Francois Gouget
5aac7fe783
wined3d: Add a trailing '\n' to a FIXME() trace.
2009-06-26 14:40:21 +02:00
Francois Gouget
4f0c6a3172
gdi32/tests: Fix the trailing '\n' of a few ok() calls.
2009-06-26 14:40:08 +02:00
Nikolay Sivov
e7dc4ed07f
comctl32/toolbar: Move initialization to WM_NCREATE handler.
2009-06-26 14:40:04 +02:00
Tony Wasserka
3db6a67160
d3dx9: Add tests for D3DXLoadSurfaceFromSurface.
2009-06-26 14:39:55 +02:00
Tony Wasserka
be8afaff68
d3dx9: Add tests for D3DXLoadSurfaceFromMemory.
2009-06-26 14:39:50 +02:00
Tony Wasserka
a144e4ac48
d3dx9: Add tests for D3DXLoadSurfaceFromFileInMemory.
2009-06-26 14:39:45 +02:00
Tony Wasserka
e8c7a474ed
d3dx9: Add tests for D3DXLoadSurfaceFromResource.
2009-06-26 14:39:40 +02:00
Tony Wasserka
345fc8a965
d3dx9: Add tests for D3DXLoadSurfaceFromFile.
2009-06-26 14:39:35 +02:00
Tony Wasserka
9777bb1bec
d3dx9: Implement D3DXLoadSurfaceFromSurface.
2009-06-26 14:39:21 +02:00
Tony Wasserka
db29bfc386
d3dx9: Add a stub for D3DXLoadSurfaceFromMemory.
2009-06-26 14:39:07 +02:00
Tony Wasserka
88cea6c1cd
d3dx9: Implement D3DXLoadSurfaceFromResource.
2009-06-26 14:38:45 +02:00
Tony Wasserka
2a9c43fb35
d3dx9: Implement D3DXLoadSurfaceFromFile.
2009-06-26 14:38:35 +02:00
Tony Wasserka
818223e75e
d3dx9: Add a stub for D3DXLoadSurfaceFromFileInMemory.
2009-06-26 14:38:24 +02:00
Andrew Eikum
ff95a69f5a
gdiplus/tests: Fix resource leaks in several tests.
...
A few tests initialized two GpGraphics objects, and only released one.
These have been fixed by removing the redundant initialization.
2009-06-26 14:38:13 +02:00
Austin English
349337d7ef
winex11: Make sure GetKeyNameText gets the correct length to return.
2009-06-26 12:05:17 +02:00
Henri Verbeet
7363b6e2e3
wined3d: Document GL context dependencies.
2009-06-26 12:05:07 +02:00
Henri Verbeet
626baad817
wined3d: Make sure we have an active GL context before calling d3dfmt_p8_upload_palette().
2009-06-26 12:05:00 +02:00
Henri Verbeet
1b306c25e2
wined3d: Make sure we have an active GL context before calling surface_remove_pbo().
2009-06-26 12:04:57 +02:00
Henri Verbeet
db5b126da6
wined3d: Make sure we have an active GL context in IWineD3DSurfaceImpl_UnLoad().
2009-06-26 12:04:53 +02:00
Henri Verbeet
181442a6a2
wined3d: Make sure queries have an active GL context.
2009-06-26 12:04:48 +02:00
Aric Stewart
a6c81e0754
shell32: Implement SHCreateShellFolderView (ordinal 256).
...
Used by IE7's Add On management dialog.
2009-06-26 12:04:42 +02:00
Aric Stewart
9224609589
shell32: Handle shell: urls internal in ParseDisplayName instead of passing them to shdocvw.
2009-06-26 12:04:32 +02:00
Gerald Pfeifer
b44596ffff
d3d9: Fix variable type in reset_enum_callback().
2009-06-26 12:02:59 +02:00
Stefan Dösinger
d1cd08b7b3
wined3d: Honor WINED3DSPSM_NOT in ARB.
2009-06-26 12:02:29 +02:00
Stefan Dösinger
8fb1e2acfb
wined3d: Jump to the else branch if cond is false, not endif.
2009-06-26 12:02:18 +02:00
Stefan Dösinger
a07b50c94c
wined3d: Support writemasks on texkill in ARB.
2009-06-26 12:02:12 +02:00
Stefan Dösinger
3a327908de
wined3d: Initialize the used clip planes even if no clip emulation is used.
2009-06-26 12:02:07 +02:00
Stefan Dösinger
4d86eac60a
wined3d: Unclamp vertex colors for 3.0 shaders in ARB if needed.
2009-06-26 12:02:01 +02:00
Stefan Dösinger
f69fb5c011
wined3d: POW and LOG operate on the absolute value.
2009-06-26 12:01:54 +02:00
Stefan Dösinger
bd14b6e2b4
wined3d: IFC requires GL_NV_fragment_program2.
2009-06-26 12:01:44 +02:00
Stefan Dösinger
d4854b636c
wined3d: Beware of double negations.
2009-06-26 12:01:36 +02:00
Eric Pouech
4008943502
dbghelp: Simplify the resort operation (module address table) by using binary insertion instead of resorting the whole array.
2009-06-26 12:01:07 +02:00
Eric Pouech
609ec7b11d
dbghelp: when (re)building the per module symbol table (lookup by address), no longer iterate over the hash table.
...
Directly add to the table when adding a new symbol.
2009-06-26 12:01:00 +02:00
Eric Pouech
dde39fddc5
dbghelp: Factorize symbol insertion into module by address table.
2009-06-26 12:00:38 +02:00
Eric Pouech
607a07f42a
dbghelp: When loading ELF public information, handle the cases when we don't get an address.
2009-06-26 12:00:25 +02:00
Louis Lenders
2478b86ef6
kernel32/nls: Add system message 2221 to winerr_enu.mc.
2009-06-26 12:00:01 +02:00
Paul Vriens
2bcf38d3a3
comctl32/tests: Fix some test failures with comctl32 < 5.80.
2009-06-26 11:59:54 +02:00
Matej Spindler
30f3a7571a
setupapi: Update Slovenian translation.
2009-06-26 11:59:43 +02:00
Matej Spindler
47aed6dcec
shell32: Update Slovenian translation.
2009-06-26 11:59:35 +02:00
Matej Spindler
160f4ca338
appwiz.cpl: Update Slovenian translation.
2009-06-26 11:59:20 +02:00
Aurimas Fišeras
c952a34178
cryptdlg: Add Lithuanian translation.
2009-06-26 11:59:13 +02:00
Paul Vriens
bab0e77050
appwiz.cpl: Fix Dutch translations.
2009-06-26 11:59:09 +02:00
Huw Davies
e67da11716
ole32: Implement OleCreateEmbeddingHelper.
...
Based on a patch by Rob Shearman.
2009-06-26 11:59:04 +02:00
Paul Chitescu
114f8c1ad2
crypt32: Add Romanian translation.
2009-06-26 11:58:58 +02:00
Dmitry Timoshkov
3bd36c8419
mlang: Make it possible to build the mlang test with PSDK.
2009-06-25 14:34:14 +02:00
Hans Leidekker
deeb3a9fcb
wininet: Improve the PrivacyGet/SetZonePreferenceW stubs.
2009-06-25 14:34:14 +02:00
Paul Vriens
7665699411
comctl32/tests: Fix test failures on comctl32 < 5.80.
2009-06-25 14:34:13 +02:00
Tobias Jakobi
a9f912466b
wined3d: Force NP2 fixup constant reloading in shader_glsl_select.
2009-06-25 14:34:13 +02:00
Tobias Jakobi
ef7f769be6
wined3d: Enable constant packing for NP2 texcoord fixup.
...
Previously every texture that was flagged for NP2 fixup used a vec2
uniform in the shader to store texture dimensions. Turns out that the
GLSL compilers just maps vec2 to vec4, so essentially wasting 2
floats. The new code only uses vec4 uniforms but packs dimensions info
of 2 textures into a single uniform.
2009-06-25 14:34:13 +02:00
Tobias Jakobi
7906774339
wined3d: Add ps_np2fixup_info structure.
2009-06-25 14:34:13 +02:00