NoHomoBoi
|
5126ff7540
|
Added colored chars support and new languages
* Added ES_es language
* Updated ES_la language
* Added PT_br language
|
2020-09-13 22:56:46 -05:00 |
NoHomoBoi
|
b20e3c7940
|
Fixed BITDW level name
|
2020-09-13 16:44:24 -05:00 |
NoHomoBoi
|
8f5b1b74c2
|
Updated spanish traduction
|
2020-09-13 00:24:20 -05:00 |
NoHomoBoi
|
c59074ae15
|
Camera fix from sm64ex
|
2020-09-12 21:08:51 -05:00 |
NoHomoBoi
|
ccce45a3f0
|
Cannon flags fixes by @ineedhelpbad
|
2020-09-12 21:00:42 -05:00 |
NoHomoBoi
|
76851358af
|
Fixed rumble dialog
|
2020-09-12 20:42:30 -05:00 |
NoHomoBoi
|
191a36fa45
|
Fixed memory leak
|
2020-09-12 20:36:58 -05:00 |
NoHomoBoi
|
098a7e9313
|
Added dynamic language support and fixed platform errors
|
2020-09-12 20:26:56 -05:00 |
NoHomoBoi
|
73e97f841d
|
Added ingame language switch and spanish translation
|
2020-09-12 19:46:17 -05:00 |
NoHomoBoi
|
3c3fd8c62d
|
Fixed asset extraction and added special chars
|
2020-09-12 16:50:54 -05:00 |
NoHomoBoi
|
16267ca891
|
[WIP] Added support for special characters
|
2020-09-08 20:29:32 -05:00 |
NoHomoBoi
|
7e8ad48e90
|
[WIP] Added full multilanguage support
|
2020-09-08 06:34:37 -05:00 |
NoHomoBoi
|
0fbd6263cc
|
[WIP] Language loader optimizations
|
2020-09-07 03:16:07 -05:00 |
NoHomoBoi
|
3096e20fd6
|
[WIP] Added multilanguage support & removed useless libraries
|
2020-09-07 02:29:32 -05:00 |
NoHomoBoi
|
89d89b1121
|
Removed boomer code & skybox tiles
|
2020-09-06 21:14:13 -05:00 |
NoHomoBoi
|
17c0f0bae3
|
Added missing US dialog and removed unused include
|
2020-08-24 03:53:50 -05:00 |
NoHomoBoi
|
646c2e08c9
|
Fixed language json loader on Windows
|
2020-08-23 15:40:56 -05:00 |
NoHomoBoi
|
a6eb06e5ea
|
Added language-file absolute path
|
2020-08-23 00:07:10 -05:00 |
NoHomoBoi
|
757cc51dde
|
Added multilanguage support & removed skybox tiles
|
2020-08-22 20:54:13 -05:00 |
NoHomoBoi
|
1ad8751eeb
|
Makefile clean and removed binary save-file
|
2020-08-20 05:40:02 -05:00 |
NoHomoBoi
|
b9f8197d67
|
Added file validation
|
2020-08-18 07:06:01 -05:00 |
NoHomoBoi
|
aecc45867e
|
Added LEGACY_RES Flag
|
2020-08-18 06:39:40 -05:00 |
NoHomoBoi
|
c82ca9e75f
|
Added High-Quality Ending
|
2020-08-18 04:19:09 -05:00 |
NoHomoBoi
|
77570e7137
|
Removed texture #include and added texture_converter.py tool
|
2020-08-18 01:36:54 -05:00 |
Filipianosol
|
0ca30fbd7e
|
Improve title bar
|
2020-08-14 02:31:37 +02:00 |
NoHomoBoi
|
3f30bf7036
|
Merge branch 'master' of https://github.com/Render96/Render96ex
|
2020-08-11 19:44:24 -05:00 |
NoHomoBoi
|
b2025d9532
|
Fixed md5 validation
|
2020-08-11 19:44:11 -05:00 |
blameitontherobot
|
8ca700982d
|
Custom Title Screen Logo
still wip, just adds the words "render96" with a subtitle of "super mario 64"
|
2020-08-11 23:33:16 +01:00 |
NoHomoBoi
|
c9fe88e193
|
Added md5 validation to the resource copy
|
2020-08-08 22:51:19 -05:00 |
NoHomoBoi
|
78d5c1b7b6
|
Removed base.zip to use only the res folder
|
2020-08-08 22:14:55 -05:00 |
DorfDork
|
de25dfc233
|
Update README.md
|
2020-08-05 23:22:09 -05:00 |
DorfDork
|
15849756e0
|
Update README.md
|
2020-08-05 23:17:58 -05:00 |
fgsfds
|
8543ee8be3
|
fix GL_LEGACY
|
2020-07-27 17:28:32 +03:00 |
fgsfds
|
55a0426cdd
|
Merge pull request #364 from jmcerrejon/feature/rpi4-support-and-refactor
Raspberry 4 support. Refactor code.
|
2020-07-14 20:12:15 +03:00 |
fgsfds
|
c0eb4df80f
|
Merge pull request #376 from CrispyBuns/nightly
Makes it so your able to change compiler with CC and CXX Build flag
|
2020-07-14 20:11:44 +03:00 |
CrispyBuns
|
fae4311dff
|
Add files via upload
|
2020-07-14 10:54:07 -06:00 |
fgsfds
|
597546125e
|
don't assume first frame happens at 0 ticks
|
2020-07-10 15:44:58 +03:00 |
fgsfds
|
54ca76162a
|
update 60fps patch
|
2020-07-09 17:33:04 +03:00 |
fgsfds
|
4b15a8f7b6
|
add a catch for 240hz refresh rates
hopefully 150, 180 and 210hz monitors don't exist
|
2020-07-09 17:24:15 +03:00 |
fgsfds
|
572a4b698b
|
do vsync exactly like sm64-port does it
maybe this will finally work better
|
2020-07-09 17:02:43 +03:00 |
fgsfds
|
685efc81c6
|
update 60fps patch
|
2020-07-08 13:31:34 +03:00 |
fgsfds
|
2982fcdb8e
|
time video frames instead of game frames
|
2020-07-08 13:07:05 +03:00 |
fgsfds
|
92e869d263
|
roll back to using SDL_Delay/SDL_GetTicks
|
2020-07-08 12:51:15 +03:00 |
fgsfds
|
fde15809b7
|
add sanity checks in save_file.c
though it would be a better idea to solve the problem that leads to -1 being passed to these instead
|
2020-07-07 20:57:18 +03:00 |
fgsfds
|
97be18f11d
|
add new 60FPS patch by Emil; nuke old patches
|
2020-07-07 20:52:51 +03:00 |
fgsfds
|
b3ddd3a9fc
|
remove garbage from game_loop_one_iteration
|
2020-07-07 20:43:46 +03:00 |
fgsfds
|
bc3e94b11e
|
bump gfx pool size
|
2020-07-07 15:21:14 +03:00 |
fgsfds
|
1486bee60a
|
replace 'double' vsync option with 'auto' from sm64-port
|
2020-07-07 15:21:14 +03:00 |
fgsfds
|
765a08c846
|
merge gfx updates from sm64-port
|
2020-07-07 15:21:14 +03:00 |
Jose Cerrejon
|
503aca4c0b
|
Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex
|
2020-07-06 19:29:52 +02:00 |