d2d1: Initial implementation of DC render target.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Nikolay Sivov 2016-09-13 12:53:19 +03:00 committed by Alexandre Julliard
parent c7a9ab82b7
commit 03d301cc74
6 changed files with 984 additions and 15 deletions

View File

@ -1,11 +1,12 @@
MODULE = d2d1.dll
IMPORTLIB = d2d1
IMPORTS = d3d10_1 dxguid uuid
IMPORTS = d3d10_1 dxguid uuid gdi32
DELAYIMPORTS = dwrite
C_SRCS = \
bitmap.c \
brush.c \
dc_render_target.c \
factory.c \
geometry.c \
mesh.c \

View File

@ -96,6 +96,7 @@ struct d2d_d3d_render_target
HRESULT d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target, ID2D1Factory *factory,
IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN;
HRESULT d2d_d3d_render_target_update_surface(ID2D1RenderTarget *render_target, IDXGISurface1 *surface) DECLSPEC_HIDDEN;
struct d2d_wic_render_target
{
@ -115,6 +116,21 @@ struct d2d_wic_render_target
HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, ID2D1Factory *factory,
ID3D10Device1 *device, IWICBitmap *bitmap, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN;
struct d2d_dc_render_target
{
ID2D1DCRenderTarget ID2D1DCRenderTarget_iface;
LONG refcount;
IDXGISurface1 *dxgi_surface;
ID2D1RenderTarget *dxgi_target;
RECT dst_rect;
HDC hdc;
};
HRESULT d2d_dc_render_target_init(struct d2d_dc_render_target *render_target, ID2D1Factory *factory,
ID3D10Device1 *device, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN;
struct d2d_gradient
{
ID2D1GradientStopCollection ID2D1GradientStopCollection_iface;

View File

@ -0,0 +1,875 @@
/*
* Copyright 2014 Henri Verbeet for CodeWeavers
* Copyright 2016 Nikolay Sivov for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include "d2d1_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d2d);
static void sync_bitmap(struct d2d_dc_render_target *render_target)
{
const RECT *dst_rect = &render_target->dst_rect;
RECT empty_rect;
HDC src_hdc;
HRESULT hr;
if (FAILED(hr = IDXGISurface1_GetDC(render_target->dxgi_surface, FALSE, &src_hdc)))
{
WARN("GetDC() failed, %#x.\n", hr);
return;
}
BitBlt(render_target->hdc, dst_rect->left, dst_rect->top, dst_rect->right - dst_rect->left,
dst_rect->bottom - dst_rect->top, src_hdc, 0, 0, SRCCOPY);
SetRectEmpty(&empty_rect);
IDXGISurface1_ReleaseDC(render_target->dxgi_surface, &empty_rect);
}
static inline struct d2d_dc_render_target *impl_from_ID2D1DCRenderTarget(ID2D1DCRenderTarget *iface)
{
return CONTAINING_RECORD(iface, struct d2d_dc_render_target, ID2D1DCRenderTarget_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_QueryInterface(ID2D1DCRenderTarget *iface, REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1DCRenderTarget)
|| IsEqualGUID(iid, &IID_ID2D1RenderTarget)
|| IsEqualGUID(iid, &IID_ID2D1Resource)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1DCRenderTarget_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_dc_render_target_AddRef(ID2D1DCRenderTarget *iface)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
ULONG refcount = InterlockedIncrement(&render_target->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_dc_render_target_Release(ID2D1DCRenderTarget *iface)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
ULONG refcount = InterlockedDecrement(&render_target->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
{
ID2D1RenderTarget_Release(render_target->dxgi_target);
IDXGISurface1_Release(render_target->dxgi_surface);
HeapFree(GetProcessHeap(), 0, render_target);
}
return refcount;
}
static void STDMETHODCALLTYPE d2d_dc_render_target_GetFactory(ID2D1DCRenderTarget *iface, ID2D1Factory **factory)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, factory %p.\n", iface, factory);
ID2D1RenderTarget_GetFactory(render_target->dxgi_target, factory);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_CreateBitmap(ID2D1DCRenderTarget *iface,
D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, size {%u, %u}, src_data %p, pitch %u, desc %p, bitmap %p.\n",
iface, size.width, size.height, src_data, pitch, desc, bitmap);
return ID2D1RenderTarget_CreateBitmap(render_target->dxgi_target, size, src_data, pitch, desc, bitmap);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_CreateBitmapFromWicBitmap(ID2D1DCRenderTarget *iface,
IWICBitmapSource *bitmap_source, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, bitmap_source %p, desc %p, bitmap %p.\n",
iface, bitmap_source, desc, bitmap);
return ID2D1RenderTarget_CreateBitmapFromWicBitmap(render_target->dxgi_target, bitmap_source, desc, bitmap);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_CreateSharedBitmap(ID2D1DCRenderTarget *iface,
REFIID iid, void *data, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, iid %s, data %p, desc %p, bitmap %p.\n",
iface, debugstr_guid(iid), data, desc, bitmap);
return ID2D1RenderTarget_CreateSharedBitmap(render_target->dxgi_target, iid, data, desc, bitmap);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_CreateBitmapBrush(ID2D1DCRenderTarget *iface,
ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc,
const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1BitmapBrush **brush)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, bitmap %p, bitmap_brush_desc %p, brush_desc %p, brush %p.\n",
iface, bitmap, bitmap_brush_desc, brush_desc, brush);
return ID2D1RenderTarget_CreateBitmapBrush(render_target->dxgi_target,
bitmap, bitmap_brush_desc, brush_desc, brush);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_CreateSolidColorBrush(ID2D1DCRenderTarget *iface,
const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc, ID2D1SolidColorBrush **brush)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, color %p, desc %p, brush %p.\n", iface, color, desc, brush);
return ID2D1RenderTarget_CreateSolidColorBrush(render_target->dxgi_target, color, desc, brush);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_CreateGradientStopCollection(ID2D1DCRenderTarget *iface,
const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_GAMMA gamma, D2D1_EXTEND_MODE extend_mode,
ID2D1GradientStopCollection **gradient)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, stops %p, stop_count %u, gamma %#x, extend_mode %#x, gradient %p.\n",
iface, stops, stop_count, gamma, extend_mode, gradient);
return ID2D1RenderTarget_CreateGradientStopCollection(render_target->dxgi_target,
stops, stop_count, gamma, extend_mode, gradient);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_CreateLinearGradientBrush(ID2D1DCRenderTarget *iface,
const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
ID2D1GradientStopCollection *gradient, ID2D1LinearGradientBrush **brush)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p.\n",
iface, gradient_brush_desc, brush_desc, gradient, brush);
return ID2D1RenderTarget_CreateLinearGradientBrush(render_target->dxgi_target,
gradient_brush_desc, brush_desc, gradient, brush);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_CreateRadialGradientBrush(ID2D1DCRenderTarget *iface,
const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
ID2D1GradientStopCollection *gradient, ID2D1RadialGradientBrush **brush)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p.\n",
iface, gradient_brush_desc, brush_desc, gradient, brush);
return ID2D1RenderTarget_CreateRadialGradientBrush(render_target->dxgi_target,
gradient_brush_desc, brush_desc, gradient, brush);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_CreateCompatibleRenderTarget(ID2D1DCRenderTarget *iface,
const D2D1_SIZE_F *size, const D2D1_SIZE_U *pixel_size, const D2D1_PIXEL_FORMAT *format,
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options, ID2D1BitmapRenderTarget **render_target)
{
struct d2d_dc_render_target *rt = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, size %p, pixel_size %p, format %p, options %#x, render_target %p,\n",
iface, size, pixel_size, format, options, render_target);
return ID2D1RenderTarget_CreateCompatibleRenderTarget(rt->dxgi_target,
size, pixel_size, format, options, render_target);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_CreateLayer(ID2D1DCRenderTarget *iface,
const D2D1_SIZE_F *size, ID2D1Layer **layer)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, size %p, layer %p.\n", iface, size, layer);
return ID2D1RenderTarget_CreateLayer(render_target->dxgi_target, size, layer);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_CreateMesh(ID2D1DCRenderTarget *iface, ID2D1Mesh **mesh)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, mesh %p.\n", iface, mesh);
return ID2D1RenderTarget_CreateMesh(render_target->dxgi_target, mesh);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_DrawLine(ID2D1DCRenderTarget *iface,
D2D1_POINT_2F p0, D2D1_POINT_2F p1, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, p0 {%.8e, %.8e}, p1 {%.8e, %.8e}, brush %p, stroke_width %.8e, stroke_style %p.\n",
iface, p0.x, p0.y, p1.x, p1.y, brush, stroke_width, stroke_style);
ID2D1RenderTarget_DrawLine(render_target->dxgi_target, p0, p1, brush, stroke_width, stroke_style);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_DrawRectangle(ID2D1DCRenderTarget *iface,
const D2D1_RECT_F *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p.\n",
iface, rect, brush, stroke_width, stroke_style);
ID2D1RenderTarget_DrawRectangle(render_target->dxgi_target, rect, brush, stroke_width, stroke_style);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_FillRectangle(ID2D1DCRenderTarget *iface,
const D2D1_RECT_F *rect, ID2D1Brush *brush)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, rect %p, brush %p.\n", iface, rect, brush);
ID2D1RenderTarget_FillRectangle(render_target->dxgi_target, rect, brush);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_DrawRoundedRectangle(ID2D1DCRenderTarget *iface,
const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p.\n",
iface, rect, brush, stroke_width, stroke_style);
ID2D1RenderTarget_DrawRoundedRectangle(render_target->dxgi_target, rect, brush, stroke_width, stroke_style);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_FillRoundedRectangle(ID2D1DCRenderTarget *iface,
const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, rect %p, brush %p.\n", iface, rect, brush);
ID2D1RenderTarget_FillRoundedRectangle(render_target->dxgi_target, rect, brush);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_DrawEllipse(ID2D1DCRenderTarget *iface,
const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, ellipse %p, brush %p, stroke_width %.8e, stroke_style %p.\n",
iface, ellipse, brush, stroke_width, stroke_style);
ID2D1RenderTarget_DrawEllipse(render_target->dxgi_target, ellipse, brush, stroke_width, stroke_style);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_FillEllipse(ID2D1DCRenderTarget *iface,
const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, ellipse %p, brush %p.\n", iface, ellipse, brush);
ID2D1RenderTarget_FillEllipse(render_target->dxgi_target, ellipse, brush);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_DrawGeometry(ID2D1DCRenderTarget *iface,
ID2D1Geometry *geometry, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, geometry %p, brush %p, stroke_width %.8e, stroke_style %p.\n",
iface, geometry, brush, stroke_width, stroke_style);
ID2D1RenderTarget_DrawGeometry(render_target->dxgi_target, geometry, brush, stroke_width, stroke_style);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_FillGeometry(ID2D1DCRenderTarget *iface,
ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacity_brush)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, geometry %p, brush %p, opacity_brush %p.\n", iface, geometry, brush, opacity_brush);
ID2D1RenderTarget_FillGeometry(render_target->dxgi_target, geometry, brush, opacity_brush);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_FillMesh(ID2D1DCRenderTarget *iface,
ID2D1Mesh *mesh, ID2D1Brush *brush)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, mesh %p, brush %p.\n", iface, mesh, brush);
ID2D1RenderTarget_FillMesh(render_target->dxgi_target, mesh, brush);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_FillOpacityMask(ID2D1DCRenderTarget *iface,
ID2D1Bitmap *mask, ID2D1Brush *brush, D2D1_OPACITY_MASK_CONTENT content,
const D2D1_RECT_F *dst_rect, const D2D1_RECT_F *src_rect)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, mask %p, brush %p, content %#x, dst_rect %p, src_rect %p.\n",
iface, mask, brush, content, dst_rect, src_rect);
ID2D1RenderTarget_FillOpacityMask(render_target->dxgi_target,
mask, brush, content, dst_rect, src_rect);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_DrawBitmap(ID2D1DCRenderTarget *iface,
ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity,
D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p.\n",
iface, bitmap, dst_rect, opacity, interpolation_mode, src_rect);
ID2D1RenderTarget_DrawBitmap(render_target->dxgi_target,
bitmap, dst_rect, opacity, interpolation_mode, src_rect);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_DrawText(ID2D1DCRenderTarget *iface,
const WCHAR *string, UINT32 string_len, IDWriteTextFormat *text_format, const D2D1_RECT_F *layout_rect,
ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options, DWRITE_MEASURING_MODE measuring_mode)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, string %s, string_len %u, text_format %p, layout_rect %p, "
"brush %p, options %#x, measuring_mode %#x.\n",
iface, debugstr_wn(string, string_len), string_len, text_format, layout_rect,
brush, options, measuring_mode);
ID2D1RenderTarget_DrawText(render_target->dxgi_target, string, string_len,
text_format, layout_rect, brush, options, measuring_mode);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_DrawTextLayout(ID2D1DCRenderTarget *iface,
D2D1_POINT_2F origin, IDWriteTextLayout *layout, ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, origin {%.8e, %.8e}, layout %p, brush %p, options %#x.\n",
iface, origin.x, origin.y, layout, brush, options);
ID2D1RenderTarget_DrawTextLayout(render_target->dxgi_target, origin, layout, brush, options);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_DrawGlyphRun(ID2D1DCRenderTarget *iface,
D2D1_POINT_2F baseline_origin, const DWRITE_GLYPH_RUN *glyph_run, ID2D1Brush *brush,
DWRITE_MEASURING_MODE measuring_mode)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, baseline_origin {%.8e, %.8e}, glyph_run %p, brush %p, measuring_mode %#x.\n",
iface, baseline_origin.x, baseline_origin.y, glyph_run, brush, measuring_mode);
ID2D1RenderTarget_DrawGlyphRun(render_target->dxgi_target,
baseline_origin, glyph_run, brush, measuring_mode);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_SetTransform(ID2D1DCRenderTarget *iface,
const D2D1_MATRIX_3X2_F *transform)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, transform %p.\n", iface, transform);
ID2D1RenderTarget_SetTransform(render_target->dxgi_target, transform);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_GetTransform(ID2D1DCRenderTarget *iface,
D2D1_MATRIX_3X2_F *transform)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, transform %p.\n", iface, transform);
ID2D1RenderTarget_GetTransform(render_target->dxgi_target, transform);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_SetAntialiasMode(ID2D1DCRenderTarget *iface,
D2D1_ANTIALIAS_MODE antialias_mode)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, antialias_mode %#x.\n", iface, antialias_mode);
ID2D1RenderTarget_SetAntialiasMode(render_target->dxgi_target, antialias_mode);
}
static D2D1_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_dc_render_target_GetAntialiasMode(ID2D1DCRenderTarget *iface)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p.\n", iface);
return ID2D1RenderTarget_GetAntialiasMode(render_target->dxgi_target);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_SetTextAntialiasMode(ID2D1DCRenderTarget *iface,
D2D1_TEXT_ANTIALIAS_MODE antialias_mode)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, antialias_mode %#x.\n", iface, antialias_mode);
ID2D1RenderTarget_SetTextAntialiasMode(render_target->dxgi_target, antialias_mode);
}
static D2D1_TEXT_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_dc_render_target_GetTextAntialiasMode(ID2D1DCRenderTarget *iface)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p.\n", iface);
return ID2D1RenderTarget_GetTextAntialiasMode(render_target->dxgi_target);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_SetTextRenderingParams(ID2D1DCRenderTarget *iface,
IDWriteRenderingParams *text_rendering_params)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, text_rendering_params %p.\n", iface, text_rendering_params);
ID2D1RenderTarget_SetTextRenderingParams(render_target->dxgi_target, text_rendering_params);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_GetTextRenderingParams(ID2D1DCRenderTarget *iface,
IDWriteRenderingParams **text_rendering_params)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, text_rendering_params %p.\n", iface, text_rendering_params);
ID2D1RenderTarget_GetTextRenderingParams(render_target->dxgi_target, text_rendering_params);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_SetTags(ID2D1DCRenderTarget *iface, D2D1_TAG tag1, D2D1_TAG tag2)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, tag1 %s, tag2 %s.\n", iface, wine_dbgstr_longlong(tag1), wine_dbgstr_longlong(tag2));
ID2D1RenderTarget_SetTags(render_target->dxgi_target, tag1, tag2);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_GetTags(ID2D1DCRenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, tag1 %p, tag2 %p.\n", iface, tag1, tag2);
ID2D1RenderTarget_GetTags(render_target->dxgi_target, tag1, tag2);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_PushLayer(ID2D1DCRenderTarget *iface,
const D2D1_LAYER_PARAMETERS *layer_parameters, ID2D1Layer *layer)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, layer_parameters %p, layer %p.\n", iface, layer_parameters, layer);
ID2D1RenderTarget_PushLayer(render_target->dxgi_target, layer_parameters, layer);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_PopLayer(ID2D1DCRenderTarget *iface)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p.\n", iface);
ID2D1RenderTarget_PopLayer(render_target->dxgi_target);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_Flush(ID2D1DCRenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
HRESULT hr;
TRACE("iface %p, tag1 %p, tag2 %p.\n", iface, tag1, tag2);
hr = ID2D1RenderTarget_Flush(render_target->dxgi_target, tag1, tag2);
sync_bitmap(render_target);
return hr;
}
static void STDMETHODCALLTYPE d2d_dc_render_target_SaveDrawingState(ID2D1DCRenderTarget *iface,
ID2D1DrawingStateBlock *state_block)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, state_block %p.\n", iface, state_block);
ID2D1RenderTarget_SaveDrawingState(render_target->dxgi_target, state_block);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_RestoreDrawingState(ID2D1DCRenderTarget *iface,
ID2D1DrawingStateBlock *state_block)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, state_block %p.\n", iface, state_block);
ID2D1RenderTarget_RestoreDrawingState(render_target->dxgi_target, state_block);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_PushAxisAlignedClip(ID2D1DCRenderTarget *iface,
const D2D1_RECT_F *clip_rect, D2D1_ANTIALIAS_MODE antialias_mode)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, clip_rect %p, antialias_mode %#x.\n", iface, clip_rect, antialias_mode);
ID2D1RenderTarget_PushAxisAlignedClip(render_target->dxgi_target, clip_rect, antialias_mode);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_PopAxisAlignedClip(ID2D1DCRenderTarget *iface)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p.\n", iface);
ID2D1RenderTarget_PopAxisAlignedClip(render_target->dxgi_target);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_Clear(ID2D1DCRenderTarget *iface, const D2D1_COLOR_F *color)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, color %p.\n", iface, color);
ID2D1RenderTarget_Clear(render_target->dxgi_target, color);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_BeginDraw(ID2D1DCRenderTarget *iface)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p.\n", iface);
ID2D1RenderTarget_BeginDraw(render_target->dxgi_target);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_EndDraw(ID2D1DCRenderTarget *iface,
D2D1_TAG *tag1, D2D1_TAG *tag2)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
HRESULT hr;
TRACE("iface %p, tag1 %p, tag2 %p.\n", iface, tag1, tag2);
if (!render_target->hdc)
return D2DERR_WRONG_STATE;
hr = ID2D1RenderTarget_EndDraw(render_target->dxgi_target, tag1, tag2);
sync_bitmap(render_target);
return hr;
}
static D2D1_PIXEL_FORMAT * STDMETHODCALLTYPE d2d_dc_render_target_GetPixelFormat(ID2D1DCRenderTarget *iface,
D2D1_PIXEL_FORMAT *format)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, format %p.\n", iface, format);
*format = ID2D1RenderTarget_GetPixelFormat(render_target->dxgi_target);
return format;
}
static void STDMETHODCALLTYPE d2d_dc_render_target_SetDpi(ID2D1DCRenderTarget *iface, float dpi_x, float dpi_y)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, dpi_x %.8e, dpi_y %.8e.\n", iface, dpi_x, dpi_y);
ID2D1RenderTarget_SetDpi(render_target->dxgi_target, dpi_x, dpi_y);
}
static void STDMETHODCALLTYPE d2d_dc_render_target_GetDpi(ID2D1DCRenderTarget *iface, float *dpi_x, float *dpi_y)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, dpi_x %p, dpi_y %p.\n", iface, dpi_x, dpi_y);
ID2D1RenderTarget_GetDpi(render_target->dxgi_target, dpi_x, dpi_y);
}
static D2D1_SIZE_F * STDMETHODCALLTYPE d2d_dc_render_target_GetSize(ID2D1DCRenderTarget *iface, D2D1_SIZE_F *size)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, size %p.\n", iface, size);
if (render_target->hdc)
*size = ID2D1RenderTarget_GetSize(render_target->dxgi_target);
else
size->width = size->height = 0.0f;
return size;
}
static D2D1_SIZE_U * STDMETHODCALLTYPE d2d_dc_render_target_GetPixelSize(ID2D1DCRenderTarget *iface,
D2D1_SIZE_U *pixel_size)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, pixel_size %p.\n", iface, pixel_size);
if (render_target->hdc)
*pixel_size = ID2D1RenderTarget_GetPixelSize(render_target->dxgi_target);
else
pixel_size->width = pixel_size->height = 0;
return pixel_size;
}
static UINT32 STDMETHODCALLTYPE d2d_dc_render_target_GetMaximumBitmapSize(ID2D1DCRenderTarget *iface)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p.\n", iface);
return ID2D1RenderTarget_GetMaximumBitmapSize(render_target->dxgi_target);
}
static BOOL STDMETHODCALLTYPE d2d_dc_render_target_IsSupported(ID2D1DCRenderTarget *iface,
const D2D1_RENDER_TARGET_PROPERTIES *desc)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
TRACE("iface %p, desc %p.\n", iface, desc);
return ID2D1RenderTarget_IsSupported(render_target->dxgi_target, desc);
}
static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_BindDC(ID2D1DCRenderTarget *iface,
const HDC hdc, const RECT *rect)
{
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
D3D10_TEXTURE2D_DESC texture_desc;
IDXGISurface1 *dxgi_surface;
ID3D10Texture2D *texture;
ID3D10Device *device;
HRESULT hr;
TRACE("iface %p, hdc %p, rect %s.\n", iface, hdc, wine_dbgstr_rect(rect));
if (!hdc)
return E_INVALIDARG;
/* Recreate surface using specified size and original texture description. */
if (FAILED(hr = IDXGISurface1_QueryInterface(render_target->dxgi_surface, &IID_ID3D10Texture2D, (void **)&texture)))
{
WARN("Failed to get texture interface, hr %#x.\n", hr);
return hr;
}
ID3D10Texture2D_GetDesc(texture, &texture_desc);
ID3D10Texture2D_Release(texture);
texture_desc.Width = rect->right - rect->left;
texture_desc.Height = rect->bottom - rect->top;
if (FAILED(hr = IDXGISurface1_GetDevice(render_target->dxgi_surface, &IID_ID3D10Device, (void **)&device)))
{
WARN("Failed to get device from dxgi surface, hr %#x.\n", hr);
return hr;
}
hr = ID3D10Device_CreateTexture2D(device, &texture_desc, NULL, &texture);
ID3D10Device_Release(device);
if (FAILED(hr))
{
WARN("Failed to create texture, hr %#x.\n", hr);
return hr;
}
hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface1, (void **)&dxgi_surface);
ID3D10Texture2D_Release(texture);
if (FAILED(hr))
{
WARN("Failed to get surface interface from a texture, hr %#x.\n", hr);
return hr;
}
/* Switch dxgi target to new surface. */
if (FAILED(hr = d2d_d3d_render_target_update_surface(render_target->dxgi_target, dxgi_surface)))
{
WARN("Failed to set new surface, hr %#x.\n", hr);
IDXGISurface1_Release(dxgi_surface);
return hr;
}
IDXGISurface1_Release(render_target->dxgi_surface);
render_target->dxgi_surface = dxgi_surface;
render_target->hdc = hdc;
render_target->dst_rect = *rect;
return hr;
}
static const struct ID2D1DCRenderTargetVtbl d2d_dc_render_target_vtbl =
{
d2d_dc_render_target_QueryInterface,
d2d_dc_render_target_AddRef,
d2d_dc_render_target_Release,
d2d_dc_render_target_GetFactory,
d2d_dc_render_target_CreateBitmap,
d2d_dc_render_target_CreateBitmapFromWicBitmap,
d2d_dc_render_target_CreateSharedBitmap,
d2d_dc_render_target_CreateBitmapBrush,
d2d_dc_render_target_CreateSolidColorBrush,
d2d_dc_render_target_CreateGradientStopCollection,
d2d_dc_render_target_CreateLinearGradientBrush,
d2d_dc_render_target_CreateRadialGradientBrush,
d2d_dc_render_target_CreateCompatibleRenderTarget,
d2d_dc_render_target_CreateLayer,
d2d_dc_render_target_CreateMesh,
d2d_dc_render_target_DrawLine,
d2d_dc_render_target_DrawRectangle,
d2d_dc_render_target_FillRectangle,
d2d_dc_render_target_DrawRoundedRectangle,
d2d_dc_render_target_FillRoundedRectangle,
d2d_dc_render_target_DrawEllipse,
d2d_dc_render_target_FillEllipse,
d2d_dc_render_target_DrawGeometry,
d2d_dc_render_target_FillGeometry,
d2d_dc_render_target_FillMesh,
d2d_dc_render_target_FillOpacityMask,
d2d_dc_render_target_DrawBitmap,
d2d_dc_render_target_DrawText,
d2d_dc_render_target_DrawTextLayout,
d2d_dc_render_target_DrawGlyphRun,
d2d_dc_render_target_SetTransform,
d2d_dc_render_target_GetTransform,
d2d_dc_render_target_SetAntialiasMode,
d2d_dc_render_target_GetAntialiasMode,
d2d_dc_render_target_SetTextAntialiasMode,
d2d_dc_render_target_GetTextAntialiasMode,
d2d_dc_render_target_SetTextRenderingParams,
d2d_dc_render_target_GetTextRenderingParams,
d2d_dc_render_target_SetTags,
d2d_dc_render_target_GetTags,
d2d_dc_render_target_PushLayer,
d2d_dc_render_target_PopLayer,
d2d_dc_render_target_Flush,
d2d_dc_render_target_SaveDrawingState,
d2d_dc_render_target_RestoreDrawingState,
d2d_dc_render_target_PushAxisAlignedClip,
d2d_dc_render_target_PopAxisAlignedClip,
d2d_dc_render_target_Clear,
d2d_dc_render_target_BeginDraw,
d2d_dc_render_target_EndDraw,
d2d_dc_render_target_GetPixelFormat,
d2d_dc_render_target_SetDpi,
d2d_dc_render_target_GetDpi,
d2d_dc_render_target_GetSize,
d2d_dc_render_target_GetPixelSize,
d2d_dc_render_target_GetMaximumBitmapSize,
d2d_dc_render_target_IsSupported,
d2d_dc_render_target_BindDC,
};
HRESULT d2d_dc_render_target_init(struct d2d_dc_render_target *render_target, ID2D1Factory *factory,
ID3D10Device1 *device, const D2D1_RENDER_TARGET_PROPERTIES *desc)
{
D3D10_TEXTURE2D_DESC texture_desc;
ID3D10Texture2D *texture;
HRESULT hr;
render_target->ID2D1DCRenderTarget_iface.lpVtbl = &d2d_dc_render_target_vtbl;
render_target->refcount = 1;
/* Set with BindDC(). */
SetRectEmpty(&render_target->dst_rect);
render_target->hdc = NULL;
/* Dummy 1x1 texture, recreated on BindDC(). */
texture_desc.Width = 1;
texture_desc.Height = 1;
texture_desc.MipLevels = 1;
texture_desc.ArraySize = 1;
texture_desc.Format = desc->pixelFormat.format;
switch (texture_desc.Format)
{
case DXGI_FORMAT_B8G8R8A8_UNORM:
if (desc->pixelFormat.alphaMode == D2D1_ALPHA_MODE_PREMULTIPLIED
|| desc->pixelFormat.alphaMode == D2D1_ALPHA_MODE_IGNORE)
break;
default:
FIXME("Unhandled format %#x, alpha mode %u.\n", texture_desc.Format, desc->pixelFormat.alphaMode);
return D2DERR_UNSUPPORTED_PIXEL_FORMAT;
}
texture_desc.SampleDesc.Count = 1;
texture_desc.SampleDesc.Quality = 0;
texture_desc.Usage = D3D10_USAGE_DEFAULT;
texture_desc.BindFlags = D3D10_BIND_RENDER_TARGET | D3D10_BIND_SHADER_RESOURCE;
texture_desc.CPUAccessFlags = 0;
texture_desc.MiscFlags = D3D10_RESOURCE_MISC_GDI_COMPATIBLE;
if (FAILED(hr = ID3D10Device1_CreateTexture2D(device, &texture_desc, NULL, &texture)))
{
WARN("Failed to create texture, hr %#x.\n", hr);
return hr;
}
hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface1, (void **)&render_target->dxgi_surface);
ID3D10Texture2D_Release(texture);
if (FAILED(hr))
{
WARN("Failed to get DXGI surface interface, hr %#x.\n", hr);
return hr;
}
if (FAILED(hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory,
(IDXGISurface *)render_target->dxgi_surface, desc, &render_target->dxgi_target)))
{
WARN("Failed to create DXGI surface render target, hr %#x.\n", hr);
IDXGISurface1_Release(render_target->dxgi_surface);
return hr;
}
return S_OK;
}

View File

@ -29,7 +29,7 @@ struct d2d_factory
ID2D1Factory ID2D1Factory_iface;
LONG refcount;
ID3D10Device1 *wic_device;
ID3D10Device1 *device;
};
static inline struct d2d_factory *impl_from_ID2D1Factory(ID2D1Factory *iface)
@ -74,8 +74,8 @@ static ULONG STDMETHODCALLTYPE d2d_factory_Release(ID2D1Factory *iface)
if (!refcount)
{
if (factory->wic_device)
ID3D10Device1_Release(factory->wic_device);
if (factory->device)
ID3D10Device1_Release(factory->device);
HeapFree(GetProcessHeap(), 0, factory);
}
@ -223,11 +223,24 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDrawingStateBlock(ID2D1Factor
return S_OK;
}
static HRESULT d2d_factory_get_device(struct d2d_factory *factory, ID3D10Device1 **device)
{
HRESULT hr = S_OK;
if (!factory->device && FAILED(hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, D3D10_CREATE_DEVICE_BGRA_SUPPORT,
D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &factory->device)))
WARN("Failed to create device, hr %#x.\n", hr);
*device = factory->device;
return hr;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateWicBitmapRenderTarget(ID2D1Factory *iface,
IWICBitmap *target, const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1RenderTarget **render_target)
{
struct d2d_factory *factory = impl_from_ID2D1Factory(iface);
struct d2d_wic_render_target *object;
ID3D10Device1 *device;
HRESULT hr;
TRACE("iface %p, target %p, desc %p, render_target %p.\n", iface, target, desc, render_target);
@ -235,15 +248,13 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateWicBitmapRenderTarget(ID2D1Fa
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
if (!factory->wic_device && FAILED(hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL,
D3D10_CREATE_DEVICE_BGRA_SUPPORT, D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &factory->wic_device)))
if (FAILED(hr = d2d_factory_get_device(factory, &device)))
{
WARN("Failed to create device, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
return hr;
}
if (FAILED(hr = d2d_wic_render_target_init(object, iface, factory->wic_device, target, desc)))
if (FAILED(hr = d2d_wic_render_target_init(object, iface, device, target, desc)))
{
WARN("Failed to initialize render target, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
@ -292,9 +303,30 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDxgiSurfaceRenderTarget(ID2D1
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDCRenderTarget(ID2D1Factory *iface,
const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1DCRenderTarget **render_target)
{
FIXME("iface %p, desc %p, render_target %p stub!\n", iface, desc, render_target);
struct d2d_factory *factory = impl_from_ID2D1Factory(iface);
struct d2d_dc_render_target *object;
ID3D10Device1 *device;
HRESULT hr;
return E_NOTIMPL;
TRACE("iface %p, desc %p, render_target %p.\n", iface, desc, render_target);
if (FAILED(hr = d2d_factory_get_device(factory, &device)))
return hr;
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = d2d_dc_render_target_init(object, iface, device, desc)))
{
WARN("Failed to initialize render target, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
return hr;
}
TRACE("Created render target %p.\n", object);
*render_target = &object->ID2D1DCRenderTarget_iface;
return S_OK;
}
static const struct ID2D1FactoryVtbl d2d_factory_vtbl =

View File

@ -2180,3 +2180,39 @@ err:
ID2D1Factory_Release(render_target->factory);
return hr;
}
HRESULT d2d_d3d_render_target_update_surface(ID2D1RenderTarget *iface, IDXGISurface1 *surface)
{
struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
DXGI_SURFACE_DESC surface_desc;
ID3D10RenderTargetView *view;
ID3D10Resource *resource;
HRESULT hr;
if (FAILED(hr = IDXGISurface1_GetDesc(surface, &surface_desc)))
{
WARN("Failed to get surface desc, hr %#x.\n", hr);
return hr;
}
if (FAILED(hr = IDXGISurface1_QueryInterface(surface, &IID_ID3D10Resource, (void **)&resource)))
{
WARN("Failed to get ID3D10Resource interface, hr %#x.\n", hr);
return hr;
}
hr = ID3D10Device_CreateRenderTargetView(render_target->device, resource, NULL, &view);
ID3D10Resource_Release(resource);
if (FAILED(hr))
{
WARN("Failed to create rendertarget view, hr %#x.\n", hr);
return hr;
}
render_target->pixel_size.width = surface_desc.Width;
render_target->pixel_size.height = surface_desc.Height;
ID3D10RenderTargetView_Release(render_target->view);
render_target->view = view;
return S_OK;
}

View File

@ -2661,8 +2661,10 @@ static void test_dc_target(void)
ID2D1SolidColorBrush *brush;
ID2D1DCRenderTarget *rt;
ID2D1Factory *factory;
ID3D10Device1 *device;
FLOAT dpi_x, dpi_y;
D2D1_COLOR_F color;
D2D1_SIZE_U sizeu;
D2D1_SIZE_F size;
D2D1_TAG t1, t2;
unsigned int i;
@ -2672,6 +2674,13 @@ static void test_dc_target(void)
HRESULT hr;
RECT rect;
if (!(device = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
ID3D10Device1_Release(device);
hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory, NULL, (void **)&factory);
ok(SUCCEEDED(hr), "Failed to create factory, hr %#x.\n", hr);
@ -2685,7 +2694,6 @@ static void test_dc_target(void)
desc.minLevel = D2D1_FEATURE_LEVEL_DEFAULT;
hr = ID2D1Factory_CreateDCRenderTarget(factory, &desc, &rt);
todo_wine
ok(hr == D2DERR_UNSUPPORTED_PIXEL_FORMAT, "Got unexpected hr %#x.\n", hr);
}
@ -2697,14 +2705,16 @@ static void test_dc_target(void)
desc.usage = D2D1_RENDER_TARGET_USAGE_NONE;
desc.minLevel = D2D1_FEATURE_LEVEL_DEFAULT;
hr = ID2D1Factory_CreateDCRenderTarget(factory, &desc, &rt);
todo_wine
ok(SUCCEEDED(hr), "Failed to create target, hr %#x.\n", hr);
if (SUCCEEDED(hr))
{
size = ID2D1DCRenderTarget_GetSize(rt);
ok(size.width == 0.0f, "got width %.08e.\n", size.width);
ok(size.height == 0.0f, "got height %.08e.\n", size.height);
sizeu = ID2D1DCRenderTarget_GetPixelSize(rt);
ok(sizeu.width == 0, "got width %u.\n", sizeu.width);
ok(sizeu.height == 0, "got height %u.\n", sizeu.height);
/* object creation methods work without BindDC() */
set_color(&color, 0.0f, 0.0f, 0.0f, 0.0f);
hr = ID2D1DCRenderTarget_CreateSolidColorBrush(rt, &color, NULL, &brush);
@ -2818,7 +2828,6 @@ if (SUCCEEDED(hr))
DeleteDC(hdc);
DeleteDC(hdc2);
ID2D1DCRenderTarget_Release(rt);
}
ID2D1Factory_Release(factory);
}