Rico Schüller
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9e0f26cdd6
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d3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler.
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2010-10-15 16:17:51 +02:00 |
Rico Schüller
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8607be1f81
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d3d10: Forward D3D10GetInputAndOutputSignatureBlob() to d3dcompiler.
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2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
930f7ed3c6
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d3d10: Forward D3D10GetOutputSignatureBlob() to d3dcompiler.
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2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
13893afb8e
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d3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler.
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2010-10-15 16:17:50 +02:00 |
Matteo Bruni
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da783ee57d
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d3d10: Implement D3D10CompileShader, forward to d3dcompiler.
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2010-08-30 11:26:28 +02:00 |
Rico Schüller
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1394627fcc
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d3d10: Forward D3D10CreateBlob to d3dcompiler_43.dll.
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2010-08-17 11:42:39 +02:00 |
Rico Schüller
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0d18e35b28
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d3d10: Add a stub ID3D10ReflectShader implementation.
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2010-07-23 12:43:24 +02:00 |
Henri Verbeet
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b74642ff0b
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d3d10: Add a D3D10GetPixelShaderProfile() stub.
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2009-11-04 13:07:57 +01:00 |
Henri Verbeet
|
274d21a443
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d3d10: Add a D3D10GetGeometryShaderProfile() stub.
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2009-11-04 13:07:57 +01:00 |
Henri Verbeet
|
f4f6324248
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d3d10: Add a D3D10GetVertexShaderProfile() stub.
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2009-11-04 13:07:57 +01:00 |
Henri Verbeet
|
737c64d2ce
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d3d10: Add a stub ID3D10Effect implementation.
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2009-02-26 12:18:41 +01:00 |
Henri Verbeet
|
5d6b7e4c45
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d3d10: Implement D3D10CreateDeviceAndSwapChain().
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2008-10-24 14:24:58 +02:00 |
Henri Verbeet
|
39cd9f7448
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d3d10: Add an initial implementation of D3D10CreateDevice().
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2008-10-22 11:53:49 +02:00 |
Kovács András
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0db109ffad
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d3d10: Add stub for d3d10.dll.
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2007-07-11 14:22:20 +02:00 |