Dylan Smith
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ed3ce3c91b
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d3dx9/tests: Partially test front and back faces for D3DXCreateText.
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2011-03-10 16:30:16 +01:00 |
Dylan Smith
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b06a6c84ac
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d3dx9/tests: Added outline comparison tests for D3DXCreateText.
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2011-03-10 16:30:15 +01:00 |
Dylan Smith
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eec288a4c5
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d3dx9/tests: Add basic tests for D3DXCreateText.
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2011-03-10 16:30:15 +01:00 |
Dylan Smith
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8245b46e60
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d3dx9: Support triangulation of complex glyphs in D3DXCreateText.
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2011-03-10 16:30:15 +01:00 |
Dylan Smith
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3eee5b7476
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d3dx9: D3DXCreateText implementation for simple glyphs.
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2011-03-10 16:30:15 +01:00 |
Francois Gouget
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41663974ad
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d3dx9_36/tests: Add a trailing '\n' to ok() calls.
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2011-03-07 11:08:56 +01:00 |
David Adam
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68da568f16
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d3dx9_36: Implement ID3DXMesh_GetNumBytesPerVertex.
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2011-03-04 16:26:01 +01:00 |
David Adam
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23faba7eb1
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d3dx9_36: Add a test for D3DXCreateBox.
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2011-03-04 16:26:01 +01:00 |
Alexandre Julliard
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45ead7fe85
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d3dx9_36: Cleanup the fixme_once handling.
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2011-02-24 12:20:25 +01:00 |
Matteo Bruni
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85a578f782
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d3dx9: Fix memory access for images with less than 4 bytes per pixel (Valgrind).
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2011-02-23 19:38:26 +01:00 |
Dylan Smith
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5fe7522ba1
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d3dx9: Add stubs for D3DXCreateText.
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2011-02-21 16:25:58 +01:00 |
Matteo Bruni
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ffe65c2721
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d3dx9/tests: Remove spurious assignment (LLVM/Clang).
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2011-02-21 12:44:36 +01:00 |
Matteo Bruni
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6505aed598
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d3dx9: Remove an unnecessary initialization (LLVM/Clang).
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2011-02-21 12:44:31 +01:00 |
Matteo Bruni
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ed1b396b66
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d3dx9: Remove a couple of spurious assignments (LLVM/Clang).
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2011-02-21 12:44:27 +01:00 |
Austin English
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e8a2fa28ea
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d3dx9_36/tests: Free memory after use (Valgrind).
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2011-02-17 17:27:30 +01:00 |
David Adam
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e57bbaab91
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d3dx9_36: Add a few tests for D3DXCreateBox.
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2011-02-15 17:11:50 +01:00 |
Austin English
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517f6aa526
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d3dx9_36: Make sure return values are used (LLVM/Clang).
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2011-02-09 14:24:52 -06:00 |
Austin English
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f9facad235
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d3dx9_36/tests: Remove unused variable assignments (LLVM/Clang).
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2011-02-07 10:13:46 -06:00 |
Michael Stefaniuc
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c2bf9a6b79
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d3dx9_36: COM cleanup for the ID3DXSprite iface.
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2011-01-27 14:15:22 +01:00 |
Michael Stefaniuc
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697a9a1ac5
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d3dx9_36: COM cleanup for the ID3DXMesh iface.
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2011-01-27 14:15:17 +01:00 |
Michael Stefaniuc
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a9065082da
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d3dx9_36: COM cleanup for the ID3DXMatrixStack iface.
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2011-01-27 14:15:13 +01:00 |
Michael Stefaniuc
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7342f34ef7
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d3dx9_36: COM cleanup for the ID3DXFont iface.
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2011-01-27 14:15:08 +01:00 |
Michael Stefaniuc
|
7660526337
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d3dx9_36: COM cleanup for the ID3DXBuffer iface.
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2011-01-27 14:15:04 +01:00 |
Michael Stefaniuc
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c84b8dbd3e
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d3dx9_36: COM cleanup for the ID3DXInclude iface.
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2011-01-27 14:14:59 +01:00 |
Michael Stefaniuc
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b88e09e221
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d3dx9_36: COM cleanup for the ID3DXEffectPool iface.
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2011-01-27 14:14:55 +01:00 |
Michael Stefaniuc
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03321ad0fb
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d3dx9_36: COM cleanup for the ID3DXEffect iface.
|
2011-01-27 14:14:51 +01:00 |
Michael Stefaniuc
|
134cb5bfef
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d3dx9_36/tests: COM cleanup for the ID3DXInclude iface.
|
2011-01-26 15:00:13 +01:00 |
Michael Stefaniuc
|
303f84c409
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d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXConstantTableImpl.
|
2010-12-21 15:49:30 +01:00 |
Michael Stefaniuc
|
cdf56820a0
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d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXLineImpl.
|
2010-12-21 00:20:02 +01:00 |
Travis Athougies
|
d2055e6ea9
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d3dx9_36/tests: Extended ID3DXConstantTable tests.
|
2010-12-02 12:47:42 +01:00 |
Travis Athougies
|
ca7405a9a1
|
d3dx9_36: Improved constant table parsing.
|
2010-12-02 12:47:42 +01:00 |
Matteo Bruni
|
9867c39133
|
d3dx9/tests: Fix a D3DXCheckTextureRequirements test failing on Windows.
|
2010-11-24 18:27:31 +01:00 |
Matteo Bruni
|
9517305c03
|
d3dx9/tests: Fix some tests to take into account POW2 texture capability flags.
|
2010-11-24 17:59:59 +01:00 |
Michael Stefaniuc
|
b6a1951925
|
d3dx9_36: Move 'static' to the beginning of the declaration.
|
2010-11-23 16:01:09 +01:00 |
Matteo Bruni
|
8c0a8ac514
|
d3dx9/tests: Remove a D3DXPlaneNormalize test.
|
2010-11-23 14:16:22 +01:00 |
Matteo Bruni
|
892502479c
|
d3dx9: Implement D3DXFillVolumeTexture function.
|
2010-11-18 14:08:56 +01:00 |
Matteo Bruni
|
8f6cf460be
|
d3dx9: Implement D3DXFillCubeTexture function.
|
2010-11-18 14:08:53 +01:00 |
Matteo Bruni
|
bffbf3460b
|
d3dx9: Implement D3DXFillTexture function.
|
2010-11-18 14:08:50 +01:00 |
Matteo Bruni
|
0b4969f841
|
d3dx9: Add color key support to D3DXLoadSurfaceFromMemory.
|
2010-11-15 14:51:47 +01:00 |
Louis Lenders
|
aa75d068a4
|
d3dx9_36: Quiet a noisy fixme.
|
2010-11-12 15:43:08 +01:00 |
Matteo Bruni
|
b4a90b0fe8
|
d3dx9: Implement D3DXCreateVolumeTexture.
|
2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
c1843c8779
|
d3dx9: Implement D3DXCheckVolumeTextureRequirements.
|
2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
363d180a54
|
d3dx9: Skip D3DXCheckCubeTextureRequirement test if not supported.
|
2010-11-09 17:08:21 +01:00 |
Vincent Povirk
|
1d0f126d91
|
d3dx9_36: Fix an error path in D3DXLoadSurfaceFromFileInMemory.
If GetFrame fails, bitmapframe was not created and should not be released.
|
2010-11-09 11:44:39 +01:00 |
Vincent Povirk
|
31682b3dbe
|
d3dx9_36: Don't check the image format in D3DXLoadSurfaceFromFileInMemory.
If the format is not supported, D3DXGetImageInfoFromFileInMemory will fail.
|
2010-11-09 11:44:32 +01:00 |
Matteo Bruni
|
390ba2c338
|
d3dx9: Implement D3DXCreateCubeTexture.
|
2010-11-04 16:29:59 +01:00 |
Matteo Bruni
|
6933766531
|
d3dx9: Implement D3DXCheckCubeTextureRequirements.
|
2010-11-04 16:29:57 +01:00 |
Matteo Bruni
|
a875f38301
|
d3dx9: Implement D3DXFilterTexture for cube textures.
|
2010-11-04 16:29:52 +01:00 |
Vincent Povirk
|
a2e5321b01
|
d3dx9_36: Check for the TGA container format.
|
2010-10-22 12:01:55 +02:00 |
Matteo Bruni
|
d32a07a04b
|
d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.
|
2010-10-19 17:05:13 +02:00 |