2003-11-14 04:50:35 +01:00
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/*
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* Direct3D wine internal interface main
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*
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* Copyright 2002-2003 The wine-d3d team
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* Copyright 2002-2003 Raphael Junqueira
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2005-07-13 16:15:54 +02:00
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* Copyright 2004 Jason Edmeades
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2008-10-18 19:21:20 +02:00
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* Copyright 2007-2008 Stefan Dösinger for CodeWeavers
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2009-09-17 12:35:21 +02:00
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* Copyright 2009 Henri Verbeet for CodeWeavers
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2003-11-14 04:50:35 +01:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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2006-05-18 14:49:52 +02:00
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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2003-11-14 04:50:35 +01:00
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*/
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#include "config.h"
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2005-03-02 14:44:58 +01:00
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#include "initguid.h"
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2003-11-14 04:50:35 +01:00
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#include "wined3d_private.h"
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2008-09-17 17:51:44 +02:00
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WINE_DEFAULT_DEBUG_CHANNEL(d3d);
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2003-11-14 04:50:35 +01:00
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2009-12-14 20:49:52 +01:00
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struct wined3d_wndproc
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{
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HWND window;
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WNDPROC proc;
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2009-12-22 18:32:13 +01:00
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IWineD3DDeviceImpl *device;
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2009-12-14 20:49:52 +01:00
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};
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struct wined3d_wndproc_table
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{
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struct wined3d_wndproc *entries;
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unsigned int count;
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unsigned int size;
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};
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static struct wined3d_wndproc_table wndproc_table;
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2004-09-23 06:34:27 +02:00
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int num_lock = 0;
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2010-07-28 15:29:15 +02:00
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void (CDECL *wine_tsx11_lock_ptr)(void) = NULL;
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void (CDECL *wine_tsx11_unlock_ptr)(void) = NULL;
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2005-07-24 19:11:33 +02:00
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2009-09-11 19:01:18 +02:00
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static CRITICAL_SECTION wined3d_cs;
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2009-08-25 08:17:14 +02:00
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static CRITICAL_SECTION_DEBUG wined3d_cs_debug =
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{
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0, 0, &wined3d_cs,
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{&wined3d_cs_debug.ProcessLocksList,
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&wined3d_cs_debug.ProcessLocksList},
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0, 0, {(DWORD_PTR)(__FILE__ ": wined3d_cs")}
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};
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2009-09-11 19:01:18 +02:00
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static CRITICAL_SECTION wined3d_cs = {&wined3d_cs_debug, -1, 0, 0, 0, 0};
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2005-07-24 19:11:33 +02:00
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2006-09-26 20:31:41 +02:00
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/* When updating default value here, make sure to update winecfg as well,
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* where appropriate. */
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2009-08-27 10:04:56 +02:00
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wined3d_settings_t wined3d_settings =
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2005-07-24 19:11:33 +02:00
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{
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2006-09-26 20:31:41 +02:00
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VS_HW, /* Hardware by default */
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2006-09-26 20:31:44 +02:00
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PS_HW, /* Hardware by default */
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2007-10-28 00:28:53 +02:00
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TRUE, /* Use of GLSL enabled by default */
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2009-06-05 10:10:48 +02:00
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ORM_FBO, /* Use FBOs to do offscreen rendering */
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2009-08-14 09:23:25 +02:00
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RTL_READTEX, /* Default render target locking method */
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2008-11-23 22:51:03 +01:00
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PCI_VENDOR_NONE,/* PCI Vendor ID */
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2008-11-23 22:33:29 +01:00
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PCI_DEVICE_NONE,/* PCI Device ID */
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2010-09-11 03:59:48 +02:00
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0, /* The default of memory is set in init_driver_info */
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2008-06-02 23:06:01 +02:00
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NULL, /* No wine logo by default */
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2010-04-13 20:46:26 +02:00
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FALSE, /* Disable multisampling for now due to Nvidia driver bugs which happens for some users */
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FALSE, /* No strict draw ordering. */
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2005-07-24 19:11:33 +02:00
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};
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2004-09-23 06:34:27 +02:00
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2010-09-02 19:25:00 +02:00
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/* Do not call while under the GL lock. */
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2010-08-31 18:41:40 +02:00
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IWineD3D * WINAPI WineDirect3DCreate(UINT version, void *parent)
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2010-04-04 19:51:37 +02:00
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{
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IWineD3DImpl *object;
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HRESULT hr;
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2007-06-09 14:27:41 +02:00
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2010-04-04 19:51:37 +02:00
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
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if (!object)
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{
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ERR("Failed to allocate wined3d object memory.\n");
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return NULL;
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}
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2004-09-23 06:34:27 +02:00
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2010-04-04 19:51:37 +02:00
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hr = wined3d_init(object, version, parent);
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if (FAILED(hr))
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2009-03-11 10:15:09 +01:00
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{
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2010-04-04 19:51:37 +02:00
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WARN("Failed to initialize wined3d object, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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return NULL;
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2009-03-11 10:15:09 +01:00
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}
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2010-04-04 19:51:37 +02:00
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TRACE("Created wined3d object %p for d3d%d support.\n", object, version);
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2004-09-23 06:34:27 +02:00
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return (IWineD3D *)object;
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2003-11-14 04:50:35 +01:00
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}
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2010-09-14 13:38:39 +02:00
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static DWORD get_config_key(HKEY defkey, HKEY appkey, const char *name, char *buffer, DWORD size)
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2005-07-22 20:26:05 +02:00
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{
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2010-09-14 13:38:39 +02:00
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if (appkey && !RegQueryValueExA(appkey, name, 0, NULL, (BYTE *)buffer, &size)) return 0;
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if (defkey && !RegQueryValueExA(defkey, name, 0, NULL, (BYTE *)buffer, &size)) return 0;
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2005-07-22 20:26:05 +02:00
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return ERROR_FILE_NOT_FOUND;
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}
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2010-09-14 13:38:39 +02:00
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static DWORD get_config_key_dword(HKEY defkey, HKEY appkey, const char *name, DWORD *data)
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2008-11-23 22:33:29 +01:00
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{
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DWORD type;
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DWORD size = sizeof(DWORD);
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2010-09-14 13:38:39 +02:00
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if (appkey && !RegQueryValueExA(appkey, name, 0, &type, (BYTE *)data, &size) && (type == REG_DWORD)) return 0;
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if (defkey && !RegQueryValueExA(defkey, name, 0, &type, (BYTE *)data, &size) && (type == REG_DWORD)) return 0;
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2008-11-23 22:33:29 +01:00
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return ERROR_FILE_NOT_FOUND;
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}
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2008-12-18 21:12:36 +01:00
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static void CDECL wined3d_do_nothing(void)
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2007-08-14 12:03:29 +02:00
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{
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}
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2010-04-04 19:51:37 +02:00
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static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
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2003-11-14 04:50:35 +01:00
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{
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2009-07-22 14:03:36 +02:00
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DWORD wined3d_context_tls_idx;
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2009-03-11 10:15:09 +01:00
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HMODULE mod;
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char buffer[MAX_PATH+10];
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DWORD size = sizeof(buffer);
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HKEY hkey = 0;
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HKEY appkey = 0;
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DWORD len, tmpvalue;
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WNDCLASSA wc;
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2007-08-07 23:45:00 +02:00
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2009-07-22 14:03:36 +02:00
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wined3d_context_tls_idx = TlsAlloc();
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if (wined3d_context_tls_idx == TLS_OUT_OF_INDEXES)
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{
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DWORD err = GetLastError();
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ERR("Failed to allocate context TLS index, err %#x.\n", err);
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return FALSE;
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}
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context_set_tls_idx(wined3d_context_tls_idx);
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2009-03-11 10:15:09 +01:00
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/* We need our own window class for a fake window which we use to retrieve GL capabilities */
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/* We might need CS_OWNDC in the future if we notice strange things on Windows.
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* Various articles/posts about OpenGL problems on Windows recommend this. */
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = DefWindowProcA;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = hInstDLL;
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wc.hIcon = LoadIconA(NULL, (LPCSTR)IDI_WINLOGO);
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wc.hCursor = LoadCursorA(NULL, (LPCSTR)IDC_ARROW);
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wc.hbrBackground = NULL;
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wc.lpszMenuName = NULL;
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2009-05-11 21:43:54 +02:00
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wc.lpszClassName = WINED3D_OPENGL_WINDOW_CLASS_NAME;
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2007-08-07 23:45:00 +02:00
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2009-05-11 21:43:54 +02:00
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if (!RegisterClassA(&wc))
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2009-03-11 10:15:09 +01:00
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{
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ERR("Failed to register window class 'WineD3D_OpenGL'!\n");
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2009-07-22 14:03:36 +02:00
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if (!TlsFree(wined3d_context_tls_idx))
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{
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DWORD err = GetLastError();
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ERR("Failed to free context TLS index, err %#x.\n", err);
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}
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2009-03-11 10:15:09 +01:00
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return FALSE;
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}
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2007-08-07 23:45:00 +02:00
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2009-03-11 10:15:09 +01:00
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DisableThreadLibraryCalls(hInstDLL);
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2004-09-23 06:34:27 +02:00
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2009-03-11 10:15:09 +01:00
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mod = GetModuleHandleA( "winex11.drv" );
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if (mod)
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{
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wine_tsx11_lock_ptr = (void *)GetProcAddress( mod, "wine_tsx11_lock" );
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wine_tsx11_unlock_ptr = (void *)GetProcAddress( mod, "wine_tsx11_unlock" );
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}
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else /* We are most likely on Windows */
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{
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wine_tsx11_lock_ptr = wined3d_do_nothing;
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wine_tsx11_unlock_ptr = wined3d_do_nothing;
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}
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/* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
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if ( RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\Direct3D", &hkey ) ) hkey = 0;
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2005-07-22 20:26:05 +02:00
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2009-03-11 10:15:09 +01:00
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len = GetModuleFileNameA( 0, buffer, MAX_PATH );
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if (len && len < MAX_PATH)
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{
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HKEY tmpkey;
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/* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
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if (!RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\AppDefaults", &tmpkey ))
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{
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char *p, *appname = buffer;
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if ((p = strrchr( appname, '/' ))) appname = p + 1;
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if ((p = strrchr( appname, '\\' ))) appname = p + 1;
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strcat( appname, "\\Direct3D" );
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TRACE("appname = [%s]\n", appname);
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if (RegOpenKeyA( tmpkey, appname, &appkey )) appkey = 0;
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RegCloseKey( tmpkey );
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}
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}
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2010-09-14 13:38:39 +02:00
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if (hkey || appkey)
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2009-03-11 10:15:09 +01:00
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{
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if ( !get_config_key( hkey, appkey, "VertexShaderMode", buffer, size) )
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{
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if (!strcmp(buffer,"none"))
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2005-09-23 13:08:03 +02:00
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{
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2009-03-11 10:15:09 +01:00
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TRACE("Disable vertex shaders\n");
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wined3d_settings.vs_mode = VS_NONE;
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2005-09-23 13:08:03 +02:00
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}
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2009-03-11 10:15:09 +01:00
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}
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if ( !get_config_key( hkey, appkey, "PixelShaderMode", buffer, size) )
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{
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if (!strcmp(buffer,"enabled"))
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{
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TRACE("Allow pixel shaders\n");
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wined3d_settings.ps_mode = PS_HW;
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}
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if (!strcmp(buffer,"disabled"))
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{
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TRACE("Disable pixel shaders\n");
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wined3d_settings.ps_mode = PS_NONE;
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}
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}
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if ( !get_config_key( hkey, appkey, "UseGLSL", buffer, size) )
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{
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if (!strcmp(buffer,"disabled"))
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{
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TRACE("Use of GL Shading Language disabled\n");
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wined3d_settings.glslRequested = FALSE;
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}
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}
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if ( !get_config_key( hkey, appkey, "OffscreenRenderingMode", buffer, size) )
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{
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if (!strcmp(buffer,"backbuffer"))
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{
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TRACE("Using the backbuffer for offscreen rendering\n");
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wined3d_settings.offscreen_rendering_mode = ORM_BACKBUFFER;
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}
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else if (!strcmp(buffer,"fbo"))
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2005-09-23 13:08:03 +02:00
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{
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2009-03-11 10:15:09 +01:00
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TRACE("Using FBOs for offscreen rendering\n");
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wined3d_settings.offscreen_rendering_mode = ORM_FBO;
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2005-09-23 13:08:03 +02:00
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}
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2009-03-11 10:15:09 +01:00
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}
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if ( !get_config_key( hkey, appkey, "RenderTargetLockMode", buffer, size) )
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{
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if (!strcmp(buffer,"disabled"))
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2005-09-23 13:08:03 +02:00
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{
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2009-03-11 10:15:09 +01:00
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TRACE("Disabling render target locking\n");
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wined3d_settings.rendertargetlock_mode = RTL_DISABLE;
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2005-09-23 13:08:03 +02:00
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}
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2009-03-11 10:15:09 +01:00
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else if (!strcmp(buffer,"readdraw"))
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2006-05-18 03:24:08 +02:00
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{
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2009-03-11 10:15:09 +01:00
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TRACE("Using glReadPixels for render target reading and glDrawPixels for writing\n");
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wined3d_settings.rendertargetlock_mode = RTL_READDRAW;
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2006-05-18 03:24:08 +02:00
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}
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2009-03-11 10:15:09 +01:00
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else if (!strcmp(buffer,"readtex"))
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2006-11-17 13:23:53 +01:00
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{
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2009-03-11 10:15:09 +01:00
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TRACE("Using glReadPixels for render target reading and textures for writing\n");
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wined3d_settings.rendertargetlock_mode = RTL_READTEX;
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2006-11-17 13:23:53 +01:00
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}
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2009-03-11 10:15:09 +01:00
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}
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if ( !get_config_key_dword( hkey, appkey, "VideoPciDeviceID", &tmpvalue) )
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{
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int pci_device_id = tmpvalue;
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2008-11-23 22:33:29 +01:00
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2009-03-11 10:15:09 +01:00
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/* A pci device id is 16-bit */
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if(pci_device_id > 0xffff)
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{
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ERR("Invalid value for VideoPciDeviceID. The value should be smaller or equal to 65535 or 0xffff\n");
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2008-11-23 22:33:29 +01:00
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}
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2009-03-11 10:15:09 +01:00
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else
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2008-11-23 22:51:03 +01:00
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{
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2009-03-11 10:15:09 +01:00
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TRACE("Using PCI Device ID %04x\n", pci_device_id);
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wined3d_settings.pci_device_id = pci_device_id;
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}
|
|
|
|
}
|
|
|
|
if ( !get_config_key_dword( hkey, appkey, "VideoPciVendorID", &tmpvalue) )
|
|
|
|
{
|
|
|
|
int pci_vendor_id = tmpvalue;
|
2008-11-23 22:51:03 +01:00
|
|
|
|
2009-03-11 10:15:09 +01:00
|
|
|
/* A pci device id is 16-bit */
|
|
|
|
if(pci_vendor_id > 0xffff)
|
|
|
|
{
|
|
|
|
ERR("Invalid value for VideoPciVendorID. The value should be smaller or equal to 65535 or 0xffff\n");
|
2008-11-23 22:51:03 +01:00
|
|
|
}
|
2009-03-11 10:15:09 +01:00
|
|
|
else
|
2006-08-08 00:03:06 +02:00
|
|
|
{
|
2009-03-11 10:15:09 +01:00
|
|
|
TRACE("Using PCI Vendor ID %04x\n", pci_vendor_id);
|
|
|
|
wined3d_settings.pci_vendor_id = pci_vendor_id;
|
2006-08-08 00:03:06 +02:00
|
|
|
}
|
2009-03-11 10:15:09 +01:00
|
|
|
}
|
|
|
|
if ( !get_config_key( hkey, appkey, "VideoMemorySize", buffer, size) )
|
|
|
|
{
|
|
|
|
int TmpVideoMemorySize = atoi(buffer);
|
|
|
|
if(TmpVideoMemorySize > 0)
|
2007-09-01 21:22:32 +02:00
|
|
|
{
|
2009-03-11 10:15:09 +01:00
|
|
|
wined3d_settings.emulated_textureram = TmpVideoMemorySize *1024*1024;
|
|
|
|
TRACE("Use %iMB = %d byte for emulated_textureram\n",
|
|
|
|
TmpVideoMemorySize,
|
|
|
|
wined3d_settings.emulated_textureram);
|
2007-09-01 21:22:32 +02:00
|
|
|
}
|
2009-03-11 10:15:09 +01:00
|
|
|
else
|
|
|
|
ERR("VideoMemorySize is %i but must be >0\n", TmpVideoMemorySize);
|
|
|
|
}
|
|
|
|
if ( !get_config_key( hkey, appkey, "WineLogo", buffer, size) )
|
|
|
|
{
|
2009-09-17 12:35:21 +02:00
|
|
|
size_t len = strlen(buffer) + 1;
|
|
|
|
|
|
|
|
wined3d_settings.logo = HeapAlloc(GetProcessHeap(), 0, len);
|
|
|
|
if (!wined3d_settings.logo) ERR("Failed to allocate logo path memory.\n");
|
|
|
|
else memcpy(wined3d_settings.logo, buffer, len);
|
2009-03-11 10:15:09 +01:00
|
|
|
}
|
|
|
|
if ( !get_config_key( hkey, appkey, "Multisampling", buffer, size) )
|
|
|
|
{
|
|
|
|
if (!strcmp(buffer,"enabled"))
|
2008-06-02 23:06:01 +02:00
|
|
|
{
|
2009-03-11 10:15:09 +01:00
|
|
|
TRACE("Allow multisampling\n");
|
|
|
|
wined3d_settings.allow_multisampling = TRUE;
|
2008-06-02 23:06:01 +02:00
|
|
|
}
|
2009-03-11 10:15:09 +01:00
|
|
|
}
|
2010-04-13 20:46:26 +02:00
|
|
|
if (!get_config_key(hkey, appkey, "StrictDrawOrdering", buffer, size)
|
|
|
|
&& !strcmp(buffer,"enabled"))
|
|
|
|
{
|
|
|
|
TRACE("Enforcing strict draw ordering.\n");
|
|
|
|
wined3d_settings.strict_draw_ordering = TRUE;
|
|
|
|
}
|
2003-11-14 04:50:35 +01:00
|
|
|
}
|
2009-03-11 10:15:09 +01:00
|
|
|
if (wined3d_settings.vs_mode == VS_HW)
|
|
|
|
TRACE("Allow HW vertex shaders\n");
|
|
|
|
if (wined3d_settings.ps_mode == PS_NONE)
|
|
|
|
TRACE("Disable pixel shaders\n");
|
|
|
|
if (wined3d_settings.glslRequested)
|
|
|
|
TRACE("If supported by your system, GL Shading Language will be used\n");
|
|
|
|
|
|
|
|
if (appkey) RegCloseKey( appkey );
|
|
|
|
if (hkey) RegCloseKey( hkey );
|
|
|
|
|
2003-11-14 04:50:35 +01:00
|
|
|
return TRUE;
|
|
|
|
}
|
2009-03-11 10:15:09 +01:00
|
|
|
|
2010-04-04 19:51:37 +02:00
|
|
|
static BOOL wined3d_dll_destroy(HINSTANCE hInstDLL)
|
2009-03-11 10:15:09 +01:00
|
|
|
{
|
2009-07-22 14:03:36 +02:00
|
|
|
DWORD wined3d_context_tls_idx = context_get_tls_idx();
|
2009-12-14 20:49:52 +01:00
|
|
|
unsigned int i;
|
2009-07-22 14:03:36 +02:00
|
|
|
|
|
|
|
if (!TlsFree(wined3d_context_tls_idx))
|
|
|
|
{
|
|
|
|
DWORD err = GetLastError();
|
|
|
|
ERR("Failed to free context TLS index, err %#x.\n", err);
|
|
|
|
}
|
|
|
|
|
2009-12-14 20:49:52 +01:00
|
|
|
for (i = 0; i < wndproc_table.count; ++i)
|
|
|
|
{
|
|
|
|
struct wined3d_wndproc *entry = &wndproc_table.entries[i];
|
|
|
|
SetWindowLongPtrW(entry->window, GWLP_WNDPROC, (LONG_PTR)entry->proc);
|
|
|
|
}
|
|
|
|
HeapFree(GetProcessHeap(), 0, wndproc_table.entries);
|
|
|
|
|
2009-03-11 10:15:09 +01:00
|
|
|
HeapFree(GetProcessHeap(), 0, wined3d_settings.logo);
|
2009-05-11 21:43:54 +02:00
|
|
|
UnregisterClassA(WINED3D_OPENGL_WINDOW_CLASS_NAME, hInstDLL);
|
2009-03-11 10:15:09 +01:00
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2009-08-25 08:17:14 +02:00
|
|
|
void WINAPI wined3d_mutex_lock(void)
|
|
|
|
{
|
|
|
|
EnterCriticalSection(&wined3d_cs);
|
|
|
|
}
|
|
|
|
|
|
|
|
void WINAPI wined3d_mutex_unlock(void)
|
|
|
|
{
|
|
|
|
LeaveCriticalSection(&wined3d_cs);
|
|
|
|
}
|
|
|
|
|
2009-12-14 20:49:52 +01:00
|
|
|
static struct wined3d_wndproc *wined3d_find_wndproc(HWND window)
|
|
|
|
{
|
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
for (i = 0; i < wndproc_table.count; ++i)
|
|
|
|
{
|
|
|
|
if (wndproc_table.entries[i].window == window)
|
|
|
|
{
|
|
|
|
return &wndproc_table.entries[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static LRESULT CALLBACK wined3d_wndproc(HWND window, UINT message, WPARAM wparam, LPARAM lparam)
|
|
|
|
{
|
|
|
|
struct wined3d_wndproc *entry;
|
2009-12-22 18:32:13 +01:00
|
|
|
IWineD3DDeviceImpl *device;
|
2009-12-14 20:49:52 +01:00
|
|
|
WNDPROC proc;
|
|
|
|
|
|
|
|
wined3d_mutex_lock();
|
|
|
|
entry = wined3d_find_wndproc(window);
|
|
|
|
|
|
|
|
if (!entry)
|
|
|
|
{
|
|
|
|
wined3d_mutex_unlock();
|
|
|
|
ERR("Window %p is not registered with wined3d.\n", window);
|
|
|
|
return DefWindowProcW(window, message, wparam, lparam);
|
|
|
|
}
|
|
|
|
|
2009-12-22 18:32:13 +01:00
|
|
|
device = entry->device;
|
2009-12-14 20:49:52 +01:00
|
|
|
proc = entry->proc;
|
|
|
|
wined3d_mutex_unlock();
|
|
|
|
|
2009-12-22 18:32:13 +01:00
|
|
|
return device_process_message(device, window, message, wparam, lparam, proc);
|
2009-12-14 20:49:52 +01:00
|
|
|
}
|
|
|
|
|
2009-12-22 18:32:13 +01:00
|
|
|
BOOL wined3d_register_window(HWND window, IWineD3DDeviceImpl *device)
|
2009-12-14 20:49:52 +01:00
|
|
|
{
|
|
|
|
struct wined3d_wndproc *entry;
|
|
|
|
|
|
|
|
wined3d_mutex_lock();
|
|
|
|
|
|
|
|
if (wndproc_table.size == wndproc_table.count)
|
|
|
|
{
|
|
|
|
unsigned int new_size = max(1, wndproc_table.size * 2);
|
|
|
|
struct wined3d_wndproc *new_entries;
|
|
|
|
|
|
|
|
if (!wndproc_table.entries) new_entries = HeapAlloc(GetProcessHeap(), 0, new_size * sizeof(*new_entries));
|
|
|
|
else new_entries = HeapReAlloc(GetProcessHeap(), 0, wndproc_table.entries, new_size * sizeof(*new_entries));
|
|
|
|
|
|
|
|
if (!new_entries)
|
|
|
|
{
|
|
|
|
wined3d_mutex_unlock();
|
|
|
|
ERR("Failed to grow table.\n");
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
wndproc_table.entries = new_entries;
|
|
|
|
wndproc_table.size = new_size;
|
|
|
|
}
|
|
|
|
|
|
|
|
entry = &wndproc_table.entries[wndproc_table.count++];
|
|
|
|
entry->window = window;
|
|
|
|
entry->proc = (WNDPROC)SetWindowLongPtrW(window, GWLP_WNDPROC, (LONG_PTR)wined3d_wndproc);
|
2009-12-22 18:32:13 +01:00
|
|
|
entry->device = device;
|
2009-12-14 20:49:52 +01:00
|
|
|
|
|
|
|
wined3d_mutex_unlock();
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void wined3d_unregister_window(HWND window)
|
|
|
|
{
|
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
wined3d_mutex_lock();
|
|
|
|
for (i = 0; i < wndproc_table.count; ++i)
|
|
|
|
{
|
|
|
|
if (wndproc_table.entries[i].window == window)
|
|
|
|
{
|
|
|
|
struct wined3d_wndproc *entry = &wndproc_table.entries[i];
|
|
|
|
struct wined3d_wndproc *last = &wndproc_table.entries[--wndproc_table.count];
|
|
|
|
|
|
|
|
if (GetWindowLongPtrW(window, GWLP_WNDPROC) == (LONG_PTR)wined3d_wndproc)
|
|
|
|
SetWindowLongPtrW(window, GWLP_WNDPROC, (LONG_PTR)entry->proc);
|
|
|
|
if (entry != last) *entry = *last;
|
|
|
|
wined3d_mutex_unlock();
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
wined3d_mutex_unlock();
|
|
|
|
|
|
|
|
ERR("Window %p is not registered with wined3d.\n", window);
|
|
|
|
}
|
|
|
|
|
2009-03-11 10:15:09 +01:00
|
|
|
/* At process attach */
|
|
|
|
BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
|
|
|
|
{
|
|
|
|
TRACE("WineD3D DLLMain Reason=%u\n", fdwReason);
|
|
|
|
|
|
|
|
switch (fdwReason)
|
|
|
|
{
|
|
|
|
case DLL_PROCESS_ATTACH:
|
2010-04-04 19:51:37 +02:00
|
|
|
return wined3d_dll_init(hInstDLL);
|
2009-03-11 10:15:09 +01:00
|
|
|
|
|
|
|
case DLL_PROCESS_DETACH:
|
2010-04-04 19:51:37 +02:00
|
|
|
return wined3d_dll_destroy(hInstDLL);
|
2009-03-11 10:15:09 +01:00
|
|
|
|
2009-07-22 14:03:36 +02:00
|
|
|
case DLL_THREAD_DETACH:
|
|
|
|
{
|
|
|
|
if (!context_set_current(NULL))
|
|
|
|
{
|
|
|
|
ERR("Failed to clear current context.\n");
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2009-03-11 10:15:09 +01:00
|
|
|
default:
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
}
|