlay8Client_RegisterLobby(p,a,b,c) (p)->RegisterLobby(a,b,c)
#endif
/*****************************************************************************
@ -572,7 +597,7 @@ DECLARE_INTERFACE_(IDirectPlay8Client,IUnknown) { IDirectPlay8Client_METHODS };
DECLARE_INTERFACE_(IDirectPlay8Server,IUnknown) { IDirectPlay8Server_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlay8Server_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay8Server_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -609,6 +634,43 @@ DECLARE_INTERFACE_(IDirectPlay8Server,IUnknown) { IDirectPlay8Server_METHODS };
#define IDirectPlay8Server_GetSPCaps(p,a,b,c) (p)->lpVtbl->GetSPCaps(p,a,b,c)
#define IDirectPlay8Server_GetConnectionInfo(p,a,b,c) (p)->lpVtbl->GetConnectionInfo(p,a,b,c)
#define IDirectPlay8Server_RegisterLobby(p,a,b,c) (p)->lpVtbl->RegisterLobby(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirectPlay8Server_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay8Server_AddRef(p) (p)->AddRef()
#define IDirectPlay8Server_Release(p) (p)->Release()
/*** IDirectPlay8Server methods ***/
#define IDirectPlay8Server_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
#define IDirectPlay8Server_EnumServiceProviders(p,a,b,c,d,e,f) (p)->EnumServiceProviders(a,b,c,d,e,f)
#define IDirectPlay8Server_CancelAsyncOperation(p,a,b) (p)->CancelAsyncOperation(a,b)
#define IDirectPlay8Server_GetSendQueueInfo(p,a,b,c,d) (p)->GetSendQueueInfo(a,b,c,d)
#define IDirectPlay8Server_GetApplicationDesc(p,a,b,c) (p)->GetApplicationDesc(a,b,c)
#define IDirectPlay8Server_SetServerInfo(p,a,b,c,d) (p)->SetServerInfo(a,b,c,d)
#define IDirectPlay8Server_GetClientInfo(p,a,b,c,d) (p)->GetClientInfo(a,b,c,d)
#define IDirectPlay8Server_GetClientAddress(p,a,b,c) (p)->GetClientAddress(a,b,c)
#define IDirectPlay8Server_GetLocalHostAddresses(p,a,b,c) (p)->GetLocalHostAddresses(a,b,c)
#define IDirectPlay8Server_SetApplicationDesc(p,a,b) (p)->SetApplicationDesc(a,b)
#define IDirectPlay8Server_Host(p,a,b,c,d,e,f,g) (p)->Host(a,b,c,d,e,f,g)
#define IDirectPlay8Server_SendTo(p,a,b,c,d,e,f,g) (p)->SendTo(a,b,c,d,e,f,g)
#define IDirectPlay8Server_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
#define IDirectPlay8Server_DestroyGroup(p,a,b,c,d) (p)->DestroyGroup(a,b,c,d)
#define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e)
#define IDirectPlay8Server_RemovePlayerFromGroup(p,a,b,c,d,e) (p)->RemovePlayerFromGroup(a,b,c,d,e)
#define IDirectPlay8Server_SetGroupInfo(p,a,b,c,d,e) (p)->SetGroupInfo(a,b,c,d,e)
#define IDirectPlay8Server_GetGroupInfo(p,a,b,c,d) (p)->GetGroupInfo(a,b,c,d)
#define IDirectPlay8Server_EnumPlayersAndGroups(p,a,b,c) (p)->EnumPlayersAndGroups(a,b,c)
#define IDirectPlay8Server_EnumGroupMembers(p,a,b,c,d) (p)->EnumGroupMembers(a,b,c,d)
#define IDirectPlay8Server_Close(p,a) (p)->Close(a)
#define IDirectPlay8Server_DestroyClient(p,a,b,c,d) (p)->DestroyClient(a,b,c,d)
#define IDirectPlay8Server_ReturnBuffer(p,a,b) (p)->ReturnBuffer(a,b)
#define IDirectPlay8Server_GetPlayerContext(p,a,b,c) (p)->GetPlayerContext(a,b,c)
#define IDirectPlay8Server_GetGroupContext(p,a,b,c) (p)->GetGroupContext(a,b,c)
#define IDirectPlay8Server_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectPlay8Server_SetCaps(p,a,b) (p)->SetCaps(a,b)
#define IDirectPlay8Server_SetSPCaps(p,a,b,c) (p)->SetSPCaps(a,b,c)
#define IDirectPlay8Server_GetSPCaps(p,a,b,c) (p)->GetSPCaps(a,b,c)
#define IDirectPlay8Server_GetConnectionInfo(p,a,b,c) (p)->GetConnectionInfo(a,b,c)
#define IDirectPlay8Server_RegisterLobby(p,a,b,c) (p)->RegisterLobby(a,b,c)
#endif
/*****************************************************************************
@ -654,7 +716,7 @@ DECLARE_INTERFACE_(IDirectPlay8Server,IUnknown) { IDirectPlay8Server_METHODS };
DECLARE_INTERFACE_(IDirectPlay8Peer, IUnknown) { IDirectPlay8Peer_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlay8Peer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay8Peer_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -695,6 +757,47 @@ DECLARE_INTERFACE_(IDirectPlay8Peer, IUnknown) { IDirectPlay8Peer_METHODS };
#define IDirectPlay8Peer_GetConnectionInfo(p,a,b,c) (p)->lpVtbl->GetConnectionInfo(p,a,b,c)
#define IDirectPlay8Peer_RegisterLobby(p,a,b,c) (p)->lpVtbl->RegisterLobby(p,a,b,c)
#define IDirectPlay8Peer_TerminateSession(p,a,b,c) (p)->lpVtbl->TerminateSession(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirectPlay8Peer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay8Peer_AddRef(p) (p)->AddRef()
#define IDirectPlay8Peer_Release(p) (p)->Release()
/*** IDirectPlay8Peer methods ***/
#define IDirectPlay8Peer_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
#define IDirectPlay8Peer_EnumServiceProviders(p,a,b,c,d,e,f) (p)->EnumServiceProviders(a,b,c,d,e,f)
#define IDirectPlay8Peer_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) (p)->EnumHosts(a,b,c,d,e,f,g,h,i,j,k)
#define IDirectPlay8Peer_CancelAsyncOperation(p,a,b) (p)->CancelAsyncOperation(a,b)
#define IDirectPlay8Peer_Connect(p,a,b,c,d,e,f,g,h,i,j,k) (p)->Connect(a,b,c,d,e,f,g,h,i,j,k)
#define IDirectPlay8Peer_SendTo(p,a,b,c,d,e,f,g) (p)->SendTo(a,b,c,d,e,f,g)
#define IDirectPlay8Peer_GetSendQueueInfo(p,a,b,c,d) (p)->GetSendQueueInfo(a,b,c,d)
#define IDirectPlay8Peer_Host(p,a,b,c,d,e,f,g) (p)->Host(a,b,c,d,e,f,g)
#define IDirectPlay8Peer_GetApplicationDesc(p,a,b,c) (p)->GetApplicationDesc(a,b,c)
#define IDirectPlay8Peer_SetApplicationDesc(p,a,b) (p)->SetApplicationDesc(a,b)
#define IDirectPlay8Peer_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
#define IDirectPlay8Peer_DestroyGroup(p,a,b,c,d) (p)->DestroyGroup(a,b,c,d)
#define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e)
#define IDirectPlay8Peer_RemovePlayerFromGroup(p,a,b,c,d,e) (p)->RemovePlayerFromGroup(a,b,c,d,e)
#define IDirectPlay8Peer_SetGroupInfo(p,a,b,c,d,e) (p)->SetGroupInfo(a,b,c,d,e)
#define IDirectPlay8Peer_GetGroupInfo(p,a,b,c,d) (p)->GetGroupInfo(a,b,c,d)
#define IDirectPlay8Peer_EnumPlayersAndGroups(p,a,b,c) (p)->EnumPlayersAndGroups(a,b,c)
#define IDirectPlay8Peer_EnumGroupMembers(p,a,b,c,d) (p)->EnumGroupMembers(a,b,c,d)
#define IDirectPlay8Peer_SetPeerInfo(p,a,b,c,d) (p)->SetPeerInfo(a,b,c,d)
#define IDirectPlay8Peer_GetPeerInfo(p,a,b,c,d) (p)->GetPeerInfo(a,b,c,d)
#define IDirectPlay8Peer_GetPeerAddress(p,a,b,c) (p)->GetPeerAddress(a,b,c)
#define IDirectPlay8Peer_GetLocalHostAddresses(p,a,b,c) (p)->GetLocalHostAddresses(a,b,c)
#define IDirectPlay8Peer_Close(p,a) (p)->Close(a)
#define IDirectPlay8Peer_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) (p)->EnumHosts(a,b,c,d,e,f,g,h,i,j,k)
#define IDirectPlay8Peer_DestroyPeer(p,a,b,c,d) (p)->DestroyPeer(a,b,c,d)
#define IDirectPlay8Peer_ReturnBuffer(p,a,b) (p)->ReturnBuffer(a,b)
#define IDirectPlay8Peer_GetPlayerContext(p,a,b,c) (p)->GetPlayerContext(a,b,c)
#define IDirectPlay8Peer_GetGroupContext(p,a,b,c) (p)->GetGroupContext(a,b,c)
#define IDirectPlay8Peer_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectPlay8Peer_SetCaps(p,a,b) (p)->SetCaps(a,b)
#define IDirectPlay8Peer_SetSPCaps(p,a,b,c) (p)->SetSPCaps(a,b,c)
#define IDirectPlay8Peer_GetSPCaps(p,a,b,c) (p)->GetSPCaps(a,b,c)
#define IDirectPlay8Peer_GetConnectionInfo(p,a,b,c) (p)->GetConnectionInfo(a,b,c)
#define IDirectPlay8Peer_RegisterLobby(p,a,b,c) (p)->RegisterLobby(a,b,c)
#define IDirectPlay8Peer_TerminateSession(p,a,b,c) (p)->TerminateSession(a,b,c)
#endif
#ifdef __cplusplus

View File

@ -408,26 +408,54 @@ DECLARE_INTERFACE_(IDirectPlayLobby2,IDirectPlayLobby) { IDirectPlayLobby2_METHO
DECLARE_INTERFACE_(IDirectPlayLobby3,IDirectPlayLobby2) { IDirectPlayLobby3_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlayLobby_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlayLobby_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectPlayLobby methods ***/
#define IDirectPlayLobby_Connect(p,a,b,c) (p)->lpVtbl->Connect(p,a,b,c)
#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) (p)->lpVtbl->ConnectEx(p,a,b,c,d)
#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->lpVtbl->CreateAddress(p,a,b,c,d,e,f)
#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->lpVtbl->CreateCompoundAddress(p,a,b,c,d)
#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->lpVtbl->EnumAddress(p,a,b,c,d)
#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->lpVtbl->EnumAddressTypes(p,a,b,c,d)
#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->lpVtbl->EnumLocalApplications(p,a,b,c)
#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->lpVtbl->GetConnectionSettings(p,a,b,c)
#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->lpVtbl->ReceiveLobbyMessage(p,a,b,c,d,e)
#define IDirectPlayLobby_RegisterApplication(p,a,b) (p)->lpVtbl->RegisterApplication(p,a,b)
#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->lpVtbl->RunApplication(p,a,b,c,d)
#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->lpVtbl->SendLobbyMessage(p,a,b,c,d)
#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->SetConnectionSettings(p,a,b,c)
#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->lpVtbl->SetLobbyMessageEvent(p,a,b,c)
/*** IDirectPlayLobby2 methods ***/
#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->lpVtbl->CreateCompoundAddress(p,a,b,c,d)
/*** IDirectPlayLobby3 methods ***/
#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) (p)->lpVtbl->ConnectEx(p,a,b,c,d)
#define IDirectPlayLobby_RegisterApplication(p,a,b) (p)->lpVtbl->RegisterApplication(p,a,b)
#define IDirectPlayLobby_UnregisterApplication(p,a,b) (p)->lpVtbl->UnregisterApplication(p,a,b)
#define IDirectPlayLobby_WaitForConnectionSettings(p,a) (p)->lpVtbl->WaitForConnectionSettings(p,a)
#else
/*** IUnknown methods ***/
#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlayLobby_AddRef(p) (p)->AddRef()
#define IDirectPlayLobby_Release(p) (p)->Release()
/*** IDirectPlayLobby methods ***/
#define IDirectPlayLobby_Connect(p,a,b,c) (p)->Connect(a,b,c)
#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->CreateAddress(a,b,c,d,e,f)
#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->EnumAddress(a,b,c,d)
#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->EnumAddressTypes(a,b,c,d)
#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->EnumLocalApplications(a,b,c)
#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->GetConnectionSettings(a,b,c)
#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->ReceiveLobbyMessage(a,b,c,d,e)
#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->RunApplication(a,b,c,d)
#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->SendLobbyMessage(a,b,c,d)
#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->SetConnectionSettings(a,b,c)
#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->SetLobbyMessageEvent(a,b,c)
/*** IDirectPlayLobby2 methods ***/
#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->CreateCompoundAddress(a,b,c,d)
/*** IDirectPlayLobby3 methods ***/
#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) (p)->ConnectEx(a,b,c,d)
#define IDirectPlayLobby_RegisterApplication(p,a,b) (p)->RegisterApplication(a,b)
#define IDirectPlayLobby_UnregisterApplication(p,a,b) (p)->UnregisterApplication(a,b)
#define IDirectPlayLobby_WaitForConnectionSettings(p,a) (p)->WaitForConnectionSettings(a)
#endif
/* Used for WaitForConnectionSettings */

View File

@ -433,12 +433,12 @@ extern HRESULT WINAPI GetDeviceID(LPCGUID lpGuidSrc, LPGUID lpGuidDest);
DECLARE_INTERFACE_(IDirectSound,IUnknown) { IDirectSound_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSound methods ***/
/*** IDirectSound methods ***/
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
@ -447,6 +447,20 @@ DECLARE_INTERFACE_(IDirectSound,IUnknown) { IDirectSound_METHODS };
#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
#define IDirectSound_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a)
#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else
/*** IUnknown methods ***/
#define IDirectSound_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound_AddRef(p) (p)->AddRef()
#define IDirectSound_Release(p) (p)->Release()
/*** IDirectSound methods ***/
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectSound_Compact(p) (p)->Compact()
#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
#define IDirectSound_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a)
#define IDirectSound_Initialize(p,a) (p)->Initialize(a)
#endif
@ -468,12 +482,12 @@ DECLARE_INTERFACE_(IDirectSound,IUnknown) { IDirectSound_METHODS };
DECLARE_INTERFACE_(IDirectSound8,IUnknown) { IDirectSound8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSound8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSound methods ***/
/*** IDirectSound methods ***/
#define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
#define IDirectSound8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
@ -482,8 +496,24 @@ DECLARE_INTERFACE_(IDirectSound8,IUnknown) { IDirectSound8_METHODS };
#define IDirectSound8_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
#define IDirectSound8_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a)
#define IDirectSound8_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
/*** IDirectSound8 methods ***/
/*** IDirectSound8 methods ***/
#define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a)
#else
/*** IUnknown methods ***/
#define IDirectSound8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound8_AddRef(p) (p)->AddRef()
#define IDirectSound8_Release(p) (p)->Release()
/*** IDirectSound methods ***/
#define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
#define IDirectSound8_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
#define IDirectSound8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectSound8_Compact(p) (p)->Compact()
#define IDirectSound8_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
#define IDirectSound8_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a)
#define IDirectSound8_Initialize(p,a) (p)->Initialize(a)
/*** IDirectSound8 methods ***/
#define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a)
#endif
@ -514,12 +544,12 @@ DECLARE_INTERFACE_(IDirectSound8,IUnknown) { IDirectSound8_METHODS };
DECLARE_INTERFACE_(IDirectSoundBuffer,IUnknown) { IDirectSoundBuffer_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundBuffer methods ***/
/*** IDirectSoundBuffer methods ***/
#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
@ -538,6 +568,30 @@ DECLARE_INTERFACE_(IDirectSoundBuffer,IUnknown) { IDirectSoundBuffer_METHODS };
#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p)
#else
/*** IUnknown methods ***/
#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundBuffer_AddRef(p) (p)->AddRef()
#define IDirectSoundBuffer_Release(p) (p)->Release()
/*** IDirectSoundBuffer methods ***/
#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a)
#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a)
#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a)
#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a)
#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a)
#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a)
#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a)
#define IDirectSoundBuffer_Stop(p) (p)->Stop()
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->Restore()
#endif
@ -571,12 +625,12 @@ DECLARE_INTERFACE_(IDirectSoundBuffer,IUnknown) { IDirectSoundBuffer_METHODS };
DECLARE_INTERFACE_(IDirectSoundBuffer8,IUnknown) { IDirectSoundBuffer8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
/*** IUnknown methods ***/
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundBuffer8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundBuffer methods ***/
/*** IDirectSoundBuffer methods ***/
#define IDirectSoundBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
@ -595,10 +649,38 @@ DECLARE_INTERFACE_(IDirectSoundBuffer8,IUnknown) { IDirectSoundBuffer8_METHODS }
#define IDirectSoundBuffer8_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#define IDirectSoundBuffer8_Restore(p) (p)->lpVtbl->Restore(p)
/*** IDirectSoundBuffer8 methods ***/
/*** IDirectSoundBuffer8 methods ***/
#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c)
#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c)
#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundBuffer8_AddRef(p) (p)->AddRef()
#define IDirectSoundBuffer8_Release(p) (p)->Release()
/*** IDirectSoundBuffer methods ***/
#define IDirectSoundBuffer8_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundBuffer8_GetVolume(p,a) (p)->GetVolume(a)
#define IDirectSoundBuffer8_GetPan(p,a) (p)->GetPan(a)
#define IDirectSoundBuffer8_GetFrequency(p,a) (p)->GetFrequency(a)
#define IDirectSoundBuffer8_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundBuffer8_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundBuffer8_Play(p,a,b,c) (p)->Play(a,b,c)
#define IDirectSoundBuffer8_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
#define IDirectSoundBuffer8_SetFormat(p,a) (p)->SetFormat(a)
#define IDirectSoundBuffer8_SetVolume(p,a) (p)->SetVolume(a)
#define IDirectSoundBuffer8_SetPan(p,a) (p)->SetPan(a)
#define IDirectSoundBuffer8_SetFrequency(p,a) (p)->SetFrequency(a)
#define IDirectSoundBuffer8_Stop(p) (p)->Stop()
#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#define IDirectSoundBuffer8_Restore(p) (p)->Restore()
/*** IDirectSoundBuffer8 methods ***/
#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c)
#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c)
#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
#endif
@ -614,13 +696,24 @@ DECLARE_INTERFACE_(IDirectSoundBuffer8,IUnknown) { IDirectSoundBuffer8_METHODS }
DECLARE_INTERFACE_(IDirectSoundCapture,IUnknown) { IDirectSoundCapture_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundCapture_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundCapture_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundCapture methods ***/
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else
/*** IUnknown methods ***/
#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundCapture_AddRef(p) (p)->AddRef()
#define IDirectSoundCapture_Release(p) (p)->Release()
/*** IDirectSoundCapture methods ***/
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a)
#endif
/*****************************************************************************
@ -641,10 +734,12 @@ DECLARE_INTERFACE_(IDirectSoundCapture,IUnknown) { IDirectSoundCapture_METHODS }
DECLARE_INTERFACE_(IDirectSoundCaptureBuffer,IUnknown) { IDirectSoundCaptureBuffer_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundCaptureBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundCaptureBuffer_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundCaptureBuffer methods ***/
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
@ -654,6 +749,21 @@ DECLARE_INTERFACE_(IDirectSoundCaptureBuffer,IUnknown) { IDirectSoundCaptureBuff
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundCaptureBuffer_AddRef(p) (p)->AddRef()
#define IDirectSoundCaptureBuffer_Release(p) (p)->Release()
/*** IDirectSoundCaptureBuffer methods ***/
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop()
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#endif
/*****************************************************************************
@ -667,10 +777,12 @@ DECLARE_INTERFACE_(IDirectSoundCaptureBuffer,IUnknown) { IDirectSoundCaptureBuff
DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8,IDirectSoundCaptureBuffer) { IDirectSoundCaptureBuffer8_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundCaptureBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundCaptureBuffer8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundCaptureBuffer methods ***/
#define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
@ -680,8 +792,27 @@ DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8,IDirectSoundCaptureBuffer) { IDire
#define IDirectSoundCaptureBuffer8_Start(p,a) (p)->lpVtbl->Start(p,a)
#define IDirectSoundCaptureBuffer8_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
/*** IDirectSoundCaptureBuffer8 methods ***/
#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundCaptureBuffer8_AddRef(p) (p)->AddRef()
#define IDirectSoundCaptureBuffer8_Release(p) (p)->Release()
/*** IDirectSoundCaptureBuffer methods ***/
#define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundCaptureBuffer8_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer8_Start(p,a) (p)->Start(a)
#define IDirectSoundCaptureBuffer8_Stop(p) (p)->Stop()
#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
/*** IDirectSoundCaptureBuffer8 methods ***/
#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b)
#endif
/*****************************************************************************
@ -698,13 +829,20 @@ DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8,IDirectSoundCaptureBuffer) { IDire
DECLARE_INTERFACE_(IDirectSoundNotify,IUnknown) { IDirectSoundNotify_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundNotify_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundNotify_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundNotify methods ***/
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundNotify_AddRef(p) (p)->AddRef()
#define IDirectSoundNotify_Release(p) (p)->Release()
/*** IDirectSoundNotify methods ***/
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b)
#endif
@ -773,7 +911,7 @@ typedef const DS3DLISTENER *LPCDS3DLISTENER;
DECLARE_INTERFACE_(IDirectSound3DListener,IUnknown) { IDirectSound3DListener_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound3DListener_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -794,6 +932,27 @@ DECLARE_INTERFACE_(IDirectSound3DListener,IUnknown) { IDirectSound3DListener_MET
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p)
#else
/*** IUnknown methods ***/
#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound3DListener_AddRef(p) (p)->AddRef()
#define IDirectSound3DListener_Release(p) (p)->Release()
/*** IDirectSound3DListener methods ***/
#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a)
#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b)
#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a)
#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings()
#endif
@ -839,7 +998,7 @@ typedef const DS3DBUFFER *LPCDS3DBUFFER;
DECLARE_INTERFACE_(IDirectSound3DBuffer,IUnknown) { IDirectSound3DBuffer_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound3DBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -863,6 +1022,30 @@ DECLARE_INTERFACE_(IDirectSound3DBuffer,IUnknown) { IDirectSound3DBuffer_METHODS
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound3DBuffer_AddRef(p) (p)->AddRef()
#define IDirectSound3DBuffer_Release(p) (p)->Release()
/*** IDirectSound3DBuffer methods ***/
#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a)
#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a)
#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b) (p)->SetConeAngles(a,b)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#endif
/*****************************************************************************
@ -887,13 +1070,24 @@ DEFINE_GUID(IID_IKsPropertySet,0x31EFAC30,0x515C,0x11D0,0xA9,0xAA,0x00,0xAA,0x00
DECLARE_INTERFACE_(IKsPropertySet,IUnknown) { IKsPropertySet_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IKsPropertySet_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IKsPropertySet_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IKsPropertySet_Release(p) (p)->lpVtbl->Release(p)
/*** IKsPropertySet methods ***/
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IKsPropertySet_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IKsPropertySet_AddRef(p) (p)->AddRef()
#define IKsPropertySet_Release(p) (p)->Release()
/*** IKsPropertySet methods ***/
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c)
#endif
#endif /* _IKsPropertySet_ */
@ -908,11 +1102,20 @@ DECLARE_INTERFACE_(IKsPropertySet,IUnknown) { IKsPropertySet_METHODS };
DECLARE_INTERFACE_(IDirectSoundFullDuplex,IUnknown) { IDirectSoundFullDuplex_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFullDuplex_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFullDuplex_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundFullDuplex methods ***/
#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h)
#else
/*** IUnknown methods ***/
#define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundFullDuplex_AddRef(p) (p)->AddRef()
#define IDirectSoundFullDuplex_Release(p) (p)->Release()
/*** IDirectSoundFullDuplex methods ***/
#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h)
#endif
#ifdef __cplusplus

View File

@ -75,7 +75,7 @@ typedef struct IDxDiagContainer IDxDiagContainer, *LPDXDIAGCONTAINER, *PDX
DECLARE_INTERFACE_(IDxDiagProvider,IUnknown) { IDxDiagProvider_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDxDiagProvider_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDxDiagProvider_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -83,6 +83,14 @@ DECLARE_INTERFACE_(IDxDiagProvider,IUnknown) { IDxDiagProvider_METHODS };
/*** IDxDiagProvider methods ***/
#define IDxDiagProvider_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDxDiagProvider_GetRootContainer(p,a) (p)->lpVtbl->GetRootContainer(p,a)
#else
/*** IUnknown methods ***/
#define IDxDiagProvider_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDxDiagProvider_AddRef(p) (p)->AddRef()
#define IDxDiagProvider_Release(p) (p)->Release()
/*** IDxDiagProvider methods ***/
#define IDxDiagProvider_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDxDiagProvider_GetRootContainer(p,a) (p)->GetRootContainer(a)
#endif
/*****************************************************************************
@ -104,7 +112,7 @@ DECLARE_INTERFACE_(IDxDiagProvider,IUnknown) { IDxDiagProvider_METHODS };
DECLARE_INTERFACE_(IDxDiagContainer,IUnknown) { IDxDiagContainer_METHODS };
#undef INTERFACE
#ifdef COBJMACROS
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDxDiagContainer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDxDiagContainer_AddRef(p) (p)->lpVtbl->AddRef(p)
@ -116,6 +124,18 @@ DECLARE_INTERFACE_(IDxDiagContainer,IUnknown) { IDxDiagContainer_METHODS };
#define IDxDiagContainer_GetNumberOfProps(p,a) (p)->lpVtbl->GetNumberOfProps(p,a)
#define IDxDiagContainer_EnumProps(p,a,b) (p)->lpVtbl->EnumProps(p,a,b,c)
#define IDxDiagContainer_GetProp(p,a,b) (p)->lpVtbl->GetProp(p,a,b)
#else
/*** IUnknown methods ***/
#define IDxDiagContainer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDxDiagContainer_AddRef(p) (p)->AddRef()
#define IDxDiagContainer_Release(p) (p)->Release()
/*** IDxDiagContainer methods ***/
#define IDxDiagContainer_GetNumberOfChildContainers(p,a) (p)->GetNumberOfChildContainers(a)
#define IDxDiagContainer_EnumChildContainerNames(p,a,b,c) (p)->EnumChildContainerNames(a,b,c)
#define IDxDiagContainer_GetChildContainer(p,a,b) (p)->GetChildContainer(a,b)
#define IDxDiagContainer_GetNumberOfProps(p,a) (p)->GetNumberOfProps(a)
#define IDxDiagContainer_EnumProps(p,a,b) (p)->EnumProps(a,b,c)
#define IDxDiagContainer_GetProp(p,a,b) (p)->GetProp(a,b)
#endif
#ifdef __cplusplus