Commit Graph

22233 Commits

Author SHA1 Message Date
Thomas Weidenmueller e06345db52 shell32: Fix prototypes.
Fix the SHAddFromPropSheetExtArray, SHCreatePropSheetExtArray,
SHReplaceFromPropSheetExtArray and SHDestroyPropSheetExtArray function
prototypes because they're now documented. Also add them to shlobj.h.
2007-01-19 12:28:57 +01:00
Dmitry Timoshkov 64f1d97a54 user32: Some apps pass a color bitmap as a mask to CreateIconIndirect, convert it to b/w. 2007-01-19 12:28:57 +01:00
Alexandre Julliard f3cb4f7d94 ntdll: Avoid inter-process APCs when called for the process itself. 2007-01-18 15:41:05 +01:00
Alexandre Julliard 9d09e699d6 ntdll: Get rid of the no longer used is_current_process function. 2007-01-18 15:18:12 +01:00
Alexandre Julliard 02e2fa7798 ntdll: Implementation of inter-process NtMapViewOfSection and NtUnmapViewOfSection. 2007-01-18 15:17:51 +01:00
Alexandre Julliard 8025f79ce1 ntdll: Implementation of inter-process RtlCreateUserThread. 2007-01-18 15:02:55 +01:00
Alexandre Julliard 7a383cf83f ntdll: Abuse RtlCreateUserThread to call the thread function for CreateThread directly. 2007-01-18 15:02:11 +01:00
Alexandre Julliard 21d631e270 ntdll: Move the LDT section to ntdll and make it an uninterruptible section. 2007-01-18 15:01:45 +01:00
Alexandre Julliard 3ccf501209 winecoreaudio.drv: Fix printf format warnings. 2007-01-18 13:27:55 +01:00
Francois Gouget b0bde6b87c Assorted spelling fixes. 2007-01-18 12:56:52 +01:00
Francois Gouget aab5e5856e Don't put single quotes around '%s' when using the debugstr_*() functions. 2007-01-18 12:55:50 +01:00
Francois Gouget 4abebb8eb5 shell32: There is no need to check strings for NULL when using debugstr_w().
Also don't put single quotes around '%s' in that case.
2007-01-18 12:55:40 +01:00
Francois Gouget 6834945ece winmm/tests: Use '%u' to print GetLastError(). 2007-01-18 12:55:32 +01:00
Francois Gouget 42c4114401 winspool.drv: Use '%u' to print GetLastError(). 2007-01-18 12:55:25 +01:00
Francois Gouget fb6569a720 ntdll/tests: Use '%u' to print GetLastError(). 2007-01-18 12:55:21 +01:00
Francois Gouget 9a036530d0 mcicda: Use '%u' to print GetLastError(). 2007-01-18 12:55:15 +01:00
Francois Gouget 933bf76b5d secur32: Use '%u' to print GetLastError(). 2007-01-18 12:55:10 +01:00
Francois Gouget 13136c6e23 usp10/tests: Use '%u' to print GetLastError(). 2007-01-18 12:55:06 +01:00
Francois Gouget 8c613a79e6 localspl: Remove unneeded cast. 2007-01-18 12:55:03 +01:00
Alexandre Julliard 8891d6de48 ntdll: Block async signals during process init and thread creation. 2007-01-18 12:23:04 +01:00
Alexandre Julliard c388c58b9f ntdll: Make the server signal mask global. 2007-01-18 12:20:56 +01:00
Alexandre Julliard fb75c66897 ntdll: Avoid heap allocations during thread creation. 2007-01-18 12:20:10 +01:00
Alexandre Julliard 735dbc406b ntdll: Make the fd cache section an uninterruptible section. 2007-01-18 12:19:25 +01:00
Alexandre Julliard 3410354d61 ntdll: Fix NtDuplicateObject to only close the file descriptor if it's in the same process. 2007-01-18 12:18:51 +01:00
Alexandre Julliard 027491f6af ntdll: Avoid heap allocation in fd cache. Fixed a couple of races. 2007-01-18 12:18:29 +01:00
Christoph Frick a6947bde23 dinput: Calc more caps infos ahead and store it in JoystickImpl. 2007-01-18 12:09:32 +01:00
H. Verbeet 955fb95eb6 wined3d: Give shader constants their own debug channel. 2007-01-18 12:09:09 +01:00
H. Verbeet 79c7aeab00 wined3d: Fix a typo. 2007-01-18 12:09:03 +01:00
H. Verbeet d429ff5b69 wined3d: When switching color material, apply the material we were previously tracking.
This fixes a regression introduced by 329670c7f1.
2007-01-18 12:08:57 +01:00
H. Verbeet 612a74a994 wined3d: Don't set Parm when isDiffuseSupplied is FALSE in state_colormat(), it isn't used anyway. 2007-01-18 12:08:45 +01:00
Francois Gouget d4ca34dd9b d3d: Fix the D3DFMT_XXX constant declarations. 2007-01-18 12:05:05 +01:00
Francois Gouget 0c31ca34cb winspool.drv: Reorder a couple of functions and remove the forward declarations. 2007-01-18 12:00:05 +01:00
Francois Gouget ec6463470d odbccp32/tests: Add missing '\n' to an ok() call. 2007-01-18 11:59:58 +01:00
Stefan Leichter b8e9e3fbe4 winecoreaudio.drv: Print each 64-bit integer as two 32-bit integers. 2007-01-18 11:59:52 +01:00
Andrew Talbot 85f191691c objsel: Declare a variable static. 2007-01-18 11:59:32 +01:00
Vitaliy Margolen e437a0c302 ws2_32: Fix trace for WS_setsockopt to look closer to WS_getsockopt. 2007-01-18 11:59:25 +01:00
Mike McCormack 208cdde0f5 msi: Register IMsiServer. 2007-01-18 11:59:20 +01:00
Mike McCormack 95fdf165cd user32: Add a test showing WM_GETTEXT doesn't crash with bad pointers. 2007-01-18 11:59:17 +01:00
Mike McCormack ce21d918d8 user32: Add an exception handler around the WM_GETTEXT handler. 2007-01-18 11:59:14 +01:00
Detlef Riekenberg 544153689a sfc: Forward SfcIsFileProtected to sfc_os.dll. 2007-01-17 12:15:57 +01:00
Detlef Riekenberg 161897e187 sfc_os: Add stub for sfc_os.dll. 2007-01-17 12:15:36 +01:00
Joel Parker 2319999a05 Remove redundant semicolons for ANSI compatibility. 2007-01-17 11:58:15 +01:00
Christoph Frick ffdea40f2c dinput: No longer check for value exceeding have(min|max) in map_axis. 2007-01-17 11:41:52 +01:00
Christoph Frick f0b45141c2 dinput: Add a config for the axes. 2007-01-17 11:41:07 +01:00
Christoph Frick 0855a6be4c dinput: Move the config for the buttons from the JoyDev into the JoystickImpl. 2007-01-17 11:40:52 +01:00
Christoph Frick 424d302115 dinput: Use a struct ObjProps for the config of the device. 2007-01-17 11:40:42 +01:00
Christoph Frick 22a6983a96 dinput: Rename 'axe' to 'axis'. 2007-01-17 11:40:29 +01:00
Frank Richter 867ebe4da0 dbghelp: Search for .gnu_debuglink file. 2007-01-17 11:40:10 +01:00
Rob Shearman 1ec14b0b25 wininet: Fix HTTP_EncodeBasicAuth by passing an out buffer to the second set of character set conversion calls. 2007-01-17 11:24:09 +01:00
Stefan Dösinger 354fdae524 wined3d: Implement per stream offsets. 2007-01-17 11:24:04 +01:00
Stefan Dösinger 1d3abdeeaa wined3d: Store the stream number in the strided structure. 2007-01-17 11:23:54 +01:00
Stefan Dösinger 71f923a6d2 wined3d: Improve drawStridedSlow a bit. 2007-01-17 11:23:41 +01:00
Alasdair Sinclair 8137c094fd msvcrt: If we're at EOF in the buffer and we have pattern %n in format string we should not count the EOF in the total. 2007-01-17 11:23:34 +01:00
Andrew Talbot 9d70a6ee2c netapi32: Declare a variable static. 2007-01-17 11:23:18 +01:00
Detlef Riekenberg 44570c118c localspl: Implement PortIsValid for XcvDataPort. 2007-01-17 11:21:35 +01:00
Detlef Riekenberg 3777163202 localspl: Implement XcvDataPort. 2007-01-17 11:19:41 +01:00
Detlef Riekenberg ece92cc438 localspl: Implement XcvOpenPort and XcvClosePort. 2007-01-17 11:18:39 +01:00
Detlef Riekenberg 9a3f4546b7 localspl/tests: Add test for XcvDataPort_PortIsValid. 2007-01-17 11:16:53 +01:00
Detlef Riekenberg 7ea06b59e9 localspl/tests: Extend test for XcvDataPort_MonitorUI. 2007-01-17 11:16:14 +01:00
Mikołaj Zalewski 292cb4d2ac comctl32: toolbar: Fix the TB_SETBITMAPSIZE for width or height zero (with testcase). 2007-01-16 16:54:25 +01:00
James Hawkins 6cc4510b71 advapi32: Add tests for RegQueryValue. 2007-01-16 16:54:17 +01:00
James Hawkins c8eb807639 oleaut32: Initialize nrofnames to keep from freeing unused memory in the error case. 2007-01-16 16:54:14 +01:00
H. Verbeet e3cc00cf47 wined3d: Add a glsl_src_param_t type, pass it to shader_glsl_add_src_param() instead of three separate character arrays. 2007-01-16 16:14:21 +01:00
H. Verbeet 04e6250c87 wined3d: Add a glsl_dst_param_t type, pass it to shader_glsl_add_dst_param() instead of three separate character arrays. 2007-01-16 16:13:58 +01:00
H. Verbeet 6f3fae4e04 wined3d: Simplify shader_glsl_get_write_mask(). 2007-01-16 16:13:29 +01:00
H. Verbeet c6bccc9278 wined3d: Simplify shader_glsl_get_swizzle(). 2007-01-16 16:13:19 +01:00
H. Verbeet 48f82d3f5e wined3d: Fix pshader_glsl_tex() and pshader_glsl_texcoord(). 2007-01-16 16:13:10 +01:00
H. Verbeet c3bfef8d7e wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_callnz(). 2007-01-16 16:12:46 +01:00
H. Verbeet 50e0deafca wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_breakc(). 2007-01-16 16:12:37 +01:00
H. Verbeet f593cd0de8 wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_ifc(). 2007-01-16 16:12:26 +01:00
H. Verbeet a89edf1be9 wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_if(). 2007-01-16 16:12:18 +01:00
H. Verbeet 9f22df26ef wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_rep(). 2007-01-16 16:12:11 +01:00
H. Verbeet 2cb49c67db wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_loop().
Fix the comment.
2007-01-16 16:12:02 +01:00
H. Verbeet cf1a3cc81a wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3vspec().
Use shader_glsl_get_sample_function().
Use the GLSL builtin reflect() function.
2007-01-16 16:11:45 +01:00
H. Verbeet f0fb61daed wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3spec().
Use shader_glsl_get_sample_function().
2007-01-16 16:11:26 +01:00
H. Verbeet ba1740909e wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3(). 2007-01-16 16:11:13 +01:00
H. Verbeet b26fae9a25 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3tex().
Use shader_glsl_get_sample_function().
2007-01-16 16:11:02 +01:00
H. Verbeet 950783d4fd wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x2tex(). 2007-01-16 16:10:43 +01:00
H. Verbeet 92ab90eee8 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3pad(). 2007-01-16 16:10:34 +01:00
H. Verbeet 459e0bf633 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x2pad(). 2007-01-16 16:10:23 +01:00
H. Verbeet 04144983eb wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x2depth(). 2007-01-16 16:10:17 +01:00
H. Verbeet 1947b27380 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texdp3(). 2007-01-16 16:10:07 +01:00
H. Verbeet 3cd84d9ab6 wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texdp3tex(). 2007-01-16 16:10:01 +01:00
H. Verbeet 0fcb682af6 wined3d: Rewrite pshader_glsl_texreg2rgb to properly take the write mask into account.
Use shader_glsl_get_sample_function() rather than having the instruction handler figure it out itself.
Get rid of shader_glsl_add_dst_old().
2007-01-16 16:09:50 +01:00
H. Verbeet 67e203215f wined3d: Split out getting the sample function and coordinate mask from shader_glsl_sample(). 2007-01-16 16:09:23 +01:00
H. Verbeet 54137bacfa wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texreg2gb(). 2007-01-16 16:09:09 +01:00
H. Verbeet 8325937ded wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texreg2ar.
Use the correct source swizzle.
2007-01-16 16:08:58 +01:00
H. Verbeet 7d07f31045 wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_dst(). 2007-01-16 16:08:35 +01:00
H. Verbeet 146093af33 wined3d: Rewrite shader_glsl_rcp() to properly take the write mask into account. 2007-01-16 16:08:19 +01:00
H. Verbeet 9857158a99 wined3d: Rewrite shader_glsl_expp() to properly take the write mask into account. 2007-01-16 16:08:08 +01:00
H. Verbeet 2c60906ec4 wined3d: Rewrite shader_glsl_cnd() to properly take the write mask into account.
Take the difference between ps 1.4 and earlier versions into account.
2007-01-16 16:07:56 +01:00
H. Verbeet 693b6ef876 wined3d: Rewrite shader_glsl_cmp() to properly take the write mask into account. 2007-01-16 16:07:44 +01:00
H. Verbeet 1414d75a3f wined3d: Rewrite shader_glsl_lrp() to properly take the write mask into account, use the GLSL mix instruction. 2007-01-16 16:07:35 +01:00
H. Verbeet e0588e7475 wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_lit(). 2007-01-16 16:07:15 +01:00
H. Verbeet cb5c47f8fe wined3d: Rewrite shader_glsl_mov() to properly take the write mask into account.
In case of writing to an address register round the source.
2007-01-16 16:07:05 +01:00
H. Verbeet 9425aef623 wined3d: Rewrite pshader_glsl_dp2add() to properly take the write mask into account. 2007-01-16 16:06:37 +01:00
H. Verbeet f3a4d35dee wined3d: Rewrite shader_glsl_dot() to properly take the write mask into account. 2007-01-16 16:06:25 +01:00
H. Verbeet b3ff0c3703 wined3d: Rewrite shader_glsl_map2gl() to properly take the write mask into account. 2007-01-16 16:06:11 +01:00
H. Verbeet 7252b4d340 wined3d: Give WINED3DSIO_CRS its own function, properly take the write mask into account. 2007-01-16 16:05:49 +01:00
H. Verbeet b557a8021a wined3d: Move WINED3DSIO_SGE & WINED3DSIO_SLT from shader_glsl_map2gl() to shader_glsl_compare() where they belong.
Properly take the write mask into account
2007-01-16 16:04:18 +01:00