wined3d: Add a trailing '\n' to a FIXME() trace.

This commit is contained in:
Francois Gouget 2009-06-26 11:52:40 +02:00 committed by Alexandre Julliard
parent 4f0c6a3172
commit 5aac7fe783
1 changed files with 1 additions and 1 deletions

View File

@ -4101,7 +4101,7 @@ static void set_glsl_shader_program(IWineD3DDevice *iface, BOOL use_ps, BOOL use
if (entry->np2Fixup_info) {
entry->np2Fixup_location = GL_EXTCALL(glGetUniformLocationARB(programId, "PsamplerNP2Fixup"));
} else {
FIXME("NP2 texcoord fixup needed for this pixelshader, but no fixup uniform found.");
FIXME("NP2 texcoord fixup needed for this pixelshader, but no fixup uniform found.\n");
}
}
}