dinput: Add a config for the axes.

This commit is contained in:
Christoph Frick 2007-01-16 10:45:34 +01:00 committed by Alexandre Julliard
parent 0855a6be4c
commit f0b45141c2
1 changed files with 45 additions and 77 deletions

View File

@ -69,9 +69,9 @@ WINE_DEFAULT_DEBUG_CHANNEL(dinput);
#define EVDEVPREFIX "/dev/input/event"
/* Wine joystick driver object instances */
#define WINE_JOYSTICK_AXIS_BASE 0
#define WINE_JOYSTICK_POV_BASE 6
#define WINE_JOYSTICK_BUTTON_BASE 8
#define WINE_JOYSTICK_MAX_AXES 8
#define WINE_JOYSTICK_MAX_POVS 4
#define WINE_JOYSTICK_MAX_BUTTONS 128
typedef struct EffectListItem EffectListItem;
struct EffectListItem
@ -140,6 +140,8 @@ struct JoystickImpl
struct ObjProps props[ABS_MAX];
int axes[ABS_MAX];
/* LUT for KEY_ to offset in rgbButtons */
BYTE buttons[KEY_MAX];
@ -352,7 +354,7 @@ static JoystickImpl *alloc_device(REFGUID rguid, const void *jvt, IDirectInputIm
JoystickImpl* newDevice;
LPDIDATAFORMAT df = NULL;
int i, idx = 0;
int axis = 0, pov = 0, btn = 0;
int axis = 0, btn = 0;
newDevice = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(JoystickImpl));
if (!newDevice) return NULL;
@ -367,19 +369,6 @@ static JoystickImpl *alloc_device(REFGUID rguid, const void *jvt, IDirectInputIm
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
newDevice->ff_state = FF_STATUS_STOPPED;
#endif
for (i=0;i<ABS_MAX;i++) {
/* apps expect the range to be the same they would get from the
* GetProperty/range method */
newDevice->props[i].wantmin = newDevice->props[i].havemin = newDevice->joydev->axes[i][AXIS_ABSMIN];
newDevice->props[i].wantmax = newDevice->props[i].havemax = newDevice->joydev->axes[i][AXIS_ABSMAX];
/* TODO:
* direct input defines a default for the deadzone somewhere; but as long
* as in map_axis the code for the dead zone is commented out its no
* problem
*/
newDevice->props[i].deadzone = 0;
}
fake_current_js_state(newDevice);
/* Create copy of default data format */
if (!(df = HeapAlloc(GetProcessHeap(), 0, c_dfDIJoystick2.dwSize))) goto failed;
@ -387,33 +376,47 @@ static JoystickImpl *alloc_device(REFGUID rguid, const void *jvt, IDirectInputIm
if (!(df->rgodf = HeapAlloc(GetProcessHeap(), 0, df->dwNumObjs * df->dwObjSize))) goto failed;
/* Supported Axis & POVs should map 1-to-1 */
for (i = 0; i < 8; i++)
for (i = 0; i < WINE_JOYSTICK_MAX_AXES; i++)
{
if (!test_bit(newDevice->joydev->absbits, i)) continue;
if (!test_bit(newDevice->joydev->absbits, i)) {
newDevice->axes[i] = -1;
continue;
}
memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[axis + WINE_JOYSTICK_AXIS_BASE], df->dwObjSize);
memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[i], df->dwObjSize);
newDevice->axes[i] = idx;
newDevice->props[idx].wantmin = newDevice->props[idx].havemin = newDevice->joydev->axes[i][AXIS_ABSMIN];
newDevice->props[idx].wantmax = newDevice->props[idx].havemax = newDevice->joydev->axes[i][AXIS_ABSMAX];
newDevice->props[idx].deadzone = 0;
df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(axis++) | DIDFT_ABSAXIS;
}
for (i = 0; i < 4; i++)
for (i = 0; i < WINE_JOYSTICK_MAX_POVS; i++)
{
if (!test_bit(newDevice->joydev->absbits, ABS_HAT0X + i * 2) ||
!test_bit(newDevice->joydev->absbits, ABS_HAT0Y + i * 2))
!test_bit(newDevice->joydev->absbits, ABS_HAT0Y + i * 2)) {
newDevice->axes[ABS_HAT0X + i * 2] = newDevice->axes[ABS_HAT0Y + i * 2] = -1;
continue;
}
memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[pov + WINE_JOYSTICK_POV_BASE], df->dwObjSize);
df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(pov++) | DIDFT_POV;
memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[i + WINE_JOYSTICK_MAX_AXES], df->dwObjSize);
newDevice->axes[ABS_HAT0X + i * 2] = newDevice->axes[ABS_HAT0Y + i * 2] = i;
df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(i) | DIDFT_POV;
}
/* Buttons can be anywhere, so check all */
for (i = 0; i < KEY_MAX && btn < 128; i++)
for (i = 0; i < KEY_MAX && btn < WINE_JOYSTICK_MAX_BUTTONS; i++)
{
if (!test_bit(newDevice->joydev->keybits, i)) continue;
memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[btn + WINE_JOYSTICK_BUTTON_BASE], df->dwObjSize);
memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[btn + WINE_JOYSTICK_MAX_AXES + WINE_JOYSTICK_MAX_POVS], df->dwObjSize);
newDevice->buttons[i] = 0x80 | btn;
df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(btn++) | DIDFT_PSHBUTTON;
}
df->dwNumObjs = idx;
fake_current_js_state(newDevice);
newDevice->base.data_format.wine_df = df;
IDirectInput_AddRef((LPDIRECTINPUTDEVICE8A)newDevice->dinput);
return newDevice;
@ -610,14 +613,14 @@ static void fake_current_js_state(JoystickImpl *ji)
{
int i;
/* center the axes */
ji->js.lX = test_bit(ji->joydev->absbits, ABS_X) ? map_axis(ji, ABS_X, ji->joydev->axes[ABS_X ][AXIS_ABS]) : 0;
ji->js.lY = test_bit(ji->joydev->absbits, ABS_Y) ? map_axis(ji, ABS_Y, ji->joydev->axes[ABS_Y ][AXIS_ABS]) : 0;
ji->js.lZ = test_bit(ji->joydev->absbits, ABS_Z) ? map_axis(ji, ABS_Z, ji->joydev->axes[ABS_Z ][AXIS_ABS]) : 0;
ji->js.lRx = test_bit(ji->joydev->absbits, ABS_RX) ? map_axis(ji, ABS_RX, ji->joydev->axes[ABS_RX ][AXIS_ABS]) : 0;
ji->js.lRy = test_bit(ji->joydev->absbits, ABS_RY) ? map_axis(ji, ABS_RY, ji->joydev->axes[ABS_RY ][AXIS_ABS]) : 0;
ji->js.lRz = test_bit(ji->joydev->absbits, ABS_RZ) ? map_axis(ji, ABS_RZ, ji->joydev->axes[ABS_RZ ][AXIS_ABS]) : 0;
ji->js.rglSlider[0] = test_bit(ji->joydev->absbits, ABS_THROTTLE) ? map_axis(ji, ABS_THROTTLE, ji->joydev->axes[ABS_THROTTLE][AXIS_ABS]) : 0;
ji->js.rglSlider[1] = test_bit(ji->joydev->absbits, ABS_RUDDER) ? map_axis(ji, ABS_RUDDER, ji->joydev->axes[ABS_RUDDER ][AXIS_ABS]) : 0;
ji->js.lX = ji->axes[ABS_X]!=-1 ? map_axis(ji, ji->axes[ABS_X], ji->joydev->axes[ABS_X ][AXIS_ABS]) : 0;
ji->js.lY = ji->axes[ABS_Y]!=-1 ? map_axis(ji, ji->axes[ABS_Y], ji->joydev->axes[ABS_Y ][AXIS_ABS]) : 0;
ji->js.lZ = ji->axes[ABS_Z]!=-1 ? map_axis(ji, ji->axes[ABS_Z], ji->joydev->axes[ABS_Z ][AXIS_ABS]) : 0;
ji->js.lRx = ji->axes[ABS_RX]!=-1 ? map_axis(ji, ji->axes[ABS_RX], ji->joydev->axes[ABS_RX ][AXIS_ABS]) : 0;
ji->js.lRy = ji->axes[ABS_RY]!=-1 ? map_axis(ji, ji->axes[ABS_RY], ji->joydev->axes[ABS_RY ][AXIS_ABS]) : 0;
ji->js.lRz = ji->axes[ABS_RZ]!=-1 ? map_axis(ji, ji->axes[ABS_RZ], ji->joydev->axes[ABS_RZ ][AXIS_ABS]) : 0;
ji->js.rglSlider[0] = ji->axes[ABS_THROTTLE]!=-1 ? map_axis(ji, ji->axes[ABS_THROTTLE], ji->joydev->axes[ABS_THROTTLE][AXIS_ABS]) : 0;
ji->js.rglSlider[1] = ji->axes[ABS_RUDDER]!=-1 ? map_axis(ji, ji->axes[ABS_RUDDER], ji->joydev->axes[ABS_RUDDER ][AXIS_ABS]) : 0;
/* POV center is -1 */
for (i=0; i<4; i++) {
ji->js.rgdwPOV[i] = -1;
@ -649,45 +652,6 @@ static DWORD map_pov(int event_value, int is_x)
return ret;
}
/* defines how the linux input system offset mappings into c_dfDIJoystick2 */
static int lxinput_to_user_index(JoystickImpl *This, int ie_type, int ie_code )
{
int offset = -1;
switch (ie_type) {
case EV_ABS:
switch (ie_code) {
case ABS_X: offset = 0; break;
case ABS_Y: offset = 1; break;
case ABS_Z: offset = 2; break;
case ABS_RX: offset = 3; break;
case ABS_RY: offset = 4; break;
case ABS_RZ: offset = 5; break;
case ABS_THROTTLE: offset = 6; break;
case ABS_RUDDER: offset = 7; break;
case ABS_HAT0X: case ABS_HAT0Y: offset = 8; break;
case ABS_HAT1X: case ABS_HAT1Y: offset = 9; break;
case ABS_HAT2X: case ABS_HAT2Y: offset = 10; break;
case ABS_HAT3X: case ABS_HAT3Y: offset = 11; break;
/* XXX when adding new axes here also fix the offset for the buttons bellow */
default:
FIXME("Unhandled EV_ABS(0x%02X)\n", ie_code);
return -1;
}
break;
case EV_KEY:
if (ie_code >= 128) {
WARN("DX8 does not support more than 128 buttons\n");
return -1;
}
offset = 12 + ie_code; /* XXX */
break;
default:
FIXME("Unhandled type(0x%02X)\n", ie_type);
return -1;
}
return offset;
}
/* convert wine format offset to user format object index */
static void joy_polldev(JoystickImpl *This)
{
@ -728,10 +692,13 @@ static void joy_polldev(JoystickImpl *This)
break;
}
case EV_ABS:
if ((inst_id = lxinput_to_user_index(This, ie.type, ie.code)) == -1)
return;
inst_id = DIDFT_MAKEINSTANCE(inst_id) | (inst_id < ABS_HAT0X ? DIDFT_AXIS : DIDFT_POV);
value = map_axis(This, ie.code, ie.value);
{
int axis = This->axes[ie.code];
if (axis==-1) {
break;
}
inst_id = DIDFT_MAKEINSTANCE(axis) | (ie.code < ABS_HAT0X ? DIDFT_ABSAXIS : DIDFT_POV);
value = map_axis(This, axis, ie.value);
switch (ie.code) {
case ABS_X: This->js.lX = value; break;
@ -763,6 +730,7 @@ static void joy_polldev(JoystickImpl *This)
break;
}
break;
}
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
case EV_FF_STATUS:
This->ff_state = ie.value;