Eric Pouech
|
1d3952ed9f
|
d3d: Fixed a couple of warnings for 64bit targets.
|
2011-12-12 10:53:49 +01:00 |
Henri Verbeet
|
38c3cde6fd
|
wined3d: Get rid of the WINED3DPSHADERCAPS2_0 typedef.
|
2011-12-09 21:15:25 +01:00 |
Henri Verbeet
|
af6b98c44b
|
wined3d: Get rid of the WINED3DVSHADERCAPS2_0 typedef.
|
2011-12-09 21:15:24 +01:00 |
Henri Verbeet
|
5c5216e609
|
wined3d: Get rid of the WINED3DBOX typedef.
|
2011-12-07 17:49:56 +01:00 |
Stefan Dösinger
|
f8dbf97e8d
|
d3d9/tests: Clarify a comment.
|
2011-12-06 17:07:23 +01:00 |
Stefan Dösinger
|
171c18a5bb
|
d3d9/tests: Test StrechRect between depth stencils with different sizes.
|
2011-12-06 17:07:20 +01:00 |
Henri Verbeet
|
2fa5a22100
|
wined3d: Get rid of the WINED3DLOCKED_BOX typedef.
|
2011-12-06 15:50:58 +01:00 |
Henri Verbeet
|
eafebc0491
|
wined3d: Get rid of the WINED3DLOCKED_RECT typedef.
|
2011-12-06 15:50:58 +01:00 |
Henri Verbeet
|
360c1114d6
|
wined3d: Get rid of the WINED3DRASTER_STATUS typedef.
|
2011-12-02 11:51:33 +01:00 |
Henri Verbeet
|
94c9b0b4fc
|
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
|
2011-12-02 11:51:29 +01:00 |
Henri Verbeet
|
a51b03f16e
|
d3d9/tests: Add a test for texture creation from system memory.
|
2011-12-02 11:51:19 +01:00 |
Henri Verbeet
|
b171d5f95d
|
d3d9: Implement texture creation from system memory.
|
2011-12-02 11:51:15 +01:00 |
Henri Verbeet
|
d9ab258df8
|
d3d9: Add some FIXMEs for d3d9ex resource sharing.
|
2011-12-02 11:51:09 +01:00 |
Henri Verbeet
|
3430e11605
|
wined3d: Add a flags parameter to wined3d_surface_create().
|
2011-11-30 11:50:48 +01:00 |
Henri Verbeet
|
82dd612d50
|
ddraw: Resize the swapchain window on mode changes in exclusive mode.
|
2011-11-30 11:50:42 +01:00 |
Henri Verbeet
|
d1327bbefe
|
wined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETERS typedef.
|
2011-11-28 16:40:47 +01:00 |
Henri Verbeet
|
1ac6f487d5
|
d3d9/tests: Test the window and backbuffer dimensions after display mode changes.
|
2011-11-28 16:40:47 +01:00 |
Marcus Meissner
|
d255efbde1
|
d3d9: Check that surface is allocated (Coverity).
|
2011-11-25 17:12:25 +01:00 |
Henri Verbeet
|
6a529e5847
|
wined3d: Get rid of the WINED3DVERTEXELEMENT typedef.
|
2011-11-25 16:21:57 +01:00 |
Henri Verbeet
|
1c74172a28
|
wined3d: Get rid of the WINED3DCLIPSTATUS typedef.
|
2011-11-25 16:21:57 +01:00 |
Henri Verbeet
|
376ffdf3d5
|
wined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef.
|
2011-11-24 17:10:09 +01:00 |
Henri Verbeet
|
2fb21e0a2e
|
wined3d: Get rid of the WINED3DTRIPATCH_INFO typedef.
|
2011-11-24 17:10:06 +01:00 |
Henri Verbeet
|
2ecbe2aa0f
|
wined3d: Get rid of the WINED3DRECTPATCH_INFO typedef.
|
2011-11-23 09:13:58 +01:00 |
Henri Verbeet
|
2e1c0d83c1
|
wined3d: Get rid of the WINED3DGAMMARAMP typedef.
|
2011-11-22 10:52:45 +01:00 |
Henri Verbeet
|
be8917cd91
|
wined3d: Get rid of the WINED3DVIEWPORT typedef.
|
2011-11-22 10:52:40 +01:00 |
Henri Verbeet
|
02bb70fc3b
|
wined3d: Get rid of the WINED3DMATERIAL typedef.
|
2011-11-21 11:01:02 +01:00 |
Henri Verbeet
|
f597359727
|
wined3d: Get rid of the WINED3DLIGHT typedef.
|
2011-11-21 11:00:57 +01:00 |
Henri Verbeet
|
37a0f7ad65
|
wined3d: Get rid of the WINED3DMATRIX typedef.
|
2011-11-18 14:26:16 +01:00 |
Henri Verbeet
|
18a7653c78
|
wined3d: Get rid of the WINED3DDISPLAYMODE typedef.
|
2011-11-17 11:37:26 +01:00 |
Henri Verbeet
|
e0a0d611af
|
wined3d: Pass a wined3d_color struct to wined3d_device_clear().
|
2011-11-16 09:41:53 +01:00 |
Henri Verbeet
|
7459180a51
|
wined3d: Get rid of the WINED3DCOLORVALUE typedef.
|
2011-11-16 09:41:50 +01:00 |
Matteo Bruni
|
276216360e
|
d3d9: Remove D3DFMT_R8G8B8 special handling.
|
2011-11-15 19:37:37 +01:00 |
Stefan Dösinger
|
7eefed1410
|
wined3d: YUY2 and UYVY are block based.
|
2011-11-07 14:32:16 +01:00 |
Stefan Dösinger
|
7fd752047d
|
d3d9/tests: Test partial block locks.
|
2011-11-07 14:27:24 +01:00 |
Stefan Dösinger
|
f1d98aed70
|
d3d9/tests: Move the double unlock test into a separate test, test other pools.
|
2011-11-03 13:52:15 +01:00 |
Matteo Bruni
|
095a9a6893
|
wined3d: Refuse to create a shader unsupported by the backend.
|
2011-10-26 12:41:35 +02:00 |
Matteo Bruni
|
7254f5e661
|
wined3d: Return only the shader major version.
|
2011-10-26 12:41:34 +02:00 |
Matteo Bruni
|
6e6a917617
|
d3d9: Limit VS/PS reported version.
|
2011-10-26 12:41:34 +02:00 |
Henri Verbeet
|
6e8273177a
|
wined3d: Reject multisampled readbacks in wined3d_surface_get_render_target_data().
|
2011-10-24 11:16:33 +02:00 |
Henri Verbeet
|
002447357c
|
d3d9/tests: Add a small test for IDirect3DDevice9::SetCursorPosition().
|
2011-10-21 12:09:40 +02:00 |
Henri Verbeet
|
12a99309d9
|
d3d9/tests: Add a small test for multisampled GetRenderTargetData().
|
2011-10-20 11:03:15 +02:00 |
Henri Verbeet
|
d607586d62
|
wined3d: Make the present_parameters parameter to wined3d_device_reset() const.
|
2011-10-19 12:24:36 +02:00 |
Austin English
|
c3f6f96df4
|
d3d9/tests: Only skip the visual tests if d3d cannot be initialized on Windows.
|
2011-10-18 16:24:45 +02:00 |
Stefan Dösinger
|
4365d2905c
|
d3d9: Remove the palette implementation methods.
|
2011-10-11 13:37:49 +02:00 |
Henri Verbeet
|
1226ffe062
|
d3d9/tests: Add a test for IDirect3DDevice9::GetRenderTarget().
|
2011-10-10 13:39:42 +02:00 |
Henri Verbeet
|
739a9d9805
|
wined3d: Return WINED3DERR_NOTFOUND if the render target is NULL in wined3d_device_get_render_target().
This is similar to how wined3d_device_get_depth_stencil() works.
|
2011-10-10 13:39:39 +02:00 |
André Hentschel
|
3c9aa22289
|
d3d9/tests: Don't test function directly when reporting GetLastError().
|
2011-09-26 18:15:12 +02:00 |
Stefan Dösinger
|
e1d92059ea
|
d3d9: Implement FPUSETUP for msvc.
|
2011-09-26 17:59:41 +02:00 |
Matteo Bruni
|
f87483c307
|
d3d9/tests: Test creating shaders with wrong type or version.
|
2011-09-26 17:57:55 +02:00 |
Matteo Bruni
|
2a146448f4
|
wined3d: When creating a new shader, check shader type and version.
|
2011-09-26 17:57:48 +02:00 |