winex11.drv/wined3d: Fix tsx11 calling convention.
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1b802bd5ac
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4eca43e702
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@ -29,8 +29,8 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d);
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int num_lock = 0;
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void (*wine_tsx11_lock_ptr)(void) = NULL;
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void (*wine_tsx11_unlock_ptr)(void) = NULL;
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void (*CDECL wine_tsx11_lock_ptr)(void) = NULL;
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void (*CDECL wine_tsx11_unlock_ptr)(void) = NULL;
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/* When updating default value here, make sure to update winecfg as well,
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@ -88,7 +88,7 @@ static inline DWORD get_config_key_dword(HKEY defkey, HKEY appkey, const char* n
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return ERROR_FILE_NOT_FOUND;
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}
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static void wined3d_do_nothing(void)
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static void CDECL wined3d_do_nothing(void)
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{
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}
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@ -483,8 +483,8 @@ extern const shader_backend_t none_shader_backend;
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/* X11 locking */
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extern void (*wine_tsx11_lock_ptr)(void);
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extern void (*wine_tsx11_unlock_ptr)(void);
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extern void (* CDECL wine_tsx11_lock_ptr)(void);
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extern void (* CDECL wine_tsx11_unlock_ptr)(void);
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/* As GLX relies on X, this is needed */
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extern int num_lock;
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@ -271,7 +271,7 @@ static int error_handler( Display *display, XErrorEvent *error_evt )
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/***********************************************************************
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* wine_tsx11_lock (X11DRV.@)
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*/
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void wine_tsx11_lock(void)
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void CDECL wine_tsx11_lock(void)
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{
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EnterCriticalSection( &X11DRV_CritSection );
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}
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@ -279,7 +279,7 @@ void wine_tsx11_lock(void)
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/***********************************************************************
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* wine_tsx11_unlock (X11DRV.@)
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*/
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void wine_tsx11_unlock(void)
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void CDECL wine_tsx11_unlock(void)
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{
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LeaveCriticalSection( &X11DRV_CritSection );
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}
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