2014-02-18 10:39:22 +01:00
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MODULE = d2d1.dll
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IMPORTLIB = d2d1
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2016-10-03 17:56:11 +02:00
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IMPORTS = d3d10_1 dxguid uuid gdi32 user32
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2015-07-10 15:03:46 +02:00
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DELAYIMPORTS = dwrite
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2014-02-18 10:39:22 +01:00
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C_SRCS = \
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2014-09-16 10:44:13 +02:00
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bitmap.c \
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2016-10-19 19:00:21 +02:00
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bitmap_render_target.c \
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2014-06-16 13:13:20 +02:00
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brush.c \
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2016-09-13 11:53:19 +02:00
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dc_render_target.c \
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2014-05-20 07:38:44 +02:00
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factory.c \
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2015-06-15 14:07:35 +02:00
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geometry.c \
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2016-10-03 17:56:11 +02:00
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hwnd_render_target.c \
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2017-06-02 17:56:31 +02:00
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layer.c \
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2014-09-16 10:44:12 +02:00
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mesh.c \
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2014-07-18 10:37:56 +02:00
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render_target.c \
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2015-02-18 10:39:29 +01:00
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state_block.c \
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2014-09-15 11:03:37 +02:00
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stroke.c \
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wic_render_target.c
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2014-02-18 10:39:22 +01:00
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RC_SRCS = version.rc
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2015-11-09 03:47:38 +01:00
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geometry_EXTRADEFS = $(EXCESS_PRECISION_CFLAGS)
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