Commit Graph

590 Commits

Author SHA1 Message Date
John Collins 95fa153a56 Fixes Bug with too many special charicters in one dialog. 2020-09-21 22:03:55 -05:00
NoHomoBoi 2cb7e10272 Fixed crash issues by @ineedhelpbad 2020-09-18 12:46:10 -05:00
NoHomoBoi 8da365b20d Added per platform scan dir 2020-09-14 02:22:56 -05:00
NoHomoBoi 5126ff7540 Added colored chars support and new languages
* Added ES_es language
* Updated ES_la language
* Added PT_br language
2020-09-13 22:56:46 -05:00
NoHomoBoi b20e3c7940 Fixed BITDW level name 2020-09-13 16:44:24 -05:00
NoHomoBoi 8f5b1b74c2 Updated spanish traduction 2020-09-13 00:24:20 -05:00
NoHomoBoi c59074ae15 Camera fix from sm64ex 2020-09-12 21:08:51 -05:00
NoHomoBoi ccce45a3f0 Cannon flags fixes by @ineedhelpbad 2020-09-12 21:00:42 -05:00
NoHomoBoi 76851358af Fixed rumble dialog 2020-09-12 20:42:30 -05:00
NoHomoBoi 191a36fa45 Fixed memory leak 2020-09-12 20:36:58 -05:00
NoHomoBoi 098a7e9313 Added dynamic language support and fixed platform errors 2020-09-12 20:26:56 -05:00
NoHomoBoi 73e97f841d Added ingame language switch and spanish translation 2020-09-12 19:46:17 -05:00
NoHomoBoi 3c3fd8c62d Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
NoHomoBoi 16267ca891 [WIP] Added support for special characters 2020-09-08 20:29:32 -05:00
NoHomoBoi 7e8ad48e90 [WIP] Added full multilanguage support 2020-09-08 06:34:37 -05:00
NoHomoBoi 0fbd6263cc [WIP] Language loader optimizations 2020-09-07 03:16:07 -05:00
NoHomoBoi 3096e20fd6 [WIP] Added multilanguage support & removed useless libraries 2020-09-07 02:29:32 -05:00
NoHomoBoi 89d89b1121 Removed boomer code & skybox tiles 2020-09-06 21:14:13 -05:00
NoHomoBoi 17c0f0bae3 Added missing US dialog and removed unused include 2020-08-24 03:53:50 -05:00
NoHomoBoi 646c2e08c9 Fixed language json loader on Windows 2020-08-23 15:40:56 -05:00
NoHomoBoi a6eb06e5ea Added language-file absolute path 2020-08-23 00:07:10 -05:00
NoHomoBoi 757cc51dde Added multilanguage support & removed skybox tiles 2020-08-22 20:54:13 -05:00
NoHomoBoi 1ad8751eeb Makefile clean and removed binary save-file 2020-08-20 05:40:02 -05:00
NoHomoBoi b9f8197d67 Added file validation 2020-08-18 07:06:01 -05:00
NoHomoBoi aecc45867e Added LEGACY_RES Flag 2020-08-18 06:39:40 -05:00
NoHomoBoi c82ca9e75f Added High-Quality Ending 2020-08-18 04:19:09 -05:00
NoHomoBoi 77570e7137 Removed texture #include and added texture_converter.py tool 2020-08-18 01:36:54 -05:00
Filipianosol 0ca30fbd7e Improve title bar 2020-08-14 02:31:37 +02:00
NoHomoBoi 3f30bf7036 Merge branch 'master' of https://github.com/Render96/Render96ex 2020-08-11 19:44:24 -05:00
NoHomoBoi b2025d9532 Fixed md5 validation 2020-08-11 19:44:11 -05:00
blameitontherobot 8ca700982d
Custom Title Screen Logo
still wip, just adds the words "render96" with a subtitle of "super mario 64"
2020-08-11 23:33:16 +01:00
NoHomoBoi c9fe88e193 Added md5 validation to the resource copy 2020-08-08 22:51:19 -05:00
NoHomoBoi 78d5c1b7b6 Removed base.zip to use only the res folder 2020-08-08 22:14:55 -05:00
DorfDork de25dfc233
Update README.md 2020-08-05 23:22:09 -05:00
DorfDork 15849756e0
Update README.md 2020-08-05 23:17:58 -05:00
fgsfds 8543ee8be3 fix GL_LEGACY 2020-07-27 17:28:32 +03:00
fgsfds 55a0426cdd
Merge pull request #364 from jmcerrejon/feature/rpi4-support-and-refactor
Raspberry 4 support. Refactor code.
2020-07-14 20:12:15 +03:00
fgsfds c0eb4df80f
Merge pull request #376 from CrispyBuns/nightly
Makes it so your able to change compiler with CC and CXX Build flag
2020-07-14 20:11:44 +03:00
CrispyBuns fae4311dff
Add files via upload 2020-07-14 10:54:07 -06:00
fgsfds 597546125e don't assume first frame happens at 0 ticks 2020-07-10 15:44:58 +03:00
fgsfds 54ca76162a update 60fps patch 2020-07-09 17:33:04 +03:00
fgsfds 4b15a8f7b6 add a catch for 240hz refresh rates
hopefully 150, 180 and 210hz monitors don't exist
2020-07-09 17:24:15 +03:00
fgsfds 572a4b698b do vsync exactly like sm64-port does it
maybe this will finally work better
2020-07-09 17:02:43 +03:00
fgsfds 685efc81c6 update 60fps patch 2020-07-08 13:31:34 +03:00
fgsfds 2982fcdb8e time video frames instead of game frames 2020-07-08 13:07:05 +03:00
fgsfds 92e869d263 roll back to using SDL_Delay/SDL_GetTicks 2020-07-08 12:51:15 +03:00
fgsfds fde15809b7 add sanity checks in save_file.c
though it would be a better idea to solve the problem that leads to -1 being passed to these instead
2020-07-07 20:57:18 +03:00
fgsfds 97be18f11d add new 60FPS patch by Emil; nuke old patches 2020-07-07 20:52:51 +03:00
fgsfds b3ddd3a9fc remove garbage from game_loop_one_iteration 2020-07-07 20:43:46 +03:00
fgsfds bc3e94b11e bump gfx pool size 2020-07-07 15:21:14 +03:00