d3d: Fixed a couple of warnings for 64bit targets.
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8985c53397
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@ -893,7 +893,7 @@ static void test_cursor_pos(void)
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flush_events();
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ok(!expect_pos->x && !expect_pos->y, "Didn't receive MOUSEMOVE %u (%d, %d).\n",
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expect_pos - points, expect_pos->x, expect_pos->y);
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(unsigned)(expect_pos - points), expect_pos->x, expect_pos->y);
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refcount = IDirect3DDevice8_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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@ -3237,7 +3237,7 @@ static void test_cursor_pos(void)
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flush_events();
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ok(!expect_pos->x && !expect_pos->y, "Didn't receive MOUSEMOVE %u (%d, %d).\n",
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expect_pos - points, expect_pos->x, expect_pos->y);
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(unsigned)(expect_pos - points), expect_pos->x, expect_pos->y);
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refcount = IDirect3DDevice9_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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